少年修仙传客户端代码仓库
client_Hale
2018-08-30 aed99e4a8ac563032e5313e75ce40418dcdca314
Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts
12个文件已修改
4个文件已添加
418 ■■■■ 已修改文件
Core/GameEngine/Model/Config/BossInfoConfig.cs 10 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/GameEngine/Model/Config/BossInfoConfig.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/ClientPack/ClientToGameServer/CAC_Activity/CAC05_tagCGCallupFamilyMemberToBoss.cs 18 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/ClientPack/ClientToGameServer/CAC_Activity/CAC05_tagCGCallupFamilyMemberToBoss.cs.meta 12 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Activity/ActivityModel.cs 6 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FairyAu/FairyCallMemberBehaviour.cs 88 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FairyAu/FairyCallMemberBehaviour.cs.meta 12 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FairyAu/FairyGrabBossModel.cs 12 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FairyAu/HallTipsWin.cs 12 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Login/ServerListCenter.cs 92 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/MainInterfacePanel/CombatModeWin.cs 25 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/MainInterfacePanel/HeadPortraitTip.cs 12 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/MainInterfacePanel/MainInterfaceWin.cs 37 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/MainInterfacePanel/PlayerMainDate.cs 49 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Vip/LimitedTimePackageWin.cs 27 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/WindowJump/WindowJumpMgr.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/GameEngine/Model/Config/BossInfoConfig.cs
@@ -1,6 +1,6 @@
//--------------------------------------------------------
//    [Author]:            第二世界
//    [  Date ]:           Tuesday, August 28, 2018
//    [  Date ]:           Thursday, August 30, 2018
//--------------------------------------------------------
using UnityEngine;
@@ -13,8 +13,6 @@
        public int NPCID { get ; private set ; }
        public int MapID { get ; private set ; }
        public int RelatedType { get ; private set ; }
        public int RelatedID { get ; private set ; }
        public int StoneNPCID { get ; private set ; }
        public override string getKey()
@@ -29,11 +27,7 @@
            
                MapID=IsNumeric(rawContents[1]) ? int.Parse(rawContents[1]):0; 
            
                RelatedType=IsNumeric(rawContents[2]) ? int.Parse(rawContents[2]):0;
                RelatedID=IsNumeric(rawContents[3]) ? int.Parse(rawContents[3]):0;
                StoneNPCID=IsNumeric(rawContents[4]) ? int.Parse(rawContents[4]):0;
                StoneNPCID=IsNumeric(rawContents[2]) ? int.Parse(rawContents[2]):0;
            }
            catch (Exception ex)
            {
Core/GameEngine/Model/Config/BossInfoConfig.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: fd079b12ba8134442adceeacd5b31101
timeCreated: 1535441070
timeCreated: 1535630857
licenseType: Pro
MonoImporter:
  serializedVersion: 2
Core/NetworkPackage/ClientPack/ClientToGameServer/CAC_Activity/CAC05_tagCGCallupFamilyMemberToBoss.cs
New file
@@ -0,0 +1,18 @@
using UnityEngine;
using System.Collections;
// AC 05 召集仙盟成员打boss #tagCGCallupFamilyMemberToBoss
public class CAC05_tagCGCallupFamilyMemberToBoss : GameNetPackBasic {
    public uint NPCID;
    public CAC05_tagCGCallupFamilyMemberToBoss () {
        combineCmd = (ushort)0x1801;
        _cmd = (ushort)0xAC05;
    }
    public override void WriteToBytes () {
        WriteBytes (NPCID, NetDataType.DWORD);
    }
}
Core/NetworkPackage/ClientPack/ClientToGameServer/CAC_Activity/CAC05_tagCGCallupFamilyMemberToBoss.cs.meta
New file
