Core/NetworkPackage/DTCFile/ServerPack/H03_MainCharacter/DTC0316_tagPackResetOK.cs
@@ -12,7 +12,7 @@ base.Done(vNetPack); H0316_tagPackResetOK vNetData = vNetPack as H0316_tagPackResetOK; ModelCenter.Instance.GetModel<PlayerPackModel>().PackResetOk(vNetData); ModelCenter.Instance.GetModel<PackModel>().PackResetOk(vNetData); } } Core/NetworkPackage/DTCFile/ServerPack/H07_PlayerItem/DTC0704_tagRolePackRefresh.cs
@@ -9,10 +9,10 @@ public class DTC0704_tagRolePackRefresh : DtcBasic { PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } public override void Done(GameNetPackBasic vNetPack) Core/NetworkPackage/DTCFile/ServerPack/H07_PlayerItem/DTC0706_tagUseItemSuccess.cs
@@ -9,10 +9,10 @@ public class DTC0706_tagUseItemSuccess : DtcBasic { PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } public override void Done(GameNetPackBasic vNetPack) Core/NetworkPackage/DTCFile/ServerPack/H07_PlayerItem/DTC0707_tagItemCountRefresh.cs
@@ -11,10 +11,10 @@ private WingsRedDot W_ModelRedDit; private WingsRedDot model { get { return W_ModelRedDit ?? (W_ModelRedDit = ModelCenter.Instance.GetModel<WingsRedDot>()); } } PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } public override void Done(GameNetPackBasic vNetPack) Core/NetworkPackage/DTCFile/ServerPack/H07_PlayerItem/DTC0709_tagClearItem.cs
@@ -12,10 +12,10 @@ public delegate void ItemChangeHandler(int type, int index); public static event ItemChangeHandler ItemChangeEvent; PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } public override void Done(GameNetPackBasic vNetPack) Core/NetworkPackage/DTCFile/ServerPack/H07_PlayerItem/DTC0711_tagClearItemPack.cs
@@ -7,10 +7,10 @@ public class DTC0711_tagClearItemPack : DtcBasic { PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } public override void Done(GameNetPackBasic vNetPack) Core/NetworkPackage/DTCFile/ServerPack/H07_PlayerItem/DTC0721_tagMakeItemAnswer.cs
@@ -26,7 +26,7 @@ { get { return m_EquipModel ?? (m_EquipModel = ModelCenter.Instance.GetModel<PlayerPackModel>().GetSinglePack(PackType.Equip)); return m_EquipModel ?? (m_EquipModel = ModelCenter.Instance.GetModel<PackModel>().GetSinglePack(PackType.Equip)); } } Core/NetworkPackage/DTCFile/ServerPack/H07_PlayerItem/DTC0724_tagRolePackCanUseCount.cs
@@ -7,10 +7,10 @@ public class DTC0724_tagRolePackCanUseCount : DtcBasic { PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } public override void Done(GameNetPackBasic vNetPack) Core/NetworkPackage/DTCFile/ServerPack/H07_PlayerItem/DTC0725_tagRolePackRefreshEx.cs
@@ -9,10 +9,10 @@ public class DTC0725_tagRolePackRefreshEx : DtcBasic { PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } public override void Done(GameNetPackBasic vNetPack) Core/NetworkPackage/DTCFile/ServerPack/HA3_Function/DTCA317_tagMCAllEquipAttrActiveInfo.cs
@@ -8,7 +8,7 @@ public class DTCA317_tagMCAllEquipAttrActiveInfo : DtcBasic { PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } public override void Done(GameNetPackBasic vNetPack) { Core/NetworkPackage/DTCFile/ServerPack/HA3_Function/DTCA31C_tagMCEquipDecomposeInfo.cs
@@ -8,7 +8,7 @@ public class DTCA31C_tagMCEquipDecomposeInfo : DtcBasic { PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } public override void Done(GameNetPackBasic vNetPack) { Core/NetworkPackage/DTCFile/ServerPack/HA3_Function/DTCA339_tagMCAttrFruitEatCntList.cs
@@ -24,10 +24,10 @@ } } PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } public override void Done(GameNetPackBasic vNetPack) { Core/NetworkPackage/DTCFile/ServerPack/HA8_Item/DTCA809_tagMCItemDayUseCntInfo.cs
@@ -8,10 +8,10 @@ public class DTCA809_tagMCItemDayUseCntInfo : DtcBasic { PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } public override void Done(GameNetPackBasic vNetPack) { Fight/Actor/AI/HeroAI_Base.cs
@@ -197,12 +197,12 @@ return _target; } private PlayerPackModel m_PlayerBackModel; private PlayerPackModel PlayerBackModel private PackModel m_PlayerBackModel; private PackModel PlayerBackModel { get { return m_PlayerBackModel ?? (m_PlayerBackModel = ModelCenter.Instance.GetModel<PlayerPackModel>()); return m_PlayerBackModel ?? (m_PlayerBackModel = ModelCenter.Instance.GetModel<PackModel>()); } } Fight/GameActor/GA_Hero.cs
@@ -176,12 +176,12 @@ get { return _suitModel ?? (_suitModel = ModelCenter.Instance.GetModel<PlayerSuitModel>()); } } private PlayerPackModel m_PlayerBackModel; private PlayerPackModel PlayerBackModel private PackModel m_PlayerBackModel; private PackModel PlayerBackModel { get { return m_PlayerBackModel ?? (m_PlayerBackModel = ModelCenter.Instance.GetModel<PlayerPackModel>()); return m_PlayerBackModel ?? (m_PlayerBackModel = ModelCenter.Instance.GetModel<PackModel>()); } } @@ -617,7 +617,7 @@ { if (upOrDown == 1) { PlayerPackModel _packModel = ModelCenter.Instance.GetModel<PlayerPackModel>(); PackModel _packModel = ModelCenter.Instance.GetModel<PackModel>(); SinglePack _horsePackModel = _packModel.GetSinglePack(PackType.Equip); if (_horsePackModel != null) { Fight/Stage/Dungeon/DropItemManager.cs
@@ -29,10 +29,10 @@ public static bool StopMissionPickup = false; private static Dictionary<int, UIEffect> dropEffectDict = new Dictionary<int, UIEffect>(); static PlayerPackModel _playerPack; static PlayerPackModel playerPack static PackModel _playerPack; static PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } static GuardModel guardModel { get { return ModelCenter.Instance.GetModel<GuardModel>(); } } Fight/Stage/StageLoad.cs
@@ -317,7 +317,7 @@ CameraController.Instance.SetLookTarget(hero.Root); CameraController.Instance.Apply(); var packModel = ModelCenter.Instance.GetModel<PlayerPackModel>(); var packModel = ModelCenter.Instance.GetModel<PackModel>(); var equipModel = packModel.GetSinglePack(PackType.Equip); var itemModel = equipModel.GetItemByIndex((int)RoleEquipType.Clothes); Lua/Gen/DelegatesGensBridge.cs
@@ -2343,7 +2343,7 @@ #endif } public Snxxz.UI.PlayerPackModel __Gen_Delegate_Imp102(object p0) public Snxxz.UI.PackModel __Gen_Delegate_Imp102(object p0) { #if THREAD_SAFE || HOTFIX_ENABLE lock (luaEnv.luaEnvLock) @@ -2357,7 +2357,7 @@ PCall(L, 1, 1, errFunc); Snxxz.UI.PlayerPackModel __gen_ret = (Snxxz.UI.PlayerPackModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.PlayerPackModel)); Snxxz.UI.PackModel __gen_ret = (Snxxz.UI.PackModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.PackModel)); LuaAPI.lua_settop(L, errFunc - 1); return __gen_ret; #if THREAD_SAFE || HOTFIX_ENABLE System/Achievement/AchievementGotoPart3.cs
@@ -11,7 +11,7 @@ public partial class AchievementGoto { static PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } static PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } public static void Goto3051(int _achievementId, SuccessConfig config) { System/Achievement/AchievementModel.cs
@@ -17,7 +17,7 @@ Dictionary<int, Achievement> achievements = new Dictionary<int, Achievement>(); Dictionary<int, List<int>> achievementCategorys = new Dictionary<int, List<int>>(); PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } PlayerTaskDatas taskmodel { get { return ModelCenter.Instance.GetModel<PlayerTaskDatas>(); } } GetItemPathModel getItemPathModel { get { return ModelCenter.Instance.GetModel<GetItemPathModel>(); } } DailyQuestModel dailyQuestModel { get { return ModelCenter.Instance.GetModel<DailyQuestModel>(); } } System/BetterItemGet/BetterEquipGetModel.cs
@@ -13,7 +13,7 @@ [XLua.LuaCallCSharp] public class BetterEquipGetModel : Model, IBeforePlayerDataInitialize, ISwitchAccount { PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } DungeonModel dungeonModel { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } } public string currentEquipGuid { get; private set; } System/BetterItemGet/BetterEquipGetModel.cs.orig.meta
New file @@ -0,0 +1,8 @@ fileFormatVersion: 2 guid: 9b39d212c589aac4a87c2d040d496ae8 timeCreated: 1551073564 licenseType: Pro DefaultImporter: userData: assetBundleName: assetBundleVariant: System/BetterItemGet/ItemUseModel.cs
@@ -15,7 +15,7 @@ Dictionary<string, UseItem> itemStack = new Dictionary<string, UseItem>(); List<string> itemGuids = new List<string>(); PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } DungeonModel dungeonModel { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } } public UseItem currentShowItem { get; private set; } System/BetterItemGet/PreciousItemGetModel.cs
@@ -15,7 +15,7 @@ Dictionary<string, PreciousItem> itemStack = new Dictionary<string, PreciousItem>(); List<string> itemGuids = new List<string>(); PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } DungeonModel dungeonModel { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } } CrossServerOneVsOneModel crossOneVsOneModel { get { return ModelCenter.Instance.GetModel<CrossServerOneVsOneModel>(); } } System/BetterItemGet/PreciousItemGetModel.cs.orig.meta
