少年修仙传客户端代码仓库
client_Wu Xijin
2019-04-01 c42f5edb65cec58b8fe6a617dbd5188fc0de2b16
Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts
4个文件已修改
470 ■■■■■ 已修改文件
System/Auction/AuctionInquiryModel.cs 458 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Auction/AuctionModel.cs 6 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Auction/FullServiceAuctionWin.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Auction/FullServiceAuctioncell.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Auction/AuctionInquiryModel.cs
@@ -47,14 +47,17 @@
    }
    public class AuctionInquiryModel : Model, IBeforePlayerDataInitialize, IPlayerLoginOk
    {
        public List<AuctionItem> FullServiceAuctionList = new List<AuctionItem>();//全服拍品列表
        public Dictionary<string, AuctionItem> PlayerAuctionItemInfoDic = new Dictionary<string, AuctionItem>();//自身玩家上架的拍品
        public Dictionary<string, AuctionItem> FamilyAuctionItemDic = new Dictionary<string, AuctionItem>();// 拍卖行仙盟拍卖中的物品信息
        Dictionary<string, AuctionItem> m_AuctionItems = new Dictionary<string, AuctionItem>();
        List<string> m_ServerAuctionItemGuids = new List<string>();//全服拍品列表
        List<string> m_FairyAuctionItemGuids = new List<string>();// 拍卖行仙盟拍卖中的物品信息
        List<string> m_MyAuctionItemGuids = new List<string>();//自身玩家上架的拍品
        List<string> m_MyBiddingItemGuids = new List<string>();//拍卖行玩家竞价中的物品信息
        List<string> m_MyFocusAuctionItemGuids = new List<string>();//拍卖行关注中的拍品详情
        public Dictionary<int, int> AttentionAuctionItemIDdic = new Dictionary<int, int>();//关注的物品ID
        public Dictionary<string, AuctionItem> PlayerAuctionRecordDic = new Dictionary<string, AuctionItem>();//拍卖行玩家拍卖记录
        public Dictionary<int, AddAuctionItemInfoClass> AddAuctionItemInfoDic = new Dictionary<int, AddAuctionItemInfoClass>();//关注的拍品的上架提醒(弹框显示)
        public Dictionary<string, AuctionItem> BiddingItemInfoDic = new Dictionary<string, AuctionItem>();//拍卖行玩家竞价中的物品信息
        public Dictionary<string, AuctionItem> AttentionAuctionItemDic = new Dictionary<string, AuctionItem>();//拍卖行关注中的拍品详情
        public Dictionary<int, int> AttentionAuctionItemIDdic = new Dictionary<int, int>();//关注的物品ID
        AuctionHelpModel auctionHelpModel { get { return ModelCenter.Instance.GetModel<AuctionHelpModel>(); } }
        public QueryRemainingClass QueryRemaining = new QueryRemainingClass();
@@ -81,12 +84,12 @@
        public void OnBeforePlayerDataInitialize()
        {
            LocationQuery = false;
            PlayerAuctionItemInfoDic.Clear();
            FamilyAuctionItemDic.Clear();
            m_MyAuctionItemGuids.Clear();
            m_FairyAuctionItemGuids.Clear();
            PlayerAuctionRecordDic.Clear();
            AddAuctionItemInfoDic.Clear();
            BiddingItemInfoDic.Clear();
            AttentionAuctionItemDic.Clear();
            m_MyBiddingItemGuids.Clear();
            m_MyFocusAuctionItemGuids.Clear();
            AttentionAuctionItemIDdic.Clear();
            PlayerDatas.Instance.fairyData.OnRefreshFairyMine -= OnRefreshFairyMine;
        }
@@ -107,7 +110,8 @@
        {
            if (!(StageLoad.Instance.currentStage is DungeonStage))
            {
                FullServiceAuctionList.Clear();
                m_ServerAuctionItemGuids.Clear();
                m_AuctionItems.Clear();
            }
        }
@@ -115,7 +119,7 @@
        {
            if (PlayerDatas.Instance.baseData.FamilyId == 0)
            {
                FamilyAuctionItemDic.Clear();
                m_FairyAuctionItemGuids.Clear();
                if (ClearFamilyAuctionUpdate != null)
                {
                    ClearFamilyAuctionUpdate();
@@ -127,88 +131,135 @@
        {
            if (!LocationQuery)
            {
                FullServiceAuctionList.Clear();
                m_ServerAuctionItemGuids.Clear();
            }
            QueryRemaining.UpBool = LocationQuery;
            QueryRemaining.DownBool = true;
        }
        void RemoveAuctionItems(List<string> itemGuids)
        {
            foreach (var guid in itemGuids)
            {
                RemoveAuctionItem(guid);
            }
        }
        void RemoveAuctionItem(string guid)
        {
            if (m_AuctionItems.ContainsKey(guid))
            {
