Core/NetworkPackage/ClientPack/ClientToMapServer/CA5_Function/CA556_tagCMGodWeaponActivate.cs
New file @@ -0,0 +1,18 @@ using UnityEngine; using System.Collections; // A5 56 神兵激活 #tagCMGodWeaponActivate public class CA556_tagCMGodWeaponActivate : GameNetPackBasic { public uint WeaponType; // 神兵类型 public CA556_tagCMGodWeaponActivate () { combineCmd = (ushort)0x03FE; _cmd = (ushort)0xA556; } public override void WriteToBytes () { WriteBytes (WeaponType, NetDataType.DWORD); } } Core/NetworkPackage/ClientPack/ClientToMapServer/CA5_Function/CA556_tagCMGodWeaponActivate.cs.meta
New file @@ -0,0 +1,12 @@ fileFormatVersion: 2 guid: a664938d5594bf644b46e1442e048052 timeCreated: 1542874175 licenseType: Pro MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: Core/SDK/SDKUtility.cs
@@ -28,6 +28,16 @@ public E_ChannelPlatform ChannelPlatform { get; set; } public static string Yj_AppID { get; private set; } public static string Yj_SpID { get; private set; } /// <summary> /// sdk初始化是否完成标识 /// 客户端一般需要等待这个值为true才继续逻辑 @@ -98,6 +108,8 @@ public void Init() { Yj_AppID = string.Empty; Yj_SpID = string.Empty; RegistrationID = string.Empty; AssetCopyFinished = false; ChannelPlatform = E_ChannelPlatform.Free; @@ -402,9 +414,21 @@ else if (_channelPlatform.Equals("yj")) { ChannelPlatform = E_ChannelPlatform.Yj; } } } if (_dict.Contains("yj_appid")) { Yj_AppID = _json["yj_appid"].ToString(); } if (_dict.Contains("yj_spid")) { Yj_SpID = _json["yj_spid"].ToString(); } break; case CodeA2U.PushClientID: RegistrationID = _json["clientID"].ToString(); @@ -628,7 +652,6 @@ public UnityAction onFreePlatformPayCancel; public UnityAction onFreePlatformBindOk; public UnityAction onFreePlatformBindFail; public class FP_LoginOk { public string account; @@ -935,16 +958,6 @@ if (_iDict.Contains("timeStamp")) { FreePlatformInfo.timeStamp = (string)json["timeStamp"]; } if (_iDict.Contains("yjSdkId")) { FreePlatformInfo.yjSdkId = (string)json["yjSdkId"]; } if (_iDict.Contains("yjAppId")) { FreePlatformInfo.yjAppId = (string)json["yjAppId"]; } FreePlatformInfo.phone = 0; Fight/GameActor/GA_Hero.cs
@@ -1,4 +1,5 @@ using Snxxz.UI; using System.Collections; using TableConfig; using UnityEngine; using UnityEngine.Events; @@ -848,10 +849,8 @@ && !NewBieCenter.Instance.inGuiding && PlayerTaskDatas.IsOPenAutoResolve()) { DebugEx.LogError(taskmodel.currentMission+"GGGG"); taskmodel.TaskMove(taskmodel.currentMission); SnxxzGame.Instance.StartCoroutine(Wait()); } } if (MapArea.IsInMapArea(CurMapArea, MapArea.E_Type.Safe) @@ -880,7 +879,15 @@ } } } private IEnumerator Wait() { yield return WaitingForSecondConst.WaitMS1500; if (PlayerDatas.Instance.extersion.bossState == 1) { yield break; } taskmodel.TaskMove(taskmodel.currentMission); } private SFXController m_ArrowEffect; public void ShowArrow(bool showOrHide) System/ClientVersion/VersionConfig.cs
