Core/GameEngine/Model/TelPartialConfig/PlayerPropertyConfig.cs
@@ -1,5 +1,6 @@ using System; using System.Collections.Generic; using System.Text.RegularExpressions; public partial class PlayerPropertyConfig : IConfigPostProcess { @@ -28,42 +29,70 @@ return list; } public static string GetPropertyDescription(int propertyId, int value) public static string GetFullDescription(Int2 property) { return GetPropertyDescription(propertyId, value, 1, false); return GetFullDescription(property.x, property.y); } public static string GetPropertyDescription(int propertyId, int value, int decimalCount, bool largeValue) public static string GetFullDescription(int id, int value) { var config = Get(propertyId); var config = Get(id); if (config == null) { return string.Empty; } float _result = 0f; if (config.Name.Contains("%s")) { return Regex.Replace(config.Name, "%s", value.ToString()); } else { return string.Format("{0} +{1}", config.Name, GetValueDescription(id, value)); } } public static string GetValueDescription(Int2 property) { return GetValueDescription(property.x, property.y); } public static string GetValueDescription(int id, int value) { return GetValueDescription(id, value, 1, false); } public static string GetValueDescription(int id, int value, int decimalCount, bool largeValue) { var config = Get(id); if (config == null) { return string.Empty; } var result = 0f; if (config.ISPercentage == 0) { _result = value; result = value; } else if (config.ISPercentage == 1) { _result = (float)Math.Round(value / 100f, decimalCount); result = (float)Math.Round(value / 100f, decimalCount); } else if (config.ISPercentage == 2) { _result = (float)Math.Round(value / 100f, decimalCount); result = (float)Math.Round(value / 100f, decimalCount); } var label = string.Empty; if (largeValue) { label = UIHelper.ReplaceLargeNum(_result); label = UIHelper.ReplaceLargeNum(result); } else { label = _result.ToString(); label = result.ToString(); } return config.ISPercentage == 1 ? (label + "%") : label; Core/NetworkPackage/DTCFile/ServerPack/HAD_SaleActivity.meta
New file @@ -0,0 +1,9 @@ fileFormatVersion: 2 guid: 3e05761d690b75440a6be79207d0fb01 folderAsset: yes timeCreated: 1547643019 licenseType: Pro DefaultImporter: userData: assetBundleName: assetBundleVariant: Core/NetworkPackage/DTCFile/ServerPack/HAE_Truck.meta
New file @@ -0,0 +1,9 @@ fileFormatVersion: 2 guid: 1d70ccd06161e0443b7a802ad94292f8 folderAsset: yes timeCreated: 1547643019 licenseType: Pro DefaultImporter: userData: assetBundleName: assetBundleVariant: Core/NetworkPackage/DTCFile/ServerPack/HAF_Merge.meta
New file @@ -0,0 +1,9 @@ fileFormatVersion: 2 guid: 71e878ac60c49ad4f964dd2dbc725739 folderAsset: yes timeCreated: 1547643019 licenseType: Pro DefaultImporter: userData: assetBundleName: assetBundleVariant: Core/NetworkPackage/DTCFile/ServerPack/HB0_Event.meta
New file @@ -0,0 +1,9 @@ fileFormatVersion: 2 guid: eed34091b0568664b9fb42f0634496c1 folderAsset: yes timeCreated: 1547643019 licenseType: Pro DefaultImporter: userData: assetBundleName: assetBundleVariant: Core/NetworkPackage/ServerPack/HAD_SaleActivity.meta
New file @@ -0,0 +1,9 @@ fileFormatVersion: 2 guid: 32ceb8b7faf99f84a8b73ce53c5e3e4d folderAsset: yes timeCreated: 1547643019 licenseType: Pro DefaultImporter: userData: assetBundleName: assetBundleVariant: Core/NetworkPackage/ServerPack/HAE_Truck.meta
New file @@ -0,0 +1,9 @@ fileFormatVersion: 2 guid: 77f69c2b862d1704299a32d0d8eeb71e folderAsset: yes timeCreated: 1547643019 licenseType: Pro DefaultImporter: userData: assetBundleName: assetBundleVariant: Core/NetworkPackage/ServerPack/HAF_Merge.meta
New file @@ -0,0 +1,9 @@ fileFormatVersion: 2 guid: fa14960fa44b0d1439bab471a764e34f folderAsset: yes timeCreated: 1547643019 licenseType: Pro DefaultImporter: userData: assetBundleName: assetBundleVariant: Core/NetworkPackage/ServerPack/HB0_Event.meta
New file @@ -0,0 +1,9 @@ fileFormatVersion: 2 guid: d914565b65f8e8145988734c4d915834 folderAsset: yes timeCreated: 1547643019 licenseType: Pro DefaultImporter: userData: assetBundleName: assetBundleVariant: Lua/Gen/PlayerPropertyConfigWrap.cs
@@ -334,7 +334,7 @@ int _propertyId = LuaAPI.xlua_tointeger(L, 1); int _value = LuaAPI.xlua_tointeger(L, 2); string gen_ret = PlayerPropertyConfig.GetPropertyDescription( _propertyId, _value ); string gen_ret = PlayerPropertyConfig.GetValueDescription( _propertyId, _value ); LuaAPI.lua_pushstring(L, gen_ret); @@ -348,7 +348,7 @@ int _decimalCount = LuaAPI.xlua_tointeger(L, 3); bool _largeValue = LuaAPI.lua_toboolean(L, 4); string gen_ret = PlayerPropertyConfig.GetPropertyDescription( _propertyId, _value, _decimalCount, _largeValue ); string gen_ret = PlayerPropertyConfig.GetValueDescription( _propertyId, _value, _decimalCount, _largeValue ); LuaAPI.lua_pushstring(L, gen_ret); Lua/Gen/SnxxzUIItemTipsModelWrap.cs
File was deleted Lua/Gen/SnxxzUIItemTipsModelWrap.cs.meta
File was deleted Lua/Gen/XLuaGenAutoRegister.cs
@@ -1148,9 +1148,6 @@ translator.DelayWrapLoader(typeof(Snxxz.UI.ItemOverdueModel), SnxxzUIItemOverdueModelWrap.__Register); translator.DelayWrapLoader(typeof(Snxxz.UI.ItemTipsModel), SnxxzUIItemTipsModelWrap.__Register); translator.DelayWrapLoader(typeof(Snxxz.UI.PackModel), SnxxzUIPackModelWrap.__Register); System/BlastFurnace/GetEquipPathTips.cs
@@ -450,19 +450,6 @@ legendCntPreview.gameObject.SetActive(true); switch (itemAttrData.itemConfig.EquipPlace) { case 1: case 2: case 3: case 4: case 5: case 6: case 7: case 8: case 9: case 10: case 12: legendCntPreview.text = itemTipsModel.GetEquipLegendAttrCntPreview(itemAttrData); break; case 101: case 102: case 103: System/BlastFurnace/GetEquipPathWin.cs
