| System/FairyAu/FairyApplyWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/FairyAu/FairyGrabBossModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/FairyAu/FairyApplyWin.cs
@@ -23,6 +23,8 @@ return m_Model ?? (m_Model = ModelCenter.Instance.GetModel<FairyModel>()); } } FairyGrabBossModel fairyGrabBossModel { get { return ModelCenter.Instance.GetModel<FairyGrabBossModel>(); } } private void OnRefreshFairyMine() { if (!PlayerDatas.Instance.fairyData.HasFairy) @@ -211,6 +213,11 @@ private void OnExitBtn() { if (fairyGrabBossModel.InActivityTime) { SysNotifyMgr.Instance.ShowTip("FairyGrabBossExitError"); return; } PlayerFairyData.FairyData fairy = PlayerDatas.Instance.fairyData.fairy; if (fairy != null) { System/FairyAu/FairyGrabBossModel.cs
@@ -132,8 +132,13 @@ { if (!(StageManager.Instance.CurrentStage is DungeonStage)) { grabBossHintOpen = false; fairyGrabBossDict.Clear(); } else { RecheckGrabBoss(); } } private void OnFightNpcUpdate(uint npcId)