| Core/Common/ResourcesPath.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Core/Common/ResourcesPath.cs
@@ -27,7 +27,7 @@ #region 具体asset资源读取路径 public static readonly string MOB_FOLDER_NAME = "Gmodels/"; public static readonly string MOB_FOLDER_NAME = "gmodels/"; public static readonly string MOB_SUFFIX = "prefab_race_"; public static readonly string EFFECT_Folder_Name = "effect/";