                m_AuctionItems.Remove(guid);
            }
        }
        void PushAuctionItem(AuctionItem item)
        {
            if (m_AuctionItems.ContainsKey(item.itemGuid))
            {
                DebugEx.LogFormat("重复添加{0}", item.itemGuid);
                return;
            }
            m_AuctionItems.Add(item.itemGuid, item);
        }
        public bool TryGetAuctionItem(string guid,out AuctionItem item)
        {
            return m_AuctionItems.TryGetValue(guid, out item);
        }
        public bool TryGetServerAuctionItem(string guid, out AuctionItem item)
        {
            item = null;
            if (TryGetMyBiddingAuctionItem(guid, out item))
            {
                return true;
            }
            item = FullServiceAuctionList.Find((x) =>
            if (m_ServerAuctionItemGuids.Contains(guid))
            {
                return x.itemGuid.Equals(guid);
            });
            return item != null;
                return TryGetAuctionItem(guid, out item);
            }
            return false;
        }
        public bool TryGetMyBiddingAuctionItem(string guid, out AuctionItem item)
        {
            return BiddingItemInfoDic.TryGetValue(guid, out item);
            item = null;
            if (m_MyBiddingItemGuids.Contains(guid))
            {
                return TryGetAuctionItem(guid, out item);
            }
            return false;
        }
        public bool TryGetFairyAuctionItem(string guid, out AuctionItem item)
        {
            return FamilyAuctionItemDic.TryGetValue(guid, out item);
            item = null;
            if (m_FairyAuctionItemGuids.Contains(guid))
            {
                return TryGetAuctionItem(guid, out item);
            }
            return false;
        }
        public bool TryGetMyAuctionItem(string guid, out AuctionItem item)
        {
            if (PlayerAuctionItemInfoDic.TryGetValue(guid, out item))
            item = null;
            if (m_MyAuctionItemGuids.Contains(guid))
            {
                return true;
                return TryGetAuctionItem(guid, out item);
            }
            return FamilyAuctionItemDic.TryGetValue(guid, out item);
            return TryGetFairyAuctionItem(guid, out item);
        }
        public bool TryGetMyFocusAuctionItem(string guid, out AuctionItem item)
        {
            if (AttentionAuctionItemDic.TryGetValue(guid, out item))
            if (m_MyFocusAuctionItemGuids.Contains(guid))
            {
                return true;
                return TryGetAuctionItem(guid, out item);
            }
            return FamilyAuctionItemDic.TryGetValue(guid, out item);
            return TryGetFairyAuctionItem(guid, out item);
        }
        public List<string> GetServerAuctionItems()
        {
            List<string> guids = new List<string>();
            foreach (var item in FullServiceAuctionList)
            foreach (var guid in m_ServerAuctionItemGuids)
            {
                guids.Add(item.itemGuid);
                guids.Add(guid);
            }
            return guids;
        }
        public ICollection<string> GetMyBiddingAuctionItems()
        {
            return BiddingItemInfoDic.Keys;
            return m_MyBiddingItemGuids;
        }
        public ICollection<string> GetFairyAuctionItems()
        {
            return FamilyAuctionItemDic.Keys;
            return m_FairyAuctionItemGuids;
        }
        public void GetMyAuctionItems(ref List<string> itemGuids)
        {
            itemGuids.Clear();
            itemGuids.AddRange(PlayerAuctionItemInfoDic.Keys);
            itemGuids.AddRange(m_MyAuctionItemGuids);
            var playerId = PlayerDatas.Instance.baseData.PlayerID;
            foreach (var item in FamilyAuctionItemDic.Values)
            foreach (var guid in m_FairyAuctionItemGuids)
            {
                if (itemGuids.Contains(item.itemGuid))
                if (itemGuids.Contains(guid))
                {
                    continue;
                }
                if (item.familyPlayers != null && item.familyPlayers.Contains((int)playerId))
                AuctionItem item;
                if (TryGetAuctionItem(guid, out item))
                {
                    itemGuids.Add(item.itemGuid);
