| Fight/Actor/AI/Process/ProcessManager.cs.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Fight/Actor/AI/Process/ProcessManager.cs.cs
@@ -1,4 +1,29 @@ public class ProcessManager : Singleton<ProcessManager> { using System.Collections.Generic; public class ProcessManager : Singleton<ProcessManager> { private Queue<ProcessNode> m_NodeQueue = new Queue<ProcessNode>(); public void Load(int npcID) { m_NodeQueue.Clear(); } public void Update() { if (m_NodeQueue.Count == 0) { return; } var _node = m_NodeQueue.Peek(); _node.Update(); if (_node.IsOver()) { m_NodeQueue.Dequeue(); } } }