@@ -13,10 +13,30 @@ public const string VERSION_ALTERNATIVE = "1.2.0"; [SerializeField] public string m_AppId = string.Empty; public string appId { get { return m_AppId; } } public string appId { get { if (!string.IsNullOrEmpty(SDKUtility.Yj_AppID)) { return SDKUtility.Yj_AppID; } return m_AppId; } } [SerializeField] public string m_SpID = string.Empty; public string SpID { get { return m_SpID; } } public string SpID { get { if (!string.IsNullOrEmpty(SDKUtility.Yj_SpID)) { return SDKUtility.Yj_SpID; } return m_SpID; } } [SerializeField] VersionAuthority m_VersionAuthority; public VersionAuthority versionAuthority { get { return m_VersionAuthority; } } @@ -28,8 +48,10 @@ public string clientPackageFlag { get { return m_ClientPackageFlag; } } [SerializeField] int m_Branch = 0; public int branch { get { public int branch { get { if (DebugUtility.Instance.debugAccount && DebugUtility.Instance.debugBranch >= 0) { return DebugUtility.Instance.debugBranch; @@ -69,25 +91,29 @@ public string appleDeveloperTeamID { get { return m_AppleDeveloperTeamID; } } [SerializeField] bool m_DebugVersion = false; public bool debugVersion { public bool debugVersion { get { return m_DebugVersion; } set { m_DebugVersion = value; } } [SerializeField] bool m_IsBanShu = false; public bool isBanShu { public bool isBanShu { get { return m_IsBanShu; } set { m_IsBanShu = value; } } [SerializeField] string m_BuildTime; public string buildTime { public string buildTime { get { return m_BuildTime; } set { m_BuildTime = value; } } [SerializeField] int m_BuildIndex; public int buildIndex { public int buildIndex { get { return m_BuildIndex; } set { m_BuildIndex = value; } } System/ClientVersion/VersionUtility.cs
@@ -33,9 +33,11 @@ public bool completed { get { return step == Step.Completed; } } Step m_Step = Step.None; public Step step { public Step step { get { return m_Step; } private set { private set { if (m_Step != value) { m_Step = value; System/Dungeon/NormalDungeonEntranceWin.cs
@@ -53,14 +53,17 @@ [SerializeField] RectTransform m_FairyLandTipBehaviour; [SerializeField] Text m_FairyLandTip; [SerializeField] Text m_WhyjEnterRule;//娲皇遗迹 [SerializeField] Text WhyjEnterFloor;//娲皇遗迹 DungeonModel model { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } } TeamModel teamModel { get { return ModelCenter.Instance.GetModel<TeamModel>(); } } PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } #region Built-in private int ruinsTranscriptMapId; protected override void BindController() { ruinsTranscriptMapId = int.Parse(Config.Instance.Get<FuncConfigConfig>("SpRewardMapID").Numerical1); } protected override void AddListeners() @@ -80,6 +83,27 @@ DrawDungeonTicketInfo(); DisplayFairyLandTip(); m_BreifInfo.SetDungeonInfo(model.currentDungeon); if (ruinsTranscriptMapId == model.currentDungeon.mapId)//娲皇遗迹 { GetWhyjLayerNumber(); m_WhyjEnterRule.gameObject.SetActive(true); m_WhyjEnterRule.text = Language.Get("WhyjEnterRule"); if (!m_GroupStart.gameObject.activeSelf && !m_AutoGroupStart.gameObject.activeSelf) { WhyjEnterFloor.gameObject.SetActive(true); var mainModel = ModelCenter.Instance.GetModel<PlayerMainDate>(); WhyjEnterFloor.text = Language.Get("WhyjEnterFloor", mainModel.LayerNumber + 1); } else { WhyjEnterFloor.gameObject.SetActive(false); } } else { m_WhyjEnterRule.gameObject.SetActive(false); } } protected override void OnAfterOpen() @@ -471,6 +495,45 @@ } } private void