少年修仙传客户端代码仓库
client_Wu Xijin
2018-08-14 c67ec126d849674f5f63527ba6f86b65be0f540a
Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts
5个文件已修改
126 ■■■■■ 已修改文件
System/KnapSack/New/BagWin.cs 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/KnapSack/New/DepotWin.cs 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/OpenServerActivity/OpenServerActivityCell.cs 91 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/OpenServerActivity/OpenServerActivityWin.cs 9 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Store/StoreWin.cs 23 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/KnapSack/New/BagWin.cs
@@ -161,6 +161,8 @@
        {
            if (type != PackType.rptItem)
                return;
            _gridlineCtrl.JumpIndex(0);
            OnRefrenshUIModel();
        }
System/KnapSack/New/DepotWin.cs
@@ -136,6 +136,7 @@
        {
            if (type != PackType.rptWarehouse)
                return;
            _gridlineCtrl.JumpIndex(0);
            OnCreateGridLineCell(_gridlineCtrl);
        }
System/OpenServerActivity/OpenServerActivityCell.cs
@@ -1,44 +1,47 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
namespace Snxxz.UI
{
    public class OpenServerActivityCell : CellView
    {
        [SerializeField] RedpointBehaviour m_Redpoint;
        public RedpointBehaviour redpoint
        {
            get
            {
                return m_Redpoint;
            }
        }
        [SerializeField] Button m_FuncBtn;
        public Button funcBtn
        {
            get
            {
                return m_FuncBtn;
            }
        }
        [SerializeField] FunctionButtonConfig m_AlternativeConfig;
        public FunctionButtonConfig alternativeConfig { get { return m_AlternativeConfig; } set { m_AlternativeConfig = value; } }
        [SerializeField] Image m_Icon;
        [SerializeField] Text m_Title;
        public Text title { get { return m_Title; } }
        [SerializeField] Image m_Arrow;
        public Image arrow { get { return m_Arrow; } }
        private int m_Order = 0;
        public int order { get { return m_Order; } set { m_Order = value; } }
        public void ChangeState(TitleBtnState _state)
        {
            m_Icon.SetSprite(alternativeConfig.GetIconKey(_state));
            m_Title.color = alternativeConfig.GetFontColor(_state);
            m_Title.fontSize = alternativeConfig.GetFontSize(_state);
        }
    }
}
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
namespace Snxxz.UI
{
    public class OpenServerActivityCell : CellView
    {
        [SerializeField] RedpointBehaviour m_Redpoint;
        public RedpointBehaviour redpoint
        {
            get
            {
                return m_Redpoint;
            }
        }
        [SerializeField] Button m_FuncBtn;
        public Button funcBtn
        {
            get
            {
                return m_FuncBtn;
            }
        }
        [SerializeField] FunctionButtonConfig m_AlternativeConfig;
        public FunctionButtonConfig alternativeConfig { get { return m_AlternativeConfig; } set { m_AlternativeConfig = value; } }
        [SerializeField] Image m_Icon;
        [SerializeField] Text m_Title;
        public Text title { get { return m_Title; } }
        [SerializeField] Image m_DownArrow;
        public Image downArrow { get { return m_DownArrow; } }
        [SerializeField] Image m_UpArrow;
        public Image upArrow { get { return m_UpArrow; } }
        private int m_Order = 0;
        public int order { get { return m_Order; } set { m_Order = value; } }
        public void ChangeState(TitleBtnState _state)
        {
            m_Icon.SetSprite(alternativeConfig.GetIconKey(_state));
            m_Title.color = alternativeConfig.GetFontColor(_state);
            m_Title.fontSize = alternativeConfig.GetFontSize(_state);
        }
    }
}
System/OpenServerActivity/OpenServerActivityWin.cs
@@ -290,8 +290,13 @@
            _cell.order = _cell.index;
            _cell.redpoint.redpointId = MainRedDot.REDPOINT_OPENSERVER * 100 + _cell.index;
            _cell.ChangeState(_cell.order == functionOrder ? TitleBtnState.Click : TitleBtnState.Normal);
            _cell.arrow.rectTransform.localEulerAngles = m_ActivitySpreadDict[_cell.order] ? new Vector3(0, 0, -90) : Vector3.zero;
            _cell.arrow.gameObject.SetActive(_cell.order == 0 || _cell.order == 2);
            _cell.downArrow.gameObject.SetActive(false);
            _cell.upArrow.gameObject.SetActive(false);
            if(_cell.order == 0 || _cell.order == 2)
            {
                _cell.downArrow.gameObject.SetActive(m_ActivitySpreadDict[_cell.order]);
                _cell.upArrow.gameObject.SetActive(!m_ActivitySpreadDict[_cell.order]);
            }
            _cell.funcBtn.onClick.RemoveAllListeners();
            _cell.funcBtn.onClick.AddListener(() =>
            {
System/Store/StoreWin.cs
@@ -106,6 +106,29 @@
        protected override void OnActived()
        {
            base.OnActived();
            if(!WindowJumpMgr.Instance.IsJumpState && functionOrder == 0)
            {
                if(m_storeModel.storeFunc1Point.state == RedPointState.Simple)
                {
                    functionOrder = _weekStoreTitle.order;
                }
                else if(m_storeModel.storeFunc2Point.state == RedPointState.Simple)
                {
                    functionOrder = _commonStoreTitle.order;
                }
                else if (m_storeModel.storeFunc3Point.state == RedPointState.Simple)
                {
                    functionOrder = _growStrongerStoreTitle.order;
                }
                else if (m_storeModel.storeFunc4Point.state == RedPointState.Simple)
                {
                    functionOrder = _bindStoreTitle.order;
                }
                else if (m_storeModel.storeFunc5Point.state == RedPointState.Simple)
                {
                    functionOrder = _integralStoreTitle.order;
                }
            }
            _funcBtnGroup.TriggerByOrder(functionOrder);
            GlobalTimeEvent.Instance.secondEvent += RefreshResetTime;
        }