少年修仙传客户端代码仓库
client_linchunjie
2019-05-23 bcdcddadca0668dbec6a988b9f8044dcdd3a4adf
Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts
2个文件已修改
21 ■■■■■ 已修改文件
Fight/Actor/HeroBehaviour.cs 5 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Fight/Actor/Skill/AttackHandler.cs 16 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Fight/Actor/HeroBehaviour.cs
@@ -898,6 +898,11 @@
            {
                _target = GAMgr.Instance.GetByCID(skill.hitClientBattleTargetList[i]) as GActorFight;
                if (PersonalEnemy.m_CBinSdDict.ContainsKey(_target.ServerInstID))
                {
                    continue;
                }
                AttackHandler.HurtObjs _hurtObject = new AttackHandler.HurtObjs
                {
                    ObjID = (uint)_target.ServerInstID,
Fight/Actor/Skill/AttackHandler.cs
@@ -237,14 +237,14 @@
                    if (_doReduceHp)
                    {
                        if (attacker is GA_NpcClientFightNorm || target is GA_NpcClientFightNorm)
                        {
                            target.ActorInfo.ReduceHp((uint)hurtValue);
                        }
                        else
                        {
                            target.ActorInfo.ReduceHp((uint)realHurtValue);
                        }
                        // if (attacker is GA_NpcClientFightNorm || target is GA_NpcClientFightNorm)
                        // {
                        //     target.ActorInfo.ReduceHp((uint)hurtValue);
                        // }
                        // else
                        // {
                        target.ActorInfo.ReduceHp((uint)realHurtValue);
                        // }
                    }
                    if (target.ServerInstID == PlayerDatas.Instance.baseData.PlayerID)