| | |
| | | [SerializeField]
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| | | Transform m_FullRedpoint;
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| | |
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| | | [SerializeField]
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| | | Transform m_GetRewardRedpoint;
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| | |
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| | | bool m_Show = false;
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| | | public bool show {
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| | | get { return m_Show; }
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| | |
| | | m_FullRedpoint.gameObject.SetActive(state == RedPointState.Full);
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| | | }
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| | |
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| | | if (m_GetRewardRedpoint != null)
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| | | {
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| | | m_GetRewardRedpoint.gameObject.SetActive(state == RedPointState.GetReward);
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| | | }
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| | |
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| | | if (state == RedPointState.Quantity && m_Quantity != null)
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| | | {
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| | | var count = RedpointCenter.Instance.GetRedpointCount(redpointId);
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| | |
| | | Simple = 1,
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| | | Quantity = 2,
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| | | Full = 3,
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| | | GetReward = 4,
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| | | }
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| | |
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| | | public enum TeamInviteType
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