少年修仙传客户端代码仓库
hch
2019-12-24 cc51acaa9112af332d9fb8d13da840c1940fc651
8359 活跃放置
8个文件已修改
12个文件已添加
569 ■■■■■ 已修改文件
Core/GameEngine/DataToCtl/PackageRegedit.cs 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/ClientPack/ClientToMapServer/CB0_Event/CB027_tagCMActivityPlaceStart.cs 16 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/ClientPack/ClientToMapServer/CB0_Event/CB027_tagCMActivityPlaceStart.cs.meta 12 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/ClientPack/ClientToMapServer/CB0_Event/CB028_tagCMActivityPlaceQuickFinish.cs 16 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/ClientPack/ClientToMapServer/CB0_Event/CB028_tagCMActivityPlaceQuickFinish.cs.meta 12 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/DTCFile/ServerPack/HB0_Event/DTCB027_tagMCActivityPlaceInfo.cs 12 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/DTCFile/ServerPack/HB0_Event/DTCB027_tagMCActivityPlaceInfo.cs.meta 12 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/ServerPack/HB0_Event/HB027_tagMCActivityPlaceInfo.cs 25 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/ServerPack/HB0_Event/HB027_tagMCActivityPlaceInfo.cs.meta 12 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Activity/ActivityNotifyBehaviour.cs 3 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/DailyQuest/ActivityPlaceWin.cs 222 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/DailyQuest/ActivityPlaceWin.cs.meta 12 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/DailyQuest/DailyQuestBehaviour.cs 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/DailyQuest/DailyQuestModel.cs 15 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/DailyQuest/DayQuestDetailsWin.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FindPrecious/DemonJarDamageRankWin.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/KnapSack/New/FastFinishWin.cs 170 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/KnapSack/New/FastFinishWin.cs.meta 12 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/WindowJump/WindowJumpMgr.cs 6 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Utility/EnumHelper.cs 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/GameEngine/DataToCtl/PackageRegedit.cs
@@ -496,6 +496,8 @@
        
        Register(typeof(HB415_tagMCBossHurtValueRankInfo), typeof(DTCB415_tagMCBossHurtValueRankInfo));
        #endregion
        Register(typeof(HB027_tagMCActivityPlaceInfo), typeof(DTCB027_tagMCActivityPlaceInfo));
    }
    private static void Register(Type _pack, Type _business)
Core/NetworkPackage/ClientPack/ClientToMapServer/CB0_Event/CB027_tagCMActivityPlaceStart.cs
New file
@@ -0,0 +1,16 @@
using UnityEngine;
using System.Collections;
// B0 27 活跃放置启动 #tagCMActivityPlaceStart
public class CB027_tagCMActivityPlaceStart : GameNetPackBasic {
    public CB027_tagCMActivityPlaceStart () {
        combineCmd = (ushort)0x03FE;
        _cmd = (ushort)0xB027;
    }
    public override void WriteToBytes () {
    }
}
Core/NetworkPackage/ClientPack/ClientToMapServer/CB0_Event/CB027_tagCMActivityPlaceStart.cs.meta
New file
@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: c4de9d58533e744479ef6fce099aaf77
timeCreated: 1577111644
licenseType: Pro
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Core/NetworkPackage/ClientPack/ClientToMapServer/CB0_Event/CB028_tagCMActivityPlaceQuickFinish.cs
New file
@@ -0,0 +1,16 @@
using UnityEngine;
using System.Collections;
// B0 28 活跃放置快速完成 #tagCMActivityPlaceQuickFinish
public class CB028_tagCMActivityPlaceQuickFinish : GameNetPackBasic {
    public CB028_tagCMActivityPlaceQuickFinish () {
        combineCmd = (ushort)0x03FE;
        _cmd = (ushort)0xB028;
    }
    public override void WriteToBytes () {
    }
}
Core/NetworkPackage/ClientPack/ClientToMapServer/CB0_Event/CB028_tagCMActivityPlaceQuickFinish.cs.meta
New file
@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: 4d2cda479b5f2fa4e80b390ef064cf8f
timeCreated: 1577111643
licenseType: Pro
MonoImporter:
