| System/Treasure/TreasureModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/Treasure/TreasureModel.cs
@@ -1034,7 +1034,7 @@ } else if (index == treasure.potentials.Count - 1) { var potential = treasure.GetPotential(index); var potential = treasure.GetPotentialByIndex(index); var config = Config.Instance.Get<SkillConfig>(potential.id); int[] _getSkillArray; if (TryGetPotentialGetSkill(config.SkillTypeID, out _getSkillArray))