@@ -435,19 +435,6 @@ legendCntPreview.gameObject.SetActive(true); switch (itemAttrData.itemConfig.EquipPlace) { case 1: case 2: case 3: case 4: case 5: case 6: case 7: case 8: case 9: case 10: case 12: legendCntPreview.text = itemTipsModel.GetEquipLegendAttrCntPreview(itemAttrData); break; case 11: legendCntPreview.text = itemTipsModel.GetWingsLegendAttrCntPreview(itemAttrData); break; System/Equip/EquipSuitPropertyBar.cs
@@ -26,8 +26,7 @@ { var property = entry.properties[i]; behaviour.gameObject.SetActive(true); var config = PlayerPropertyConfig.Get(property.x); behaviour.text = string.Format("{0} +{1}", config.Name, PlayerPropertyConfig.GetPropertyDescription(property.x, property.y)); behaviour.text = PlayerPropertyConfig.GetFullDescription(property); } else { System/Equip/EquipSuitPropertyWidget.cs
@@ -75,7 +75,7 @@ else { var propertyConfig = PlayerPropertyConfig.Get(config.attr[0].x); var propertyDescription = PlayerPropertyConfig.GetPropertyDescription(config.attr[0].x, config.attr[0].y); var propertyDescription = PlayerPropertyConfig.GetValueDescription(config.attr[0].x, config.attr[0].y); description = StringUtility.Contact(propertyConfig.Name, " +", propertyDescription); } System/EquipStar/EquipStarWin.cs
@@ -277,9 +277,8 @@ { var star = keys[i]; var property = levelUpProperties[star]; var config = PlayerPropertyConfig.Get(property.x); behaviour.gameObject.SetActive(true); behaviour.text = string.Format("【{0}星】{1}+ {2}", star, config.Name, PlayerPropertyConfig.GetPropertyDescription(property.x, property.y)); behaviour.text = string.Format("【{0}星】{1}", star, PlayerPropertyConfig.GetFullDescription(property)); behaviour.color = UIHelper.GetUIColor(nextStar >= star ? TextColType.Green : TextColType.Gray); } else @@ -439,12 +438,12 @@ var config = PlayerPropertyConfig.Get(propertyId); if (config != null) { this.current.text = StringUtility.Contact(config.Name, ":", PlayerPropertyConfig.GetPropertyDescription(propertyId, currentValue)); this.current.text = StringUtility.Contact(config.Name, ":", PlayerPropertyConfig.GetValueDescription(propertyId, currentValue)); if (currentValue != nextValue) { this.arrow.gameObject.SetActive(true); this.next.gameObject.SetActive(true); this.next.text = PlayerPropertyConfig.GetPropertyDescription(propertyId, nextValue); this.next.text = PlayerPropertyConfig.GetValueDescription(propertyId, nextValue); } else { System/FashionDress/FashionAttrBeh.cs
@@ -61,17 +61,7 @@ attrText.gameObject.SetActive(true); int attrId = attrIds[i]; int attrValue = attrDict[attrId]; var attrConfig = PlayerPropertyConfig.Get(attrId); string attrSB = string.Empty; if (attrConfig.Name.Contains("%s")) { attrSB = attrConfig.Name.Replace("%s", PlayerPropertyConfig.GetPropertyDescription(attrId, attrValue)); } else { attrSB = StringUtility.Contact(attrConfig.Name, "+", PlayerPropertyConfig.GetPropertyDescription(attrId, attrValue)); } attrText.text = attrSB; attrText.text = PlayerPropertyConfig.GetFullDescription(attrId,attrValue); } else { System/FashionDress/FashionSumAttrWin.cs
@@ -98,7 +98,7 @@ int attrValue = attrDict[attrId]; var attrConfig = PlayerPropertyConfig.Get(attrId); string attrSB = string.Empty; string attrValueSB = UIHelper.AppendColor(TextColType.Green, PlayerPropertyConfig.GetPropertyDescription(attrId, attrValue)); string attrValueSB = UIHelper.AppendColor(TextColType.Green, PlayerPropertyConfig.GetValueDescription(attrId, attrValue)); if (attrConfig.Name.Contains("%s")) { attrSB = attrConfig.Name.Replace("%s", attrValueSB); @@ -184,7 +184,7 @@ int attrValue = attrDict[attrId]; var attrConfig = PlayerPropertyConfig.Get(attrId); string attrSB = string.Empty; string attrValueSB = UIHelper.AppendColor(TextColType.Green, PlayerPropertyConfig.GetPropertyDescription(attrId, attrValue)); string attrValueSB = UIHelper.AppendColor(TextColType.Green, PlayerPropertyConfig.GetValueDescription(attrId, attrValue)); if (attrConfig.Name.Contains("%s")) { attrSB = attrConfig.Name.Replace("%s", attrValueSB); System/ItemTip/TipBasePropertyWidget.cs
@@ -64,34 +64,29 @@ { var config = PlayerPropertyConfig.Get((int)AttrEnum.ATK); var name = config.Name; if (attack.z > 0) { var starValue = PlayerPropertyConfig.GetPropertyDescription((int)AttrEnum.ATK, attack.z); var starDescription = UIHelper.AppendColor(TextColType.Green, string.Format("({0}星+{1})", data.star, starValue)); lines[lineIndex++] = string.Format("{0}:{1}-{2} {3}", name, attack.x, attack.y, starDescription); var starValue = PlayerPropertyConfig.GetValueDescription((int)AttrEnum.ATK, attack.z); var starDescription = UIHelper.AppendColor(TextColType.Green, string.Format(" ({0}星+{1})", data.star, starValue)); lines[lineIndex++] = string.Format("{0} +{1}-{2}{3}", name, attack.x, attack.y, starDescription); } else { lines[lineIndex++] = string.Format("{0}:{1}-{2}", name, attack.x, attack.y); lines[lineIndex++] = string.Format("{0} +{1}-{2}", name, attack.x, attack.y); } } foreach (var property in normalProperties) { var config = PlayerPropertyConfig.Get(property.x); var name = config.Name; var baseValue = PlayerPropertyConfig.GetPropertyDescription(property.x, property.y); if (property.z > 0) { var starValue = PlayerPropertyConfig.GetPropertyDescription(property.x, property.z); var starDescription = UIHelper.AppendColor(TextColType.Green, string.Format("({0}星+{1})", data.star, starValue)); lines[lineIndex++] = string.Format("{0}:{1} {2}", name, baseValue, starDescription); var starValue = PlayerPropertyConfig.GetValueDescription(property.x, property.z); var starDescription = UIHelper.AppendColor(TextColType.Green, string.Format(" ({0}星+{1})", data.star, starValue)); lines[lineIndex++] = string.Format("{0}{1}", PlayerPropertyConfig.GetFullDescription(property.x, property.y), starDescription); } else { lines[lineIndex++] = string.Format("{0}:{1} ", name, baseValue); lines[lineIndex++] = PlayerPropertyConfig.GetFullDescription(property.x,property.y); } } System/ItemTip/TipGemInfoWidget.cs