                    if (item.familyPlayers != null && item.familyPlayers.Contains((int)playerId))
                    {
                        itemGuids.Add(item.itemGuid);
                    }
                }
            }
        }
@@ -216,25 +267,29 @@
        public void GetMyFocusAutionItems(ref List<string> itemGuids)
        {
            itemGuids.Clear();
            itemGuids.AddRange(AttentionAuctionItemDic.Keys);
            itemGuids.AddRange(m_MyFocusAuctionItemGuids);
            var playerId = PlayerDatas.Instance.baseData.PlayerID;
            foreach (var item in FamilyAuctionItemDic.Values)
            foreach (var guid in m_FairyAuctionItemGuids)
            {
                if (itemGuids.Contains(item.itemGuid))
                if (itemGuids.Contains(guid))
                {
                    continue;
                }
                if (AttentionAuctionItemIDdic.ContainsKey(item.itemId))
                AuctionItem item;
                if (TryGetAuctionItem(guid, out item))
                {
                    itemGuids.Add(item.itemGuid);
                    if (AttentionAuctionItemIDdic.ContainsKey(item.itemId))
                    {
                        itemGuids.Add(item.itemGuid);
                    }
                }
            }
        }
        public bool IsParticipateInBidding(string guid)
        {
            return BiddingItemInfoDic.ContainsKey(guid);
            return m_MyBiddingItemGuids.Contains(guid);
        }
        public bool IsMyTopPrice(string guid)
@@ -253,46 +308,50 @@
        public void ReceivePackage(HB501_tagGCAuctionItemInfo info)// 拍卖行拍卖中的物品信息
        {
            List<AuctionItem> fullServiceAuctionList = new List<AuctionItem>();
            List<string> fullServiceAuctionList = new List<string>();
            for (int i = 0; i < info.AuctionItemCount; i++)
            {
                var PlayerAuctionItem = info.AuctionItemList[i];
                AuctionItem playerAuctionItemClass = new AuctionItem();
                playerAuctionItemClass.itemGuid = UIHelper.ServerStringTrim(PlayerAuctionItem.ItemGUID);
                playerAuctionItemClass.familyId = (int)PlayerAuctionItem.FamilyID;
                playerAuctionItemClass.itemId = (int)PlayerAuctionItem.ItemID;
                playerAuctionItemClass.itemCount = (int)PlayerAuctionItem.ItemCount;
                playerAuctionItemClass.putAwayTime = DateTime.Parse(PlayerAuctionItem.AddTime);
                var str = UIHelper.ServerStringTrim(PlayerAuctionItem.BiddingTime);
                var data = info.AuctionItemList[i];
                var guid = UIHelper.ServerStringTrim(data.ItemGUID);
                AuctionItem item;
                if (!TryGetAuctionItem(guid, out item))
                {
                    item = new AuctionItem();
                    item.itemGuid = guid;
                    PushAuctionItem(item);
                }
                item.itemGuid = UIHelper.ServerStringTrim(data.ItemGUID);
                item.familyId = (int)data.FamilyID;
                item.itemId = (int)data.ItemID;
                item.itemCount = (int)data.ItemCount;
                item.putAwayTime = DateTime.Parse(data.AddTime);
                var str = UIHelper.ServerStringTrim(data.BiddingTime);
                if (!str.Equals(string.Empty))
                {
                    playerAuctionItemClass.biddingTime = DateTime.Parse(str);
                    item.biddingTime = DateTime.Parse(str);
                }
                playerAuctionItemClass.biddingPrice = PlayerAuctionItem.BidderPrice;
                playerAuctionItemClass.customData = PlayerAuctionItem.UserData;
                var index = FullServiceAuctionList.FindIndex((x) =>
                item.biddingPrice = data.BidderPrice;
                item.customData = data.UserData;
                if (!m_ServerAuctionItemGuids.Contains(guid))
                {
                    return x.itemGuid == playerAuctionItemClass.itemGuid;
                });
                if (index == -1)
                {
                    fullServiceAuctionList.Add(playerAuctionItemClass);
                    fullServiceAuctionList.Add(guid);
                }
            }
            if (info.QueryDir == 1)//往后查询
            {
                QueryRemaining.DownBool = info.QueryRemainlCount != 0;
