| System/Treasure/TreasureModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/Treasure/TreasureModel.cs
@@ -363,6 +363,16 @@ { return false; } Treasure treasure; if (TryGetTreasure(_treasureId, out treasure)) { var potential = treasure.GetPotentialByIndex(1); if (potential != null && IsPotentialUnlock(_treasureId, potential.id)) { SetSpAnim(_treasureId); return true; } } uint value = 0; uint.TryParse(QuickSetting.Instance.GetQuickSetting(QuickSetting.QuickSettingType.SpAnim, 0), out value); return MathUtility.GetBitValue(value, (ushort)index);