少年修仙传客户端代码仓库
client_Hale
2019-05-05 cbb6470894fa586114451784a8f84bf102f9269d
Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts
2个文件已修改
111 ■■■■■ 已修改文件
System/TreasureFindHost/TreasureFindHostWin.cs 110 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/WindowBase/OneLevelWin.cs 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/TreasureFindHost/TreasureFindHostWin.cs
@@ -10,8 +10,9 @@
{
    public class TreasureFindHostWin : Window
    {
        [SerializeField] RectTransform m_Content;
        [SerializeField] ScrollerController reciveConditionCtrl;
        [SerializeField] Button closeBtn;
        [SerializeField] Button gotoBtn;
        [SerializeField] Text gotoText;
        [SerializeField] UIEffect effect;
@@ -19,14 +20,19 @@
        [SerializeField] Button treasureBtn;
        [SerializeField] Text getAwardDesText;
        [SerializeField] Text progressText;
        [SerializeField] Button leftBtn;
        [SerializeField] Button rightBtn;
        [SerializeField] List<FunctionButton> funcBtnlist = new List<FunctionButton>();
        [SerializeField] List<RedpointBehaviour> funcRedlist = new List<RedpointBehaviour>();
        [SerializeField] List<Text> funcTitlelist = new List<Text>();
        [SerializeField] FunctionButtonGroup funcBtnGroup;
        [SerializeField] Image treasureEffectImg1;
        [SerializeField] RawImage treasureIcon;
        Button closeBtn;
        Button leftBtn;
        Button rightBtn;
        FunctionButtonGroup funcBtnGroup;
        List<FunctionButton> funcBtnlist = new List<FunctionButton>();
        List<RedpointBehaviour> funcRedlist = new List<RedpointBehaviour>();
        List<Text> funcTitlelist = new List<Text>();
        TreasureFindHostModel hostModel { get { return ModelCenter.Instance.GetModel<TreasureFindHostModel>(); } }
        TreasureModel treasureModel { get { return ModelCenter.Instance.GetModel<TreasureModel>(); } }
@@ -36,14 +42,40 @@
        List<FindTreasureInfo> orderFindlist = new List<FindTreasureInfo>();
        List<int> treasureIdlist;
        bool isOpenFirst = true;
        protected override void BindController()
        {
            var oneLevelFrame = UIUtility.CreateWidget("OneLevelWin_Pattern_1", "Pivot");
            oneLevelFrame.transform.SetParentEx(this.transform, Vector3.zero, Quaternion.identity, Vector3.one);
            oneLevelFrame.transform.SetAsFirstSibling();
            var subWindowContainer = oneLevelFrame.transform.Find("Container_SubWindow");
            m_Content.SetParentEx(subWindowContainer, Vector3.zero, Quaternion.identity, Vector3.one);
            funcBtnGroup = this.transform.GetComponent<FunctionButtonGroup>("Pivot/Container_Functions");
            var functionContainer = funcBtnGroup.transform.Find("Content");
            for (int i = 0; i < 4; i++)
            {
                var instance = UIUtility.CreateWidget("FunctionButton_Pattern_1", StringUtility.Contact("FunctionButton_", i + 1));
                instance.transform.SetParentEx(functionContainer, Vector3.zero, Quaternion.identity, Vector3.one);
                var functionButton = instance.GetComponent<FunctionButton>();
                functionButton.order = i;
                functionButton.group = funcBtnGroup;
                funcBtnlist.Add(functionButton);
                funcRedlist.Add(functionButton.redpoint);
                funcTitlelist.Add(functionButton.title);
            }
            reciveConditionCtrl.OnRefreshCell += RefreshConditionCell;
            reciveConditionCtrl.lockType = EnhanceLockType.KeepVertical;
        }
        protected override void AddListeners()
        {
            leftBtn = this.GetComponent<Button>("Pivot/Container_Buttons/Btn_Left");
            rightBtn = this.GetComponent<Button>("Pivot/Container_Buttons/Btn_Right");
            closeBtn = this.GetComponent<Button>("Pivot/Container_Buttons/Btn_Close");
            treasureBtn.AddListener(() => { WindowJumpMgr.Instance.WindowJumpTo((JumpUIType)findInfolist[0].jumpId); });
