| System/Alchemy/AlchemyDrugProgressBehaviour.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/Alchemy/AlchemyDrugProgressBehaviour.cs
@@ -60,7 +60,7 @@ uint tick = 0; if (model.TryGetAlchemyStartTime(alchemyId, out tick)) { var config = AlchemyConfig.Get(model.selectAlchemy); var config = AlchemyConfig.Get(alchemyId); var startTime = TimeUtility.GetTime(tick); var seconds = (float)(TimeUtility.ServerNow - startTime).TotalSeconds; m_Progress.fillAmount = Mathf.Clamp01(seconds / config.NeedTime);