| System/Dungeon/TreasureDungeonMissionHintWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Realm/ActivateShow.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Role/MagicianModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/Dungeon/TreasureDungeonMissionHintWin.cs
@@ -179,7 +179,7 @@ if (index < m_DemonPropertys.Length) { m_DemonPropertys[index].gameObject.SetActive(true); m_DemonPropertys[index].Display(key, propertyDict[key]); m_DemonPropertys[index].DisplayUpper(key, propertyDict[key]); index++; } } System/Realm/ActivateShow.cs
@@ -133,6 +133,15 @@ titleIconKey = _beforeLv == 0 ? "UI_JH_12" : "UI_JH_6"; if (_beforeLv == 0) { var exteriorPower = 0; if (_model.TryGetExteriorPower(_type, out exteriorPower)) { fightPower += exteriorPower; } } if (!WindowCenter.Instance.IsOpen<RealmPropertyUpWin>()) { WindowCenter.Instance.Open<RealmPropertyUpWin>(); System/Role/MagicianModel.cs
@@ -73,6 +73,7 @@ public List<int> godWeaponSorts = new List<int>(); Dictionary<int, AutoHammerCost> autoHammerCostDict = new Dictionary<int, AutoHammerCost>(); Dictionary<int, List<int>> godWeaponStageDict = new Dictionary<int, List<int>>(); Dictionary<int, int> exteriorPowerDict = new Dictionary<int, int>(); int[] autoHammerExpArea { get; set; } int[] autoHammerCount { get; set; } @@ -206,6 +207,15 @@ godWeaponStageDict.Add(config.type, stages); } stages.Add(config.level); } funcConfig = Config.Instance.Get<FuncConfigConfig>("MagicExterior"); json = LitJson.JsonMapper.ToObject(funcConfig.Numerical1); foreach (var key in json.Keys) { var type = int.Parse(key); var power = int.Parse(json[key].ToString()); exteriorPowerDict.Add(type, power); } } @@ -535,6 +545,11 @@ return autoHammerCostDict.TryGetValue(type, out autoHammerCost); } public bool TryGetExteriorPower(int type, out int power) { return exteriorPowerDict.TryGetValue(type, out power); } } public class GodWeaponInfo