少年修仙传客户端代码仓库
client_linchunjie
2019-05-17 b6b0dd896d3b7a020bd1a651eed890e69920373d
Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts
2个文件已修改
10 ■■■■■ 已修改文件
Fight/Actor/HeroBehaviour.cs 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Fight/Stage/Dungeon/SkyTowerDungeonStage.cs 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Fight/Actor/HeroBehaviour.cs
@@ -587,7 +587,7 @@
                    return 0;
                });
        for (int i = 0; i < _actorList.Count && skill.hitTargetList.Count + skill.hitClientBattleTargetList.Count <= _hitTestLimit; ++i)
        for (int i = 0; i < _actorList.Count && skill.hitTargetList.Count + skill.hitClientBattleTargetList.Count < _hitTestLimit; ++i)
        {
#if UNITY_EDITOR
            if (RuntimeLogUtility.s_ForceOneEnemy && i > 0)
Fight/Stage/Dungeon/SkyTowerDungeonStage.cs
@@ -12,6 +12,7 @@
    float defaultFov;
    SkyTowerModel model { get { return ModelCenter.Instance.GetModel<SkyTowerModel>(); } }
    DungeonModel dungeonModel { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } }
    public override void Initialize()
    {
@@ -34,7 +35,12 @@
    public override void UnInitialize()
    {
        PopupWindowsProcessor.Instance.Add("TowerWin", 0);
        var config = SkyTowerConfig.Get(model.currentFloor);
        if (model.IsChallengable() && PlayerDatas.Instance.baseData.FightPoint >= config.fightPower)
        {
            PopupWindowsProcessor.Instance.Add("TowerWin", 0);
        }
        CameraController.Instance.CameraObject.enabled = true;
        CameraManager.uiCamera.enabled = true;
        StopAllCoroutines();