| Core/GameEngine/Model/Player/PlayerDatas.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Core/GameEngine/Model/Player/PlayerDatas.cs
@@ -532,6 +532,8 @@ if (oldExAttr5 == 1 && value == 0) { GameNetSystem.Instance.crossServerConnected_Loigc = false; LoadingWin.targetMapResId = 1; WindowCenter.Instance.Open<LoadingWin>(); GameNetSystem.Instance.Reconnect(); } break;