                FullServiceAuctionList.AddRange(fullServiceAuctionList);
                m_ServerAuctionItemGuids.AddRange(fullServiceAuctionList);
            }
            else if (info.QueryDir == 2)//往前查询
            {
                QueryRemaining.UpBool = info.QueryRemainlCount != 0;
                FullServiceAuctionList.InsertRange(0, fullServiceAuctionList);
                m_ServerAuctionItemGuids.InsertRange(0, fullServiceAuctionList);
            }
            else if (info.QueryDir == 3)//定位查询
            {
                FullServiceAuctionList.AddRange(fullServiceAuctionList);
                m_ServerAuctionItemGuids.AddRange(fullServiceAuctionList);
                auctionHelpModel.SelectedGenreNow = 0;
                LocationQuery = true;
                WindowCenter.Instance.Open<AuctionHouseWin>(true, 0);//定位查询
@@ -308,27 +367,33 @@
        {
            for (int i = 0; i < info.AuctionItemCount; i++)
            {
                var PlayerAuctionItem = info.AuctionItemList[i];
                AuctionItem playerAuctionItemClass = new AuctionItem();
                playerAuctionItemClass.itemGuid = UIHelper.ServerStringTrim(PlayerAuctionItem.ItemGUID);
                playerAuctionItemClass.familyId = (int)PlayerAuctionItem.FamilyID;
                playerAuctionItemClass.itemId = (int)PlayerAuctionItem.ItemID;
                playerAuctionItemClass.itemCount = (int)PlayerAuctionItem.ItemCount;
                playerAuctionItemClass.putAwayTime = DateTime.Parse(PlayerAuctionItem.AddTime);
                var str = UIHelper.ServerStringTrim(PlayerAuctionItem.BiddingTime);
                var data = info.AuctionItemList[i];
                var guid = UIHelper.ServerStringTrim(data.ItemGUID);
                AuctionItem item;
                if (!TryGetAuctionItem(guid, out item))
                {
                    item = new AuctionItem();
                    item.itemGuid = guid;
                    PushAuctionItem(item);
                }
                item.itemGuid = UIHelper.ServerStringTrim(data.ItemGUID);
                item.familyId = (int)data.FamilyID;
                item.itemId = (int)data.ItemID;
                item.itemCount = (int)data.ItemCount;
                item.putAwayTime = DateTime.Parse(data.AddTime);
                var str = UIHelper.ServerStringTrim(data.BiddingTime);
                if (!str.Equals(string.Empty))
                {
                    playerAuctionItemClass.biddingTime = DateTime.Parse(str);
                    item.biddingTime = DateTime.Parse(str);
                }
                playerAuctionItemClass.biddingPrice = PlayerAuctionItem.BidderPrice;
                playerAuctionItemClass.customData = PlayerAuctionItem.UserData;
                if (PlayerAuctionItemInfoDic.ContainsKey(playerAuctionItemClass.itemGuid))
                item.biddingPrice = data.BidderPrice;
                item.customData = data.UserData;
                if (!m_MyAuctionItemGuids.Contains(guid))
                {
                    PlayerAuctionItemInfoDic[playerAuctionItemClass.itemGuid] = playerAuctionItemClass;
                }
                else
                {
                    PlayerAuctionItemInfoDic.Add(playerAuctionItemClass.itemGuid, playerAuctionItemClass);
                    m_MyAuctionItemGuids.Add(guid);
                }
            }
            if (PlayerAuctionItem != null)
@@ -398,30 +463,36 @@
        {
            for (int i = 0; i < info.AuctionItemCount; i++)
            {
                var FamilyAuctionItem = info.AuctionItemList[i];
                AuctionItem familyAuctionItemClass = new AuctionItem();
                familyAuctionItemClass.itemGuid = UIHelper.ServerStringTrim(FamilyAuctionItem.ItemGUID);
                familyAuctionItemClass.familyId = (int)FamilyAuctionItem.FamilyID;
                familyAuctionItemClass.itemId = (int)FamilyAuctionItem.ItemID;
                familyAuctionItemClass.itemCount = (int)FamilyAuctionItem.ItemCount;
                familyAuctionItemClass.putAwayTime = DateTime.Parse(FamilyAuctionItem.AddTime);
                var str = UIHelper.ServerStringTrim(FamilyAuctionItem.BiddingTime);
                var data = info.AuctionItemList[i];
                var guid = UIHelper.ServerStringTrim(data.ItemGUID);