@@ -75,7 +75,7 @@ for (int i = 0; i < properties.Count; i++) { var property = properties[i]; lines[i] = string.Format("{0}+{1}", property.x, PlayerPropertyConfig.GetPropertyDescription(property.x, property.y)); lines[i] = string.Format("{0}+{1}", property.x, PlayerPropertyConfig.GetValueDescription(property.x, property.y)); } propertyBehaviour.text = string.Join("\r\n", lines); System/ItemTip/TipLegendPropertyWidget.cs
@@ -22,7 +22,7 @@ { var property = data.properties[i]; var config = PlayerPropertyConfig.Get(property.x); var value = PlayerPropertyConfig.GetPropertyDescription(property.x, property.y); var value = PlayerPropertyConfig.GetValueDescription(property.x, property.y); var quality = LegendPropertyConfig.Get(property.x).quality; if (data.isPreview) { System/ItemTip/TipStarPropertyWidget.cs
@@ -51,7 +51,7 @@ foreach (var property in config.StarAttrInfo) { var propertyConfig = PlayerPropertyConfig.Get(property.x); var description = string.Format("{0} +{1}", propertyConfig.Name, PlayerPropertyConfig.GetPropertyDescription(property.x, property.y)); var description = string.Format("{0} +{1}", propertyConfig.Name, PlayerPropertyConfig.GetValueDescription(property.x, property.y)); lines.Add(UIHelper.AppendColor(TextColType.Green, description)); } } @@ -60,7 +60,7 @@ foreach (var property in config.StarAttrInfo) { var propertyConfig = PlayerPropertyConfig.Get(property.x); var description = string.Format("{0} +{1} ({2}星激活)", propertyConfig.Name, PlayerPropertyConfig.GetPropertyDescription(property.x, property.y), config.Star); var description = string.Format("{0} +{1} ({2}星激活)", propertyConfig.Name, PlayerPropertyConfig.GetValueDescription(property.x, property.y), config.Star); lines.Add(UIHelper.AppendColor(TextColType.Gray, description)); } } System/ItemTip/TipStrengthenPropertyWidget.cs
@@ -23,7 +23,7 @@ var config = PlayerPropertyConfig.Get(property.x); var name = config.Name; var value = PlayerPropertyConfig.GetPropertyDescription(property.x, property.y); var value = PlayerPropertyConfig.GetValueDescription(property.x, property.y); lines[i] = string.Format("{0}:{1}", name, value); } m_PropertyBehaviour.text = string.Join("\r\n", lines); System/ItemTip/TipSuitPropertyWidget.cs
@@ -81,7 +81,7 @@ else { var propertyConfig = PlayerPropertyConfig.Get(config.attr[0].x); var propertyDescription = PlayerPropertyConfig.GetPropertyDescription(config.attr[0].x, config.attr[0].y); var propertyDescription = PlayerPropertyConfig.GetValueDescription(config.attr[0].x, config.attr[0].y); description = StringUtility.Contact(propertyConfig.Name, " +", propertyDescription); } System/ItemTip/TipTrainPropertyWidget.cs
@@ -21,7 +21,7 @@ { var property = data.properties[i]; var config = PlayerPropertyConfig.Get(property.x); var value = PlayerPropertyConfig.GetPropertyDescription(property.x, property.y); var value = PlayerPropertyConfig.GetValueDescription(property.x, property.y); lines[i] = config.Name + UIHelper.AppendColor(TextColType.Green, StringUtility.Contact(" +", value)); } System/JadeDynastyKnapSack/JadeDynastyEquipBeh.cs
@@ -132,7 +132,6 @@ if (item == null) return; tipsModel.SetItemTipsModel(item.packType,item.guid,false); tipsModel.SetJadeDynastyPutOnTipsBtn(tipsModel.curAttrData); tipsModel.ShowUICtrl(); } } System/JadeDynastyKnapSack/JadeDynastyItemBeh.cs
@@ -41,7 +41,6 @@ { equipModel.ClearLookItemModel(); tipsModel.SetItemTipsModel(itemModel.packType,itemModel.guid,false,true); tipsModel.SetJadeDynastyItemTipsBtn(tipsModel.curAttrData); tipsModel.ShowUICtrl(); }); UpdatePlayerEffect(itemModel.guid); System/JadeDynastyKnapSack/JadeDynastyStoneSuitAttrBeh.cs
@@ -161,7 +161,7 @@ var attrText = attrTextlist[i]; var attrConfig = PlayerPropertyConfig.Get(attrId); string attrSB = string.Empty; string attrValueSB = PlayerPropertyConfig.GetPropertyDescription(attrId, attrValue); string attrValueSB = PlayerPropertyConfig.GetValueDescription(attrId, attrValue); if (attrConfig.Name.Contains("%s")) { attrSB = attrConfig.Name.Replace("%s", attrValueSB); System/JadeDynastyKnapSack/JadeDynastySuitAttrBeh.cs
@@ -219,7 +219,7 @@ var attrText = attrTextlist[i]; var attrConfig = PlayerPropertyConfig.Get(attrId); string attrSB = string.Empty; string attrValueSB = PlayerPropertyConfig.GetPropertyDescription(attrId, attrValue); ; string attrValueSB = PlayerPropertyConfig.GetValueDescription(attrId, attrValue); ; if (attrConfig.Name.Contains("%s")) { attrSB = attrConfig.Name.Replace("%s", attrValueSB); System/KnapSack/Logic/EquipTip.cs
