| System/DailyQuest/DayRemind.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Dungeon/DungeonAssistModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/DailyQuest/DayRemind.cs
@@ -3,6 +3,7 @@ using UnityEngine; using System; [XLua.LuaCallCSharp] public class DayRemind { System/Dungeon/DungeonAssistModel.cs
@@ -634,7 +634,6 @@ if(checkInRedpoint != null) { checkInRedpoint.state = RedPointState.None; checkInRedpoint = null; } if (checkInRedpoint == null)