| System/JadeDynastySkill/JadeDynastySkillCell.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/JadeDynastySkill/JadeDynastySkillCell.cs
@@ -50,7 +50,7 @@ if (index < m_EquipPlaceNames.Length) { m_EquipPlaceNames[index].gameObject.SetActive(true); m_EquipPlaceNames[index].text = Language.Get("", equipPlace); m_EquipPlaceNames[index].text = Language.Get("EquipPlaceName_", equipPlace); m_EquipPlaceNames[index].color = skillState == JadeDynastySkillState.Unlocked || model.IsSatisfyEquipLevel(equipPlace, condition.level) ? UIHelper.GetUIColor(TextColType.DarkGreen) : UIHelper.GetUIColor(TextColType.Gray, true); }