Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts
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| | | }
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| | | }
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| | |
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| | | // 判断是否需要使用加血技能
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| | | float _curHpPer = PlayerDatas.Instance.baseData.HP * 1f / PlayerDatas.Instance.extersion.MaxHP;
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| | | if (_curHpPer < _hero.JobSetup.HpPerUseSkill * Constants.F_DELTA)
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| | | {
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| | | _skill = CanCast(_hero.JobSetup.HpSkillList);
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| | | }
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| | |
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| | | if (_skill != null)
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| | | {
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| | | return _skill;
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| | | }
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| | |
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| | | // 判断是否需要使用增益技能
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| | | _skill = CanCast(_hero.JobSetup.GainSkillList);
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| | |
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| | | if (_skill != null)
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| | | {
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| | | return _skill;
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| | | }
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| | |
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| | | if (skillList == null)
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| | | if (skillList != null)
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| | | {
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| | | // 判断是否需要使用哪个攻击技能
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| | | _skill = CanCast(_hero.JobSetup.HangupSkillList);
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| | | }
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| | | else
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| | | {
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| | | _skill = CanCast(skillList);
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| | | }
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| | |
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