| System/RoleParticulars/RoleParticularModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/RoleParticulars/RoleParticularModel.cs
@@ -539,7 +539,10 @@ var petUpConfig = PetClassCostConfig.GetPetIdAndRank(id, lv); if (petUpConfig != null) { fightPower += Mathf.FloorToInt(petUpConfig.AtkAdd * 2.5f); Dictionary<int, int> propertyDict = new Dictionary<int, int>(); propertyDict.Add(77, petUpConfig.AtkAdd); propertyDict.Add(78, petUpConfig.AtkAdd); fightPower += UIHelper.GetFightPower(propertyDict);// Mathf.FloorToInt(petUpConfig.AtkAdd * 2.5f); } for (int i = 0; i < skills.Count; i++) {