            leftBtn.onClick.AddListener(OnClickLeftBtn);
            rightBtn.onClick.AddListener(OnClickRightBtn);
@@ -64,11 +96,11 @@
        {
            base.OnActived();
            FuncBtnUICtrl();
            if(hostModel.jumpTreasureId == 0)
            if (hostModel.jumpTreasureId == 0)
            {
                for (int i = funcBtnlist.Count - 1; i > -1; i--)
                {
                    if(i < treasureIdlist.Count)
                    if (i < treasureIdlist.Count)
                    {
                        if (funcBtnlist[i].state != TitleBtnState.Locked)
                        {
@@ -80,9 +112,9 @@
            }
            else
            {
                for(int i = 0; i < treasureIdlist.Count; i++)
                for (int i = 0; i < treasureIdlist.Count; i++)
                {
                    if(treasureIdlist[i] == hostModel.jumpTreasureId)
                    if (treasureIdlist[i] == hostModel.jumpTreasureId)
                    {
                        functionOrder = i;
                        hostModel.jumpTreasureId = 0;
@@ -90,13 +122,13 @@
                    }
                }
            }
            funcBtnGroup.TriggerByOrder(functionOrder);
        }
        protected override void OnAfterOpen()
        {
        }
        protected override void OnPreClose()
@@ -122,15 +154,13 @@
        private void FuncBtnUICtrl()
        {
            for(int i = 0; i < funcBtnlist.Count; i++)
            for (int i = 0; i < funcBtnlist.Count; i++)
            {
                funcBtnlist[i].RemoveAllListeners();
                if(i < treasureIdlist.Count)
                if (i < treasureIdlist.Count)
                {
                    funcBtnlist[i].OnPointClickLockFunc += ClickLockBtn;
                    funcBtnlist[i].enabled = true;
                    funcTitlelist[i].gameObject.SetActive(true);
                    funcRedlist[i].gameObject.SetActive(true);
                    funcBtnlist[i].gameObject.SetActive(true);
                    int treasureId = treasureIdlist[i];
                    int index = i;
                    TreasureConfig config = TreasureConfig.Get(treasureId);
@@ -139,11 +169,11 @@
                        funcRedlist[i].redpointId = hostModel.GetTreasureCellRedIdById(treasureId);
                        funcTitlelist[i].text = config.Name;
                    }
                    funcBtnlist[i].AddListener(() => { ClickTitleBtn(treasureId,index); });
                    funcBtnlist[i].AddListener(() => { ClickTitleBtn(treasureId, index); });
                    if( i != 0)
                    if (i != 0)
                    {
                        int preTreasureId = treasureIdlist[i-1];
                        int preTreasureId = treasureIdlist[i - 1];
                        Treasure treasure = null;
                        treasureModel.TryGetTreasure(preTreasureId, out treasure);
@@ -151,7 +181,7 @@
                        {
                            funcBtnlist[i].state = TitleBtnState.Locked;
                        }
                        else if(treasure != null && treasure.state == TreasureState.Collected)
                        else if (treasure != null && treasure.state == TreasureState.Collected)
                        {
                            funcBtnlist[i].state = TitleBtnState.Normal;
                        }
@@ -159,22 +189,20 @@
                }
                else
                {
                    funcBtnlist[i].enabled = false;
                    funcTitlelist[i].gameObject.SetActive(false);
                    funcRedlist[i].gameObject.SetActive(false);
                    funcBtnlist[i].gameObject.SetActive(false);
                }
            }
        }
        private void ClickLockBtn(string key)
        {
            int index = int.Parse(key.Substring(key.Length - 1,1)) - 2;
            int index = int.Parse(key.Substring(key.Length - 1, 1)) - 2;
            TreasureConfig config = TreasureConfig.Get(treasureIdlist[index]);
            if(config != null)