@@ -231,7 +231,6 @@ SetBasicAttrUI(); SetExhaustedAttrUI(); SetLegendAttrUI(); SetWashAttrUI(); SetGemAttrUI(); for (int i = 0; i < attrCutLinelist.Count; i++) { @@ -526,19 +525,6 @@ switch (itemAttrData.itemConfig.EquipPlace) { case 1: case 2: case 3: case 4: case 5: case 6: case 7: case 8: case 9: case 10: case 12: legendCntPreview.text = itemTipsModel.GetEquipLegendAttrCntPreview(itemAttrData); break; case 101: case 102: case 103: @@ -547,44 +533,11 @@ legendCntPreview.text = itemTipsModel.GetDogzLegendAttrCntPreview(itemAttrData); break; } var packType = GeneralDefine.GetPackTypeByItemType(itemAttrData.itemConfig.Type); switch(packType) { case PackType.JadeDynastyItem: legendCntPreview.text = itemTipsModel.GetJadeDynastyAttrCntPreview(itemAttrData); break; } } else { legendCntPreview.gameObject.SetActive(false); } } private void SetWashAttrUI() { if(itemAttrData.washDataDict == null) { washAttr.SetActive(false); return; } switch (itemAttrData.itemConfig.EquipPlace) { case 101: case 102: case 103: case 104: case 105: washAttr.SetActive(false); return; } curAttrTypeNum = 4; washAttr.SetActive(true); washTitleText.text = Language.Get("EquipWin_WashPropObj_Text_1"); washAttrDes.text = itemTipsModel.GetWashAttr(itemAttrData); } private void SetGemAttrUI() @@ -703,17 +656,6 @@ switch (itemAttrData.itemConfig.EquipPlace) { case 1: case 2: case 3: case 4: case 5: case 6: case 7: case 8: case 9: case 10: case 12: case 121: case 122: case 123: @@ -771,19 +713,6 @@ int equipPlace = itemAttrData.itemConfig.EquipPlace; switch(equipPlace) { case 1: case 2: case 3: case 4: case 5: case 6: case 7: case 8: case 9: case 10: case 12: source.partText.text = StringUtility.Contact(FuncConfigConfig.GetEquipTipsAreaName(itemAttrData.itemConfig.EquipPlace), itemAttrData.itemConfig.LV, Language.Get("L1047")); break; case 121: case 122: case 123: System/KnapSack/Logic/ItemLogicUtility.cs
@@ -223,14 +223,6 @@ break; } var packType = GeneralDefine.GetPackTypeByItemType(config.Type); switch (packType) { case PackType.JadeDynastyItem: properties.AddRange(CalculateJadeDynastyLegendAttr(itemId)); break; } return CalculateEquipScore(type, itemId, properties); } @@ -282,13 +274,6 @@ } return properties; } private Dictionary<int, int> CalculateJadeDynastyLegendAttr(int itemId) { Dictionary<int, int> attrDict = null; itemTipsModel.TryGetJadeDynastyLegendAttr(itemId, out attrDict); return attrDict; } bool IsCustomItem(int itemId) @@ -1450,5 +1435,11 @@ return config != null && (config.JobLimit == 0 || config.JobLimit / 100 == PlayerDatas.Instance.baseData.Job); } public bool IsEquip(int itemId) { var config = ItemConfig.Get(itemId); return (config.Type >= 101 && config.Type <= 112) || (config.Type >= 128 && config.Type <= 137); } } } System/KnapSack/Logic/ItemTipsModel.cs
@@ -188,7 +188,6 @@ } ParseFuncConfig(); ParseJadeDynastyEquipLegendAttr(); } public void OnBeforePlayerDataInitialize() @@ -242,208 +241,6 @@ return false; } #region 解析诛仙装备传奇属性 public Dictionary<string, List<int>> jadeDynastyLegendCountDict { get; private set; } //key 阶数 +星级 随机条数 public Dictionary<int, List<int>> jadeDynastyLegendGroupDict { get; private set; } //key 物品类型 群组列表 public Dictionary<int, List<int>> jadeDynastyLegendIdDict { get; private set; } //key 群组id 属性Id列表 public Dictionary<int, Dictionary<int, int>> jadeDynastyLegendColorDict { get; private set; } //key s属性id 属性value范围 颜色值 public Dictionary<int, string> jadeDynastyColorDict { get; private set; } //key 色值类型 public Dictionary<int, int> jadeDynastyLegendValueDict { get; private set; } //key 属性id 最大属性value private void ParseJadeDynastyEquipLegendAttr() { jadeDynastyColorDict = new Dictionary<int, string>(); jadeDynastyLegendCountDict = new Dictionary<string, List<int>>(); jadeDynastyLegendGroupDict = new Dictionary<int, List<int>>(); jadeDynastyLegendColorDict = new Dictionary<int, Dictionary<int, int>>(); jadeDynastyLegendIdDict = new Dictionary<int, List<int>>(); jadeDynastyLegendValueDict = new Dictionary<int, int>(); var legendAttrColor = FuncConfigConfig.Get("LegendAttrColor"); JsonData colorData = JsonMapper.ToObject(legendAttrColor.Numerical4); foreach (var key in colorData.Keys) { int colorType = int.Parse(key); string color = colorData[key].ToString(); jadeDynastyColorDict.Add(colorType, color); } JsonData legendColorData = JsonMapper.ToObject(legendAttrColor.Numerical3); foreach (var key in legendColorData.Keys) { int attrId = int.Parse(key); var colorDict = new Dictionary<int, int>(); jadeDynastyLegendColorDict.Add(attrId, colorDict); var attrValueData = legendColorData[key]; foreach (var value in attrValueData.Keys) { int attrValue = int.Parse(value); int colorType = int.Parse(attrValueData[value].ToString()); colorDict.Add(attrValue, colorType); } } var legendAttrRandRule = FuncConfigConfig.Get("LegendAttrRandRule"); JsonData legendCountData = JsonMapper.ToObject(legendAttrRandRule.Numerical3); foreach (var key in legendCountData.Keys) { var rangeData = legendCountData[key]; int equipLv = int.Parse(key); foreach (var star in rangeData.Keys) { var countData = rangeData[star]; int equipStar = int.Parse(star); string guid = StringUtility.Contact(equipLv, equipStar); List<int> list = new List<int>(); jadeDynastyLegendCountDict.Add(guid, list); if (countData.IsArray) { for (int i = 0; i < countData.Count; i++) { int count = int.Parse(countData[i].ToString()); list.Add(count); } } } } JsonData legendGroupData = JsonMapper.ToObject(legendAttrRandRule.Numerical2); foreach (var type in legendGroupData.Keys) { var groupData = legendGroupData[type]; int itemType = int.Parse(type); List<int> list = new List<int>(); jadeDynastyLegendGroupDict.Add(itemType, list); if (groupData.IsArray) { for (int i = 0; i < groupData.Count; i++) { int groupType = int.Parse(groupData[i].ToString()); list.Add(groupType); } } } JsonData legendIdData = JsonMapper.ToObject(legendAttrRandRule.Numerical1); foreach (var key in legendIdData.Keys) { var attrIdData = legendIdData[key]; int groupId = int.Parse(key); List<int> list = new List<int>(); jadeDynastyLegendIdDict.Add(groupId, list); if (attrIdData.IsArray) { for (int i = 0; i < attrIdData.Count; i++) { int attrId = int.Parse(attrIdData[i].ToString()); list.Add(attrId); } } } JsonData legendValueData = JsonMapper.ToObject(legendAttrRandRule.Numerical4); foreach (var key in legendValueData.Keys) { int attrId = int.Parse(key); var valueData = legendValueData[key]; if (valueData.IsArray && valueData.Count > 0) { int attrValue = int.Parse(valueData[0].ToString()); jadeDynastyLegendValueDict.Add(attrId, attrValue); } } } public bool TryGetJadeDynastyLegendCount(int itemId, out int minCount, out int maxCount) { minCount = 0; maxCount = 0; var config = ItemConfig.Get(itemId); if (config == null) return false; int equipLv = config.LV; int equipStar = config.StarLevel; string guid = StringUtility.Contact(equipLv, equipStar); if (jadeDynastyLegendCountDict.ContainsKey(guid)) { var list = jadeDynastyLegendCountDict[guid]; if (list.Count > 1) { minCount = list[0]; maxCount = list[1]; return true; } else if (list.Count > 0) { maxCount = list[0]; return true; } } return false; } public bool TryGetJadeDynastyLegendAttr(int itemId, out Dictionary<int, int> attrDict) { attrDict = new Dictionary<int, int>(); var config = ItemConfig.Get(itemId); if (config == null) return false; if (jadeDynastyLegendGroupDict.ContainsKey(config.Type)) { var grouplist = jadeDynastyLegendGroupDict[config.Type]; foreach (var groupId in grouplist) { if (jadeDynastyLegendIdDict.ContainsKey(groupId)) { var attrIds = jadeDynastyLegendIdDict[groupId]; foreach (var attrId in attrIds) { int attrValue = 0; if (jadeDynastyLegendValueDict.ContainsKey(attrId)) { attrValue = jadeDynastyLegendValueDict[attrId]; } attrDict.Add(attrId, attrValue); } return true; } } } return false; } public bool TryGetJadeDyanastyLegendColorType(int attrId, int attrValue, out int colorType) { colorType = 0; if (jadeDynastyLegendColorDict.ContainsKey(attrId)) { var colorRanges = jadeDynastyLegendColorDict[attrId]; foreach (var key in colorRanges.Keys) { if (attrValue <= key) { colorType = colorRanges[key]; return true; } } } return false; } public bool TryGetJadeDyanastyLegendColor(int colorType, out string color) { color = string.Empty; return jadeDynastyColorDict.TryGetValue(colorType, out color); } public int GetJadeDynastyLegendValue(int attrId) { int attrValue = 0; jadeDynastyLegendValueDict.TryGetValue(attrId, out attrValue); return attrValue; } #endregion #endregion /// <summary> @@ -483,9 +280,6 @@ case PackType.DogzItem: SetCompareAttrData(PackType.DogzEquip, itemModel.config.EquipPlace); break; case PackType.JadeDynastyItem: SetCompareAttrData(PackType.JadeDynastyEquip, itemModel.config.EquipPlace); break; default: SetCompareAttrData(PackType.Equip, itemModel.config.EquipPlace); break; @@ -517,9 +311,6 @@ { case PackType.DogzItem: SetCompareAttrData(PackType.DogzEquip, itemAttrData.itemConfig.EquipPlace); break; case PackType.JadeDynastyItem: SetCompareAttrData(PackType.JadeDynastyEquip, itemAttrData.itemConfig.EquipPlace); break; default: SetCompareAttrData(PackType.Equip, itemAttrData.itemConfig.EquipPlace); @@ -574,11 +365,6 @@ { if (curAttrData == null) return; #if UNITY_EDITOR string itemInfo = StringUtility.Contact("物品ID:", curAttrData.itemId, "物品名称:", curAttrData.itemConfig.ItemName); DebugEx.Log(itemInfo); #endif switch (curAttrData.winType) { case ItemWinType.itemWin: @@ -588,13 +374,20 @@ WindowCenter.Instance.Open<BoxInfoWin>(); break; case ItemWinType.equipWin: if (curAttrData.isPreview) if (ItemLogicUtility.Instance.IsEquip(curAttrData.itemId)) { EquipTipUtility.Show(TipType.Normal, curAttrData.itemId); if (curAttrData.isPreview) { EquipTipUtility.Show(TipType.Normal, curAttrData.itemId); } else { EquipTipUtility.Show(curAttrData.guid); } } else { EquipTipUtility.Show(curAttrData.guid); WindowCenter.Instance.Open<EquipWin>(); } break; case ItemWinType.wingsWin: @@ -637,19 +430,6 @@ { string equipName = ""; if (attrData == null) return equipName; List<int> useDatalist = attrData.GetUseDataModel(30); if (useDatalist != null) { if (useDatalist[0] == 1) { equipName = Language.Get("EquipSuit109"); } else if (useDatalist[0] == 2) { equipName = Language.Get("EquipSuit110"); } } if (attrData.StrengthLV > 0) { @@ -701,7 +481,6 @@ { jobName = UIHelper.AppendColor(TextColType.Red, jobNameConfig.name); } } else { @@ -970,62 +749,6 @@ } } public void SetJadeDynastyItemTipsBtn(ItemAttrData attrData) { if (attrData == null) return; bool isOverdue = ItemLogicUtility.Instance.IsOverdue(attrData.guid, attrData.itemId, attrData.useDataDict); if (attrData.itemConfig.CanSell == 1) { attrData.SetTipsFuncBtn(ItemOperateType.sell, (ItemWinBtnType, ItemAttrData) => { ItemOperateUtility.Instance.SellItem(attrData); }); } if (!isOverdue) { if (attrData.itemConfig.JumpComposeCondi != null && attrData.itemConfig.JumpComposeCondi.Length > 0) { attrData.SetTipsFuncBtn(ItemOperateType.compose, (ItemWinBtnType, ItemAttrData) => { int jumpId = 0; bool isUnlock = ModelCenter.Instance.GetModel<ComposeWinModel>().CheckComposeItemById(attrData.itemId, out jumpId); if (isUnlock) { ItemOperateUtility.Instance.GotoComposeItem(jumpId); } }); } if (attrData.itemConfig.Effect1 == 225) { attrData.SetTipsFuncBtn(ItemOperateType.inlay, (ItemWinBtnType, ItemAttrData) => { ItemOperateUtility.Instance.GotoInlayItem(attrData.guid); }); } if (!isOverdue) { switch (attrData.winType) { case ItemWinType.equipWin: attrData.SetTipsFuncBtn(ItemOperateType.putOn, (ItemWinBtnType, ItemAttrData) => { ItemOperateUtility.Instance.PutOnItem(attrData.guid); }); break; } } } } public