@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: 43aa3574d2771834e8ae5a34858f6db8
timeCreated: 1535622545
licenseType: Pro
MonoImporter:
  serializedVersion: 2
  defaultReferences: []
  executionOrder: 0
  icon: {instanceID: 0}
  userData:
  assetBundleName:
  assetBundleVariant:
System/Activity/ActivityModel.cs
@@ -282,12 +282,6 @@
                }
            }
            switch ((DailyQuestType)type)
            {
                case DailyQuestType.FairyGrabBoss:
                    return false;
            }
            int entertimes = dailyQuestModel.GetDailyQuestCompletedTimes(type);
            if (dailyQuestModel.GetDailyQuestTotalTimes(cfg.ID) <= entertimes)
            {
System/FairyAu/FairyCallMemberBehaviour.cs
New file
@@ -0,0 +1,88 @@
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
namespace Snxxz.UI
{
    public class FairyCallMemberBehaviour : MonoBehaviour
    {
        [SerializeField] Button m_CallMember;
        FairyGrabBossModel model { get { return ModelCenter.Instance.GetModel<FairyGrabBossModel>(); } }
        private void Awake()
        {
            m_CallMember.AddListener(CallMember);
        }
        private void OnEnable()
        {
            model.bossGrabHintEvent += BossGrabHintEvent;
            PlayerDatas.Instance.fairyData.OnRefreshFairyInfo += OnRefreshFairyInfo;
            Display();
        }
        private void OnDisable()
        {
            model.bossGrabHintEvent -= BossGrabHintEvent;
            PlayerDatas.Instance.fairyData.OnRefreshFairyInfo -= OnRefreshFairyInfo;
        }
        private void BossGrabHintEvent()
        {
            Display();
        }
        private void OnRefreshFairyInfo()
        {
            Display();
        }
        void Display()
        {
            m_CallMember.gameObject.SetActive(CheckCallMember());
        }
        bool CheckCallMember()
        {
            if (PlayerDatas.Instance.baseData.Family == 0
                || !model.grabBossHintOpen)
            {
                return false;
            }
            var fairyMember = PlayerDatas.Instance.fairyData.mine;
            if (fairyMember == null || fairyMember.LV < model.callMemberDuty)
            {
                return false;
            }
            return true;
        }
        private void CallMember()
        {
            var bossId = 0;
            var list = GAMgr.Instance.GetTypeList(E_ActorClassType.NpcFightBoss);
            if (list != null)
            {
                for (int i = 0; i < list.Count; i++)
                {
                    GA_NpcFightBoss bossActor = list[i] as GA_NpcFightBoss;
                    if (bossActor != null && model.bosses.Contains(bossActor.NpcConfig.NPCID))
                    {
                        bossId = bossActor.NpcConfig.NPCID;
                        break;
                    }
                }
            }
            if (bossId != 0)
            {
                CAC05_tagCGCallupFamilyMemberToBoss pak = new CAC05_tagCGCallupFamilyMemberToBoss();
                pak.NPCID = (uint)bossId;
                GameNetSystem.Instance.SendInfo(pak);
            }
        }
    }
}
System/FairyAu/FairyCallMemberBehaviour.cs.meta
New file
@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: 3ab85cfac6550a54f8cfad48d8a105d2
timeCreated: 1535619165
licenseType: Pro
MonoImporter:
  serializedVersion: 2
  defaultReferences: []
  executionOrder: 0
  icon: {instanceID: 0}
  userData:
  assetBundleName:
  assetBundleVariant:
System/FairyAu/FairyGrabBossModel.cs
@@ -73,6 +73,9 @@
        }
        public bool grabBossHintOpen { get; private set; }
        public int callMemberDuty { get; private set; }
        public int callMemberSeconds { get; private set; }
        private bool serverInited = false;
        private DateTime lastQueryProgressTime = DateTime.Now;
