| | |
| | | |
| | | if (eightSuitLevel < 0) |
| | | { |
| | | model.SelectSuitStarLevel(0); |
| | | m_StarToggles[0].Select(); |
| | | } |
| | | else if (eightSuitLevel < 3) |
| | | { |
| | | model.SelectSuitStarLevel(3); |
| | | m_StarToggles[1].Select(); |
| | | } |
| | | else if (eightSuitLevel < 6) |
| | | { |
| | | model.SelectSuitStarLevel(6); |
| | | m_StarToggles[2].Select(); |
| | | } |
| | | else |
| | | { |
| | | model.SelectSuitStarLevel(9); |
| | | m_StarToggles[3].Select(); |
| | | } |
| | | |
| | | } |
| | | |
| | | public void DisplaySuitPlaces(List<int> places) |
| | |
| | | public void SetActive(bool active) |
| | | { |
| | | title.gameObject.SetActive(active); |
| | | toggle.isOn = active; |
| | | toggle.interactable = active; |
| | | if (active) |
| | | { |
| | |
| | | } |
| | | } |
| | | |
| | | public void Select() |
| | | { |
| | | toggle.isOn = true; |
| | | } |
| | | |
| | | private void OnValueChange(bool value) |
| | | { |
| | | if (value) |