5398 【前端】【1.4】跨服竞技场开发 自动战斗开启逻辑屏蔽以及反击逻辑屏蔽
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| | | #endif
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| | |
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| | | // 跨服竞技场不检测反击逻辑
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| | | if(PlayerDatas.Instance.baseData.MapID == 31340)
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| | | if(PlayerDatas.Instance.baseData.MapID == 32010
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| | | || PlayerDatas.Instance.baseData.MapID == 32011)
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| | | {
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| | | return;
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| | | }
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| | |
| | | LitJson.JsonData _data = LitJson.JsonMapper.ToObject(func.Numerical1);
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| | |
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| | | string _chkKey = (PlayerDatas.Instance.baseData.MapID * 100 + PlayerDatas.Instance.baseData.dungeonLineId).ToString();
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| | |
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| | | if (PlayerDatas.Instance.baseData.MapID == 32010
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| | | || PlayerDatas.Instance.baseData.MapID == 32011)
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| | | {
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| | | _chkKey = (PlayerDatas.Instance.baseData.MapID * 100).ToString();
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| | | }
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| | |
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| | | #if UNITY_EDITOR
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| | | Debug.Log("客户端AI检测配置ID: " + _chkKey);
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| | | #endif
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| | |
| | | #if UNITY_EDITOR
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| | | && RuntimeLogUtility.s_forceAutoFight
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| | | #endif
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| | | && PlayerDatas.Instance.baseData.MapID != 31340)
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| | | && PlayerDatas.Instance.baseData.MapID != 32010
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| | | && PlayerDatas.Instance.baseData.MapID != 32011)
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| | | {
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| | | if (!aiHandler.IsAuto() && !BossShowModel.Instance.BossShowing)
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| | | {
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