| System/Mount/PlayerMountDatas.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Pet/PlayerPetDatas.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/Mount/PlayerMountDatas.cs
@@ -98,7 +98,8 @@ public void OnPlayerLoginOk() { GlobalTimeEvent.Instance.secondEvent -= secondEvent; GlobalTimeEvent.Instance.secondEvent += secondEvent; IsOk = true; SinglePackModel singPack = playerPack.GetSinglePackModel(PackType.rptEquip); if (singPack == null) return; @@ -111,6 +112,24 @@ PlayerLoginOKData(); } } private float time = 0f; private void secondEvent() { if (!Wait) { time+= Time.deltaTime; if (time >= 1.5f) { Wait = true; } } else { time = 0f; } } private void MountNumberPreservation()//用来对坐骑个数的保存 { if (mountRedpoint.Count != 0) System/Pet/PlayerPetDatas.cs
@@ -121,7 +121,8 @@ public void OnPlayerLoginOk() { GlobalTimeEvent.Instance.secondEvent -= secondEvent; GlobalTimeEvent.Instance.secondEvent += secondEvent; SinglePackModel singPack = playerPack.GetSinglePackModel(PackType.rptPetPack); if (singPack == null) return; foreach (var index in singPack.GetPackModelIndexDict().Keys) @@ -134,6 +135,22 @@ PlayerLoginOkData(); } } private float time = 0f; private void secondEvent() { if (!Wait) { time += Time.deltaTime; if (time >= 1.5f) { Wait = true; } } else { time = 0f; } } #region 发送服务端请求 public void SendPetSwitchQuest(int petIndex)