                AuctionItem item;
                if (!TryGetAuctionItem(guid, out item))
                {
                    item = new AuctionItem();
                    item.itemGuid = guid;
                    PushAuctionItem(item);
                }
                item.itemGuid = UIHelper.ServerStringTrim(data.ItemGUID);
                item.familyId = (int)data.FamilyID;
                item.itemId = (int)data.ItemID;
                item.itemCount = (int)data.ItemCount;
                item.putAwayTime = DateTime.Parse(data.AddTime);
                var str = UIHelper.ServerStringTrim(data.BiddingTime);
                if (!str.Equals(string.Empty))
                {
                    familyAuctionItemClass.biddingTime = DateTime.Parse(str);
                    item.biddingTime = DateTime.Parse(str);
                }
                familyAuctionItemClass.biddingPrice = FamilyAuctionItem.BidderPrice;
                familyAuctionItemClass.customData = FamilyAuctionItem.UserData;
                familyAuctionItemClass.familyPlayers = new List<int>();
                familyAuctionItemClass.familyPlayers = GetFamilyPlayerIDList(FamilyAuctionItem.FamilyPlayerIDInfo);
                familyAuctionItemClass.auctionType = FamilyAuctionItem.AuctionType;
                if (FamilyAuctionItemDic.ContainsKey(familyAuctionItemClass.itemGuid))
                item.biddingPrice = data.BidderPrice;
                item.customData = data.UserData;
                item.familyPlayers = new List<int>();
                item.familyPlayers = GetFamilyPlayerIDList(data.FamilyPlayerIDInfo);
                item.auctionType = data.AuctionType;
                if (!m_FairyAuctionItemGuids.Contains(guid))
                {
                    FamilyAuctionItemDic[familyAuctionItemClass.itemGuid] = familyAuctionItemClass;
                }
                else
                {
                    FamilyAuctionItemDic.Add(familyAuctionItemClass.itemGuid, familyAuctionItemClass);
                    m_FairyAuctionItemGuids.Add(guid);
                }
            }
            if (FamilyAuctionItemUpdate != null)
@@ -444,30 +515,36 @@
        public event Action AttentionAuctionItemUdate;//拍卖行关注中的拍品信息变更(信息每次重置)
        public void AttentionAuctionItemInfo(HB506_tagGCAttentionAuctionItemInfo info)//拍卖行关注中的拍品信息
        {
            AttentionAuctionItemDic.Clear();
            m_MyFocusAuctionItemGuids.Clear();
            for (int i = 0; i < info.AuctionItemCount; i++)
            {
                var AttentionAuctionItem = info.AuctionItemList[i];
                AuctionItem playerAuctionItemClass = new AuctionItem();
                playerAuctionItemClass.itemGuid = UIHelper.ServerStringTrim(AttentionAuctionItem.ItemGUID);
                playerAuctionItemClass.familyId = (int)AttentionAuctionItem.FamilyID;
                playerAuctionItemClass.itemId = (int)AttentionAuctionItem.ItemID;
                playerAuctionItemClass.itemCount = (int)AttentionAuctionItem.ItemCount;
                playerAuctionItemClass.putAwayTime = DateTime.Parse(AttentionAuctionItem.AddTime);
                var str = UIHelper.ServerStringTrim(AttentionAuctionItem.BiddingTime);
                var data = info.AuctionItemList[i];
                var guid = UIHelper.ServerStringTrim(data.ItemGUID);
                AuctionItem item;
                if (!TryGetAuctionItem(guid, out item))
                {
                    item = new AuctionItem();
                    item.itemGuid = guid;
                    PushAuctionItem(item);
                }
                item.itemGuid = UIHelper.ServerStringTrim(data.ItemGUID);
                item.familyId = (int)data.FamilyID;
                item.itemId = (int)data.ItemID;
                item.itemCount = (int)data.ItemCount;
                item.putAwayTime = DateTime.Parse(data.AddTime);
                var str = UIHelper.ServerStringTrim(data.BiddingTime);
                if (!str.Equals(string.Empty))
                {
                    playerAuctionItemClass.biddingTime = DateTime.Parse(str);
                    item.biddingTime = DateTime.Parse(str);
                }
                playerAuctionItemClass.biddingPrice = AttentionAuctionItem.BidderPrice;