GetWhyjLayerNumber()//获取单人的娲皇层数 { DungeonRecord dungeonRecords; var mainModel = ModelCenter.Instance.GetModel<PlayerMainDate>(); if (model.TryGetRecord(ruinsTranscriptMapId, out dungeonRecords)) { int Index = -1; for (int i = 0; i < dungeonRecords.lineGrades.Count; i++) { if (dungeonRecords.lineGrades[i]== 5) { Index = i; } } if (Index > -1) { if (Index + 1 >= 7) { if (7 - mainModel.WaHuangHighestFloor >= 0) mainModel.LayerNumber = 7 - mainModel.WaHuangHighestFloor; } else { if ((Index + 1) - mainModel.WaHuangHighestFloor >= 0) { mainModel.LayerNumber = (Index + 1) - mainModel.WaHuangHighestFloor; } else { mainModel.LayerNumber = 0; } } } else { mainModel.LayerNumber = 0; } } } } } System/Login/LoginModel.cs
@@ -311,8 +311,8 @@ else if (SDKUtility.Instance.ChannelPlatform == SDKUtility.E_ChannelPlatform.Yj) { send.IDType = 5; send.Extra += ("|" + SDKUtility.Instance.FreePlatformInfo.yjSdkId + "|" + SDKUtility.Instance.FreePlatformInfo.yjAppId + "|" + send.Extra += ("|" + SDKUtility.Yj_SpID + "|" + SDKUtility.Yj_AppID + "|" + SDKUtility.Instance.FreePlatformInfo.accountID); send.ExtraLen = (byte)send.Extra.Length; } System/MainInterfacePanel/PlayerTaskDatas.cs
@@ -324,8 +324,6 @@ WindowCenter.Instance.Close<MainInterfaceWin>(); } } VipModel m_Vipmodel; VipModel vipmodel { get { return m_Vipmodel ?? (m_Vipmodel = ModelCenter.Instance.GetModel<VipModel>()); } } private void OnEventTalkEvent(int taskID)//NPC对话后的弹框 { //if (WindowCenter.Instance.ExitAnyFullScreenOrMaskWin()) @@ -362,7 +360,7 @@ } else { if (BountyDic.ContainsKey(_TaskNow) || (FairyAuDic.ContainsKey(_TaskNow)&& vipmodel.GetVipPrivilegeCnt(VipPrivilegeType.AutoFairyMisstion) >= 1)) if (BountyDic.ContainsKey(_TaskNow) || FairyAuDic.ContainsKey(_TaskNow)) { if (!ModelCenter.Instance.GetModel<TeamModel>().teamPrepare.isPreparing) { @@ -1577,7 +1575,7 @@ } public void TaskMove(int _taskID) { if (allMissionDict.ContainsKey(_taskID) && !NewBieCenter.Instance.inGuiding) if (MainTaskDic.ContainsKey(_taskID) && !NewBieCenter.Instance.inGuiding) { string _strTest = allMissionDict[_taskID].InforList; string strTask = TaskAllocation.Instance.GetTaskInfo(Config.Instance.Get<TASKINFOConfig>(_strTest).show_writing, _taskID); System/MainInterfacePanel/TaskBoxBGMWin.cs
@@ -143,7 +143,7 @@ if (_AllMissionDict.ContainsKey(_TaskId)) { if (_AllMissionDict[_TaskId].Type == 7 || (_AllMissionDict[_TaskId].Type == 12 && vipmodel.GetVipPrivilegeCnt(VipPrivilegeType.AutoFairyMisstion) >= 1)) if (_AllMissionDict[_TaskId].Type == 7 || _AllMissionDict[_TaskId].Type == 12) { if (!ModelCenter.Instance.GetModel<TeamModel>().teamPrepare.isPreparing) { System/MainInterfacePanel/TaskListTip.cs
@@ -105,7 +105,8 @@ TreasureNewGotWin.CloseTreasureNewGotWinEvent += CloseTreasureNewGotWinEvent; PlayerDatas.Instance.PlayerDataRefreshInfoEvent += Updatefighting;//数据的刷新(h0418) OnCollectingTreasureChangeEvent(TreasureCategory.Human); TaskScheduling();//任务排序 1 TaskScheduling();//任务排序 Selected();//任务选择 TheTaskToGenerate();//任务生成 TaskJump(); @@ -230,6 +231,7 @@ { if (MissionState != 0 && MissionID != 1 && _list.Contains(MissionID)) { Selected();//选中逻辑 TaskAddAndDelete(MissionID); if (NewBieCenter.Instance.inGuiding || ModelCenter.Instance.GetModel<TreasureModel>().newGotShowing) { @@ -501,6 +503,7 @@ { type = _list.IndexOf(jumpTask); } } if (_list.Count <= 2 || type <= 0) { @@ -521,6 +524,21 @@ m_ScrollRect.verticalNormalizedPosition = Mathf.Clamp01(_position / ((Content as RectTransform).sizeDelta.y - 196)); } } private void Selected()//选中逻辑修改 { if (taskmodel.GetTaskStatus(taskmodel.GetNowTaskID) == PlayerTaskDatas.TaskStatus.CardLevel) { for (int i = 0; i < _list.Count; i++) { if (taskmodel.GetTaskStatus(_list[i]) == PlayerTaskDatas.TaskStatus.Normal) { taskmodel.GetNowTaskID = _list[i]; return; } } } } } } System/Role/MagicianWin.cs
@@ -759,6 +759,12 @@ { autoHammerState = AutoHammerState.None; } if (!model.IsGodWeaponUnlock(model.selectType) && model.ContainsCondition(model.selectType)) { return; } if (selectItemCount <= 0) { CheckSelectItemCounts(); @@ -791,6 +797,21 @@ { autoHammerState = AutoHammerState.None; } if (!model.IsGodWeaponUnlock(model.selectType)) { if (model.ContainsCondition(model.selectType)) { if (model.SatisfyUnlockCondition(model.selectType)) { CA556_tagCMGodWeaponActivate pak = new CA556_tagCMGodWeaponActivate(); pak.WeaponType = (uint)model.selectType; GameNetSystem.Instance.SendInfo(pak); } return; } } var godWeaponInfo = model.GetGodWeaponInfo(model.selectType); bool requireSwitchItem = false; if (godWeaponInfo != null) @@ -880,8 +901,6 @@ } else { autoHammerState = AutoHammerState.None; return; var godWeaponInfo = model.GetGodWeaponInfo(model.selectType); if (godWeaponInfo != null && godWeaponInfo.level >= model.autoHammerLevel) { @@ -911,18 +930,20 @@ count = Mathf.CeilToInt((float)requireExp / autoHammerCost.exp); } count = Mathf.Max(1, count); count = Mathf.Min(byte.MaxValue, count); var cost = count * autoHammerCost.cost; if (PlayerDatas.Instance.baseData.Gold < cost) { autoHammerState = AutoHammerState.None; return; } //CA555_tagCMGodWeaponPlus pak = new CA555_tagCMGodWeaponPlus(); //pak.ItemID = (uint)items[index]; //pak.WeaponType = (uint)model.selectType; //pak.IsAutoBuy = 1; //pak.ItemCount = 1; //GameNetSystem.Instance.SendInfo(pak); var items = model.GetLevelUpItemByType(model.selectType); CA555_tagCMGodWeaponPlus pak = new CA555_tagCMGodWeaponPlus(); pak.ItemID = (uint)items[0]; pak.WeaponType = (uint)model.selectType; pak.IsAutoBuy = 1; pak.ItemCount = (byte)count; GameNetSystem.Instance.SendInfo(pak); } lockGodWeaponUpdate = true; lockItemUpdate = true; System/Strengthening/EquipReinforceWin.cs
@@ -189,6 +189,7 @@ private void OnClickEquipSuit() { equipWashModel.SetCurWashModel(0); if (StrengthenPnl.gameObject.activeSelf) { StrengthenPnl.gameObject.SetActive(false); @@ -202,6 +203,7 @@ private void OnClickWingsRefine() { equipWashModel.SetCurWashModel(0); if (StrengthenPnl.gameObject.activeSelf) { StrengthenPnl.gameObject.SetActive(false); @@ -216,6 +218,7 @@ private void OnClickInlayTitle() { equipWashModel.SetCurWashModel(0); if (StrengthenPnl.gameObject.activeSelf) { StrengthenPnl.gameObject.SetActive(false); @@ -229,6 +232,7 @@ private void OnClickStrengthTitle() { equipWashModel.SetCurWashModel(0); StrengthenPnl.gameObject.SetActive(true); _InlaidGemPanel.gameObject.SetActive(false); WashTip.gameObject.SetActive(false); System/Strengthening/EquipWashModel.cs
