| | |
| | | isOpen = true;
|
| | | playerPack.selectDevourlist.Clear();
|
| | | devourModellist = playerPack.GetDevourModellist();
|
| | | playerPack.RefreshColorSelectAct += RefreshColor;
|
| | | playerPack.RefreshLvSelectAct += RefreshLv;
|
| | | playerPack.RefreshStarSelectAct += RefreshStar;
|
| | | playerPack.ItemCntAddAct += RefreshAddItem;
|
| | | playerPack.ItemCntReduceAct += RefreshReduceItem;
|
| | | playerPack.RefreshPackAct += RefreshPack;
|
| | | playerPack.RefreshDecomAttrAct += RefreshDecomAttr;
|
| | | equipDevourEffect.OnComplete += OnCompleteEvent;
|
| | | playerPack.RefreshEquipDecomNumAct += RefreshDecomPreviewAttr;
|
| | | InitUI();
|
| | |
|
| | | }
|
| | |
|
| | | protected override void OnAfterOpen()
|
| | |
| | | RefreshColor(playerPack.colorType);
|
| | | RefreshLv(playerPack.lvType);
|
| | | StartCoroutine(SetJumpIndex(0));
|
| | |
|
| | | playerPack.RefreshColorSelectAct += RefreshColor;
|
| | | playerPack.RefreshLvSelectAct += RefreshLv;
|
| | | playerPack.RefreshStarSelectAct += RefreshStar;
|
| | | playerPack.ItemCntAddAct += RefreshAddItem;
|
| | | playerPack.ItemCntReduceAct += RefreshReduceItem;
|
| | | playerPack.RefreshPackAct += RefreshPack;
|
| | | playerPack.RefreshDecomAttrAct += RefreshDecomAttr;
|
| | | equipDevourEffect.OnComplete += OnCompleteEvent;
|
| | | playerPack.RefreshEquipDecomNumAct += RefreshDecomPreviewAttr;
|
| | | }
|
| | |
|
| | | protected override void OnPreClose()
|