New file @@ -0,0 +1,8 @@ fileFormatVersion: 2 guid: 54320afdd2cfaa143882147566496409 timeCreated: 1551073564 licenseType: Pro DefaultImporter: userData: assetBundleName: assetBundleVariant: System/BetterItemGet/RealmBetterEquipModel .cs
@@ -13,7 +13,7 @@ [XLua.LuaCallCSharp] public class RealmBetterEquipModel : Model, IBeforePlayerDataInitialize, ISwitchAccount,IPlayerLoginOk { PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } public string currentEquipGuid { get; private set; } System/BlastFurnace/BlastFurnaceModel.cs
@@ -34,9 +34,9 @@ public event Action blastFurnacePromoteUpdate; PlayerPackModel _playerPack; PlayerPackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } ItemTipsModel tipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } } PlayerPetDatas petModel { get { return ModelCenter.Instance.GetModel<PlayerPetDatas>(); } } System/BlastFurnace/DanDrugRecycleTip.cs
@@ -26,7 +26,7 @@ { get { return _storeModel ?? (_storeModel = ModelCenter.Instance.GetModel<StoreModel>()); } } PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } BlastFurnaceModel blastFurnace { get { return ModelCenter.Instance.GetModel<BlastFurnaceModel>(); } } Dictionary<string, List<ItemModel>> recycleDict; List<string> recycleKeylist; System/BlastFurnace/DandrugCell.cs
@@ -29,10 +29,10 @@ } } PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } Color32 colorBlack = new Color32(64,28,6,255); System/BlastFurnace/FurnaceFireChooseWin.cs
@@ -37,10 +37,10 @@ } } PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } GetItemPathModel _itemPathModel; System/BlastFurnace/LingDanTips.cs
@@ -80,10 +80,10 @@ ItemTipsModel itemTipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } } PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } PrayForDurgModel prayModel { get { return ModelCenter.Instance.GetModel<PrayForDurgModel>(); } } System/BlastFurnace/PrayForDurgModel.cs
@@ -11,7 +11,7 @@ public class PrayForDurgModel : Model,IBeforePlayerDataInitialize,IAfterPlayerDataInitialize,IPlayerLoginOk { BlastFurnaceModel blastModel { get { return ModelCenter.Instance.GetModel<BlastFurnaceModel>(); } } PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } Dictionary<int, int> prayDrugDict = new Dictionary<int, int>(); //丹药id 特效id public string prayDrugRecordKey; System/Chat/ChatExtentWin.cs
@@ -47,10 +47,10 @@ } } PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } List<string> m_Faces = null; @@ -303,7 +303,7 @@ { m_BagControl.Refresh(); m_DisplayItems.Clear(); var _packModel = ModelCenter.Instance.GetModel<PlayerPackModel>(); var _packModel = ModelCenter.Instance.GetModel<PackModel>(); SinglePack packTypeModel = _packModel.GetSinglePack(PackType.Equip); if (packTypeModel != null) { System/Chat/ChatSendComponent.cs
@@ -86,7 +86,7 @@ } } ChatExtraData? info = null; var _packModel = ModelCenter.Instance.GetModel<PlayerPackModel>(); var _packModel = ModelCenter.Instance.GetModel<PackModel>(); SinglePack singlePack = _packModel.GetSinglePack(PackType.Item); if (ChatCtrl.Inst.presentChatType == ChatInfoType.Trumpet) { System/Compose/New/ComposeDogzEquipWin.cs
@@ -44,10 +44,10 @@ get { return _composeWinModel ?? (_composeWinModel = ModelCenter.Instance.GetModel<ComposeWinModel>()); } } PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } ComposeWinModel.ComposeFirstTypeData firstTypeData; System/Compose/New/ComposeEquipWin.cs
@@ -64,10 +64,10 @@ get { return _composeWinModel ?? (_composeWinModel = ModelCenter.Instance.GetModel<ComposeWinModel>()); } } PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } ComposeWinModel.ComposeFirstTypeData firstTypeData; System/Compose/New/ComposeMatCell.cs
@@ -17,7 +17,7 @@ string matDes = string.Empty; public ItemModel itemModel { get; private set;} ItemCompoundConfig itemCompound; PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } GetItemPathModel pathModel { get { return ModelCenter.Instance.GetModel<GetItemPathModel>(); } } ItemTipsModel tipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } } SelectEquipModel selectModel {get { return ModelCenter.Instance.GetModel<SelectEquipModel>(); }} System/Compose/New/ComposeTicketWin.cs
@@ -36,10 +36,10 @@ } PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } ComposeWinModel.ComposeFirstTypeData firstTypeData; System/Compose/New/ComposeToolsWin.cs
@@ -54,10 +54,10 @@ private Dictionary<int,List<int>> fixedItemIndexDict = new Dictionary<int, List<int>>(); PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } AchievementGuideEffect guidEffect = null; System/Compose/New/ComposeWinModel.cs
@@ -16,9 +16,9 @@ get { return _selectModel ?? (_selectModel = ModelCenter.Instance.GetModel<SelectEquipModel>()); } } PlayerPackModel _playerPack; PlayerPackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } ItemTipsModel _itemTipsModel; System/Compose/New/ComposeWingsWin.cs
@@ -73,10 +73,10 @@ get { return _selectModel ?? (_selectModel = ModelCenter.Instance.GetModel<SelectEquipModel>()); } } PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } AchievementGuideEffect guidEffect = null; System/Compose/New/SelectEquipModel.cs
@@ -7,7 +7,7 @@ public class SelectEquipModel : Model { ComposeWinModel composeWinModel { get { return ModelCenter.Instance.GetModel<ComposeWinModel>(); } } PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } private FuncConfigConfig addonsTypeModel; private FuncConfigConfig addonsQualityModel; System/DailyQuest/DailyQuestHangTimeBehaviour.cs
@@ -16,7 +16,7 @@ [SerializeField] Text m_HangingTime; [SerializeField] Button m_HangingTimeSource; PlayerPackModel playerPackModel { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPackModel { get { return ModelCenter.Instance.GetModel<PackModel>(); } } StoreModel storeModel { get { return ModelCenter.Instance.GetModel<StoreModel>(); } } ItemTipsModel itemTipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } } System/Dogz/DogzActiveWin.cs
@@ -40,7 +40,7 @@ } } PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } #region Built-in protected override void BindController() System/Dogz/DogzModel.cs
@@ -9,7 +9,7 @@ [XLua.LuaCallCSharp] public class DogzModel : Model,IBeforePlayerDataInitialize,IAfterPlayerDataInitialize,IPlayerLoginOk { PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } GodBeastModel beastModel { get { return ModelCenter.Instance.GetModel<GodBeastModel>(); } } public override void Init() System/Dogz/DogzPackModel.cs
@@ -8,11 +8,11 @@ [XLua.LuaCallCSharp] public class DogzPackModel : Model { PlayerPackModel m_PlayerPackModel PackModel m_PlayerPackModel { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); return ModelCenter.Instance.GetModel<PackModel>(); } } System/Dogz/DogzPackWin.cs
@@ -38,7 +38,7 @@ return m_DogzModel ?? (m_DogzModel = ModelCenter.Instance.GetModel<DogzModel>()); } } PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } DogzPackModel m_Model; DogzPackModel model { System/Dungeon/DungeonModel.cs
@@ -119,7 +119,7 @@ } } PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } RealmModel realmModel { get { return ModelCenter.Instance.GetModel<RealmModel>(); } } public override void Init() System/Dungeon/DungeonSuppliesLackWin.cs
@@ -29,7 +29,7 @@ [SerializeField] Button m_TicketCompose; DungeonModel dungeonModel { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } } PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } ComposeWinModel composeModel { get { return ModelCenter.Instance.GetModel<ComposeWinModel>(); } } #region Built-in System/Dungeon/DungeonSweepResultWin.cs
@@ -31,7 +31,7 @@ [SerializeField] Button m_Close; [SerializeField] Text m_BtnText; DungeonModel model { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } } PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } GetItemPathModel getItemPath { get { return ModelCenter.Instance.GetModel<GetItemPathModel>(); } } DailyQuestModel dailyQuestModel { get { return ModelCenter.Instance.GetModel<DailyQuestModel>(); } } System/Dungeon/DungeonSweepWin.cs
@@ -22,7 +22,7 @@ [SerializeField] Button m_Close; DungeonModel model { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } } PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } GetItemPathModel getItemPathModel { get { return ModelCenter.Instance.GetModel<GetItemPathModel>(); } } #region Built-in System/Dungeon/DungeonUseLiquidWin.cs
@@ -37,9 +37,9 @@ } } PlayerPackModel _playerPack; PlayerPackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } private int buffId = 0; System/Dungeon/NormalDungeonEntranceWin.cs
