| Core/GameEngine/Login/Launch.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Core/GameEngine/Model/Config/ItemConfig.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Core/GameEngine/Model/Config/ItemConfig.cs.meta | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Fight/Stage/StageManager.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/MainInterfacePanel/MainInterfaceWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/OpenServerActivity/FlashSaleWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/SystemSetting/SystemSetWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/SystemSetting/SystemSetting.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Treasure/TreasureLevelUpWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Welfare/ConsumeRebateWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Welfare/OperationTimeHepler.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/WorldMap/MapModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Core/GameEngine/Login/Launch.cs
@@ -45,7 +45,7 @@ SoundPlayer.CreateSoundPlayer(); SoundPlayer.Instance.PlayLoginMusic(); SystemSetting.Instance.SetSoundVolume(SystemSetting.Instance.GetSoundVolume()); SystemSetting.Instance.SetGameFrame(SystemSetting.Instance.GetGameFrame()); SystemSetting.Instance.SetGameFps(SystemSetting.Instance.GetGameFps()); SDKUtility.Instance.Init(); GameObjectPoolManager.Instance.gameObject.name = "GameObjectPool"; Core/GameEngine/Model/Config/ItemConfig.cs
@@ -1,6 +1,6 @@ //-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Wednesday, August 01, 2018 // [ Date ]: Friday, August 31, 2018 //-------------------------------------------------------- using UnityEngine; @@ -9,8 +9,8 @@ namespace TableConfig { public partial class ItemConfig : ConfigBase { public partial class ItemConfig : ConfigBase { public int ID { get ; private set ; } public int LV { get ; private set ; } public string ItemName { get ; private set; } @@ -21,6 +21,7 @@ public int UseLV { get ; private set ; } public int CanSell { get ; private set ; } public int CanTrade { get ; private set ; } public int ComposeID { get ; private set ; } public int CanDrop { get ; private set ; } public int CanBind { get ; private set ; } public int CDType { get ; private set ; } @@ -79,16 +80,16 @@ public int Jump { get ; private set ; } public int[] GetWay; public string ItemTypeName { get ; private set; } public int[] UseCondiType; public int[] UseCondiType; public override string getKey() { return ID.ToString(); public override string getKey() { return ID.ToString(); } public override void Parse() { try { try { ID=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0; LV=IsNumeric(rawContents[1]) ? int.Parse(rawContents[1]):0; @@ -109,137 +110,139 @@ CanTrade=IsNumeric(rawContents[9]) ? int.Parse(rawContents[9]):0; CanDrop=IsNumeric(rawContents[10]) ? int.Parse(rawContents[10]):0; ComposeID=IsNumeric(rawContents[10]) ? int.Parse(rawContents[10]):0; CanBind=IsNumeric(rawContents[11]) ? int.Parse(rawContents[11]):0; CanDrop=IsNumeric(rawContents[11]) ? int.Parse(rawContents[11]):0; CDType=IsNumeric(rawContents[12]) ? int.Parse(rawContents[12]):0; CanBind=IsNumeric(rawContents[12]) ? int.Parse(rawContents[12]):0; CDTime=IsNumeric(rawContents[13]) ? int.Parse(rawContents[13]):0; CDType=IsNumeric(rawContents[13]) ? int.Parse(rawContents[13]):0; GoldPrice=IsNumeric(rawContents[14]) ? int.Parse(rawContents[14]):0; CDTime=IsNumeric(rawContents[14]) ? int.Parse