                playerAuctionItemClass.customData = AttentionAuctionItem.UserData;
                if (AttentionAuctionItemDic.ContainsKey(playerAuctionItemClass.itemGuid))
                item.biddingPrice = data.BidderPrice;
                item.customData = data.UserData;
                if (!m_MyFocusAuctionItemGuids.Contains(guid))
                {
                    AttentionAuctionItemDic[playerAuctionItemClass.itemGuid] = playerAuctionItemClass;
                }
                else
                {
                    AttentionAuctionItemDic.Add(playerAuctionItemClass.itemGuid, playerAuctionItemClass);
                    m_MyFocusAuctionItemGuids.Add(guid);
                }
            }
            if (AttentionAuctionItemUdate != null)
@@ -500,68 +577,34 @@
        {
            for (int i = 0; i < info.RefreshCount; i++)
            {
                var RefreshAuctionItem = info.RefreshAuctionItemList[i];
                var data = info.RefreshAuctionItemList[i];
                var guid = UIHelper.ServerStringTrim(RefreshAuctionItem.ItemGUID);
                var guid = UIHelper.ServerStringTrim(data.ItemGUID);
                if (FamilyAuctionItemDic.ContainsKey(guid))// 拍卖行仙盟拍卖中的物品信息
                AuctionItem item;
                if (!TryGetAuctionItem(guid, out item))
                {
                    var FamilyAuctionItem = FamilyAuctionItemDic[guid];
                    if (FamilyAuctionItem.auctionType == RefreshAuctionItem.AuctionType)
                    continue;
                }
                item.auctionType = data.AuctionType;
                item.putAwayTime = DateTime.Parse(data.AddTime);
                item.biddingTime = DateTime.Parse(data.BiddingTime);
                item.biddingPlayer = (int)data.BidderID;
                item.biddingPrice = (int)data.BidderPrice;
                var str = UIHelper.ServerStringTrim(data.BiddingTime);
                if (!str.Equals(string.Empty))
                {
                    item.biddingTime = DateTime.Parse(str);
                }
                if (m_FairyAuctionItemGuids.Contains(guid) && item.auctionType != 1)// 拍卖行仙盟拍卖中的物品信息
                {
                    m_FairyAuctionItemGuids.Remove(guid);
                    if (ClearFamilyAuctionUpdate != null)
                    {
                        FamilyAuctionItem.putAwayTime = DateTime.Parse(RefreshAuctionItem.AddTime);
                        FamilyAuctionItem.biddingTime= DateTime.Parse(RefreshAuctionItem.BiddingTime);
                        var str = UIHelper.ServerStringTrim(RefreshAuctionItem.BiddingTime);
                        if (!str.Equals(string.Empty))
                        {
                            FamilyAuctionItem.biddingTime = DateTime.Parse(str);
                        }
                        FamilyAuctionItem.biddingPlayer = (int)RefreshAuctionItem.BidderID;
                        FamilyAuctionItem.biddingPrice = (int)RefreshAuctionItem.BidderPrice;
                        FamilyAuctionItemDic[guid] = FamilyAuctionItem;
                        ClearFamilyAuctionUpdate();
                    }
                    else
                    {
                        FamilyAuctionItemDic.Remove(guid);
                        if (ClearFamilyAuctionUpdate != null)
                        {
                            ClearFamilyAuctionUpdate();
                        }
                    }
                }
                var index = FullServiceAuctionList.FindIndex((x) => { return x.itemGuid == guid; });
                if (index != -1)//全服拍品
                {
                    FullServiceAuctionList[index].putAwayTime = DateTime.Parse(RefreshAuctionItem.AddTime);
                    FullServiceAuctionList[index].biddingPlayer = (int)RefreshAuctionItem.BidderID;
                    FullServiceAuctionList[index].biddingPrice = (int)RefreshAuctionItem.BidderPrice;
                }
                if (PlayerAuctionItemInfoDic.ContainsKey(guid))//我的拍品刷新
                {
                    var PlayerAuctionItemInfo = PlayerAuctionItemInfoDic[guid];
                    PlayerAuctionItemInfo.putAwayTime = DateTime.Parse(RefreshAuctionItem.AddTime);
                    PlayerAuctionItemInfo.biddingTime= DateTime.Parse(RefreshAuctionItem.BiddingTime);