@@ -58,7 +58,7 @@ [SerializeField] Button m_RuletBtn;//规则说明按钮 DungeonModel model { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } } TeamModel teamModel { get { return ModelCenter.Instance.GetModel<TeamModel>(); } } PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } PlayerMainDate mainDate { get { return ModelCenter.Instance.GetModel<PlayerMainDate>(); } } #region Built-in System/Dungeon/TrialDungeonModel.cs
@@ -14,7 +14,7 @@ Dictionary<int, Dictionary<int, Item[]>> trialRewardDict = new Dictionary<int, Dictionary<int, Item[]>>(); public Dictionary<int, List<int>> trialClassTokens = new Dictionary<int, List<int>>(); public List<int> trialTokens = new List<int>(); PlayerPackModel packModel { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel packModel { get { return ModelCenter.Instance.GetModel<PackModel>(); } } DailyQuestModel dailyQuestModel { get { return ModelCenter.Instance.GetModel<DailyQuestModel>(); } } DungeonModel dungeonModel { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } } System/Dungeon/TrialExchangeBehaviour.cs
@@ -24,7 +24,7 @@ TrialDungeonModel model { get { return ModelCenter.Instance.GetModel<TrialDungeonModel>(); } } DailyQuestModel dailyQuestModel { get { return ModelCenter.Instance.GetModel<DailyQuestModel>(); } } PlayerPackModel packModel { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel packModel { get { return ModelCenter.Instance.GetModel<PackModel>(); } } int trialExchangeId = 0; private void Awake() System/Dungeon/TrialExchangeWin.cs
@@ -25,7 +25,7 @@ TrialDungeonModel model { get { return ModelCenter.Instance.GetModel<TrialDungeonModel>(); } } DungeonModel dungeonModel { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } } PlayerPackModel packModel { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel packModel { get { return ModelCenter.Instance.GetModel<PackModel>(); } } #region Built-in protected override void BindController() { System/Dungeon/TrialSweepResultWin.cs
@@ -33,7 +33,7 @@ DungeonModel model { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } } DungeonAssistModel dungeonAssistModel { get { return ModelCenter.Instance.GetModel<DungeonAssistModel>(); } } DailyQuestModel dailyQuestModel { get { return ModelCenter.Instance.GetModel<DailyQuestModel>(); } } PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } #region Built-in protected override void BindController() { System/FairyAu/ConvertItemTipsWin.cs
@@ -134,7 +134,7 @@ void ConvertButton()//兑换按钮 { var playerPackModel = ModelCenter.Instance.GetModel<PlayerPackModel>(); var playerPackModel = ModelCenter.Instance.GetModel<PackModel>(); if (playerPackModel.GetEmptyGridCount(PackType.Item) < 1) { SysNotifyMgr.Instance.ShowTip("GeRen_chenxin_998371"); System/FairyAu/DonateEquipTipsWin.cs
@@ -22,8 +22,8 @@ ItemTipsModel _itemTipsModel; ItemTipsModel itemTipsModel { get { return _itemTipsModel ?? (_itemTipsModel = ModelCenter.Instance.GetModel<ItemTipsModel>()); } } PlayerPackModel _playerPack; PlayerPackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } } PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } PlayerFairyAuTreasureData m_PlayerFairyAuTreasureData; PlayerFairyAuTreasureData playerFairyAuTreasureData { get { return m_PlayerFairyAuTreasureData ?? (m_PlayerFairyAuTreasureData = ModelCenter.Instance.GetModel<PlayerFairyAuTreasureData>()); } } private int _BagIndex = 0;//标记背包物品下标 System/FairyAu/FairyBoss.cs
@@ -34,7 +34,7 @@ } } PlayerPackModel packModel { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel packModel { get { return ModelCenter.Instance.GetModel<PackModel>(); } } FairyBossTime m_TimeStage; DateTime m_StartTime; System/FairyAu/FairyBossModel.cs
@@ -26,7 +26,7 @@ } DungeonModel dungeonModel { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } } PlayerPackModel packModel { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel packModel { get { return ModelCenter.Instance.GetModel<PackModel>(); } } public int MapId { get; private set; } public int OpenFairyBossNeed { get; private set; } System/FairyAu/FairyFeastTransmitShow.cs
@@ -67,7 +67,7 @@ float timer = 0f; int stage = 0; PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } RoleParticularModel roleParticularModel { get { return ModelCenter.Instance.GetModel<RoleParticularModel>(); } } FairyFeastModel model { get { return ModelCenter.Instance.GetModel<FairyFeastModel>(); } } System/FairyAu/PlayerFairyAuTreasureData.cs
@@ -56,8 +56,8 @@ public delegate void OnFamilyStoreItemInfo(); public static event OnFamilyStoreItemInfo Event_FamilyStoreItemInfo;//仓库信息的刷新 public static event Action<List<int>> Del_FamilyStoreItemInfo;//仓库信息物品的删除 PlayerPackModel _playerPack; PlayerPackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } } PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } public int _FairyAuIntegral = 0;//获取仙盟积分 public List<int> JumpItemID = new List<int>();//从跳转到仙盟仓库需要选中高亮 System/FairyAu/WarehouseTipsWin.cs
@@ -21,8 +21,8 @@ [SerializeField] TreasureTheLog w_TreasureTheLog;//宝库日志 PlayerPackModel _playerPack; PlayerPackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } } PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } ItemTipsModel _itemTipsModel; ItemTipsModel itemTipsModel { get { return _itemTipsModel ?? (_itemTipsModel = ModelCenter.Instance.GetModel<ItemTipsModel>()); } } PlayerFairyAuTreasureData m_PlayerFairyAuTreasureData; System/FairylandCeremony/CeremonyFirepartyWin.cs
@@ -17,7 +17,7 @@ List<FairylandCeremonyModel.AwardItem> itemlist; ItemTipsModel tipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } } FairylandCeremonyModel ceremonyModel { get { return ModelCenter.Instance.GetModel<FairylandCeremonyModel>(); } } PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } StoreModel storeModel { get { return ModelCenter.Instance.GetModel<StoreModel>(); } } StoreConfig storeConfig; System/FairylandCeremony/CeremonyRechargeGiftWin.cs
@@ -18,7 +18,7 @@ List<FairylandCeremonyModel.AwardItem> itemlist; ItemTipsModel tipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } } FairylandCeremonyModel ceremonyModel { get { return ModelCenter.Instance.GetModel<FairylandCeremonyModel>(); } } PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } protected override void BindController() { System/FairylandCeremony/ToHiAwardCell.cs
@@ -18,7 +18,7 @@ List<FairylandCeremonyModel.AwardItem> itemlist; ItemTipsModel tipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } } FairylandCeremonyModel.ReceiveState receiveState = FairylandCeremonyModel.ReceiveState.NoReach; PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } FairylandCeremonyModel ceremonyModel { get { return ModelCenter.Instance.GetModel<FairylandCeremonyModel>(); } } AllPeoplePartyAwardConfig awardConfig; System/FashionDress/FashionDecomposeModel.cs
@@ -12,7 +12,7 @@ FashionDressModel model { get { return ModelCenter.Instance.GetModel<FashionDressModel>(); } } PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } public Dictionary<string, DecomposeItem> decomposeItemDict = new Dictionary<string, DecomposeItem>(); public List<string> decomposeItemGuids { get; private set; } public event Action UpdateDecomposeExpEvent; System/FashionDress/FashionDressCell.cs
@@ -35,9 +35,9 @@ get { return ModelCenter.Instance.GetModel<FashionDressModel>(); } } PlayerPackModel packModel PackModel packModel { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } get { return ModelCenter.Instance.GetModel<PackModel>(); } } public void Display(int id) System/FashionDress/FashionDressModel.cs
@@ -86,9 +86,9 @@ public event Action<int> selectFashionDressRefresh; public event Action<int> virtualEquipRefresh; PlayerPackModel packModel PackModel packModel { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } get { return ModelCenter.Instance.GetModel<PackModel>(); } } public override void Init() System/FashionDress/FashionDressWin.cs
@@ -35,9 +35,9 @@ get { return ModelCenter.Instance.GetModel<FashionDressModel>(); } } PlayerPackModel packModel PackModel packModel { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } get { return ModelCenter.Instance.GetModel<PackModel>(); } } MagicianModel godWeaponModel @@ -318,7 +318,7 @@ var job = PlayerDatas.Instance.baseData.Job; var playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>(); var playerPack = ModelCenter.Instance.GetModel<PackModel>(); var clothes = playerPack.GetItemByIndex(PackType.Equip, (int)RoleEquipType.Clothes); var clothesId = clothes == null ? 0 : (int)clothes.itemId; System/FindPrecious/PersonalBossModel.cs