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Core/NetworkPackage/DTCFile/ServerPack/HB0_Event/DTCB027_tagMCActivityPlaceInfo.cs
New file
@@ -0,0 +1,12 @@
using UnityEngine;
using System.Collections;
using Snxxz.UI;
// B0 27 活跃放置信息 #tagMCActivityPlaceInfo
public class DTCB027_tagMCActivityPlaceInfo : DtcBasic {
    DailyQuestModel dailyModel { get { return ModelCenter.Instance.GetModel<DailyQuestModel>(); } }
    public override void Done(GameNetPackBasic vNetPack) {
        base.Done(vNetPack);
        HB027_tagMCActivityPlaceInfo vNetData = vNetPack as HB027_tagMCActivityPlaceInfo;
        dailyModel.OnActivityPlaceInfo(vNetData);
    } }
Core/NetworkPackage/DTCFile/ServerPack/HB0_Event/DTCB027_tagMCActivityPlaceInfo.cs.meta
New file
@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: 1a6092b6c3730d54687f7d2412c237d9
timeCreated: 1577111643
licenseType: Pro
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Core/NetworkPackage/ServerPack/HB0_Event/HB027_tagMCActivityPlaceInfo.cs
New file
@@ -0,0 +1,25 @@
using UnityEngine;
using System.Collections;
// B0 27 活跃放置信息 #tagMCActivityPlaceInfo
public class HB027_tagMCActivityPlaceInfo : GameNetPackBasic {
    public uint StartTime;    // 开始探索time时间戳,完成一次探索会自动下一次探索并更新该时间
    public byte PlaceCount;    // 剩余未完成探索次数
    public byte RewardCount;    // 累计未领取探索奖励次数
    public byte RewardLen;
    public string RewardInfo;    //累计未领取探索奖励 [[itemID, count], ...]
    public HB027_tagMCActivityPlaceInfo () {
        _cmd = (ushort)0xB027;
    }
    public override void ReadFromBytes (byte[] vBytes) {
        TransBytes (out StartTime, vBytes, NetDataType.DWORD);
        TransBytes (out PlaceCount, vBytes, NetDataType.BYTE);
        TransBytes (out RewardCount, vBytes, NetDataType.BYTE);
        TransBytes (out RewardLen, vBytes, NetDataType.BYTE);
        TransBytes (out RewardInfo, vBytes, NetDataType.Chars, RewardLen);
    }
}
Core/NetworkPackage/ServerPack/HB0_Event/HB027_tagMCActivityPlaceInfo.cs.meta
New file
@@ -0,0 +1,12 @@
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System/Activity/ActivityNotifyBehaviour.cs
@@ -153,6 +153,9 @@
                    case DailyQuestType.HazyRegion:
                        WindowCenter.Instance.Open<HazyRegionFrameWin>();
                        break;
                    case DailyQuestType.ActivityPlace:
                        WindowCenter.Instance.Open<ActivityPlaceWin>();
                        break;
                    case DailyQuestType.RidingPetActivity:
                        WindowCenter.Instance.Open<LootPreciousFrameWin>(false, 1);
                        break;
System/DailyQuest/ActivityPlaceWin.cs
New file
@@ -0,0 +1,222 @@
//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Monday, May 13, 2019
//--------------------------------------------------------
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
namespace Snxxz.UI
{
    public class ActivityPlaceWin : Window
    {
        [SerializeField] Button m_Close;
        [SerializeField] Text m_Finding;
        [SerializeField] Text m_DownTime;
        [SerializeField] Button FinishNow;
        [SerializeField] RawImage m_RawRole;
        [SerializeField] RawImage m_NPC;
        [SerializeField] ScrollerController m_Scroller;
        [SerializeField] Button m_Button;
        [SerializeField] Text m_ButtonText;
        [SerializeField] Text FindCountSys;
        [SerializeField] Text NoItem;
        int OneTimes = 0;
        int ButtonModel = 0; //三个状态 0. 开始探索,1.继续探索  2. 领取X次奖励
        DailyQuestModel dailyModel { get { return ModelCenter.Instance.GetModel<DailyQuestModel>(); } }
        #region Built-in
        protected override void BindController()
        {
            OneTimes = int.Parse(FuncConfigConfig.Get("ActivityPlace").Numerical3);
        }
        protected override void AddListeners()
        {
            m_Close.SetListener(CloseClick);
            FinishNow.SetListener(SelectFinishTimes);
        }
        private void SelectFinishTimes()