void SetJadeDynastyPutOnTipsBtn(ItemAttrData attrData) { if (attrData == null) { return; } var equipType = (RoleEquipType)attrData.itemConfig.EquipPlace; attrData.SetTipsFuncBtn(ItemOperateType.putOff, (ItemWinBtnType, ItemAttrData) => { ItemOperateUtility.Instance.PutOffEquip(attrData.guid); }); } #endregion #region 设置获取途径列表 @@ -1065,79 +788,8 @@ case RoleEquipType.Guard1: return SetGuardBasicAttr(attrData); default: return SetEquipBasicAttr(attrData); return string.Empty; } } private string SetEquipBasicAttr(ItemAttrData attrData) { if (attrData == null) return ""; Dictionary<int, int> itemEffectDict = GetItemEffectDict(attrData.itemConfig); attrSB.Length = 0; string atkStr = ""; string otherStr = ""; foreach (var key in itemEffectDict.Keys) { PlayerPropertyConfig playerProModel = PlayerPropertyConfig.Get(key); if (playerProModel != null) { if (key == (int)AttrEnum.MinAtk) { playerProModel = PlayerPropertyConfig.Get((int)AttrEnum.ATK); atkStr = StringUtility.Contact(playerProModel.Name, ":", PlayerPropertyConfig.GetPropertyDescription(key, itemEffectDict[key])); } else if (key == (int)AttrEnum.MaxAtk) { playerProModel = PlayerPropertyConfig.Get((int)AttrEnum.ATK); atkStr = StringUtility.Contact(atkStr, "-", PlayerPropertyConfig.GetPropertyDescription(key, itemEffectDict[key])); if (attrData.strengthDataDict != null) { if (attrData.strengthDataDict.ContainsKey((int)AttrEnum.ATK)) { atkStr = StringUtility.Contact(atkStr, Language.Get("KnapS116", PlayerPropertyConfig.GetPropertyDescription(key, attrData.strengthDataDict[(int)AttrEnum.ATK]))); } } if (attrSB.Length <= 0) { attrSB.Append(atkStr); } else { attrSB.Append("\n" + atkStr); } } else { otherStr = StringUtility.Contact(playerProModel.Name, ":", PlayerPropertyConfig.GetPropertyDescription(key, itemEffectDict[key])); if (attrData.strengthDataDict != null) { if (attrData.strengthDataDict.ContainsKey(key)) { otherStr = StringUtility.Contact(otherStr, Language.Get("KnapS116", PlayerPropertyConfig.GetPropertyDescription(key, attrData.strengthDataDict[key]))); } } if (key == (int)AttrEnum.ATKSPEED) { int attrValue = GetProValueType(playerProModel.ISPercentage, itemEffectDict[key]); otherStr = SetAttrColor(otherStr, attrValue, attrData.itemConfig.EquipPlace); } if (attrSB.Length <= 0) { attrSB.Append(otherStr); } else { attrSB.Append("\n" + otherStr); } } } } return attrSB.ToString(); } private string SetWingsBasicAttr(ItemAttrData attrData) @@ -1164,7 +816,7 @@ string rangeStr = ""; if (key == 23) { rangeStr = playerProModel.Name + "+" + PlayerPropertyConfig.GetPropertyDescription(key, itemEffectDict[key]); rangeStr = playerProModel.Name + "+" + PlayerPropertyConfig.GetValueDescription(key, itemEffectDict[key]); } else if (key == 6) { @@ -1183,9 +835,9 @@ } rangeStr = playerProModel.Name + "+" + PlayerPropertyConfig.GetPropertyDescription(key, curHp) + "[" + PlayerPropertyConfig.GetPropertyDescription(key, itemEffectDict[key]) + "-" + PlayerPropertyConfig.GetPropertyDescription(key, maxHp) + "]"; + PlayerPropertyConfig.GetValueDescription(key, curHp) + "[" + PlayerPropertyConfig.GetValueDescription(key, itemEffectDict[key]) + "-" + PlayerPropertyConfig.GetValueDescription(key, maxHp) + "]"; } else if (key == 19) { @@ -1203,9 +855,9 @@ curHurt = itemEffectDict[key]; } rangeStr = playerProModel.Name + "+" + PlayerPropertyConfig.GetPropertyDescription(key, curHurt) + "[" + PlayerPropertyConfig.GetPropertyDescription(key, itemEffectDict[key]) + "-" + PlayerPropertyConfig.GetPropertyDescription(key, maxHurt) + "]"; + PlayerPropertyConfig.GetValueDescription(key, curHurt) + "[" + PlayerPropertyConfig.GetValueDescription(key, itemEffectDict[key]) + "-" + PlayerPropertyConfig.GetValueDescription(key, maxHurt) + "]"; } if (rangeStr != "") @@ -1228,25 +880,11 @@ private string SetGuardBasicAttr(ItemAttrData attrData) { string s = ""; if (guardAutoDrops.Contains(attrData.itemId)) { s = StringUtility.Contact(SetEquipBasicAttr(attrData), "\n", Language.Get("GuardTips101")); } else { s = SetEquipBasicAttr(attrData); } return s; } private string SetAttrColor(string attrStr, int atkSpeed, int equipPlace) { if ((RoleEquipType)equipPlace != RoleEquipType.FairyCan1 && (RoleEquipType)equipPlace != RoleEquipType.FairyCan2) { return attrStr; } string color = string.Empty; bool isColor = TryGetAtkSpeedColor(atkSpeed, out color); if (isColor) @@ -1283,32 +921,6 @@ return SetLegendAttr(attrData.legendDataDict.Keys.ToList(), attrData.legendDataDict.Values.ToList(), attrData.itemConfig, true, attrData.isCustom); } } public string GetEquipLegendAttrCntPreview(ItemAttrData attrData) { string s = ""; if (attrData.isCustom) { s = Language.Get("LegendAttPreview_MustTitle", attrData.legendDataDict.Count); } else { var count = LegendPropertyUtility.GetEquipPropertyCount(attrData.itemId); s = Language.Get("LegendAttPreview_MightTitle", count); } return s; } public string GetJadeDynastyAttrCntPreview(ItemAttrData attrData) { int minCount = 0; int maxCount = 0; TryGetJadeDynastyLegendCount(attrData.itemId, out minCount, out maxCount); string countSB = StringUtility.Contact(minCount, "-", maxCount); string s = Language.Get("LegendAttPreview_MightTitle", countSB); return s; } public string GetDogzLegendAttrCntPreview(ItemAttrData attrData) @@ -1382,34 +994,6 @@ switch (itemConfig.EquipPlace) { case 11: break; case 1: case 2: case 3: case 4: case 5: case 6: case 7: case 8: case 9: case 10: case 12: break; case 121: case 122: case 123: case 124: case 125: case 126: case 127: case 128: case 129: case 130: case 