                    PlayerAuctionItemInfo.biddingPlayer = (int)RefreshAuctionItem.BidderID;
                    PlayerAuctionItemInfo.biddingPrice = (int)RefreshAuctionItem.BidderPrice;
                    PlayerAuctionItemInfoDic[guid] = PlayerAuctionItemInfo;
                }
                if (BiddingItemInfoDic.ContainsKey(guid))//玩家竞价中的物品
                {
                    var biddingItemInfo = BiddingItemInfoDic[guid];
                    biddingItemInfo.putAwayTime = DateTime.Parse(RefreshAuctionItem.AddTime);
                    biddingItemInfo.biddingTime= DateTime.Parse(RefreshAuctionItem.BiddingTime);
                    biddingItemInfo.biddingPlayer = (int)RefreshAuctionItem.BidderID;
                    biddingItemInfo.biddingPrice = (int)RefreshAuctionItem.BidderPrice;
                    BiddingItemInfoDic[guid] = biddingItemInfo;
                }
                if (AttentionAuctionItemDic.ContainsKey(guid))//我关注中的拍品
                {
                    var attentionAuctionItem = AttentionAuctionItemDic[guid];
                    attentionAuctionItem.putAwayTime = DateTime.Parse(RefreshAuctionItem.AddTime);
                    attentionAuctionItem.biddingTime = DateTime.Parse(RefreshAuctionItem.BiddingTime);
                    attentionAuctionItem.biddingPlayer = (int)RefreshAuctionItem.BidderID;
                    attentionAuctionItem.biddingPrice = (int)RefreshAuctionItem.BidderPrice;
                    AttentionAuctionItemDic[guid] = attentionAuctionItem;
                }
                if (RefreshAuctionItemUpdate != null)
                {
@@ -579,31 +622,33 @@
                var ItemGUIDList = info.ClearAuctionItemList[i];
                var guid = UIHelper.ServerStringTrim(ItemGUIDList.ItemGUID);
                if (BiddingItemInfoDic.ContainsKey(guid))//清除拍卖行玩家参与竞价中的物品信息
                if (m_MyBiddingItemGuids.Contains(guid))//清除拍卖行玩家参与竞价中的物品信息
                {
                    BiddingItemInfoDic.Remove(guid);
                    m_MyBiddingItemGuids.Remove(guid);
                }
                if (FamilyAuctionItemDic.ContainsKey(guid))// 清除拍卖行仙盟拍卖中的物品信息
                if (m_FairyAuctionItemGuids.Contains(guid))// 清除拍卖行仙盟拍卖中的物品信息
                {
                    FamilyAuctionItemDic.Remove(guid);
                    m_FairyAuctionItemGuids.Remove(guid);
                    if (ClearFamilyAuctionUpdate != null)
                    {
                        ClearFamilyAuctionUpdate();
                    }
                }
                var index = FullServiceAuctionList.FindIndex((x) => { return x.itemGuid == guid; });
                var index = m_ServerAuctionItemGuids.IndexOf(guid);
                if (index != -1)//清除全服拍品的某一件物品
                {
                    FullServiceAuctionList.RemoveAt(index);
                    m_ServerAuctionItemGuids.RemoveAt(index);
                }
                if (PlayerAuctionItemInfoDic.ContainsKey(guid))//我的拍品清除
                if (m_MyAuctionItemGuids.Contains(guid))//我的拍品清除
                {
                    PlayerAuctionItemInfoDic.Remove(guid);
                    m_MyAuctionItemGuids.Remove(guid);
                }
                if (AttentionAuctionItemDic.ContainsKey(guid))
                if (m_MyFocusAuctionItemGuids.Contains(guid))
                {
                    AttentionAuctionItemDic.Remove(guid);
                    m_MyFocusAuctionItemGuids.Remove(guid);
                }
                RemoveAuctionItem(guid);
            }
            if (ClearAuctionUpdate != null)
            {
@@ -616,28 +661,34 @@
        {
            for (int i = 0; i < info.AuctionItemCount; i++)
            {
                var BiddingItem = info.AuctionItemList[i];
                AuctionItem BiddingItemClass = new AuctionItem();
                BiddingItemClass.itemGuid = UIHelper.ServerStringTrim(BiddingItem.ItemGUID);
                BiddingItemClass.itemId = (int)BiddingItem.ItemID;
                BiddingItemClass.itemCount = BiddingItem.ItemCount;
                BiddingItemClass.familyId = (int)BiddingItem.FamilyID;
                BiddingItemClass.putAwayTime = DateTime.Parse(BiddingItem.AddTime);
                var str = UIHelper.ServerStringTrim(BiddingItem.BiddingTime);
                var data = info.AuctionItemList[i];