@@ -160,6 +160,14 @@ CheckIsMasterLv(); } #region 设置当前洗练的数据 public int curWashEquip { get; private set;} public void SetCurWashModel(int index) { curWashEquip = index; } #endregion #region 解析本地数据 public int mustWashMatId { get; private set;} private void ParseFuncConfig() System/Strengthening/WashTips.cs
@@ -54,8 +54,6 @@ private ItemModel _itemModel; //洗练的装备 private int[] _costMoneylist = null; private List<WashProCount> _washInfolist; private int curWashEquip = 0; EquipWashModel _equipWashModel; EquipWashModel equipWashModel { @@ -116,16 +114,17 @@ private void OnEnable() { jumpToWashId = 0; guideEffect = null; //_equipWashCtrl.mScrollRect.verticalNormalizedPosition = 1; #region 初始化监听和数据 curWashEquip = 0; isOpenPrompting = true; _attackWashPro.toggleIsOn = false; _lifeWashPro.toggleIsOn = false; _ignoreDefenceWashPro.toggleIsOn = false; if(equipWashModel.curWashEquip == 0) { _attackWashPro.toggleIsOn = false; _lifeWashPro.toggleIsOn = false; _ignoreDefenceWashPro.toggleIsOn = false; isOpenPrompting = true; jumpToWashId = 0; } _equipWashCtrl.lockType = EnhanceLockType.KeepVertical; _cancelBtn.onClick.AddListener(OnClickCancelBtn); _upgradeBtn.onClick.AddListener(OnClickUpGradeBtn); @@ -145,6 +144,10 @@ _washMasterBtn.onClick.RemoveAllListeners(); equipWashModel.RefreshWashModelEvent -= RefreshModel; playerPack.RefreshItemCountAct -= RefreshCostItem; if(!WindowJumpMgr.Instance.IsJumpState) { equipWashModel.SetCurWashModel(0); } } private void CheckJumpToModel() @@ -152,61 +155,65 @@ _attackWashPro.isShowPerfectEffect = false; _lifeWashPro.isShowPerfectEffect = false; _ignoreDefenceWashPro.isShowPerfectEffect = false; if (AchievementGoto.guideAchievementId != 0) SuccessConfig successConfig = Config.Instance.Get<SuccessConfig>(AchievementGoto.guideAchievementId); if (successConfig != null && successConfig.Type == 66) { SuccessConfig successConfig = Config.Instance.Get<SuccessConfig>(AchievementGoto.guideAchievementId); if(successConfig.Type == 66) bool isWash = false; for (int i = 0; i < _washInfolist.Count; i++) { bool isWash = false; for(int i = 0; i < _washInfolist.Count; i++) WashProCount washPro = _washInfolist[i]; ItemModel itemModel = playerPack.GetItemModelByIndex(PackType.rptEquip, washPro.EquipPlace); if (itemModel != null) { WashProCount washPro = _washInfolist[i]; ItemModel itemModel = playerPack.GetItemModelByIndex(PackType.rptEquip,washPro.EquipPlace); if(itemModel != null) var washModel = EquipWashConfig.GetEquipWashData(equipWashModel.OnGetWashType(washPro.EquipPlace), washPro.XLAttrLV); if (washModel != null && equipWashModel.IsEnoughMat(washModel.washConfig) && equipWashModel.IsCanWash(itemModel)) { var washModel = EquipWashConfig.GetEquipWashData(equipWashModel.OnGetWashType(washPro.EquipPlace), washPro.XLAttrLV); if (washModel!