| System/FairyAu/PlayerFairyAuTreasureData.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/FairyAu/PlayerFairyAuTreasureData.cs
@@ -43,7 +43,7 @@ } public class PlayerFairyAuTreasureData : Model, IBeforePlayerDataInitialize public class PlayerFairyAuTreasureData : Model, IBeforePlayerDataInitialize, IPlayerLoginOk { public Dictionary<int, FamilyStoreItem> _DicfamilyStoreItem = new Dictionary<int, FamilyStoreItem>();//家族仓库物品信息 @@ -69,9 +69,13 @@ public void OnBeforePlayerDataInitialize() { _DicfamilyStoreItem.Clear(); _FairyAuIntegral = 0; } public void OnPlayerLoginOk() { } public void FairyAuIntegral(int value)//获取仙盟积分 { _FairyAuIntegral = value;