| System/Message/BattleHint.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/Message/BattleHint.cs
@@ -39,7 +39,11 @@ IEnumerator Co_LoadFinish() { yield return WaitingForSecondConst.WaitMS300; Receive(3); var mapId = PlayerDatas.Instance.baseData.MapID; if (mapId == 31160) { Receive(3); } } public void UpdateDungeonHelp()