@@ -162,6 +165,11 @@
        public void RecheckGrabBoss()
        {
            if (!InActivityTime)
            {
                CloseGrabBossHint();
                return;
            }
            if (PlayerDatas.Instance.hero == null)
            {
                CloseGrabBossHint();
                return;
@@ -264,6 +272,10 @@
                }
                dropItemDict.Add(configs[i].NPCID, list);
            }
            var config = Config.Instance.Get<FuncConfigConfig>("FairyCallMember");
            callMemberSeconds = int.Parse(config.Numerical1);
            callMemberDuty = int.Parse(config.Numerical2);
        }
        public bool TryGetDropItems(int bossId, out List<Item> dropItems)
System/FairyAu/HallTipsWin.cs
@@ -21,10 +21,14 @@
        [SerializeField] Button _UpdateBtn;//升级按钮
        [SerializeField] Button _CloseBtn;//关闭按钮
        [SerializeField] Text m_UnionMaxMoneyText;//获取仙盟资金上限
        [SerializeField] Button m_Obtain;//获取途径
        private int _FamilyPosition;//家族职位等级   // Use this for initialization
        private int GetFamilyLV = 0;//获得仙盟等级
        GetItemPathModel _GetItemPath;
        GetItemPathModel GetItemPath { get { return _GetItemPath ?? (_GetItemPath = ModelCenter.Instance.GetModel<GetItemPathModel>()); } }
        PlayerMainDate M_mainModel;
        PlayerMainDate mainModel { get { return M_mainModel ?? (M_mainModel = ModelCenter.Instance.GetModel<PlayerMainDate>()); } }
        protected override void BindController()
        {
@@ -35,6 +39,7 @@
            _UpdateBtn.onClick.AddListener(UpdateButton);
            _CloseBtn.onClick.AddListener(CloseButton);
            m_Obtain.AddListener(ObtainBtn);
        }
        protected override void OnPreOpen()
@@ -66,7 +71,10 @@
            Close();
          
        }
        private void ObtainBtn()
        {
            GetItemPath.SetChinItemModel(mainModel.GetCurrencyItemID[6]);
        }
        public void Initialize()//信息初始化
        {
System/Login/ServerListCenter.cs
@@ -1,11 +1,11 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using LitJson;
using System;
using Snxxz.UI;
using TableConfig;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using LitJson;
using System;
using Snxxz.UI;
using TableConfig;
public class ServerListCenter : Singleton<ServerListCenter>
{
    public static readonly string[] JUMP_URL = new string[] { "http://pub.game.2460web.com:11000/server_list/?"
@@ -18,9 +18,11 @@
    public ServerInfoCommon serverInfoCommon { get; private set; }
    ServerData m_CurrentServer;
    public ServerData currentServer {
    public ServerData currentServer
    {
        get { return m_CurrentServer; }
        set {
        set
        {
            m_CurrentServer = value;
            m_SelectedServer = true;
@@ -34,11 +36,14 @@
    }
    string m_CurrentServerGroup = string.Empty;
    public string currentServerGroup {
        get {
    public string currentServerGroup
    {
        get
        {
            return m_CurrentServerGroup;
        }
        set {
        set
        {
            if (m_CurrentServerGroup != value)
            {
                m_CurrentServerGroup = value;
@@ -55,28 +60,32 @@
    bool serverListPlayerPartGot = false;
    bool serverListCommonPartGot = false;
    public bool serverListGot {
    public bool serverListGot
    {
        get { return serverListCommonPartGot; }
    }
    string accountNameBuf;
    public event Action onServerListRefreshEvent;
    public event Action serverGroupSelectEvent;
    public event Action onServerListRefreshEvent;
    public event Action serverGroupSelectEvent;
    public event Action serverSelectEvent;
    const string LOGIN_SERVER = "LoginServer";
    public int localSaveServerId {
        get {
    public int localSaveServerId
