| Fight/GameActor/GAMgr.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Fight/GameActor/GAMgr.cs
@@ -578,9 +578,9 @@ if (_npcfight != null) { if (OnFightNpcRequest != null) if (OnFightNpcRelease != null) { OnFightNpcRequest((uint)_npcfight.NpcConfig.NPCID); OnFightNpcRelease((uint)_npcfight.NpcConfig.NPCID); } }