131: case 132: idlist.Sort(CompareJadeDynastyLegendColorType); break; case 101: case 102: case 103: @@ -1419,63 +1003,7 @@ break; } for (i = 0; i < idlist.Count; i++) { var attrId = idlist[i]; var packType = GeneralDefine.GetPackTypeByItemType(itemConfig.Type); switch (packType) { case PackType.JadeDynastyItem: SetJadeDynastyLengend(itemConfig, attrId); break; default: break; } } return attrSB.ToString(); } private void SetJadeDynastyLengend(ItemConfig itemConfig, int attrId) { playerProModel = PlayerPropertyConfig.Get(attrId); if (playerProModel != null) { string s = ""; if (playerProModel.Name.Contains("%s")) { s = playerProModel.Name.Replace("%s", PlayerPropertyConfig.GetPropertyDescription(attrId, attrDict[attrId])); } else { s = playerProModel.Name + "+" + PlayerPropertyConfig.GetPropertyDescription(attrId, attrDict[attrId]); } int colorType = 0; TryGetJadeDyanastyLegendColorType(attrId, attrDict[attrId], out colorType); s = GetTextColorByColorType(colorType, s); if (attrSB.Length <= 0) { attrSB.Append(s); } else { attrSB.Append("\n" + s); } } } private int CompareJadeDynastyLegendColorType(int start, int end) { int value1 = attrDict[start]; int value2 = attrDict[end]; int colorType1 = 0; int colorType2 = 0; TryGetJadeDyanastyLegendColorType(start, value1, out colorType1); TryGetJadeDyanastyLegendColorType(end, value2, out colorType2); if (colorType1.CompareTo(colorType2) != 0) return -colorType1.CompareTo(colorType2); return 0; } private int CompareDogzLegendAttrType(int start, int end) @@ -1490,29 +1018,6 @@ private int GetDogzLegendType(int id) { return (int)LegendPropertyUtility.GetDogzPropertyType(id); } private string GetTextColorByLegendType(int type, string msg) { switch (type) { case 1: return string.Format("<color=#fedd00>{0}</color>", msg); case 2: return string.Format("<color=#ec4bf6>{0}</color>", msg); case 3: return string.Format("<color=#31cefb>{0}</color>", msg); } return msg; } private string GetTextColorByColorType(int colorType, string msg) { string colorSB = string.Empty; TryGetJadeDyanastyLegendColor(colorType, out colorSB); string s = StringUtility.Contact("<color=#", colorSB, ">", msg, "</color>"); return s; } #endregion @@ -1536,46 +1041,6 @@ { attrSB.Append("\n" + des); } } } return attrSB.ToString(); } #endregion #region 设置洗练属性 public string GetWashAttr(ItemAttrData attrData) { if (attrData == null) return ""; attrSB.Length = 0; if (attrData.washDataDict != null) { foreach (var attr in attrData.washDataDict.Keys) { playerProModel = PlayerPropertyConfig.Get(attr); if (playerProModel != null) { string s = ""; if (playerProModel.Name.Contains("%s")) { s = playerProModel.Name.Replace("%s", PlayerPropertyConfig.GetPropertyDescription(attr, attrData.washDataDict[attr])); } else { s = StringUtility.Contact(playerProModel.Name, "+", PlayerPropertyConfig.GetPropertyDescription(attr, attrData.washDataDict[attr])); } if (attrSB.Length <= 0) { attrSB.Append(s); } else { attrSB.Append("\n" + s); } } } } return attrSB.ToString(); @@ -1824,11 +1289,11 @@ attrName = playerProModel.Name; if (contanctStr == "") { attrValueStr = PlayerPropertyConfig.GetPropertyDescription(attrId, attrValue); attrValueStr = PlayerPropertyConfig.GetValueDescription(attrId, attrValue); } else { attrValueStr = StringUtility.Contact(contanctStr, "-", PlayerPropertyConfig.GetPropertyDescription(attrId, attrValue)); attrValueStr = StringUtility.Contact(contanctStr, "-", PlayerPropertyConfig.GetValueDescription(attrId, attrValue)); } } } @@ -2226,19 +1691,6 @@ return false; } public bool TryGetMagicFightPower(ItemConfig itemConfig, out int fightPower) { fightPower = 0; var model = ModelCenter.Instance.GetModel<MagicianModel>(); int magicType = 0; bool isMagic = model.TryGetMagicType(itemConfig.ID, out magicType); if (!isMagic) { return false; } return false; } private void GetItemEffectDict(int itemId, out Dictionary<int, List<int>> dict) { var config = ItemConfig.Get(itemId); @@ -2345,7 +1797,7 @@ isHavePutLimit = true; this.level = 1; this.equipHole = -1; this.isCustom = CheckIsCustomItem(); this.isCustom = IsCustomItem(); if (isCustom) { AppointItemConfig appointItemConfig = AppointItemConfig.Get(itemId); @@ -2622,7 +2074,6 @@ this.stones = stones; } //设置其他玩家的套装数据 public bool TryGetItemRemainTime(out double remainTime) { ItemCDCool cool = KnapsackTimeCDMgr.Instance.GetItemCoolById(guid); @@ -2657,7 +2108,7 @@ } #region 预览定制属性逻辑处理 public bool CheckIsCustomItem() public bool IsCustomItem() { if (itemConfig == null) return false; System/KnapSack/Logic/MakeDrugCell.cs
@@ -115,7 +115,7 @@ if (attrConfig != null) { int value = attrDict[id] * useNum; string valueStr = StringUtility.Contact("+", UIHelper.AppendColor(TextColType.Green, PlayerPropertyConfig.GetPropertyDescription(id, value), true)); string valueStr = StringUtility.Contact("+", UIHelper.AppendColor(TextColType.Green, PlayerPropertyConfig.GetValueDescription(id, value), true)); string attrStr = StringUtility.Contact(attrConfig.Name, valueStr); if (attrSB.Length != 0) { System/KnapSack/Logic/PlayerStarNumWin.cs
@@ -256,7 +256,7 @@ string GetValueDescription(PlayerPropertyConfig _playerProModel, int proValue) { string strPro = ""; var valueDescription = PlayerPropertyConfig.GetPropertyDescription(_playerProModel.ID, proValue); var valueDescription = PlayerPropertyConfig.GetValueDescription(_playerProModel.ID, proValue); if (!_playerProModel.Name.Contains("%s")) { strPro = _playerProModel.Name + "<color=#109D06FF>" + " +" + valueDescription + "</color>"; System/KnapSack/Logic/PlayerStrengtheningLVWin.cs
