| | |
| | |
|
| | | CreateMapTransfer();
|
| | |
|
| | | StartCoroutine(CreateMapArea());
|
| | | StartCoroutine("CreateMapArea");
|
| | |
|
| | | var mapConfig = Config.Instance.Get<MapConfig>(PlayerDatas.Instance.baseData.MapID);
|
| | | CurrentMapType = (MapType)mapConfig.MapFBType;
|
| | |
| | | {
|
| | | base.UnInitialize();
|
| | |
|
| | | StopAllCoroutines();
|
| | | mapData = null;
|
| | |
|
| | | if (s_MapAreaDict != null)
|
| | |
| | | else
|
| | | {
|
| | | m_ContainerProgress.gameObject.SetActive(true);
|
| | | m_ProgressSlider.value = refProgress = 0f;
|
| | | refProgress = 0f;
|
| | | m_ProgressSlider.ResetValue(0f);
|
| | | }
|
| | | }
|
| | |
|
| | |
| | | {
|
| | | }
|
| | | #endregion
|
| | |
|
| | |
|
| | | protected override void LateUpdate()
|
| | | {
|