@@ -38,7 +38,7 @@ int dungeonTicket = 0; FindPreciousModel findPreciousModel { get { return ModelCenter.Instance.GetModel<FindPreciousModel>(); } } PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } DungeonModel dungeonModel { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } } public override void Init() System/FriendSystem/MailPanel.cs
@@ -82,10 +82,10 @@ } } PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } DogzModel dogzModel { get { return ModelCenter.Instance.GetModel<DogzModel>(); } } System/Guard/GuardModel.cs
@@ -15,7 +15,7 @@ public event Action onDungeonEquipGuardEvent; PlayerPackModel pack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel pack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } DungeonModel dungeonModel { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } } public override void Init() @@ -48,7 +48,7 @@ { yield break; } PlayerPackModel _packModel = ModelCenter.Instance.GetModel<PlayerPackModel>(); PackModel _packModel = ModelCenter.Instance.GetModel<PackModel>(); SinglePack _equipModel = _packModel.GetSinglePack(PackType.Equip); if (_equipModel == null) { System/HappyXB/BestXBWin.cs
@@ -75,7 +75,7 @@ List<CommonItemBaisc> xbResultItemBasiclist = new List<CommonItemBaisc>(); HappyXBModel XBModel { get { return ModelCenter.Instance.GetModel<HappyXBModel>(); } } PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } XBFuncSet funcSet; float coolTime = 3; private bool IsStartPlayAudio = false; System/HappyXB/HappyXBGetItemWin.cs
@@ -37,7 +37,7 @@ [SerializeField] Text costToolManyText; HappyXBModel XBModel { get { return ModelCenter.Instance.GetModel<HappyXBModel>(); } } PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } ItemTipsModel _itemTipsModel; ItemTipsModel itemTipsModel { System/HappyXB/HappyXBModel.cs
@@ -17,7 +17,7 @@ private Dictionary<string, Dictionary<int, XBGetItem>> jobXBItemDict = new Dictionary<string, Dictionary<int, XBGetItem>>(); private Dictionary<int, XBFuncSet> xbFuncSetDict = new Dictionary<int, XBFuncSet>(); public HappXBTitle title = HappXBTitle.Best; PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } StoreModel _storeModel; StoreModel m_storeModel System/HappyXB/RuneXBWin.cs
@@ -79,7 +79,7 @@ List<GameObject> xbResultObjlist = new List<GameObject>(); List<CommonItemBaisc> xbResultItemBasiclist = new List<CommonItemBaisc>(); HappyXBModel XBModel { get { return ModelCenter.Instance.GetModel<HappyXBModel>(); } } PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } XBFuncSet funcSet; float coolTime = 3; private bool IsStartPlayAudio = false; System/HappyXB/XBGridCell.cs
@@ -8,7 +8,7 @@ public class XBGridCell : MonoBehaviour { [SerializeField] ItemCell itemCell; PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } HappyXBModel XBModel { get { return ModelCenter.Instance.GetModel<HappyXBModel>(); } } int index = 0; public void OnEnable() System/HappyXB/XBWarehouseWin.cs
@@ -17,8 +17,8 @@ [SerializeField] Text sortBtnText; [SerializeField] int gridCount = 100; PlayerPackModel _playerPack; PlayerPackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } } PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } HappyXBModel XBModel { get { return ModelCenter.Instance.GetModel<HappyXBModel>(); } } int SingleLineCnt = 5; System/JadeDynastyBoss/JadeDynastyBossModel.cs
@@ -72,7 +72,7 @@ MapModel mapModel { get { return ModelCenter.Instance.GetModel<MapModel>(); } } DungeonModel dungeonModel { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } } FindPreciousModel findPreciousModel { get { return ModelCenter.Instance.GetModel<FindPreciousModel>(); } } PlayerPackModel packModel { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel packModel { get { return ModelCenter.Instance.GetModel<PackModel>(); } } public override void Init() { ParseConfig(); System/JadeDynastyKnapSack/JadeDynastyDecomposeLineBeh.cs
@@ -11,7 +11,7 @@ { [SerializeField] List<DecomposeItemBeh> itemBehs = new List<DecomposeItemBeh>(); JadeDynastyDecomposeModel decomposeModel { get { return ModelCenter.Instance.GetModel<JadeDynastyDecomposeModel>(); } } PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } public override void Refresh(CellView cell) { System/JadeDynastyKnapSack/JadeDynastyDecomposeModel.cs
@@ -16,7 +16,7 @@ public List<string> selectGuids { get; private set; } public List<string> allGuids { get; private set; } public event Action UpdateSelectItemEvent; PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } public override void Init() { System/JadeDynastyKnapSack/JadeDynastyDecomposeWin.cs
@@ -17,7 +17,7 @@ [SerializeField] Transform sortArrow; [SerializeField] int initCount = 100; PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } JadeDynastyDecomposeModel decomposeModel { get { return ModelCenter.Instance.GetModel<JadeDynastyDecomposeModel>(); } } #region Built-in protected override void BindController() System/JadeDynastyKnapSack/JadeDynastyEquipBeh.cs
@@ -19,7 +19,7 @@ [SerializeField] UIEffect effect; ItemTipsModel tipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } } PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } JadeDynastyEquipModel equipModel { get { return ModelCenter.Instance.GetModel<JadeDynastyEquipModel>(); } } private void OnEnable() System/JadeDynastyKnapSack/JadeDynastyEquipModel.cs
@@ -13,7 +13,7 @@ public class JadeDynastyEquipModel : Model,IBeforePlayerDataInitialize,IAfterPlayerDataInitialize,IPlayerLoginOk { JadeDynastyTowerModel towerModel { get { return ModelCenter.Instance.GetModel<JadeDynastyTowerModel>(); } } PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } JadeDynastyGemModel gemModel { get { return ModelCenter.Instance.GetModel<JadeDynastyGemModel>(); } } public string LocalSaveEquipUnlock { get; private set; } public string LocalSaveActiveSuit { get; private set; } System/JadeDynastyKnapSack/JadeDynastyEquipWin.cs
@@ -30,7 +30,7 @@ [SerializeField] ScrollerController itemCtrl; [SerializeField] int initCount = 100; PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } JadeDynastyEquipModel equipModel { get { return ModelCenter.Instance.GetModel<JadeDynastyEquipModel>(); } } #region Built-in System/JadeDynastyKnapSack/JadeDynastyGemEquipCell.cs
@@ -28,9 +28,9 @@ get { return ModelCenter.Instance.GetModel<GemModel>(); } } PlayerPackModel playerPack PackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } get { return ModelCenter.Instance.GetModel<PackModel>(); } } JadeDynastyGemModel jadeDynastyGemModel System/JadeDynastyKnapSack/JadeDynastyGemModel.cs
@@ -49,7 +49,7 @@ GemModel gemModel { get { return ModelCenter.Instance.GetModel<GemModel>(); } } PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } public override void Init() { System/JadeDynastyKnapSack/JadeDynastyGemWin.cs
@@ -36,9 +36,9 @@ get { return ModelCenter.Instance.GetModel<GemModel>(); } } PlayerPackModel PlayerPack PackModel PlayerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } get { return ModelCenter.Instance.GetModel<PackModel>(); } } #region Built-in protected override void BindController() System/JadeDynastyKnapSack/JadeDynastyItemBeh.cs
@@ -13,7 +13,7 @@ [SerializeField] Text equipLvText; ItemTipsModel tipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } } PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } JadeDynastyEquipModel equipModel { get { return ModelCenter.Instance.GetModel<JadeDynastyEquipModel>(); } } public void SetDisplay(int index) System/JadeDynastyKnapSack/JadeDynastyItemLineBeh.cs
@@ -10,7 +10,7 @@ { [SerializeField] List<JadeDynastyItemBeh> itemBehs = new List<JadeDynastyItemBeh>(); PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } public override void Refresh(CellView cell) { System/JadeDynastyKnapSack/JadeDynastySelectGemWin.cs
@@ -23,8 +23,8 @@ get { return ModelCenter.Instance.GetModel<JadeDynastyGemModel>(); } } PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } GemModel gemModel { System/JadeDynastySkill/JadeDynastySkillModel.cs
@@ -57,7 +57,7 @@ public event Action<int> skillRefresh; public event Action<int> selectSkillRefresh; PlayerPackModel packModel { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel packModel { get { return ModelCenter.Instance.GetModel<PackModel>(); } } public override void Init() { System/KnapSack/BetterItemGetBehaviour.cs
@@ -29,7 +29,7 @@ [SerializeField] Text equipLvText; ItemTipsModel itemTipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } } PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } BetterEquipGetModel model { get { return ModelCenter.Instance.GetModel<BetterEquipGetModel>(); } } private void OnEnable() System/KnapSack/EquipDecomposeBehaviour.cs
@@ -40,7 +40,7 @@ private void CloseItemShow() { ModelCenter.Instance.GetModel<PlayerPackModel>().isAutoDecompose = false; ModelCenter.Instance.GetModel<PackModel>().isAutoDecompose = false; m_ItemDecom.SetActive(false); } } System/KnapSack/ItemOverdueBehaviour.cs