    {
        get
        {
            return LocalSave.GetInt(LOGIN_SERVER);
        }
        set {
        set
        {
            LocalSave.SetInt(LOGIN_SERVER, value);
        }
    }
    int jumpUrlIndex = 0;
    }
    int jumpUrlIndex = 0;
    public ServerData GetServerData(int _id)
    {
        if (serverInfoPlayer != null && serverInfoPlayer.player != null && serverInfoPlayer.player.group_list != null)
@@ -136,8 +145,8 @@
        var url = StringUtility.Contact(JUMP_URL[jumpUrlIndex % 2], "flag=", VersionConfig.Get().appId, "_", VersionConfig.Get().branch, "_", VersionConfig.Get().version);
        jumpUrlIndex++;
        HttpRequest.Instance.RequestHttpGet(url, HttpRequest.defaultHttpContentType, 1, OnRequestJumpUrl);
    }
    }
    private void OnRequestJumpUrl(bool _ok, string _result)
    {
        if (_ok)
@@ -152,8 +161,8 @@
        {
            Clock.Create(DateTime.Now + new TimeSpan(TimeSpan.TicksPerSecond), RequestJumpUrl);
        }
    }
    }
    public void RequestServerList()
    {
        serverListCommonPartGot = false;
@@ -213,7 +222,6 @@
    public void RequestServerListPlayer(string _accountName)
    {
        _accountName = "alee18";
        accountNameBuf = _accountName;
        var url = string.Empty;
        var tables = new Dictionary<string, string>();
@@ -229,8 +237,8 @@
        }
        HttpRequest.Instance.RequestHttpGet(url, HttpRequest.defaultHttpContentType, 1, OnGetServerListPlayer);
    }
    }
    private void OnGetServerListPlayer(bool _ok, string _result)
    {
        if (_ok)
@@ -250,8 +258,8 @@
                });
            }
        }
    }
    }
    public bool TryGetServerGroup(string _key, out ServerGroup _group)
    {
        if (serverInfoPlayer != null && serverInfoPlayer.player != null && _key == serverInfoPlayer.player.group_title)
@@ -283,8 +291,8 @@
        _group = null;
        return false;
    }
    }
    public List<string> GetAllServerGroup()
    {
        var serverGroupTitles = new List<string>();
@@ -310,9 +318,9 @@
        }
        return serverGroupTitles;
    }
    }
    private void ProcessRecentServerData()
    {
        if (serverInfoPlayer != null && serverInfoPlayer.player != null && serverInfoCommon != null)
@@ -350,8 +358,8 @@
            group.Sort(ServerData.LastLoginTimeCompare);
            serverInfoPlayer.player.group_list = group.ToArray();
        }
    }
    }
    private void FiltrateDefaultServerAndServerGroup()
    {
        if (serverInfoPlayer != null && serverInfoPlayer.player != null && serverInfoPlayer.player.group_list != null && serverInfoPlayer.player.group_list.Length > 0)
@@ -394,6 +402,6 @@
        }
    }
}
    }
}
System/MainInterfacePanel/CombatModeWin.cs
@@ -31,7 +31,10 @@
        PlayerBuffDatas m_BuffModel;
        PlayerBuffDatas Buffmodel { get { return m_BuffModel ?? (m_BuffModel = ModelCenter.Instance.GetModel<PlayerBuffDatas>()); } }
        PKModel m_PKModel;
        PKModel pKModel { get { return m_PKModel ?? (m_PKModel = ModelCenter.Instance.GetModel<PKModel>()); } }
        PKModel pKModel { get { return m_PKModel ?? (m_PKModel = ModelCenter.Instance.GetModel<PKModel>()); } }
        FairyGrabBossModel fairyGrabBossModel { get { return ModelCenter.Instance.GetModel<FairyGrabBossModel>(); } }
        PlayerMainDate m_MainModel;
        PlayerMainDate onMainModel { get { return m_MainModel ?? (m_MainModel = ModelCenter.Instance.GetModel<PlayerMainDate>()); } }
        protected override void BindController()
        {
            string PkStr = Config.Instance.Get<FuncConfigConfig>("PKText").Numerical1;
@@ -46,8 +49,8 @@
        protected override void OnPreOpen()
        {
            int MapID = PlayerDatas.Instance.baseData.MapID;
            var config = Config.Instance.Get<MapConfig>(MapID);