(rawContents[14]):0; GoldPaperPrice=IsNumeric(rawContents[15]) ? int.Parse(rawContents[15]):0; GoldPrice=IsNumeric(rawContents[15]) ? int.Parse(rawContents[15]):0; SilverPrice=IsNumeric(rawContents[16]) ? int.Parse(rawContents[16]):0; GoldPaperPrice=IsNumeric(rawContents[16]) ? int.Parse(rawContents[16]):0; UseTag=IsNumeric(rawContents[17]) ? int.Parse(rawContents[17]):0; SilverPrice=IsNumeric(rawContents[17]) ? int.Parse(rawContents[17]):0; Effect1=IsNumeric(rawContents[18]) ? int.Parse(rawContents[18]):0; UseTag=IsNumeric(rawContents[18]) ? int.Parse(rawContents[18]):0; EffectValueA1=IsNumeric(rawContents[19]) ? int.Parse(rawContents[19]):0; Effect1=IsNumeric(rawContents[19]) ? int.Parse(rawContents[19]):0; EffectValueB1=IsNumeric(rawContents[20]) ? int.Parse(rawContents[20]):0; EffectValueA1=IsNumeric(rawContents[20]) ? int.Parse(rawContents[20]):0; EffectValueC1=IsNumeric(rawContents[21]) ? int.Parse(rawContents[21]):0; EffectValueB1=IsNumeric(rawContents[21]) ? int.Parse(rawContents[21]):0; Effect2=IsNumeric(rawContents[22]) ? int.Parse(rawContents[22]):0; EffectValueC1=IsNumeric(rawContents[22]) ? int.Parse(rawContents[22]):0; EffectValueA2=IsNumeric(rawContents[23]) ? int.Parse(rawContents[23]):0; Effect2=IsNumeric(rawContents[23]) ? int.Parse(rawContents[23]):0; EffectValueB2=IsNumeric(rawContents[24]) ? int.Parse(rawContents[24]):0; EffectValueA2=IsNumeric(rawContents[24]) ? int.Parse(rawContents[24]):0; EffectValueC2=IsNumeric(rawContents[25]) ? int.Parse(rawContents[25]):0; EffectValueB2=IsNumeric(rawContents[25]) ? int.Parse(rawContents[25]):0; Effect3=IsNumeric(rawContents[26]) ? int.Parse(rawContents[26]):0; EffectValueC2=IsNumeric(rawContents[26]) ? int.Parse(rawContents[26]):0; EffectValueA3=IsNumeric(rawContents[27]) ? int.Parse(rawContents[27]):0; Effect3=IsNumeric(rawContents[27]) ? int.Parse(rawContents[27]):0; EffectValueB3=IsNumeric(rawContents[28]) ? int.Parse(rawContents[28]):0; EffectValueA3=IsNumeric(rawContents[28]) ? int.Parse(rawContents[28]):0; EffectValueC3=IsNumeric(rawContents[29]) ? int.Parse(rawContents[29]):0; EffectValueB3=IsNumeric(rawContents[29]) ? int.Parse(rawContents[29]):0; Effect4=IsNumeric(rawContents[30]) ? int.Parse(rawContents[30]):0; EffectValueC3=IsNumeric(rawContents[30]) ? int.Parse(rawContents[30]):0; EffectValueA4=IsNumeric(rawContents[31]) ? int.Parse(rawContents[31]):0; Effect4=IsNumeric(rawContents[31]) ? int.Parse(rawContents[31]):0; EffectValueB4=IsNumeric(rawContents[32]) ? int.Parse(rawContents[32]):0; EffectValueA4=IsNumeric(rawContents[32]) ? int.Parse(rawContents[32]):0; EffectValueC4=IsNumeric(rawContents[33]) ? int.Parse(rawContents[33]):0; EffectValueB4=IsNumeric(rawContents[33]) ? int.Parse(rawContents[33]):0; Effect5=IsNumeric(rawContents[34]) ? int.Parse(rawContents[34]):0; EffectValueC4=IsNumeric(rawContents[34]) ? int.Parse(rawContents[34]):0; EffectValueA5=IsNumeric(rawContents[35]) ? int.Parse(rawContents[35]):0; Effect5=IsNumeric(rawContents[35]) ? int.Parse(rawContents[35]):0; EffectValueB5=IsNumeric(rawContents[36]) ? int.Parse(rawContents[36]):0; EffectValueA5=IsNumeric(rawContents[36]) ? int.Parse(rawContents[36]):0; EffectValueC5=IsNumeric(rawContents[37]) ? int.Parse(rawContents[37]):0; EffectValueB5=IsNumeric(rawContents[37]) ? int.Parse(rawContents[37]):0; AddSkill1=IsNumeric(rawContents[38]) ? int.Parse(rawContents[38]):0; EffectValueC5=IsNumeric(rawContents[38]) ? int.Parse(rawContents[38]):0; JobLimit=IsNumeric(rawContents[39]) ? int.Parse(rawContents[39]):0; AddSkill1=IsNumeric(rawContents[39]) ? int.Parse(rawContents[39]):0; RealmLimit=IsNumeric(rawContents[40]) ? int.Parse(rawContents[40]):0; JobLimit=IsNumeric(rawContents[40]) ? int.Parse(rawContents[40]):0; ItemColor=IsNumeric(rawContents[41]) ? int.Parse(rawContents[41]):0; RealmLimit=IsNumeric(rawContents[41]) ? int.Parse(rawContents[41]):0; StarLevel=IsNumeric(rawContents[42]) ? int.Parse(rawContents[42]):0; ItemColor=IsNumeric(rawContents[42]) ? int.Parse(rawContents[42]):0; MaxHoleCount=IsNumeric(rawContents[43]) ? int.Parse(rawContents[43]):0; StarLevel=IsNumeric(rawContents[43]) ? int.Parse(rawContents[43]):0; CanBreak=IsNumeric(rawContents[44]) ? int.Parse(rawContents[44]):0; MaxHoleCount=IsNumeric(rawContents[44]) ? int.Parse(rawContents[44]):0; MaxEndure=IsNumeric(rawContents[45]) ? int.Parse(rawContents[45]):0; CanBreak=IsNumeric(rawContents[45]) ? int.Parse(rawContents[45]):0; EndureReduceType=IsNumeric(rawContents[46]) ? int.Parse(rawContents[46]):0; MaxEndure=IsNumeric(rawContents[46]) ? int.Parse(rawContents[46]):0; BindType=IsNumeric(rawContents[47]) ? int.Parse(rawContents[47]):0; EndureReduceType=IsNumeric(rawContents[47]) ? int.Parse(rawContents[47]):0; MaxSkillCnt=IsNumeric(rawContents[48]) ? int.Parse(rawContents[48]):0; BindType=IsNumeric(rawContents[48]) ? int.Parse(rawContents[48]):0; ExpireTime=IsNumeric(rawContents[49]) ? int.Parse(rawContents[49]):0; MaxSkillCnt=IsNumeric(rawContents[49]) ? int.Parse(rawContents[49]):0; MaxFitLV=IsNumeric(rawContents[50]) ? int.Parse(rawContents[50]):0; ExpireTime=IsNumeric(rawContents[50]) ? int.Parse(rawContents[50]):0; SuiteiD=IsNumeric(rawContents[51]) ? int.Parse(rawContents[51]):0; MaxFitLV=IsNumeric(rawContents[51]) ? int.Parse(rawContents[51]):0; DropinstantEffName = rawContents[52].Trim(); SuiteiD=IsNumeric(rawContents[52]) ? int.Parse(rawContents[52]):0; IconKey = rawContents[53].Trim(); DropinstantEffName = rawContents[53].Trim(); ChangeOrd=IsNumeric(rawContents[54]) ? int.Parse(rawContents[54]):0; IconKey = rawContents[54].Trim(); Description = rawContents[55].Trim(); ChangeOrd=IsNumeric(rawContents[55]) ? int.Parse(rawContents[55]):0; QualityName = rawContents[56].Trim(); Description = rawContents[56].Trim(); QualityEchoType=IsNumeric(rawContents[57]) ? int.Parse(rawContents[57]):0; QualityName = rawContents[57].Trim(); LimitSTR=IsNumeric(rawContents[58]) ? int.Parse(rawContents[58]):0; QualityEchoType=IsNumeric(rawContents[58]) ? int.Parse(rawContents[58]):0; LimitPHY=IsNumeric(rawContents[59]) ? int.Parse(rawContents[59]):0; LimitSTR=IsNumeric(rawContents[59]) ? int.Parse(rawContents[59]):0; LimitPNE=IsNumeric(rawContents[60]) ? int.Parse(rawContents[60]):0; LimitPHY=IsNumeric(rawContents[60]) ? int.Parse(rawContents[60]):0; Template = rawContents[61].Trim(); LimitPNE=IsNumeric(rawContents[61]) ? int.Parse(rawContents[61]):0; DropItemPattern=IsNumeric(rawContents[62]) ? int.Parse(rawContents[62]):0; Template = rawContents[62].Trim(); SellTip=IsNumeric(rawContents[63]) ? int.Parse(rawContents[63]):0; DropItemPattern=IsNumeric(rawContents[63]) ? int.Parse(rawContents[63]):0; BatchUse=IsNumeric(rawContents[64]) ? int.Parse(rawContents[64]):0; SellTip=IsNumeric(rawContents[64]) ? int.Parse(rawContents[64]):0; Jump=IsNumeric(rawContents[65]) ? int.Parse(rawContents[65]):0; BatchUse=IsNumeric(rawContents[65]) ? int.Parse(rawContents[65]):0; string[] GetWayStringArray = rawContents[66].