        {
        }
        protected override void OnPreOpen()
        {
            dailyModel.ActivityPlaceInfoEvent += Display;
            m_Scroller.OnRefreshCell += OnRefreshItemCell;
            dailyModel.usableActivePointUpdateEvent += ShowFindCountSys;
            Display();
        }
        private void OnRefreshItemCell(ScrollerDataType type, CellView cell)
        {
            switch (type)
            {
                case ScrollerDataType.Header:
                    ItemCell itemCell = cell.transform.Find("ItemCell1").GetComponent<ItemCell>();
                    ItemCellModel cellModel = new ItemCellModel(cell.info.Value.infoInt1, true, (ulong)cell.info.Value.infoInt2);
                    itemCell.Init(cellModel);
                    itemCell.button.SetListener(() =>
                    {
                        ItemTipUtility.Show(cell.info.Value.infoInt1);
                    });
                    break;
            }
        }
        private void Display()
        {
            var remindCount = dailyModel.ActivityPlaceInfo.PlaceCount;
            if (remindCount == 0)
            {
                m_DownTime.gameObject.SetActive(false);
                m_Finding.text = string.Empty;
                ShowMainButton(0);
                NoItem.gameObject.SetActive(true);
                m_Scroller.gameObject.SetActive(false);
            }
            else
            {
                m_DownTime.gameObject.SetActive(true);
                ShowDownTime();
                m_Finding.text = Language.Get("ActivityPlaceFinding", dailyModel.ActivityPlaceInfo.PlaceCount);
            }
            if (dailyModel.ActivityPlaceInfo.RewardLen < 5)
            {
                if (remindCount != 0)
                {
                    NoItem.gameObject.SetActive(true);
                    m_Scroller.gameObject.SetActive(false);
                    ShowMainButton(1);
                }
            }
            else
            {
                NoItem.gameObject.SetActive(false);
                m_Scroller.gameObject.SetActive(true);
                m_Scroller.Refresh();
                var array = LitJson.JsonMapper.ToObject<int[][]>(dailyModel.ActivityPlaceInfo.RewardInfo);
                for (int i = 0; i < array.Length; i++)
                {
                    CellInfo cellinfo = new CellInfo();
                    cellinfo.infoInt1 = array[i][0]; //物品ID
                    cellinfo.infoInt2 = array[i][1]; //物品数量
                    m_Scroller.AddCell(ScrollerDataType.Header, i, cellinfo);
                }
                m_Scroller.Restart();
                ShowMainButton(2);
            }
        }
        //三个状态 0. 开始探索,1.继续探索  2. 领取X次奖励
        private void ShowMainButton(int modelType)
        {
            ButtonModel = modelType;
            switch (ButtonModel)
            {
                case 0:
                    m_ButtonText.text = Language.Get("ActivityPlaceFinding1");
                    m_Button.SetListener(()=> {
                        var send = new CB027_tagCMActivityPlaceStart();
                        GameNetSystem.Instance.SendInfo(send);
                    });
                    break;
                case 1:
                    m_ButtonText.text = Language.Get("ActivityPlaceFinding3");
                    m_Button.SetListener(() => {
                        var send = new CB027_tagCMActivityPlaceStart();
                        GameNetSystem.Instance.SendInfo(send);
                        WindowCenter.Instance.Close<ActivityPlaceWin>();
                    });
                    break;
                case 2:
                    m_ButtonText.text = Language.Get("TaskBoxWin_BtnGetReward_Text_1");
                    m_Button.SetListener(() => {
                        CA504_tagCMPlayerGetReward getReward = new CA504_tagCMPlayerGetReward();
                        getReward.RewardType = (byte)GotServerRewardType.Def_RewardType_ActivityPlace;
