| Core/GameEngine/Model/Player/PlayerDatas.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Core/GameEngine/Model/Player/PlayerDatas.cs
@@ -697,7 +697,7 @@ extersion.luckHitVal = (int)value; break; case PlayerDataRefresh.ExpPoint: baseData.ExpPoint = (ushort)value; baseData.ExpPoint = value; break; case PlayerDataRefresh.Rune: ModelCenter.Instance.GetModel<RuneModel>().SetRuneChip((int)value);