@@ -21,7 +21,7 @@ [SerializeField] Button m_ViewItemDetail; ItemTipsModel itemTipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } } PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } ItemOverdueModel model { get { return ModelCenter.Instance.GetModel<ItemOverdueModel>(); } } private void OnEnable() { System/KnapSack/ItemUseBehaviour.cs
@@ -21,7 +21,7 @@ [SerializeField] Button m_ViewItemDetail; ItemTipsModel itemTipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } } PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } ItemUseModel model { get { return ModelCenter.Instance.GetModel<ItemUseModel>(); } } private void OnEnable() System/KnapSack/Logic/BoxGetItemModel.cs
@@ -11,10 +11,10 @@ public string guid { get; private set; } public int itemId { get; private set;} public BoxShowType showType { get; private set; } PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } public Dictionary<int, int> selectDict; System/KnapSack/Logic/BoxGetItemWin.cs
@@ -19,10 +19,10 @@ [SerializeField] Text getCoinsText; [SerializeField] UIEffect fireEffect; PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } ItemModel itemModel; System/KnapSack/Logic/BoxInfoWin.cs
@@ -69,10 +69,10 @@ get { return boxModel ?? (boxModel = ModelCenter.Instance.GetModel<BoxGetItemModel>()); } } PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } Color32 conditionColor = new Color32(255, 244, 205, 255); System/KnapSack/Logic/DecomposeGetItemWin.cs
@@ -11,7 +11,7 @@ [SerializeField] Button sureBtn; List<GameObject> GetItemlist = new List<GameObject>(); PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } ItemTipsModel tipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } } protected override void BindController() @@ -47,11 +47,11 @@ private void CreateGetItem() { GetItemlist.Clear(); List<PlayerPackModel.DecomposeGetMatInfo> matInfolist = playerPack.SetShowMatInfo(); List<PackModel.DecomposeGetMatInfo> matInfolist = playerPack.SetShowMatInfo(); for (int i = 0; i < matInfolist.Count; i++) { GameObject item = Instantiate(getItemObj); PlayerPackModel.DecomposeGetMatInfo matInfo= matInfolist[i]; PackModel.DecomposeGetMatInfo matInfo= matInfolist[i]; item.transform.SetParent(getItemParent); item.transform.localPosition = Vector3.zero; item.transform.localScale = Vector3.one; System/KnapSack/Logic/DevourGridCell.cs
@@ -8,7 +8,7 @@ { [SerializeField] CommonItemBaisc itemBaisc; [SerializeField] GameObject selectImg; PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } public void SetModel(ItemModel model) { if(model == null) System/KnapSack/Logic/EquipColorSelect.cs
@@ -6,9 +6,9 @@ public class EquipColorSelect : MonoBehaviour { [SerializeField] Button colorBtn; public PlayerPackModel.EquipColorType colorType; public PackModel.EquipColorType colorType; public Text colorText; PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } private void OnEnable() { System/KnapSack/Logic/EquipDecomMailWin.cs
@@ -13,7 +13,7 @@ [SerializeField] GameObject getMatObj; [SerializeField] List<CommonItemBaisc> getMatlist = new List<CommonItemBaisc>(); PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } ItemTipsModel tipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } } protected override void BindController() @@ -51,7 +51,7 @@ private void RefreshDecompose() { decomText.text = Language.Get("PetLetter2", playerPack.recordAutoDecomNum, playerPack.addDecomposeExp); List<PlayerPackModel.DecomposeGetMatInfo> matInfolist = playerPack.SetShowMatInfo(); List<PackModel.DecomposeGetMatInfo> matInfolist = playerPack.SetShowMatInfo(); if (matInfolist.Count > 0) { getMatObj.SetActive(true); @@ -60,7 +60,7 @@ if(i < matInfolist.Count) { getMatlist[i].gameObject.SetActive(true); PlayerPackModel.DecomposeGetMatInfo matInfo = matInfolist[i]; PackModel.DecomposeGetMatInfo matInfo = matInfolist[i]; ItemCellModel cellModel = new ItemCellModel(matInfo.ItemID, false, (ulong)matInfo.Count, matInfo.IsBind, "", PackType.Deleted, false, ConfigParse.Analysis(matInfo.UserData)); getMatlist[i].Init(cellModel); System/KnapSack/Logic/EquipDevourWin.cs
@@ -48,7 +48,7 @@ [SerializeField] int singleLineNum = 5; [SerializeField] int sumGridNum = 100; PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } ItemTipsModel tipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } } List<ItemModel> devourModellist; @@ -128,7 +128,7 @@ isOpen = false; RefreshDecomposeAttr(); RefreshDecomPreviewAttr(); if(playerPack.starType != PlayerPackModel.EquipStarType.None) if(playerPack.starType != PackModel.EquipStarType.None) { selectStarIcon.SetActive(true); } @@ -206,7 +206,7 @@ gridCtrl.m_Scorller.RefreshActiveCellViews(); } private void RefreshLv(PlayerPackModel.EquipLvType type) private void RefreshLv(PackModel.EquipLvType type) { for (int i = 0; i < lvSelectlist.Count; i++) { @@ -225,7 +225,7 @@ } } private void RefreshColor(PlayerPackModel.EquipColorType type) private void RefreshColor(PackModel.EquipColorType type) { for (int i = 0; i < colorSelectlist.Count; i++) { @@ -244,7 +244,7 @@ } } private void RefreshStar(PlayerPackModel.EquipStarType type) private void RefreshStar(PackModel.EquipStarType type) { if (!isOpen) { @@ -293,14 +293,14 @@ private void ClickStarSelectBtn() { if(playerPack.starType != PlayerPackModel.EquipStarType.None) if(playerPack.starType != PackModel.EquipStarType.None) { playerPack.SetStarSelect(PlayerPackModel.EquipStarType.None); playerPack.SetStarSelect(PackModel.EquipStarType.None); selectStarIcon.SetActive(false); } else { playerPack.SetStarSelect(PlayerPackModel.EquipStarType.One); playerPack.SetStarSelect(PackModel.EquipStarType.One); selectStarIcon.SetActive(true); } } System/KnapSack/Logic/EquipLvSelect.cs
@@ -6,9 +6,9 @@ public class EquipLvSelect : MonoBehaviour { [SerializeField] Button lvBtn; public PlayerPackModel.EquipLvType lvType; public PackModel.EquipLvType lvType; public Text lvText; PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } private void OnEnable() { lvBtn.AddListener(ClickLvBtn); System/KnapSack/Logic/EquipTip.cs
@@ -134,7 +134,7 @@ } } PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } JadeDynastyEquipModel equipModel { get { return ModelCenter.Instance.GetModel<JadeDynastyEquipModel>(); } } ItemAttrData itemAttrData; System/KnapSack/Logic/GuardOverdueWin.cs
@@ -36,10 +36,10 @@ get { return _itemOverdue ?? (_itemOverdue = ModelCenter.Instance.GetModel<ItemOverdueModel>()); } } PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } ItemModel itemModel; System/KnapSack/Logic/ItemInfoWin.cs
@@ -66,10 +66,10 @@ } } PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } Color32 conditionColor = new Color32(255, 244, 205, 255); System/KnapSack/Logic/ItemLogicUtility.cs
@@ -23,7 +23,7 @@ private Dictionary<int, int> promptUseLimitDict; private Dictionary<int, List<int>> betterEquipExceptDungeonDict; PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } ItemTipsModel itemTipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } } PlayerBuffDatas buffDatas { get { return ModelCenter.Instance.GetModel<PlayerBuffDatas>(); } } PlayerMountDatas mountDatas { get { return ModelCenter.Instance.GetModel<PlayerMountDatas>(); } } System/KnapSack/Logic/ItemOperateUtility.cs
@@ -9,7 +9,7 @@ [XLua.LuaCallCSharp] public class ItemOperateUtility : Singleton<ItemOperateUtility> { PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } ItemTipsModel itemTipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } } PlayerStrengthengDatas strengthModel { get { return ModelCenter.Instance.GetModel<PlayerStrengthengDatas>(); } } EquipWashModel equipWashModel { get { return ModelCenter.Instance.GetModel<EquipWashModel>(); } } @@ -547,9 +547,9 @@ var equipStrengthDic = strengthModel._EqInfo; var isPrompt = strengthModel.TheRatingPrompt(item.itemId); if (isPrompt && !PlayerPrefs.HasKey(PlayerPackModel.StrengthAttrShift_RecordKey)) if (isPrompt && !PlayerPrefs.HasKey(PackModel.StrengthAttrShift_RecordKey)) { LocalSave.SetBool(PlayerPackModel.StrengthAttrShift_RecordKey, true); LocalSave.SetBool(PackModel.StrengthAttrShift_RecordKey, true); ConfirmCancel.ShowPopConfirm(Language.Get("Mail101"), Language.Get("SwitchEquip_Strengthen")); } System/KnapSack/Logic/ItemOverdueModel.cs
@@ -15,9 +15,9 @@ private Dictionary<int, List<int>> itemOverdueDict; public static event Action FirstGoldWPOver;//首冲试用结束 PlayerPackModel _playerPack; PlayerPackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } public Dictionary<int, string> guardOverdueIconDict { get; private set; } System/KnapSack/Logic/ItemTipsModel.cs