                        getReward.DataEx = 0;
                        getReward.DataExStrLen = 0;
                        getReward.DataExStr = string.Empty;
                        GameNetSystem.Instance.SendInfo(getReward);
                    });
                    break;
            }
            ShowFindCountSys();
        }
        private void ShowFindCountSys()
        {
            int useActivity = int.Parse(FuncConfigConfig.Get("ActivityPlace").Numerical2); //单次消耗活跃点
            int findCnt = dailyModel.usableActivePoint / useActivity;
            switch (ButtonModel)
            {
                case 0:
                case 1:
                    FindCountSys.text = Language.Get("ActivityPlaceFinding2", findCnt* useActivity, findCnt);
                    break;
                case 2:
                    FindCountSys.text = string.Empty;
                    break;
            }
        }
        private void ShowDownTime()
        {
            var remindCount = dailyModel.ActivityPlaceInfo.PlaceCount;
            if (remindCount == 0)
            {
                return;
            }
            var seconds = (int)(OneTimes - (float)(TimeUtility.ServerNow -
                    System.TimeZone.CurrentTimeZone.ToLocalTime(new DateTime(1970, 1, 1)).AddSeconds(dailyModel.ActivityPlaceInfo.StartTime)).TotalSeconds);
            m_DownTime.text = TimeUtility.SecondsToHMS(seconds);
        }
        protected override void OnActived()
        {
            base.OnActived();
        }
        protected override void OnAfterOpen()
        {
        }
        protected override void OnPreClose()
        {
            dailyModel.ActivityPlaceInfoEvent -= Display;
            m_Scroller.OnRefreshCell -= OnRefreshItemCell;
            dailyModel.usableActivePointUpdateEvent -= ShowFindCountSys;
        }
        protected override void OnAfterClose()
        {
        }
        protected override void LateUpdate()
        {
            base.LateUpdate();
            ShowDownTime();
        }
        #endregion
    }
}
System/DailyQuest/ActivityPlaceWin.cs.meta
New file
@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: c69f84c4e99b3114c8fe786c43b4b7b6
timeCreated: 1577104501
licenseType: Pro
MonoImporter:
  serializedVersion: 2
  defaultReferences: []
  executionOrder: 0
  icon: {instanceID: 0}
  userData:
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System/DailyQuest/DailyQuestBehaviour.cs
@@ -148,6 +148,7 @@
                            model.GotoDailyQuest(data.id);
                            break;
                        case DailyQuestType.HazyRegion:
                        case DailyQuestType.ActivityPlace:
                            model.GotoDailyQuest(data.id);
                            break;
                        default:
@@ -376,6 +377,7 @@
                        m_PracticePoint.text = Language.Get("PointPerFloor", config.OnceActivity);
                        break;
                    case DailyQuestType.HazyRegion:
                    case DailyQuestType.ActivityPlace:
                        if (config.OnceActivity == 0)
                        {
                            m_PracticePoint.text = string.Empty;
System/DailyQuest/DailyQuestModel.cs
@@ -853,6 +853,8 @@
                    case DailyQuestType.HazyRegion:
                        dailyQuest.redpoint.state = hazyRegionModel.redpoint.state;
                        break;
                    case DailyQuestType.ActivityPlace:
                        break;
                    case DailyQuestType.SkyTower:
                        var state = RedPointState.None;
                        if (skyTowerModel.redpoint03.state != RedPointState.None)
@@ -1433,6 +1435,9 @@
                    WindowCenter.Instance.Close<DailyQuestWin>();
                    WindowCenter.Instance.Open<HazyRegionFrameWin>();
                    break;
                case DailyQuestType.ActivityPlace:
                    WindowCenter.Instance.Open<ActivityPlaceWin>();