            AtkTypeList = pKModel.GetArea(config.AtkType).ToArray();
            var config = Config.Instance.Get<MapConfig>(MapID);
            AtkTypeList = pKModel.GetArea(config.AtkType).ToArray();
            _PkType = Buffmodel.PkType;//获取当前PK状态
            if (_PkType != 2)
            {
@@ -96,9 +99,21 @@
            else
                _PkButton.ElectImage.SetActive(false);
            TextSwitch(cell.index, _PkButton.Model, _PkButton.ContentText);
            _PkButton.StateSelection.RemoveAllListeners();
            _PkButton.StateSelection.RemoveAllListeners();
            bool IsBossBool = MapArea.IsInMapArea(PlayerDatas.Instance.hero.CurMapArea, MapArea.E_Type.Boss);//是否在Boss区域
            _PkButton.StateSelection.AddListener(() =>
            {
            {
                if (PlayerDatas.Instance.baseData.MapID == 10040 && IsBossBool)//御剑山庄boss区域特殊处理(可切换状态)
                {
                    DTCA202_tagMCAttackMode.Send_SwitchAttackMode((E_AttackMode)cell.index);
                    Close();
                    return;
                }
                if (onMainModel.ActivityList.Contains(PlayerDatas.Instance.baseData.MapID) && !fairyGrabBossModel.grabBossHintOpen)//再前四章新手地图且不在活动区域
                {
                    Close();//不允许切换
                    return;
                }
                DTCA202_tagMCAttackMode.Send_SwitchAttackMode((E_AttackMode)cell.index);
                Close();
            });
System/MainInterfacePanel/HeadPortraitTip.cs
@@ -61,6 +61,7 @@
        RolePromoteModel promoteModel { get { return m_PromoteModel ?? (m_PromoteModel = ModelCenter.Instance.GetModel<RolePromoteModel>()); } }
        CapacityDelayModel m_CapacityDelayModel;
        CapacityDelayModel capacityDelayModel { get { return m_CapacityDelayModel ?? (m_CapacityDelayModel = ModelCenter.Instance.GetModel<CapacityDelayModel>()); } }
        FairyGrabBossModel fairyGrabBossModel { get { return ModelCenter.Instance.GetModel<FairyGrabBossModel>(); } }
        private int vipExperienceSurplusTime = 0;
        public void Init()
        {
@@ -198,7 +199,16 @@
            bool IsBossBool = MapArea.IsInMapArea(PlayerDatas.Instance.hero.CurMapArea, MapArea.E_Type.Boss);//是否在Boss区域
            if (atkInt.Length > 1)
            {
                if (PlayerDatas.Instance.baseData.MapID == 10040 && !IsBossBool)
                if (PlayerDatas.Instance.baseData.MapID == 10040 && IsBossBool)//御剑山庄boss区域特殊处理(可切换状态)
                {
                    WindowCenter.Instance.Open<CombatModeWin>();
                    if (WindowCenter.Instance.CheckOpen<FunctionForecastWin>())
                    {
                        WindowCenter.Instance.Close<FunctionForecastWin>();
                    }
                    return;
                }
                if (onMainModel.ActivityList.Contains(PlayerDatas.Instance.baseData.MapID) && !fairyGrabBossModel.grabBossHintOpen)//再前四章新手地图且不在活动区域
                {
                    SysNotifyMgr.Instance.ShowTip("Map_AtkType");
                    return;
System/MainInterfacePanel/MainInterfaceWin.cs
@@ -133,6 +133,7 @@
        TreasureModel treasureModel { get { return ModelCenter.Instance.GetModel<TreasureModel>(); } }
        DemonJarModel demonJarModel { get { return ModelCenter.Instance.GetModel<DemonJarModel>(); } }
        DungeonModel dungeonModel { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } }
        FairyGrabBossModel fairyGrabBossModel { get { return ModelCenter.Instance.GetModel<FairyGrabBossModel>(); } }
        #region Built-in
        protected override void BindController()
@@ -217,7 +218,7 @@
            PlayerTaskDatas.CompletionOfTaskEvent += CompletionOfTaskEvent;
            RedpointCenter.Instance.redpointValueChangeEvent += RedpointValueChangeEvent;