@@ -240,7 +240,7 @@ return ""; } var valueDescription = PlayerPropertyConfig.GetPropertyDescription(_playerProModel.ID, proValue); var valueDescription = PlayerPropertyConfig.GetValueDescription(_playerProModel.ID, proValue); if (!_playerProModel.Name.Contains("%s")) { strPro = _playerProModel.Name + "<color=#109D06FF>" + " +" + valueDescription + "</color>"; System/KnapSack/Logic/TreasureEffectModel.cs
@@ -133,7 +133,7 @@ foreach (var id in attrDict.Keys) { PlayerPropertyConfig propertyConfig = PlayerPropertyConfig.Get(id); string des = string.Format(treasureConfig.Verse[0], PlayerPropertyConfig.GetPropertyDescription(id, attrDict[id]), propertyConfig.Name); string des = string.Format(treasureConfig.Verse[0], PlayerPropertyConfig.GetValueDescription(id, attrDict[id]), propertyConfig.Name); effectDesSB.Append(des); if (signInModel.totalSignInCount > 0) { @@ -142,11 +142,11 @@ int addAtk = signInModel.totalSignInCount * attrDict[id]; if (isHaveTreasure) { des = string.Format(treasureConfig.Verse[2], Language.Get("TreasureEffect105", PlayerPropertyConfig.GetPropertyDescription(id, addAtk))); des = string.Format(treasureConfig.Verse[2], Language.Get("TreasureEffect105", PlayerPropertyConfig.GetValueDescription(id, addAtk))); } else { des = string.Format(treasureConfig.Verse[2], Language.Get("TreasureEffect104", PlayerPropertyConfig.GetPropertyDescription(id, addAtk))); des = string.Format(treasureConfig.Verse[2], Language.Get("TreasureEffect104", PlayerPropertyConfig.GetValueDescription(id, addAtk))); } effectDesSB.Append(StringUtility.Contact("\n", des)); } System/KnapSack/New/KingTreasureShowModel.cs
@@ -63,7 +63,7 @@ var propertyConfig = PlayerPropertyConfig.Get(key); if (propertyConfig != null) { string attrDes = StringUtility.Contact(propertyConfig.Name, "+", PlayerPropertyConfig.GetPropertyDescription(key, attrValue)); string attrDes = StringUtility.Contact(propertyConfig.Name, "+", PlayerPropertyConfig.GetValueDescription(key, attrValue)); switch(propertyConfig.type) { case 2: System/KnapSack/New/RoleEquipStarTips.cs
@@ -230,7 +230,7 @@ string GetValueDescription(PlayerPropertyConfig _playerProModel, int proValue) { string description = ""; var valueDescription = PlayerPropertyConfig.GetPropertyDescription(_playerProModel.ID, proValue); var valueDescription = PlayerPropertyConfig.GetValueDescription(_playerProModel.ID, proValue); if (!_playerProModel.Name.Contains("%s")) { description = _playerProModel.Name + "<color=#109D06FF>" + " +" + valueDescription + "</color>"; System/KnapSack/New/RoleEquipStrengthTips.cs
@@ -133,7 +133,7 @@ return ""; } var valueDescription = PlayerPropertyConfig.GetPropertyDescription(_playerProModel.ID, proValue); var valueDescription = PlayerPropertyConfig.GetValueDescription(_playerProModel.ID, proValue); if (!_playerProModel.Name.Contains("%s")) { strPro = _playerProModel.Name + "<color=#109D06FF>" + " +" + valueDescription + "</color>"; System/Role/PropertyBehaviour.cs
@@ -50,7 +50,7 @@ { m_PropertyName.text = GetPropertyName(_property); m_PropertyValue.text = StringUtility.Contact("+", PlayerPropertyConfig.GetPropertyDescription(_property, _value, 2, false)); PlayerPropertyConfig.GetValueDescription(_property, _value, 2, false)); } string GetPropertyName(int property) @@ -83,7 +83,7 @@ string GetValueLabel(int _property, int _value) { var decimalCount = UIHelper.GetPropertyDecimalCount(_property); return PlayerPropertyConfig.GetPropertyDescription(_property, _value, decimalCount, true); return PlayerPropertyConfig.GetValueDescription(_property, _value, decimalCount, true); } public void SetColor(TextColType colorType, bool bright) System/Store/Logic/BuyEquipTip.cs
@@ -236,7 +236,6 @@ SetBasicAttrUI(); SetExhaustedAttrUI(); SetLegendAttrUI(); SetWashAttrUI(); SetGemAttrUI(); for (int i = 0; i < attrCutLinelist.Count; i++) { @@ -504,19 +503,6 @@ legendCntPreview.gameObject.SetActive(true); switch (itemAttrData.itemConfig.EquipPlace) { case 1: case 2: case 3: case 4: case 5: case 6: case 7: case 8: case 9: case 10: case 12: legendCntPreview.text = itemTipsModel.GetEquipLegendAttrCntPreview(itemAttrData); break; case 101: case 102: case 103: @@ -530,29 +516,6 @@ { legendCntPreview.gameObject.SetActive(false); } } private void SetWashAttrUI() { if(itemAttrData.washDataDict == null) { washAttr.SetActive(false); return; } switch (itemAttrData.itemConfig.EquipPlace) { case 101: case 102: case 103: case 104: case 105: washAttr.SetActive(false); return; } curAttrTypeNum = 4; washAttr.SetActive(true); washTitleText.text = Language.Get("EquipWin_WashPropObj_Text_1"); washAttrDes.text = itemTipsModel.GetWashAttr(itemAttrData); } private void SetGemAttrUI() @@ -737,7 +700,6 @@ KnapSackEventMgr.Instance.SetEquipWinTempObj(go); return btn; } private void SetBottomText(EquipSource source) { System/Strengthening/ActiveAttrCell.cs
@@ -24,7 +24,7 @@ { var propertyConfig = PlayerPropertyConfig.Get(attrId); nameText.text = StringUtility.Contact(propertyConfig.Name, ":"); valueText.text = StringUtility.Contact("+", PlayerPropertyConfig.GetPropertyDescription(attrId, attrValue)); valueText.text = StringUtility.Contact("+", PlayerPropertyConfig.GetValueDescription(attrId, attrValue)); } private void SetEndMovePos(float posY) UI/Common/UI3DModelExhibition.cs
@@ -56,8 +56,6 @@ bool isShowingNPC = false; bool isShowinEquipment = false; Vector2 prePosition = Vector2.zero; EquipModel equipModel { get { return ModelCenter.Instance.GetModel<EquipModel>(); } } public static UI3DModelExhibition Instance { get; private set; }