= null && equipWashModel.IsEnoughMat(washModel.washConfig) && equipWashModel.IsCanWash(itemModel)) { jumpToWashId = washPro.EquipPlace; isWash = true; curWashEquip = i; _equipWashCtrl.JumpIndex(curWashEquip); _equipWashCtrl.m_Scorller.RefreshActiveCellViews(); break; } jumpToWashId = washPro.EquipPlace; isWash = true; equipWashModel.SetCurWashModel(i); _equipWashCtrl.JumpIndex(equipWashModel.curWashEquip); _equipWashCtrl.m_Scorller.RefreshActiveCellViews(); break; } } if(!isWash) { MessageWin.Inst.ShowFixedTip(Language.Get("Material101")); } else { guideEffect = AchievementGuideEffectPool.Require(1); guideEffect.transform.SetParentEx(_washBtn.transform,Vector3.zero,Quaternion.identity,Vector3.one); } AchievementGoto.guideAchievementId = 0; } if (!isWash) { MessageWin.Inst.ShowFixedTip(Language.Get("Material101")); } else { guideEffect = AchievementGuideEffectPool.Require(1); guideEffect.transform.SetParentEx(_washBtn.transform, Vector3.zero, Quaternion.identity, Vector3.one); } AchievementGoto.guideAchievementId = 0; } else { curWashEquip = equipWashModel.JumpToIndex; _equipWashCtrl.JumpIndex(curWashEquip); _equipWashCtrl.m_Scorller.RefreshActiveCellViews(); if(equipWashModel.curWashEquip != 0) { _equipWashCtrl.JumpIndex(equipWashModel.curWashEquip); _equipWashCtrl.m_Scorller.RefreshActiveCellViews(); } else { equipWashModel.SetCurWashModel(equipWashModel.JumpToIndex); _equipWashCtrl.JumpIndex(equipWashModel.curWashEquip); _equipWashCtrl.m_Scorller.RefreshActiveCellViews(); } } OnClickWashCellToggle(_washInfolist[curWashEquip],curWashEquip); OnClickWashCellToggle(_washInfolist[equipWashModel.curWashEquip], equipWashModel.curWashEquip); StartCoroutine(SetOffestPos()); } private IEnumerator SetOffestPos() { yield return null; if (curWashEquip != 0) if (equipWashModel.curWashEquip != 0) { _equipWashCtrl.JumpIndex(-offest, 0, EnhancedUI.EnhancedScroller.EnhancedScroller.TweenType.immediate); } @@ -227,7 +234,7 @@ public void RefreshModel() { CreateEquipWashCell(); OnClickWashCellToggle(_washInfolist[curWashEquip], curWashEquip); OnClickWashCellToggle(_washInfolist[equipWashModel.curWashEquip], equipWashModel.curWashEquip); } @@ -237,7 +244,7 @@ if(equipWashCell != null) { WashProCount washPro = _washInfolist[cell.index]; equipWashCell.SetDisplayModel(washPro, equipWashModel.washEquipRedPointlist[cell.index].id,cell.index,curWashEquip); equipWashCell.SetDisplayModel(washPro, equipWashModel.washEquipRedPointlist[cell.index].id,cell.index, equipWashModel.curWashEquip); equipWashCell.cellToggle.RemoveAllListeners(); equipWashCell.cellToggle.AddListener(()=> { @@ -249,7 +256,7 @@ private void OnClickWashCellToggle(WashProCount washPro,int index) { if (curWashEquip != index) if (equipWashModel.curWashEquip != index) { _attackWashPro.isShowPerfectEffect = false; _lifeWashPro.isShowPerfectEffect = false; @@ -313,7 +320,7 @@ RefreshSpecWashUI(); ChangeBtn(); curWashEquip = index; equipWashModel.SetCurWashModel(index); equipWashModel.washBtnRedpoint.state = equipWashModel.washEquipRedPointlist[index].state; _equipWashCtrl.m_Scorller.RefreshActiveCellViews(); } @@ -625,9 +632,8 @@ mustWashEffect.Play(); equipWashModel.SendWashQuest(_washProModel.EquipPlace, GetWashCheckUseGoldAttr()); } isOpenPrompting = !isToggle; } isOpenPrompting = !isToggle; }); } else