| System/Team/TeamInvitationEntrance.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/Team/TeamInvitationEntrance.cs
@@ -36,7 +36,7 @@ private void OnInvitationsChange() { if (CrossServerUtility.IsCrossServer()) if (CrossServerUtility.IsCrossServer() || ClientCrossServerOneVsOne.isClientCrossServerOneVsOne) { m_Invitations.gameObject.SetActive(false); }