少年修仙传客户端代码仓库
client_Wu Xijin
2019-05-25 b6bbb80d99eceb8d69087019331069f3ec9ba628
3335 更新lua启动管理.
6个文件已修改
78 ■■■■■ 已修改文件
Core/GameEngine/Login/Launch.cs 6 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/GameEngine/Login/LaunchPostProcess.cs 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/CSharpCallLua.cs 46 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/LuaLaunch.cs 1 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/LuaUtility.cs 14 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/WindowBase/ModelCenter.cs 9 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/GameEngine/Login/Launch.cs
@@ -1138,8 +1138,10 @@
            try
            {
                LuaUtility.Instance.Init();
                CSharpCallLua.Init();
                LuaUtility.Init();
                CSharpCallLua.LaunchStart();
                CSharpCallLua.RegisterLuaEvent();
                CSharpCallLua.ConfigInit();
            }
            catch (Exception e)
            {
Core/GameEngine/Login/LaunchPostProcess.cs
@@ -39,6 +39,8 @@
                MapTransferUtility.Instance.Initialize();
                NewBieCenter.Instance.Init();
                ClientDungeonStageUtility.Init();
                CSharpCallLua.LaunchPostProcess();
                if (Application.isMobilePlatform)
                {
                    AssetDeCompressTask.Delete7zFiles(ResourcesPath.Instance.ExternalStorePath);
Lua/CSharpCallLua.cs
@@ -18,8 +18,6 @@
    [CSharpCallLua]
    public delegate void GeneralDelegate();
    static GeneralDelegate configInit;
    static GeneralDelegate modelInit;
    static GeneralDelegate beforePlayerDataInitialize;
    static GeneralDelegate afterPlayerDataInitialize;
@@ -35,7 +33,7 @@
    static boolReturnedValueDelegate isLuaDailyQuest;
    static boolReturnedValueDelegate gotoLuaDailyQuest;
    public static void Init()
    public static void RegisterLuaEvent()
    {
        LuaUtility.DoString("protocol.manager.LuaProtocalRegister");
        onRecieveLuaNetPackage = LuaUtility.Global.Get<LuaNetPackage>("OnRecieveNetPackage");
@@ -65,14 +63,6 @@
        LuaUtility.DoString("interface.DailyQuestInterface");
        isLuaDailyQuest = LuaUtility.Global.Get<boolReturnedValueDelegate>("IsLuaDailyQuest");
        gotoLuaDailyQuest = LuaUtility.Global.Get<boolReturnedValueDelegate>("GotoDailyQuest");
        LuaUtility.DoString("config.ConfigInit");
        configInit = LuaUtility.Global.Get<GeneralDelegate>("ConfigInit");
        if (configInit != null)
        {
            configInit();
        }
    }
@@ -178,13 +168,37 @@
        }
    }
    public static void ModelInit()
    public static void LaunchStart()
    {
        LuaUtility.DoString("manager.ModelCenter");
        modelInit = LuaUtility.Global.Get<GeneralDelegate>("ModelInit");
        if (modelInit != null)
        LuaUtility.DoString("manager.Launch");
        var launchAction = LuaUtility.Global.Get<GeneralDelegate>("LaunchStart");
        if (launchAction != null)
        {
            modelInit();
            launchAction();
        }
#if !UNITY_EDITOR
        Do("hotfix.hotfix");
#endif
    }
    public static void LaunchPostProcess()
    {
        LuaUtility.DoString("manager.Launch");
        var action = LuaUtility.Global.Get<GeneralDelegate>("LaunchPostProcess");
        if (action != null)
        {
            action();
        }
    }
    public static void ConfigInit()
    {
        LuaUtility.DoString("config.ConfigInit");
        var configInit = LuaUtility.Global.Get<GeneralDelegate>("ConfigInit");
        if (configInit != null)
        {
            configInit();
        }
    }
Lua/LuaLaunch.cs
@@ -7,7 +7,6 @@
    void Awake()
    {
        LuaUtility.Instance.Init();
    }
}
Lua/LuaUtility.cs
@@ -29,21 +29,9 @@
        get { return env.Global; }
    }
    public void Init()
    public static void Init()
    {
        Do("global.table");
        Do("global.util");
        Do("global.logex");
        Do("global.functions");
        Do("global.object");
        Do("global.define");
        Do("global.stringutil");
        Do("protocol.manager.LuaProtocalRegister");
#if !UNITY_EDITOR
        Do("hotfix.hotfix");
#endif
        lastGCTime = 0f;
    }
    void Update()
System/WindowBase/ModelCenter.cs
@@ -236,15 +236,6 @@
            RegisterModel<OtherPlayerEquipModel>();
            RegisterModel<TaskFeedbackModel>();
            try
            {
                CSharpCallLua.ModelInit();
            }
            catch (System.Exception e)
            {
                DebugEx.Log(e);
            }
            inited = true;
        }