                var guid = UIHelper.ServerStringTrim(data.ItemGUID);
                AuctionItem item;
                if (!TryGetAuctionItem(guid, out item))
                {
                    item = new AuctionItem();
                    item.itemGuid = guid;
                    PushAuctionItem(item);
                }
                item.itemId = (int)data.ItemID;
                item.itemCount = data.ItemCount;
                item.familyId = (int)data.FamilyID;
                item.putAwayTime = DateTime.Parse(data.AddTime);
                var str = UIHelper.ServerStringTrim(data.BiddingTime);
                if (!str.Equals(string.Empty))
                {
                    BiddingItemClass.biddingTime = DateTime.Parse(str);
                    item.biddingTime = DateTime.Parse(str);
                }
                BiddingItemClass.biddingPrice = BiddingItem.BidderPrice;//竞拍玩家出价
                BiddingItemClass.biddingPlayer = (int)BiddingItem.BidderID;//竞拍玩家ID,也就是当前最高竞价玩家ID
                BiddingItemClass.customData = BiddingItem.UserData;
                if (BiddingItemInfoDic.ContainsKey(BiddingItemClass.itemGuid))
                item.biddingPrice = data.BidderPrice;//竞拍玩家出价
                item.biddingPlayer = (int)data.BidderID;//竞拍玩家ID,也就是当前最高竞价玩家ID
                item.customData = data.UserData;
                if (!m_MyBiddingItemGuids.Contains(guid))
                {
                    BiddingItemInfoDic[BiddingItemClass.itemGuid] = BiddingItemClass;
                }
                else
                {
                    BiddingItemInfoDic.Add(BiddingItemClass.itemGuid, BiddingItemClass);
                    m_MyBiddingItemGuids.Add(guid);
                }
            }
            if (BiddingItemInfoUpdate != null)
@@ -668,9 +719,10 @@
            {
                playerID = (int)PlayerDatas.Instance.baseData.PlayerID;
            }
            foreach (var key in FamilyAuctionItemDic.Keys)//判断玩家是否有在竞价仙盟拍品(且是最高价)
            foreach (var key in m_FairyAuctionItemGuids)//判断玩家是否有在竞价仙盟拍品(且是最高价)
            {
                if (BiddingItemInfoDic.ContainsKey(key) && BiddingItemInfoDic[key].biddingPlayer == playerID)
                AuctionItem item;
                if (TryGetAuctionItem(key, out item) && item.biddingPlayer == playerID)
                {
                    isbool = false;
                }
System/Auction/AuctionModel.cs
@@ -87,12 +87,14 @@
        public void LocationItemByGuid(string guid)
        {
            if (model.FamilyAuctionItemDic.ContainsKey(guid))
            AuctionItem item;
            if (model.TryGetFairyAuctionItem(guid, out item)
                && item.auctionType == 1)
            {
                locationItemGuid = guid;
                WindowCenter.Instance.Open<AuctionHouseWin>(true, 1);
            }
            else if (model.BiddingItemInfoDic.ContainsKey(guid))
            else if (model.TryGetMyBiddingAuctionItem(guid, out item))
            {
                locationItemGuid = guid;
                WindowCenter.Instance.Open<AuctionHouseWin>(true, 0);
System/Auction/FullServiceAuctionWin.cs
@@ -308,7 +308,7 @@
        {
            int index = cell.index;
            FullServiceAuctioncell fullServiceAuctioncell = cell.GetComponent<FullServiceAuctioncell>();
            fullServiceAuctioncell.GetFullServiceAuctionGUID(m_ServerAuctionItems[index], index);
            fullServiceAuctioncell.GetFullServiceAuctionGUID(m_ServerAuctionItems[index], index, m_ServerAuctionItems.Count);
        }
        private void ResetServerAuctionInquiry()//重置查询
System/Auction/FullServiceAuctioncell.cs
@@ -60,7 +60,7 @@
        float timer = 0f;
        public void GetFullServiceAuctionGUID(string guid, int index)
        public void GetFullServiceAuctionGUID(string guid, int index, int totalCount)
        {
            m_NeedImage.SetActive(false);
            m_ParticipateImage.SetActive(false);
@@ -85,7 +85,7 @@
                    auctionHelpModel.Wait = false;
                }
            }
            else if (index >= model.FullServiceAuctionList.Count - 3)
            else if (index >= totalCount - 3)
            {
                if (inquiryIndex != 0 && auctionHelpModel.Wait && model.QueryRemaining.DownBool && !auctionHelpModel.isOpenPanel)
                {