            if (config != null)
            {
                SysNotifyMgr.Instance.ShowTip("UnLock_TreasureLimit",config.Name);
                SysNotifyMgr.Instance.ShowTip("UnLock_TreasureLimit", config.Name);
            }
        }
        private void OnClickLeftBtn()
@@ -187,9 +215,9 @@
            funcBtnGroup.TriggerNext();
        }
        private void ClickTitleBtn(int treasureId,int index)
        private void ClickTitleBtn(int treasureId, int index)
        {
            if(isOpenFirst)
            if (isOpenFirst)
            {
                isOpenFirst = false;
            }
@@ -216,13 +244,13 @@
            string[] treasureEffectImgs = TreasureFindHostConfig.Get(findInfolist[0].id).EffectIconKeys;
            treasureEffectImg1.SetSprite(treasureEffectImgs[0]);
            treasureEffectImg1.SetNativeSize();
            getAwardDesText.text = Language.Get("TreasureFindHost_UnLock",config.Name);
            getAwardDesText.text = Language.Get("TreasureFindHost_UnLock", config.Name);
            int progress = 0;
            Treasure treasure = null;
            treasureModel.TryGetTreasure(selectTreasureId, out treasure);
            if (hostModel.IsReachUnlock(selectTreasureId,out progress))
            if (hostModel.IsReachUnlock(selectTreasureId, out progress))
            {
                if(!effect.IsPlaying && treasure.state != TreasureState.Collected)
                if (!effect.IsPlaying && treasure.state != TreasureState.Collected)
                {
                    effect.Play();
                }
@@ -230,7 +258,7 @@
                {
                    effect.Stop();
                }
                progressText.text = UIHelper.AppendColor(TextColType.Green,StringUtility.Contact("(",progress,"/",findInfolist.Count,")"), true);
                progressText.text = UIHelper.AppendColor(TextColType.Green, StringUtility.Contact("(", progress, "/", findInfolist.Count, ")"), true);
            }
            else
            {
@@ -238,7 +266,7 @@
                {
                    effect.Stop();
                }
                progressText.text = UIHelper.AppendColor(TextColType.Red, StringUtility.Contact("(",progress, "/", findInfolist.Count,")"));
                progressText.text = UIHelper.AppendColor(TextColType.Red, StringUtility.Contact("(", progress, "/", findInfolist.Count, ")"));
            }
            gotoBtn.gameObject.SetActive(true);
            if (treasure.state == TreasureState.Collected)
@@ -252,12 +280,12 @@
                gotoText.text = Language.Get("TreasureFindHost_UnLock1");
            }
        }
        private void OnCompleted()
        {
            CreateConditionCell();
            int progress = 0;
            if (hostModel.IsReachUnlock(selectTreasureId,out progress))
            if (hostModel.IsReachUnlock(selectTreasureId, out progress))
            {
                SysNotifyMgr.Instance.ShowTip("TreasureFindHost2");
            }
@@ -265,7 +293,7 @@
            {
                SysNotifyMgr.Instance.ShowTip("TreasureFindHost1");
            }
        }
        private void CreateConditionCell()
@@ -276,7 +304,7 @@
            orderFindlist.AddRange(findInfolist);
            orderFindlist.Sort(CompareByState);
            reciveConditionCtrl.Refresh();
            for(int i = 0; i < orderFindlist.Count; i++)
            for (int i = 0; i < orderFindlist.Count; i++)
            {
                reciveConditionCtrl.AddCell(ScrollerDataType.Header, orderFindlist[i].id);
            }
@@ -284,7 +312,7 @@
            reciveConditionCtrl.JumpIndex(0);
        }
        private int CompareByState(FindTreasureInfo start,FindTreasureInfo next)
        private int CompareByState(FindTreasureInfo start, FindTreasureInfo next)
        {
            bool x = IsReach(start);
            bool y = IsReach(next);
System/WindowBase/OneLevelWin.cs
@@ -63,6 +63,7 @@
        protected override void OnPreClose()
        {
            CloseSubWindows();
        }
        protected override void OnAfterClose()