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); Jump=IsNumeric(rawContents[66]) ? int.Parse(rawContents[66]):0; string[] GetWayStringArray = rawContents[67].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); GetWay = new int[GetWayStringArray.Length]; for (int i=0;i<GetWayStringArray.Length;i++) { int.TryParse(GetWayStringArray[i],out GetWay[i]); } ItemTypeName = rawContents[67].Trim(); ItemTypeName = rawContents[68].Trim(); string[] UseCondiTypeStringArray = rawContents[68].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); string[] UseCondiTypeStringArray = rawContents[69].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); UseCondiType = new int[UseCondiTypeStringArray.Length]; for (int i=0;i<UseCondiTypeStringArray.Length;i++) { int.TryParse(UseCondiTypeStringArray[i],out UseCondiType[i]); } } catch (Exception ex) { DebugEx.Log(ex); } } catch (Exception ex) { DebugEx.Log(ex); } } Core/GameEngine/Model/Config/ItemConfig.cs.meta
@@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: cfc9e4de91b5b6741bf06e2003e353b9 timeCreated: 1533107824 timeCreated: 1535682711 licenseType: Pro MonoImporter: serializedVersion: 2 Fight/Stage/StageManager.cs
@@ -379,7 +379,7 @@ DebugEx.LogFormat("StageManager => Load Scene : {0} Finished.", _resources); WindowCenter.Instance.Close<LoadingWin>(); SystemSetting.Instance.SetFPSLimit(SystemSetting.Instance.GetFPSLimit()); SystemSetting.Instance.SetGameFps(SystemSetting.Instance.GetGameFps()); } System/MainInterfacePanel/MainInterfaceWin.cs
@@ -1052,9 +1052,11 @@ private void bossGrabHintEvent() { IsShowTaskPanel(); if (!fairyGrabBossModel.grabBossHintOpen && Buffmodel.PkType != 0) int mapID = PlayerDatas.Instance.baseData.MapID; var config = Config.Instance.Get<MapConfig>(mapID); if (!fairyGrabBossModel.grabBossHintOpen && Buffmodel.PkType != config.Camp) { DTCA202_tagMCAttackMode.Send_SwitchAttackMode((E_AttackMode)0); DTCA202_tagMCAttackMode.Send_SwitchAttackMode((E_AttackMode)config.Camp); } } } System/OpenServerActivity/FlashSaleWin.cs
@@ -127,10 +127,17 @@ private void DisplaySurplusTime() { var seconds = OperationTimeHepler.Instance.GetOperationSurplusTime(Operation.FlashSale); OperationBase operationBase; OperationTimeHepler.Instance.TryGetOperationTime(Operation.FlashSale, out operationBase); var seconds = 0; if (operationBase != null) { OperationFlashSale operation = operationBase as OperationFlashSale; seconds = operation.GetSurplusTime(operation.IndexOfFlashShop()); } if (seconds > 0) { m_SurplusTime.text = TimeUtility.SecondsToDHMSCHS(seconds); m_SurplusTime.text = Language.Get("LimitGift1", TimeUtility.SecondsToDHMSCHS(seconds)); } else { System/SystemSetting/SystemSetWin.cs
@@ -82,7 +82,7 @@ UpdateToggleSkin(m_OtherPlayer); UpdateToggleSkin(m_Monster); m_SixtyFrame.isOn = SystemSetting.Instance.GetGameFrame() == GameFrame.FullFrame; m_SixtyFrame.isOn = SystemSetting.Instance.GetGameFps() == GameFps.Full; var serverName = ServerListCenter.Instance.GetServerData(ServerListCenter.Instance.currentServer.region_flag).name; var playerAccount = PlayerDatas.Instance.baseData.AccID.Split('@'); @@ -182,7 +182,7 @@ SystemSetting.Instance.SetQualityLevel(GameQuality.Low); if (isInited) { SystemSetting.Instance.SetGameFrame(GameFrame.HalfFrame); SystemSetting.Instance.SetGameFps(GameFps.Half); SystemSetting.Instance.SetPlayerSyncCount(5); } } @@ -192,21 +192,21 @@ private void SwitchGameFrame() { var gameFrame = SystemSetting.Instance.GetGameFrame(); var