少年修仙传客户端代码仓库
client_Zxw
2019-03-21 c923e616587c8cc14e55b2b6a9de539f190abe18
3102 【BUG】【2.0】拍卖,没有红色下降箭头
4个文件已修改
22 ■■■■■ 已修改文件
System/Auction/FamilyAuctioncell.cs 4 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Auction/FullServiceAuctioncell.cs 4 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Auction/MyAuctionCell.cs 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Auction/MyFocusCell.cs 6 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Auction/FamilyAuctioncell.cs
@@ -19,6 +19,7 @@
        [SerializeField] GameObject m_EquipmentScoreObj;//装备评分
        [SerializeField] TextEx m_Score;//评分
        [SerializeField] GameObject m_StateIcon;//上升剪头
        [SerializeField] GameObject m_DeclineIcon;//下降剪头
        [SerializeField] GameObject m_BiddingTextObj;//竞价中
        [SerializeField] GameObject m_HighestPriceImage;//最高价
        [SerializeField] TextEx m_JadeNumber;//当前价格
@@ -85,7 +86,8 @@
                m_EquipmentScoreObj.SetActive(true);
                m_Score.text = cellModel.score.ToString();
                var equipScore = auctionHelpModel.GetEquipScore(itemConfig.LV, itemConfig.EquipPlace);
                m_StateIcon.SetActive(cellModel.score >= equipScore);
                m_StateIcon.SetActive(cellModel.score > equipScore);
                m_DeclineIcon.SetActive(equipScore> cellModel.score);
            }
            else
            {
System/Auction/FullServiceAuctioncell.cs
@@ -21,6 +21,7 @@
        [SerializeField] GameObject m_EquipmentScoreObj;//装备评分
        [SerializeField] TextEx m_Score;//评分
        [SerializeField] GameObject m_StateIcon;//上升剪头
        [SerializeField] GameObject m_DeclineIcon;//下降剪头
        [SerializeField] GameObject m_BiddingTextObj;//竞价中
        [SerializeField] GameObject m_HighestPriceImage;//最高价
        [SerializeField] TextEx m_JadeNumber;//当前价格
@@ -107,7 +108,8 @@
                m_EquipmentScoreObj.SetActive(true);
                m_Score.text = cellModel.score.ToString();
                var equipScore = auctionHelpModel.GetEquipScore(itemConfig.LV, itemConfig.EquipPlace);
                m_StateIcon.SetActive(cellModel.score >= equipScore);
                m_StateIcon.SetActive(cellModel.score > equipScore);
                m_DeclineIcon.SetActive(equipScore> cellModel.score);
            }
            else
            {
System/Auction/MyAuctionCell.cs
@@ -20,6 +20,7 @@
        [SerializeField] GameObject m_EquipmentScoreObj;//装备评分
        [SerializeField] TextEx m_Score;//评分
        [SerializeField] GameObject m_StateIcon;//上升剪头
        [SerializeField] GameObject m_DeclineIcon;//下降剪头
        [SerializeField] Text m_BiddingText;//竞价状态
        [SerializeField] TextEx m_JadeNumber;//当前价格
        [SerializeField] TextEx m_TimeText;//时间
@@ -82,8 +83,8 @@
                    {
                        m_BiddingText.text = Language.Get("PMH_17");
                    }
                }
                }
            }
            else
            {
@@ -121,7 +122,8 @@
                m_EquipmentScoreObj.SetActive(true);
                m_Score.text = cellModel.score.ToString();
                var equipScore = auctionHelpModel.GetEquipScore(itemConfig.LV, itemConfig.EquipPlace);
                m_StateIcon.SetActive(cellModel.score >= equipScore);
                m_StateIcon.SetActive(cellModel.score > equipScore);
                m_DeclineIcon.SetActive(equipScore > cellModel.score);
            }
            else
            {
System/Auction/MyFocusCell.cs
@@ -19,6 +19,7 @@
        [SerializeField] GameObject m_EquipmentScoreObj;//装备评分
        [SerializeField] TextEx m_Score;//评分
        [SerializeField] GameObject m_StateIcon;//上升剪头
        [SerializeField] GameObject m_DeclineIcon;//下降剪头
        [SerializeField] GameObject m_BiddingTextObj;//竞价中
        [SerializeField] GameObject m_HighestPriceImage;//最高价
        [SerializeField] TextEx m_JadeNumber;//当前价格
@@ -39,7 +40,7 @@
        {
            if (!model.AttentionAuctionItemDic.ContainsKey(GUIID) && !model.FamilyAuctionItemDic.ContainsKey(GUIID))
            {
              //  DebugEx.LogError("未找到相应的拍品数据");
                //  DebugEx.LogError("未找到相应的拍品数据");
                return;
            }
            m_NeedImage.SetActive(false);
@@ -96,7 +97,8 @@
                m_EquipmentScoreObj.SetActive(true);
                m_Score.text = cellModel.score.ToString();
                var equipScore = auctionHelpModel.GetEquipScore(itemConfig.LV, itemConfig.EquipPlace);
                m_StateIcon.SetActive(cellModel.score >= equipScore);
                m_StateIcon.SetActive(cellModel.score > equipScore);
                m_DeclineIcon.SetActive(equipScore > cellModel.score);
            }
            else
            {