| Fight/GameActor/GActorNpcNoFight.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Fight/GameActor/GActorNpcNoFight.cs
@@ -165,7 +165,7 @@ { GAMgr.Instance.AddNeedDestroyPrefab(_prefab); } if (this is GA_Guard) if (this is GA_Guard || NpcConfig.MODE.Contains("A_Zs") || NpcConfig.MODE.Contains("A_Fs")) { GAMgr.Instance.RemoveNeedDestroyPrefab(_prefab); }