gameFrame = SystemSetting.Instance.GetGameFps(); if (gameFrame==GameFrame.HalfFrame) if (gameFrame == GameFps.Half) { SystemSetting.Instance.SetGameFrame(GameFrame.FullFrame); SystemSetting.Instance.SetGameFps(GameFps.Full); } else { SystemSetting.Instance.SetGameFrame(GameFrame.HalfFrame); SystemSetting.Instance.SetGameFps(GameFps.Half); } } private void OnSwitchGameFrame() { m_SixtyFrame.isOn = SystemSetting.Instance.GetGameFrame() == GameFrame.FullFrame; m_SixtyFrame.isOn = SystemSetting.Instance.GetGameFps() == GameFps.Full; } private void OnShowOrHideOtherPlayers(bool _value) System/SystemSetting/SystemSetting.cs
@@ -11,7 +11,6 @@ const string QUALITY_LEVEL_KEY = "GameQualityLevel"; const string SOUND_VOLUME_KEY = "SoundRatioKey"; //音乐 const string SOUND_EFFECT_KEY = "SoundEffect"; //音效 const string FPS_KEY = "FPSKey"; const string GAMEFRAME_KEY = "GameFrameSetting";//垂直同步率 public Dictionary<SystemSwitch, bool> systemSettings = new Dictionary<SystemSwitch, bool>(); @@ -54,19 +53,19 @@ return LocalSave.GetFloat(SOUND_EFFECT_KEY, 1); } public void SetGameFrame(GameFrame _frame) public void SetGameFps(GameFps _frame) { LocalSave.SetInt(GAMEFRAME_KEY, (int)_frame); SetFPSLimit((int)_frame); Application.targetFrameRate = Mathf.Clamp((int)_frame, 30, 60); if (gameFrameChangeEvent != null) { gameFrameChangeEvent(); } } public GameFrame GetGameFrame() public GameFps GetGameFps() { return (GameFrame)LocalSave.GetInt(GAMEFRAME_KEY, (int)GameFrame.FullFrame); return (GameFps)LocalSave.GetInt(GAMEFRAME_KEY, (int)GameFps.Full); } public void SetSystemSettingSwitch(SystemSwitch type, bool _value) @@ -191,18 +190,18 @@ { var defaultQuality = GameQuality.High; // if (DeviceUtility.cpu >= 4 && DeviceUtility.memory > 3.5f * 1024) // { // defaultQuality = GameQuality.High; // } // else if (DeviceUtility.cpu >= 4 && DeviceUtility.memory > 2.5f * 1024) // { // defaultQuality = GameQuality.Medium; ; // } // else if (DeviceUtility.cpu > 1 && DeviceUtility.memory > 1.5f * 1024) // { // defaultQuality = GameQuality.Low; // } // if (DeviceUtility.cpu >= 4 && DeviceUtility.memory > 3.5f * 1024) // { // defaultQuality = GameQuality.High; // } // else if (DeviceUtility.cpu >= 4 && DeviceUtility.memory > 2.5f * 1024) // { // defaultQuality = GameQuality.Medium; ; // } // else if (DeviceUtility.cpu > 1 && DeviceUtility.memory > 1.5f * 1024) // { // defaultQuality = GameQuality.Low; // } return (GameQuality)LocalSave.GetInt(QUALITY_LEVEL_KEY, (int)defaultQuality); } @@ -217,15 +216,7 @@ } } public void SetFPSLimit(int _fps) { Application.targetFrameRate = Mathf.Clamp(_fps, 30, 60); } public int GetFPSLimit() { return (int)GetGameFrame(); } public void LetFPSUnLimit() { @@ -236,6 +227,18 @@ { systemSettings.Clear(); m_PlayerSyncCount = -1; } private GameFps GetRecommendFps() { if (Screen.width * Screen.height > (1920 * 1080 + 10000)) { return GameFps.Half; } else { return GameFps.Full; } } IEnumerator Co_WaitFewMinute() @@ -266,9 +269,9 @@ High = 2, } public enum GameFrame public enum GameFps { Free = -1, HalfFrame = 30, FullFrame = 60, Half = 30, Full = 60, } System/Treasure/TreasureLevelUpWin.cs
@@ -592,17 +592,17 @@ StartBack(); return; } if (!WindowJumpMgr.Instance.IsJumpState && model.exitRecord < 4) if (!WindowJumpMgr.Instance.IsJumpState && model.exitRecord >= 4) { StartBack(); model.exitRecord += 1; model.exitRecord = 0; return; } model.openFromTreasureList = false; CloseImmediately(); if (!WindowJumpMgr.Instance.IsJumpState) { model.exitRecord = 0; model.exitRecord++; WindowCenter.Instance.Open<MainInterfaceWin>(); } } System/Welfare/ConsumeRebateWin.cs