            NewBieCenter.Instance.guideBeginEvent += GuideBeginEvent;
            fairyGrabBossModel.bossGrabHintEvent += bossGrabHintEvent;
        }
        private void CompletionOfTaskEvent(int obj)
@@ -229,6 +230,7 @@
        protected override void OnActived()
        {
            m_HighSettingTip.OnActived();
            IsShowTaskPanel();//是否显示任务面板
        }
        IEnumerator Co_Load()
@@ -257,13 +259,11 @@
            var inDungeon = IsDungeon();
            if (inDungeon)
            {
                m_TaskAndTeamTip.SetActive(!inDungeon);
                m_FunctionForecastTip.gameObject.SetActive(false);
                if (WindowCenter.Instance.CheckOpen<FunctionForecastWin>())
                {
                    WindowCenter.Instance.Close<FunctionForecastWin>();
                }
                m_TaskSwithButton.gameObject.SetActive(false);
                if (mapId != PlayerDatas.Instance.baseData.MapID)
                {
                    CopyOfThePanel.localPosition = CopyOfThePosition2.localPosition;
@@ -324,15 +324,13 @@
                {
                    Event_Duplicates(true, CopyOfThePanelSpeed);
                }
                m_TaskAndTeamTip.SetActive(true);
                m_FunctionForecastTip.gameObject.SetActive(true);
                m_TaskSwithButton.gameObject.SetActive(true);
            }
            mapId = PlayerDatas.Instance.baseData.MapID;
            m_HighSettingTip.AfterOpen();
            m_ChatTip.OnAfterOpen();
            HandleAchievement();
        }
        protected override void OnPreClose()
@@ -372,6 +370,7 @@
            m_CollectBtn.RemoveAllListeners();
            GA_NpcCollect.OnArrive -= OnArriveCollectNPC;
            GA_NpcCollect.OnLeave -= OnLeaveCollectNpc;
            fairyGrabBossModel.bossGrabHintEvent -= bossGrabHintEvent;
            m_CollectBtn.gameObject.SetActive(false);
        }
@@ -463,6 +462,10 @@
                int mapID = PlayerDatas.Instance.baseData.MapID;
                var config = Config.Instance.Get<MapConfig>(mapID);
                int[] atkInt = pKModel.GetArea(config.AtkType).ToArray();
                if (onMainModel.ShieldedArea.Contains(PlayerDatas.Instance.baseData.MapID) || fairyGrabBossModel.grabBossHintOpen)
                {
                    return;
                }
                if (atkInt.Length > 1 && Buffmodel.PkType != 5)
                {
                    onMainModel.AreaState = Buffmodel.PkType;
@@ -1032,6 +1035,28 @@
            _MarkRay.gameObject.SetActive(false);
        }
        private void IsShowTaskPanel()//是否显示任务面板
        {
            var inDungeon = IsDungeon();
            if (inDungeon || fairyGrabBossModel.grabBossHintOpen)
            {
                m_TaskAndTeamTip.SetActive(false);
                m_TaskSwithButton.gameObject.SetActive(false);
            }
            else
            {
                m_TaskAndTeamTip.SetActive(true);
                m_TaskSwithButton.gameObject.SetActive(true);
            }
        }
        private void bossGrabHintEvent()
        {
            IsShowTaskPanel();
            if (!fairyGrabBossModel.grabBossHintOpen && Buffmodel.PkType != 0)
            {
                DTCA202_tagMCAttackMode.Send_SwitchAttackMode((E_AttackMode)0);
            }
        }
    }
}
System/MainInterfacePanel/PlayerMainDate.cs
@@ -105,6 +105,30 @@
    public int FlyShoseTaskID = 0;
    //--------获取玩家死亡状态
    public bool IsDead = false;
    //----------关于某些副本可以进行地图挂机
    public List<int> OneKeyList = new List<int>();
    //----------使用娲皇卷轴后的Buff表现
    public static event Action EmperorBuffEvent;
    public bool IsEmperor = false;
    //---------关于任务需要的数据
    public List<int> TaskId_Skill = new List<int>();
    public List<int> TaskId_Skill1 = new List<int>();
    public int ItemID = 0;
