| Fight/GameActor/GA_Guard.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Fight/GameActor/GA_Guard.cs
@@ -505,11 +505,8 @@ { NextAction = GuardAction_Run; } else { GuardRun guardRun = m_Animator.GetBehaviour<GuardRun>(); guardRun.OnPickUpEnter(); } } return true; }