@@ -45,7 +45,7 @@ public int[] randomRuneIds { get; private set; } public int[] PeerlessEquipIds { get; private set; } //绝世装备列表 PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } StoreModel m_storeModel { get { return ModelCenter.Instance.GetModel<StoreModel>(); } } FashionDressModel fashionDress { get { return ModelCenter.Instance.GetModel<FashionDressModel>(); } } DogzModel dogzModel { get { return ModelCenter.Instance.GetModel<DogzModel>(); } } System/KnapSack/Logic/MakeDrugCell.cs
@@ -25,9 +25,9 @@ Dictionary<int, int> attrDict = new Dictionary<int, int>(); StringBuilder attrSB = new StringBuilder(); PlayerPackModel _playerPack; PlayerPackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } BlastFurnaceModel furnaceModel { get { return ModelCenter.Instance.GetModel<BlastFurnaceModel>(); } } System/KnapSack/Logic/ModelShowPerfab.cs
@@ -15,7 +15,7 @@ ModelShowType showType; FashionDressModel fashionDressModel { get { return ModelCenter.Instance.GetModel<FashionDressModel>(); } } ItemTipsModel tipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } } PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } MagicianModel godWeaponModel { System/KnapSack/Logic/PackModel.cs
File was renamed from System/KnapSack/Logic/PlayerPackModels.cs Diff too large System/KnapSack/Logic/PackModel.cs.meta
System/KnapSack/Logic/PlayerStarNumWin.cs
@@ -32,10 +32,10 @@ private RoleEquipStarsConfig nextActiveStarsConfig = null; private int nextActiveCnt = 0; PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } protected override void AddListeners() System/KnapSack/Logic/PlayerStrengtheningLVWin.cs
@@ -42,10 +42,10 @@ } } PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } protected override void AddListeners() System/KnapSack/Logic/RoleElixirTipWin.cs
@@ -14,10 +14,10 @@ [SerializeField] SortMakeDrugTable drugTable; [SerializeField] Transform tableArrow; [SerializeField] Button selectBtn; PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } BlastFurnaceModel blastModel { get { return ModelCenter.Instance.GetModel<BlastFurnaceModel>(); } } System/KnapSack/Logic/SelectBoxItemCell.cs
@@ -13,7 +13,7 @@ [SerializeField] public Button chooseCellBtn; [SerializeField] CommonItemBaisc itemBaisc; PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } BoxGetItemModel boxModel; BoxGetItemModel BoxModel { System/KnapSack/Logic/SinglePack.cs
@@ -12,7 +12,7 @@ public int unlockedGridCount { get; private set; } private Dictionary<int, ItemModel> items = new Dictionary<int, ItemModel>(); //key 物品位置索引 PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } public SinglePack(PackType type) { System/KnapSack/Logic/WashAttrPointWin.cs
@@ -16,10 +16,10 @@ [SerializeField] Button okBtn; [SerializeField] Text washAttrDesText; PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } public static ItemModel itemModel = null; System/KnapSack/Logic/WashPointBatchUseWin.cs
@@ -25,10 +25,10 @@ } } PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } PlayerBuffDatas _buffModel; System/KnapSack/New/BagWin.cs
@@ -34,9 +34,9 @@ } } PlayerPackModel _playerPack; PlayerPackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } private GridCell _lookEquipCell = null; @@ -70,13 +70,13 @@ { OnRefrenshUIModel(); if (KnapSackWin.titleType == KnapsackFuncTitle.bag && LocalSave.GetString(PlayerPackModel.RecordKnapsackTitle) != KnapsackFuncTitle.depot.ToString()) && LocalSave.GetString(PackModel.RecordKnapsackTitle) != KnapsackFuncTitle.depot.ToString()) { _gridlineCtrl.JumpIndex(0); } LookEquip(); CheckAchieveJump(); LocalSave.SetString(PlayerPackModel.RecordKnapsackTitle, KnapSackWin.titleType.ToString()); LocalSave.SetString(PackModel.RecordKnapsackTitle, KnapSackWin.titleType.ToString()); } protected override void OnPreClose() System/KnapSack/New/BatchBuyWin.cs
@@ -35,10 +35,10 @@ } } PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } PlayerBuffDatas _buffModel; System/KnapSack/New/BatchWin.cs
@@ -27,7 +27,7 @@ #endregion ItemTipsModel itemTipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } } PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } PlayerBuffDatas Buffmodel { get { return ModelCenter.Instance.GetModel<PlayerBuffDatas>(); } } private ItemModel itemModel; System/KnapSack/New/ChooseItemWin.cs
@@ -24,10 +24,10 @@ get { return boxModel ?? (boxModel = ModelCenter.Instance.GetModel<BoxGetItemModel>()); } } PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } ItemTipsModel _itemTipsModel; System/KnapSack/New/CommonItemBaisc.cs
@@ -107,10 +107,10 @@ public ItemConfig itemConfig; PlayerPackModel _playerPack; protected PlayerPackModel playerPack PackModel _playerPack; protected PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } ItemTipsModel tipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } } System/KnapSack/New/DepotWin.cs
@@ -43,10 +43,10 @@ } } PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } #region Built-in System/KnapSack/New/EquipPlaceCell.cs
@@ -9,10 +9,10 @@ [SerializeField] ItemCell itemCell; [SerializeField] public RoleEquipType equipType; PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } ItemTipsModel _itemTipsModel; System/KnapSack/New/ExtendWin.cs
@@ -31,10 +31,10 @@ } } PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } #region Built-in System/KnapSack/New/FairyWearWin.cs
@@ -30,7 +30,7 @@ #endregion ItemTipsModel itemTipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } } PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } ItemModel curItemModel; #region Built-in System/KnapSack/New/GridCell.cs
@@ -43,7 +43,7 @@ private ItemModel itemModel = null; PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } public void SetModel(ItemModel itemModel) { System/KnapSack/New/KnapSackWin.cs
@@ -49,9 +49,9 @@ #endregion PlayerPackModel _playerPack; PlayerPackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } public static KnapsackFuncTitle titleType = KnapsackFuncTitle.bag; @@ -107,7 +107,7 @@ titleType = KnapsackFuncTitle.bag; playerPack.SetLookIndex(null); playerPack.isPlayBetterEquipEffect = false; LocalSave.DeleteKey(PlayerPackModel.RecordKnapsackTitle); LocalSave.DeleteKey(PackModel.RecordKnapsackTitle); } protected override void OnAfterClose() System/KnapSack/New/OfflineHangUpUseWin.cs
@@ -14,10 +14,10 @@ [SerializeField] Button _closeBtn; [SerializeField] Text offlineText; private ItemModel itemModel; PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } #region Built-in protected override void BindController() System/KnapSack/New/OneKeySellWin.cs
@@ -33,10 +33,10 @@ private List<ItemModel> _oneKeySelllist = new List<ItemModel>(); private ItemConfig _chinModel; PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } #region Built-in System/KnapSack/New/RoleEquipStarTips.cs
@@ -34,10 +34,10 @@ private RoleEquipStarsConfig _tagEquipStarsModel; private List<RoleEquipStarsConfig> _tagEquipStarsModellist; PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } private void Awake() System/KnapSack/New/RoleEquipWin.cs
@@ -44,9 +44,9 @@ [SerializeField] Button m_JadeDynasty; #endregion PlayerPackModel _playerPack; PlayerPackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } System/KnapSack/New/SplitWin.cs
@@ -37,10 +37,10 @@ } } PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } #region Built-in System/KnapSack/New/TempKnapSackBasic.cs
@@ -16,7 +16,7 @@ public class TempKnapSackBasic : Window { PlayerPackModel packModel { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel packModel { get { return ModelCenter.Instance.GetModel<PackModel>(); } } protected override void BindController() { System/KnapSack/NewItemGetWin.cs
@@ -18,7 +18,7 @@ float nextShowTime = 0f; PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } #region Built-in protected override void BindController() System/KnapSack/PreciousItemGetBehaviour.cs
@@ -23,7 +23,7 @@ [SerializeField] float delayShowTime = 2f; ItemTipsModel itemTipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } } PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } PreciousItemGetModel model { get { return ModelCenter.Instance.GetModel<PreciousItemGetModel>(); } } private void OnEnable() System/KnapSack/RealmBetterEquipBehaviour.cs
@@ -23,7 +23,7 @@ [SerializeField] Button m_Puton; [SerializeField] Button m_BetterEquipDetail; ItemTipsModel itemTipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } } PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } RealmBetterEquipModel model { get { return ModelCenter.Instance.GetModel<RealmBetterEquipModel>(); } } private void OnEnable() System/MainInterfacePanel/ChatFrame.cs