@@ -16,6 +16,7 @@ [SerializeField] Text m_OperationSurplusTime; [SerializeField] Text m_OperationOpenTime; [SerializeField] Text m_OperationSurplusTimeTitle; [SerializeField] Text m_Rule; [SerializeField] ScrollerController m_Controller; @@ -133,6 +134,7 @@ m_Controller.AddCell(ScrollerDataType.Header, i); } } m_Rule.gameObject.SetActive(operation.dayReset); } m_Controller.Restart(); } System/Welfare/OperationTimeHepler.cs
@@ -253,6 +253,7 @@ operation.limitLv = package.LimitLV; operation.startDate = ParseOperationDate(package.StartDate); operation.endDate = ParseOperationDate(package.EndtDate); operation.dateEnumerator = new OperationDateEnumerator(operation.startDate, operation.endDate); operation.dayReset = package.IsDayReset == 1; if (package.ActivityTimeCount == 0) { @@ -1065,17 +1066,12 @@ { return 0; } var _dayIndex = IndexOfOpenDay(TimeUtility.ServerNow); if (_dayIndex == -1) { return -1; } var _timeIndex = IndexOfOpenTime(TimeUtility.ServerNow); if (_timeIndex == -1) { return -1; } return Mathf.Min(flashShops.Count - 1, allDay ? _dayIndex : _dayIndex * 2 + _timeIndex); return Mathf.Min(flashShops.Count - 1, allDay ? 0 : _timeIndex); } public FlashSaleGift GetFlashSaleGift(int _index, int _id) @@ -1117,6 +1113,30 @@ return textBuilder.ToString(); } public int GetSurplusTime(int index) { if (!InTime(TimeUtility.ServerNow)) { return 0; } var seconds = 0; if (times.Count == 0) { DateTime endOperationTime = new DateTime(TimeUtility.Year, TimeUtility.Month, TimeUtility.Day, 0, 0, 0); endOperationTime = endOperationTime.AddDays(1); seconds = (int)(endOperationTime - TimeUtility.ServerNow).TotalSeconds; } if (index >= 0 && index < times.Count) { var _endTime = times[index]; DateTime endOperationTime = new DateTime(TimeUtility.Year, TimeUtility.Month, TimeUtility.Day, _endTime.endHour, _endTime.endMinute, 0); seconds = (int)(endOperationTime - TimeUtility.ServerNow).TotalSeconds; } return seconds; } public struct FlashSale { public FlashSaleGift[] gifts; @@ -1154,17 +1174,12 @@ { return 0; } var _dayIndex = IndexOfOpenDay(TimeUtility.ServerNow); if (_dayIndex == -1) { return -1; } var _timeIndex = IndexOfOpenTime(TimeUtility.ServerNow); if (_timeIndex == -1) { return -1; } return Mathf.Min(giftpackage1.Count - 1, allDay ? _dayIndex : _dayIndex * 2 + _timeIndex); return Mathf.Min(giftpackage1.Count - 1, allDay ? 0 : _timeIndex); } public GiftPackageGift GetFlashSaleGift(int _index, int _id) System/WorldMap/MapModel.cs
@@ -190,7 +190,7 @@ if (mapLines.ContainsKey(_mapId)) { sortedMapLines.AddRange(mapLines[_mapId]); CheckActivityLine(); CheckActivityLine(_mapId); sortedMapLines.Sort(SortMaplines); return sortedMapLines; } @@ -200,18 +200,25 @@ } } void CheckActivityLine() void CheckActivityLine(int _mapId) { var activityLine = 0; fairyGrabBossModel.TryGetFairyGrabBossLine(out activityLine); if (activityLine != 0 && !fairyGrabBossModel.InActivityTime && PlayerDatas.Instance.baseData.FBID != activityLine) if (activityLine != 0) { var index = sortedMapLines.FindIndex((x) => { return activityLine + 1 == x.lineIndex; }); if (index != -1) if (fairyGrabBossModel.InActivityTime || PlayerDatas.Instance.baseData.FBID == activityLine) { if (index == -1) { sortedMapLines.Add(new MapLine(_mapId, activityLine + 1, 0, 0)); } } else if (index != -1) { sortedMapLines.RemoveAt(index); }