| Fight/Stage/Dungeon/ClientPersonalBossDungeonStage.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Fight/Stage/Dungeon/ClientPersonalBossDungeonStage.cs
@@ -90,6 +90,7 @@ hero.Pos = s_PlayerPosition; hero.Rotation = Quaternion.Euler(0, s_PlayerAngle, 0); } CameraController.Instance.Apply(); } void OnEnterPrepare()