@@ -403,7 +403,7 @@ var point = mapModel.GetRecommendHangPoint(); var config = MapEventPointConfig.Get(point); var flyBootOwn = ModelCenter.Instance.GetModel<PlayerPackModel>().GetItemCountByID(PackType.Item, GeneralDefine.flyBootItemId); var flyBootOwn = ModelCenter.Instance.GetModel<PackModel>().GetItemCountByID(PackType.Item, GeneralDefine.flyBootItemId); var isVipFreeTransfer = ModelCenter.Instance.GetModel<VipModel>().GetVipPrivilegeCnt(VipPrivilegeType.FreeTransfer) > 0; if (isVipFreeTransfer || flyBootOwn > 0) { System/MainInterfacePanel/CoinTaskWin.cs
@@ -64,8 +64,8 @@ ItemTipsModel _itemTipsModel; ItemTipsModel itemTipsModel { get { return _itemTipsModel ?? (_itemTipsModel = ModelCenter.Instance.GetModel<ItemTipsModel>()); } } PlayerPackModel _playerPack; PlayerPackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } } PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } PlayerMainDate m_MainModel; PlayerMainDate mainModel { get { return m_MainModel ?? (m_MainModel = ModelCenter.Instance.GetModel<PlayerMainDate>()); } } System/MainInterfacePanel/FlyingShoesTask.cs
@@ -44,8 +44,8 @@ private List<int> TransportTask = new List<int>();//在PK状态下或打Boss状态下依旧可以传送的任务id PlayerTaskDatas m_TaskModel; PlayerTaskDatas taskmodel { get { return m_TaskModel ?? (m_TaskModel = ModelCenter.Instance.GetModel<PlayerTaskDatas>()); } } PlayerPackModel _playerPack; PlayerPackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } } PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } PlayerMainDate m_MainModel; PlayerMainDate mainModel { get { return m_MainModel ?? (m_MainModel = ModelCenter.Instance.GetModel<PlayerMainDate>()); } } TreasureModel m_treasureModel; System/MainInterfacePanel/InGamePushContainer.cs
@@ -47,7 +47,7 @@ ItemUseModel itemUseModel { get { return ModelCenter.Instance.GetModel<ItemUseModel>(); } } ItemOverdueModel itemOverdue { get { return ModelCenter.Instance.GetModel<ItemOverdueModel>(); } } ResourcesBackModel resourcesBack { get { return ModelCenter.Instance.GetModel<ResourcesBackModel>(); } } PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } OffLineTimeLackModel offLineTimeLackModel { get { return ModelCenter.Instance.GetModel<OffLineTimeLackModel>(); } } GuardModel guardModel { get { return ModelCenter.Instance.GetModel<GuardModel>(); } } FirstTimeRechargeModel firstTimeRechargeModel { get { return ModelCenter.Instance.GetModel<FirstTimeRechargeModel>(); } } System/MainInterfacePanel/MainButtonMisc.cs
@@ -285,7 +285,7 @@ if (fairyGrabBossModel.TestEnterDungeon(fairyGrabBossModel.cacheGotoBossId, out error)) { var bossInfoConfig = BossInfoConfig.Get(fairyGrabBossModel.cacheGotoBossId); var flyItemCount = ModelCenter.Instance.GetModel<PlayerPackModel>().GetItemCountByID(PackType.Item, GeneralDefine.flyBootItemId); var flyItemCount = ModelCenter.Instance.GetModel<PackModel>().GetItemCountByID(PackType.Item, GeneralDefine.flyBootItemId); var freeFly = ModelCenter.Instance.GetModel<VipModel>().GetVipPrivilegeCnt(VipPrivilegeType.FreeTransfer) > 0; if (bossInfoConfig != null) { System/MainInterfacePanel/PlayerMainDate.cs
@@ -19,10 +19,10 @@ PlayerDeadModel _deadModel; PlayerDeadModel DeadModel { get { return _deadModel ?? (_deadModel = ModelCenter.Instance.GetModel<PlayerDeadModel>()); } } PlayerPackModel m_PlayerPackModel; PlayerPackModel playerPack PackModel m_PlayerPackModel; PackModel playerPack { get { return m_PlayerPackModel ?? (m_PlayerPackModel = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return m_PlayerPackModel ?? (m_PlayerPackModel = ModelCenter.Instance.GetModel<PackModel>()); } } PlayerBuffDatas m_BuffModel; PlayerBuffDatas Buffmodel { get { return m_BuffModel ?? (m_BuffModel = ModelCenter.Instance.GetModel<PlayerBuffDatas>()); } } System/MainInterfacePanel/PlayerTaskDatas.cs
@@ -131,9 +131,9 @@ //----关于前期无操作自动执行主线 public int TaskAutoLv = 0; public int TaskAutoTime = 0; PlayerPackModel _playerPack; PlayerPackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } public override void Init() @@ -1252,10 +1252,10 @@ } } private PlayerPackModel m_PlayerBackModel; private PlayerPackModel PlayerBackModel { private PackModel m_PlayerBackModel; private PackModel PlayerBackModel { get { return m_PlayerBackModel ?? (m_PlayerBackModel = ModelCenter.Instance.GetModel<PlayerPackModel>()); return m_PlayerBackModel ?? (m_PlayerBackModel = ModelCenter.Instance.GetModel<PackModel>()); } } System/MainInterfacePanel/SideMission.cs
@@ -28,8 +28,8 @@ PlayerTaskDatas taskmodel { get { return m_TaskModel ?? (m_TaskModel = ModelCenter.Instance.GetModel<PlayerTaskDatas>()); } } ItemTipsModel _itemTipsModel; ItemTipsModel itemTipsModel { get { return _itemTipsModel ?? (_itemTipsModel = ModelCenter.Instance.GetModel<ItemTipsModel>()); } } PlayerPackModel _playerPack; PlayerPackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } } PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } PlayerMainDate m_MainModel; PlayerMainDate mainModel { get { return m_MainModel ?? (m_MainModel = ModelCenter.Instance.GetModel<PlayerMainDate>()); } } private List<RewardAnalysis.RewardInfo> rewardList = new List<RewardAnalysis.RewardInfo>(); System/MainInterfacePanel/StoryMissions.cs
@@ -27,10 +27,10 @@ return m_TaskModel ?? (m_TaskModel = ModelCenter.Instance.GetModel<PlayerTaskDatas>()); } } PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } private void Awake() System/MainInterfacePanel/TaskBoxBGMWin.cs
@@ -38,8 +38,8 @@ ItemTipsModel _itemTipsModel; ItemTipsModel itemTipsModel { get { return _itemTipsModel ?? (_itemTipsModel = ModelCenter.Instance.GetModel<ItemTipsModel>()); } } PlayerPackModel _playerPack; PlayerPackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } } PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } VipModel m_Vipmodel; VipModel vipmodel { get { return m_Vipmodel ?? (m_Vipmodel = ModelCenter.Instance.GetModel<VipModel>()); } } System/MainInterfacePanel/TaskListTip.cs
@@ -33,8 +33,8 @@ TreasureModel model { get { return m_Model ?? (m_Model = ModelCenter.Instance.GetModel<TreasureModel>()); } } PlayerTaskDatas m_TaskModel; PlayerTaskDatas taskmodel { get { return m_TaskModel ?? (m_TaskModel = ModelCenter.Instance.GetModel<PlayerTaskDatas>()); } } PlayerPackModel _playerPack; PlayerPackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } } PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } PlayerMainDate m_MainModel; PlayerMainDate mainModel { get { return m_MainModel ?? (m_MainModel = ModelCenter.Instance.GetModel<PlayerMainDate>()); } } List<int> ListSort = new List<int>();//用于排列顺序(未卡级) System/Market/MarketDealItemCell.cs
@@ -39,10 +39,10 @@ } } PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } private int m_Index = 0; System/Market/MarketPutawayWin.cs
@@ -28,9 +28,9 @@ get { return ModelCenter.Instance.GetModel<MarketModel>(); } } PlayerPackModel packModel PackModel packModel { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } get { return ModelCenter.Instance.GetModel<PackModel>(); } } System/Market/MarketPutedItem.cs
@@ -22,10 +22,10 @@ private int index = 0; PlayerPackModel m_PackModel; PlayerPackModel PackModel PackModel m_PackModel; PackModel PackModel { get { return m_PackModel ?? (m_PackModel = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return m_PackModel ?? (m_PackModel = ModelCenter.Instance.GetModel<PackModel>()); } } ItemTipsModel _itemTipsModel; System/Market/PutawayWin.cs
@@ -48,7 +48,7 @@ ItemTipsModel itemTipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } } PlayerPackModel packModel { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel packModel { get { return ModelCenter.Instance.GetModel<PackModel>(); } } #region Built-in System/Message/RichMoveEvent.cs
@@ -6,10 +6,10 @@ using UnityEngine; public class RichMoveEvent : TRichTextEvent { PlayerPackModel m_PlayerPackModel; PlayerPackModel playerPack PackModel m_PlayerPackModel; PackModel playerPack { get { return m_PlayerPackModel ?? (m_PlayerPackModel = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return m_PlayerPackModel ?? (m_PlayerPackModel = ModelCenter.Instance.GetModel<PackModel>()); } } VipModel m_VipModel; System/Mount/MountPanelAssignment.cs
@@ -73,8 +73,8 @@ GetItemPathModel _GetItemPath; GetItemPathModel GetItemPath { get { return _GetItemPath ?? (_GetItemPath = ModelCenter.Instance.GetModel<GetItemPathModel>()); } } PlayerPackModel _playerPack; PlayerPackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } } PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } RidingAndPetActivationModel ridingModel { get { return ModelCenter.Instance.GetModel<RidingAndPetActivationModel>(); } } System/Mount/MountSkillWin.cs
