少年修仙传客户端代码仓库
client_linchunjie
2018-11-21 b2e5d9eb116873f35448671c7f81201938c11573
3335【1.3】法宝滑动选择代码优化
2个文件已修改
17 ■■■■■ 已修改文件
System/Treasure/DragSelectComponent.cs 7 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Treasure/TreasureBaseWin.cs 10 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Treasure/DragSelectComponent.cs
@@ -21,12 +21,7 @@
        private void LateUpdate()
        {
            if (Input.touchCount > 1 || NewBieCenter.Instance.inGuiding
                || WindowCenter.Instance.IsOpen<TreasureNewStageWin>()
                || WindowCenter.Instance.IsOpen<PotentialItemUseWin>()
                || WindowCenter.Instance.IsOpen<TreasureSoulActiveWin>()
                || WindowCenter.Instance.IsOpen<GetItemPathWin>()
                || WindowCenter.Instance.IsOpen<DemonTreasurePropertyWin>())
            if (Input.touchCount > 1)
            {
                m_StartDrag = false;
                return;
System/Treasure/TreasureBaseWin.cs
@@ -170,6 +170,16 @@
        private void OnDragComplete(int result)
        {
            if (NewBieCenter.Instance.inGuiding
                 || WindowCenter.Instance.IsOpen<TreasureNewStageWin>()
                 || WindowCenter.Instance.IsOpen<PotentialItemUseWin>()
                 || WindowCenter.Instance.IsOpen<TreasureSoulActiveWin>()
                 || WindowCenter.Instance.IsOpen<GetItemPathWin>()
                 || WindowCenter.Instance.IsOpen<DemonTreasurePropertyWin>()
                 || WindowCenter.Instance.IsOpen<ItemInfoWin>())
            {
                return;
            }
            if (result > 0)
            {
                Right();