| Fight/GameActor/GA_NpcCollect.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Fight/GameActor/GA_NpcCollect.cs
@@ -383,7 +383,13 @@ { if (NpcConfig.NPCID == GeneralDefine.GatherSoulDZ) { SelectionManager.RequestJH(this); var _model = ModelCenter.Instance.GetModel<GatherSoulDungeonModel>(); if (_model.GetAttackDefendSurplusCount() != 0 || _model.GetIceDefendSurplusCount() != 0) { SelectionManager.RequestJH(this); } } else {