| System/Team/TeamModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/Team/TeamModel.cs
@@ -765,6 +765,11 @@ public void OnTeamClear(H0905_tagTeamClear _serverInfo) { if (_serverInfo.socketType==GameNetSystem.SocketType.CrossSever) { return; } myTeam.teamId = 0; myTeam.ClearMembers(); @@ -784,6 +789,11 @@ public void OnTeammateLeave(H0906_tagPlayerLeaveTeamMsg _leaveTeam) { if (_leaveTeam.socketType==GameNetSystem.SocketType.CrossSever) { return; } if (_leaveTeam.PlayerID == PlayerDatas.Instance.baseData.PlayerID) { ClearAllApplications();