    public int UnitPrice = 0;
    public int ItemNumber = 0;
    public int TaskLv = 0;//任务等级
    //-----关于支线翅膀任务的特殊逻辑
    public int WingTask = 0;
    //------ 关于切线PK状态的特殊逻辑
    public List<int> ActivityList = new List<int>();
    public List<int> ShieldedArea = new List<int>();//需要屏蔽的地图区域
    public override void Init()
    {
        IsTipBool = true;
@@ -126,23 +150,18 @@
        GetPassiveSkillTask();
        var WingsTask = Config.Instance.Get<FuncConfigConfig>("WingsTask");
        WingTask = int.Parse(WingsTask.Numerical1);
        var ActivityListcon = Config.Instance.Get<FuncConfigConfig>("FairyGrabMapLine");
        int[] Activity_List = ConfigParse.GetMultipleStr<int>(ActivityListcon.Numerical1);
        for (int i = 0; i < Activity_List.Length; i++)
        {
            ActivityList.Add(Activity_List[i]);
        }
        ShieldedArea.Add(10010);
        ShieldedArea.Add(10020);
        ShieldedArea.Add(10030);
    }
    //----------关于某些副本可以进行地图挂机
    public List<int> OneKeyList = new List<int>();
    //----------使用娲皇卷轴后的Buff表现
    public static event Action EmperorBuffEvent;
    public bool IsEmperor = false;
    //---------关于任务需要的数据
    public List<int> TaskId_Skill = new List<int>();
    public List<int> TaskId_Skill1 = new List<int>();
    public int ItemID = 0;
    public int UnitPrice = 0;
    public int ItemNumber = 0;
    public int TaskLv = 0;//任务等级
    //-----关于支线翅膀任务的特殊逻辑
    public int WingTask = 0;
    private void GetPassiveSkillTask()//获取任务数据
    {
        TaskId_Skill.Clear();
System/Vip/LimitedTimePackageWin.cs
@@ -196,30 +196,13 @@
            {
                m_Text_ActivityTimeTo.text = Language.Get("LimitGift2");
            }
            if (time > 86400)
            if (time > 0)
            {
                m_Text_ActivityTimeTo.gameObject.SetActive(false);
                string str = String.Format(Language.Get("LimitGift1"), TimeUtility.SecondsToDHMSCHS(time));
                m_Text_ActivityTimeTo.text = str;
             //  m_Text_ActivityTimeTo.color = UIHelper.GetUIColor(TextColType.Green);
            }
            else
            {
                if (!m_Text_ActivityTimeTo.gameObject.activeSelf)
                {
                    m_Text_ActivityTimeTo.gameObject.SetActive(true);
                }
                if (time < 3600)
                {
                    string str = String.Format(Language.Get("LimitGift1"), TimeUtility.SecondsToHMS(time));
                    m_Text_ActivityTimeTo.text = str;
                    m_Text_ActivityTimeTo.color = UIHelper.GetUIColor(TextColType.Green);
                }
                else
                {
                    string str = String.Format(Language.Get("LimitGift1"), TimeUtility.SecondsToHMS(time));
                    m_Text_ActivityTimeTo.text = str;
                    m_Text_ActivityTimeTo.color = UIHelper.GetUIColor(TextColType.Green);
                }
            }
        }
        #endregion
System/WindowJump/WindowJumpMgr.cs
@@ -453,6 +453,9 @@
            case JumpUIType.LootPreciousFrameFunc1:
                SetJumpLogic<LootPreciousFrameWin>(_tagWinSearchModel.TABID);
                break;
            case JumpUIType.FairyGrabBoss:
                SetJumpLogic<LootPreciousFrameWin>(_tagWinSearchModel.TABID);
                break;
            case JumpUIType.LootPreciousFrameSpec:
                DemonJarWin.guideChallenge =true;
                SetJumpLogic<LootPreciousFrameWin>(_tagWinSearchModel.TABID);
@@ -1140,6 +1143,7 @@
    TrialDungeonSelect3 = 219, //宗门试练三层
    FindPreciousFrameFunc4Type2 = 220, //古神禁地界面 返回主界面
    FindPreciousFrameFunc2Type2 = 221, //BOSS之家 返回主界面
    FairyGrabBoss = 222, //骑宠争夺
    OpenServerGift1 = 223, //超值礼包1
    OpenServerGift2 = 224, //超值礼包2
    OpenServerGift3 = 225, //超值礼包3