少年修仙传客户端代码仓库
hch
2025-01-08 aeff2cfabaa680cad9bd4b509a8d200efef53e84
0312 雷诛改10层后可用,符印塔第二个塔开始可用
3个文件已修改
6 ■■■■ 已修改文件
System/Realm/RealmTowerWin.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/RuneTower/RuneTowerWin.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/SkyTower/SkyTowerWin.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Realm/RealmTowerWin.cs
@@ -167,7 +167,7 @@
        int GetFlashKillCount()
        {
            int count = 0;
            if (realmModel.currentFloor <= 20)
            if (realmModel.currentFloor <= 10)
                return count;
            var floors = RealmTowerConfig.GetFloorsByFloorID(realmModel.currentFloor);
System/RuneTower/RuneTowerWin.cs
@@ -227,7 +227,7 @@
        int GetFlashKillCount()
        {
            int count = 0;
            if (model.currentTower <= 2)
            if (model.currentTower <= 1)
                return count;
            for (int i = 0; i < GeneralDefine.flashKillMaxCount; i++)
System/SkyTower/SkyTowerWin.cs
@@ -266,7 +266,7 @@
        int GetFlashKillCount()
        {
            int count = 0;
            if (model.currentFloor <= 20)
            if (model.currentFloor <= 10)
                return count;
            for (int i = 0; i < GeneralDefine.flashKillMaxCount; i++)