少年修仙传客户端代码仓库
client_Wu Xijin
2019-04-22 bbc7f3ac0c7a56d37a22ed8744dc0a62a5934e5c
Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts
4个文件已修改
11 ■■■■ 已修改文件
Fight/GameActor/GA_NpcClientCollect.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Fight/GameActor/GActor.cs 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Fight/Stage/Dungeon/DungeonStage.cs 6 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/HazyRegion/DungeonCollectItemSuccWin.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Fight/GameActor/GA_NpcClientCollect.cs
@@ -202,7 +202,7 @@
        WindowCenter.Instance.Close<NormalCollectWin>();
        m_StartCollect = false;
        var _hero = PlayerDatas.Instance.hero;
        if (_hero != null && _hero.ActorInfo.serverDie)
        if (_hero != null && !_hero.ActorInfo.serverDie)
        {
            if (_hero.IsCollect())
            {
Fight/GameActor/GActor.cs
@@ -238,6 +238,7 @@
        OnUnit();
        belongEventID = -1;
        State = E_ActorState.Idle;
        DestPos = Vector3.zero;
        ActorInfo.serverDie = true;
Fight/Stage/Dungeon/DungeonStage.cs
@@ -143,6 +143,12 @@
            CameraController.Instance.StopZoom();
            CameraController.Instance.StopShake();
        }
        if (AdventureStage.Instance.IsInAdventureStage)
        {
            AdventureStage.Instance.Exit();
        }
        ClientSceneManager.Instance.UnInit();
        GAMgr.Instance.UnInit();
        DropItemManager.ReleaseAll();
System/HazyRegion/DungeonCollectItemSuccWin.cs
@@ -87,7 +87,7 @@
                var config = ItemConfig.Get(item.id);
                if (config != null)
                {
                    m_GainRemind.text = string.Format("获得{0}个{1}", item.count, config.ItemName);
                    m_GainRemind.text = Language.Get("DungeonCollectSucc", item.count, config.ItemName);
                }
                if (clock != null)