| Fight/GameActor/GA_NpcFightNorm.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Fight/GameActor/GA_NpcFightNorm.cs
@@ -257,7 +257,8 @@ && NpcConfig.NPCType != (int)E_NpcType.Func && NpcConfig.NPCType != (int)E_NpcType.Collect && NpcConfig.NPCType != (int)E_NpcType.Pet && !ActorInfo.serverDie; && !ActorInfo.serverDie && NpcConfig.NPCType != (int)E_NpcType.FightAssist; } public override bool CanAtkedRotate()