                    break;
                case DailyQuestType.SkyTower:
                    GotoSkyTower();
                    break;
@@ -1771,6 +1776,16 @@
            CanBuyTimes = 5,
            Completed = 6,
        }
        public HB027_tagMCActivityPlaceInfo ActivityPlaceInfo = new HB027_tagMCActivityPlaceInfo();
        public event Action ActivityPlaceInfoEvent;
        public void OnActivityPlaceInfo(HB027_tagMCActivityPlaceInfo pack)
        {
            ActivityPlaceInfo = pack;
            if (ActivityPlaceInfoEvent != null)
                ActivityPlaceInfoEvent();
        }
    }
}
System/DailyQuest/DayQuestDetailsWin.cs
@@ -28,7 +28,7 @@
        protected override void BindController()
        {
            int LevelUpLiveness = int.Parse(FuncConfigConfig.Get("ImmortalDomainActivePoint").Numerical3);
            int MaxLLiveness = int.Parse(FuncConfigConfig.Get("ImmortalDomainActivePoint").Numerical1);
            int MaxLLiveness = int.Parse(FuncConfigConfig.Get("ActivityPlace").Numerical1);
            m_LivenessTipTxt.text = UIHelper.ReplaceNewLine(Language.Get("DayQuestDetailsWin_Text_2", LevelUpLiveness, MaxLLiveness));
            m_LivenessTip.gameObject.SetActive(false);
        }
System/FindPrecious/DemonJarDamageRankWin.cs
@@ -102,7 +102,7 @@
            }
            if (CoolTimeSecond > 0)
            {
                var seconds = (int)(CoolTimeSecond - (float)(TimeUtility.ServerNow - startCoolTime).TotalSeconds);
                var seconds = (int)(CoolTimeSecond - (float)(DateTime.Now - startCoolTime).TotalSeconds);
                if (seconds <= 0)
                {
                    CoolTimeSecond = 0;
@@ -144,7 +144,7 @@
            assistModel.SendRequestAssistBoss(model.BossHurtRank.npcObjID);
            startCoolTime = DateTime.Now;
            CoolTimeSecond = 9;
            CoolTimeSecond = 10;
        }
System/KnapSack/New/FastFinishWin.cs
New file
@@ -0,0 +1,170 @@
//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Friday, September 08, 2017
//--------------------------------------------------------
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
namespace Snxxz.UI
{
    public class FastFinishWin : Window
    {
        #region 成员变量
        [SerializeField] Text m_UseItem;
        [SerializeField] Text m_UseMoney;
        [SerializeField] Slider m_SplitSlider;
        [SerializeField] Text m_Number;
        [SerializeField] Button m_AddBtn;
        [SerializeField] Button m_ReduceBtn;
        [SerializeField] Button m_SplitBtn;
        [SerializeField] Button m_CloseBtn;
        [SerializeField] ItemCell m_ItemCell;
        #endregion
        PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } }
        BuffModel Buffmodel { get { return ModelCenter.Instance.GetModel<BuffModel>(); } }
        private ItemModel itemModel;
        #region Built-in
        protected override void BindController()
        {
        }
        protected override void AddListeners()
        {
            m_SplitSlider.SetListener((float value) => { OnSplitValueChange(); });
            m_AddBtn.SetListener(OnClickAddBtn);
            m_ReduceBtn.SetListener(OnClickReduceBtn);
            m_SplitBtn.SetListener(OnClickBatchUseBtn);
            m_CloseBtn.SetListener(OnClickCloseBtn);
        }
        protected override void OnPreOpen()
        {
            OpenBatchWin();
        }
        protected override void OnAfterOpen()
        {
        }
        protected override void OnPreClose()
        {
        }
        protected override void OnAfterClose()
        {
            WindowCenter.Instance.Open<MainInterfaceWin>();
        }
        #endregion
        private void OpenBatchWin()
        {
            itemModel = playerPack.GetItemByGuid(BatchUseModel.Instance.guid);
            if (itemModel == null)
            {
                return;
            }
            InitPanel();
        }
        void InitPanel()
        {
            ulong maxValue = 0;
            if (BatchUseModel.Instance.maxValue <= 0)
            {
                playerPack.IsReachUseLimit(itemModel.guid, out maxValue);
            }
            else
            {
                maxValue = (ulong)BatchUseModel.Instance.maxValue;
            }
            var cellModel = new ItemCellModel(itemModel.itemId, false, (ulong)maxValue,
             itemModel.guid, itemModel.packType, false);
            m_ItemCell.Init(cellModel);
            m_ItemCell.countText.text = maxValue.ToString();
            m_SplitSlider.minValue = 1;
            m_SplitSlider.maxValue = maxValue;
            if (itemModel.config.BatchUse == 1)
            {
                m_SplitSlider.value = m_SplitSlider.minValue;
            }
            else if (itemModel.config.BatchUse == 2)
            {
                m_SplitSlider.value = m_SplitSlider.maxValue;
            }
            m_Number.text = Mathf.Ceil(m_SplitSlider.value).ToString();
        }
        public void OnSplitValueChange()
        {
            m_Number.text = Mathf.Ceil(m_SplitSlider.value).ToString();
        }
        public void OnClickAddBtn()
        {
            if (m_SplitSlider.value < m_SplitSlider.maxValue)
            {
                m_SplitSlider.value++;
            }
        }
        public void OnClickReduceBtn()
        {
            if (m_SplitSlider.value > m_SplitSlider.minValue)
            {
                m_SplitSlider.value--;
            }
        }
        public void OnClickBatchUseBtn()
        {
            if (itemModel == null)
                return;
            //if (Buffmodel.BuffCover(itemModel.itemId))
            //{
            //    ConfirmCancel.ShowPopConfirm(Language.Get("Mail101"), Language.Get("FairyLand_Func22"), (bool isOk) =>
            //    {
            //        if (isOk)
            //        {
            //            ItemOperateUtility.Instance.UseItem(itemModel.guid, (ushort)Mathf.Ceil(m_SplitSlider.value), BatchUseModel.Instance.extraPrams);
            //        }
            //    }
            //    );
            //}
            if (itemModel.config.Type == (int)ItemType.Box)
            {
                ModelCenter.Instance.GetModel<BoxGetItemModel>().CheckOpenBoxCondi(itemModel.guid, itemModel.itemId, (ushort)Mathf.Ceil(m_SplitSlider.value));
            }
            else
            {
                ItemOperateUtility.Instance.UseItem(itemModel.guid, (ushort)Mathf.Ceil(m_SplitSlider.value), BatchUseModel.Instance.extraPrams);
            }
            OnClickCloseBtn();
        }
        void OnClickCloseBtn()
        {
            Close();
        }
    }
}
System/KnapSack/New/FastFinishWin.cs.meta
New file
@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: f5a1655e660deb74aadb2a910bd421f8
timeCreated: 1577159017
licenseType: Pro
MonoImporter:
  serializedVersion: 2
  defaultReferences: []
  executionOrder: 0
  icon: {instanceID: 0}
  userData:
  assetBundleName:
  assetBundleVariant:
System/WindowJump/WindowJumpMgr.cs
@@ -771,6 +771,10 @@
            case JumpUIType.HazyRegion:
                SetJumpLogic<HazyRegionFrameWin>(_tagWinSearchModel.TABID);
                break;
            case JumpUIType.ActivityPlace:
                SetJumpLogic<ActivityPlaceWin>(_tagWinSearchModel.TABID);
                break;
            case JumpUIType.Alchemy1:
            case JumpUIType.Alchemy2:
            case JumpUIType.Alchemy3:
@@ -1831,6 +1835,6 @@
    SHLTyp2 = 1023, //摄魂铃界面
    HazyRegion = 1026,//缥缈仙域
    Srsgs = 1027, //射日神功法宝界面
    ActivityPlace = 1028, //秘境探索
}
Utility/EnumHelper.cs
@@ -344,6 +344,7 @@
    JadeDynastyBoss = 38,
    CrossServerBoss = 39,
    FairyChuanGong = 40, //仙盟传功
    ActivityPlace = 41, //秘境探索
}
[XLua.LuaCallCSharp]
@@ -1122,6 +1123,7 @@
    Def_RewardType_FairyAdventuresAward = 27,//缥缈奇遇
    Def_RewardType_HistoryChargeAward = 28,//累计充值
    Def_RewardType_DayPackageFree = 29,//每日免费礼包
    Def_RewardType_ActivityPlace = 30,//活跃放置奖励
}
[XLua.LuaCallCSharp]