@@ -57,8 +57,8 @@ ItemTipsModel _itemTipsModel; ItemTipsModel itemTipsModel { get { return _itemTipsModel ?? (_itemTipsModel = ModelCenter.Instance.GetModel<ItemTipsModel>()); } } PlayerPackModel _playerPack; PlayerPackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } } PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } #region Built-in System/Mount/MountStoneTipsWin.cs
@@ -12,8 +12,8 @@ ItemTipsModel _itemTipsModel; ItemTipsModel itemTipsModel { get { return _itemTipsModel ?? (_itemTipsModel = ModelCenter.Instance.GetModel<ItemTipsModel>()); } } PlayerPackModel _playerPack; PlayerPackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } } PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } RoleParticularModel m_RoleParticularModel; RoleParticularModel roleParticularModel { get { return m_RoleParticularModel ?? (m_RoleParticularModel = ModelCenter.Instance.GetModel<RoleParticularModel>()); } } //坐骑魂石面板 System/Mount/MountWin.cs
@@ -48,8 +48,8 @@ GetItemPathModel _GetItemPath; GetItemPathModel GetItemPath { get { return _GetItemPath ?? (_GetItemPath = ModelCenter.Instance.GetModel<GetItemPathModel>()); } } PlayerPackModel _playerPack; PlayerPackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } } PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } PlayerMountDatas m_MountModel; PlayerMountDatas mountModel { get { return m_MountModel ?? (m_MountModel = ModelCenter.Instance.GetModel<PlayerMountDatas>()); } } RidingAndPetActivationModel ridingAndPetActivationModel { get { return ModelCenter.Instance.GetModel<RidingAndPetActivationModel>(); } } System/Mount/PlayerMountDatas.cs
@@ -53,10 +53,10 @@ public bool IsOk = false; public List<int> ListEffectSkill = new List<int>(); private int HorseDanExp = 0;//坐骑丹经验 PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } public bool HorseRidingBool = false;//用来判断玩家是都在骑马 public bool Wait = true;//等待回包(使用坐骑丹) System/NewBieGuidance/NewBieCenter.cs
@@ -52,7 +52,7 @@ PlayerDeadModel playerDeadModel { get { return ModelCenter.Instance.GetModel<PlayerDeadModel>(); } } TeamModel teamModel { get { return ModelCenter.Instance.GetModel<TeamModel>(); } } DailyQuestModel dailyModel { get { return ModelCenter.Instance.GetModel<DailyQuestModel>(); } } PlayerPackModel packModel { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel packModel { get { return ModelCenter.Instance.GetModel<PackModel>(); } } DungeonModel dungeonModel { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } } public event Action guideStepChangeEvent; System/NewYearFairylandCeremony/NewYearCeremonyFirepartyWin.cs
@@ -17,7 +17,7 @@ List<NewYearFairylandCeremonyModel.AwardItem> itemlist; ItemTipsModel tipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } } NewYearFairylandCeremonyModel ceremonyModel { get { return ModelCenter.Instance.GetModel<NewYearFairylandCeremonyModel>(); } } PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } StoreModel storeModel { get { return ModelCenter.Instance.GetModel<StoreModel>(); } } StoreConfig storeConfig; System/NewYearFairylandCeremony/NewYearCeremonyRechargeGiftWin.cs
@@ -18,7 +18,7 @@ List<NewYearFairylandCeremonyModel.AwardItem> itemlist; ItemTipsModel tipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } } NewYearFairylandCeremonyModel ceremonyModel { get { return ModelCenter.Instance.GetModel<NewYearFairylandCeremonyModel>(); } } PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } protected override void BindController() { System/NewYearFairylandCeremony/NewYearToHiAwardCell.cs
@@ -18,7 +18,7 @@ List<NewYearFairylandCeremonyModel.AwardItem> itemlist; ItemTipsModel tipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } } NewYearFairylandCeremonyModel.ReceiveState receiveState = NewYearFairylandCeremonyModel.ReceiveState.NoReach; PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } NewYearFairylandCeremonyModel ceremonyModel { get { return ModelCenter.Instance.GetModel<NewYearFairylandCeremonyModel>(); } } NewAllPeoplePartyAwardConfig awardConfig; System/OffLineTime/OffLineTimeLackBehaviour.cs
@@ -17,7 +17,7 @@ [SerializeField] Button m_Supplement; OffLineTimeLackModel model { get { return ModelCenter.Instance.GetModel<OffLineTimeLackModel>(); } } PlayerPackModel playerPackModel { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPackModel { get { return ModelCenter.Instance.GetModel<PackModel>(); } } StoreModel storeModel { get { return ModelCenter.Instance.GetModel<StoreModel>(); } } ItemTipsModel itemTipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } } System/OpenServerActivity/AccumulateRechargeWin.cs
@@ -35,9 +35,9 @@ get { return ModelCenter.Instance.GetModel<AccumulateRechargeModel>(); } } PlayerPackModel packModel PackModel packModel { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } get { return ModelCenter.Instance.GetModel<PackModel>(); } } #region Built-in protected override void BindController() System/OpenServerActivity/LuckyTreasureModel.cs
@@ -226,7 +226,7 @@ { if (!IsEnoughMoney()) return false; var playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>(); var playerPack = ModelCenter.Instance.GetModel<PackModel>(); int remainGrid = playerPack.GetEmptyGridCount(PackType.Item); if (remainGrid < 1) { System/Pet/PetAttributeMethods.cs
@@ -82,8 +82,8 @@ PlayerPetDatas m_petModel; PlayerPetDatas petmodel { get { return m_petModel ?? (m_petModel = ModelCenter.Instance.GetModel<PlayerPetDatas>()); } } GetItemPathModel pathModel { get { return ModelCenter.Instance.GetModel<GetItemPathModel>(); } } PlayerPackModel _playerPack; PlayerPackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } } PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } RidingAndPetActivationModel ridingModel { get { return ModelCenter.Instance.GetModel<RidingAndPetActivationModel>(); } } PetInfoConfig petInfoConfig; bool isAutoTrain = false; System/Pet/PetAttributeWin.cs
@@ -28,8 +28,8 @@ PlayerPetDatas m_petModel; PlayerPetDatas petmodel { get { return m_petModel ?? (m_petModel = ModelCenter.Instance.GetModel<PlayerPetDatas>()); } } PlayerPackModel _playerPack; PlayerPackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } } PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } RidingAndPetActivationModel ridingAndPetActivationModel { get { return ModelCenter.Instance.GetModel<RidingAndPetActivationModel>(); } } public static event Action IsRedPointCultivate; System/Pet/PetStoneTipsWin.cs
@@ -27,8 +27,8 @@ ItemTipsModel _itemTipsModel; ItemTipsModel itemTipsModel { get { return _itemTipsModel ?? (_itemTipsModel = ModelCenter.Instance.GetModel<ItemTipsModel>()); } } PlayerPackModel _playerPack; PlayerPackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } } PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } #region Built-in PlayerPetDatas m_petModel; System/Pet/PlayerPetDatas.cs
@@ -49,10 +49,10 @@ public bool IsOk = false; private int PetDanExp = 0;//灵宠丹经验 public List<int> ListEffectSkill = new List<int>(); PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } public Dictionary<int, string> petLvNameDict { get; private set; } System/PlayerDead/PlayerDeadModel.cs
@@ -88,9 +88,9 @@ get { return _storeModel ?? (_storeModel = ModelCenter.Instance.GetModel<StoreModel>()); } } PlayerPackModel _playerPack; PlayerPackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } ActivityModel activityModel { get { return ModelCenter.Instance.GetModel<ActivityModel>(); } } System/Realm/RealmBossShow.cs
@@ -39,7 +39,7 @@ } } PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } DungeonModel dungeonModel { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } } SFXController m_Effect; System/Realm/RealmPropertyUpWin.cs
@@ -50,7 +50,7 @@ FunctionUnlockFlyObject flyObject; PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } DateTime openTime = DateTime.Now; #region Built-in System/Role/GodWeaponPreviewWin.cs
@@ -245,7 +245,7 @@ var job = PlayerDatas.Instance.baseData.Job; var playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>(); var playerPack = ModelCenter.Instance.GetModel<PackModel>(); var clothes = playerPack.GetItemByIndex(PackType.Equip, (int)RoleEquipType.Clothes); var clothesId = clothes == null ? 0 : (int)clothes.itemId; System/Role/MagicianModel.cs
@@ -14,9 +14,9 @@ { public event Action onSelectUpdate; PlayerPackModel packModel PackModel packModel { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } get { return ModelCenter.Instance.GetModel<PackModel>(); } } bool serverInited = false; System/Role/MagicianWin.cs
@@ -59,9 +59,9 @@ get { return ModelCenter.Instance.GetModel<MagicianModel>(); } } PlayerPackModel packModel PackModel packModel { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } get { return ModelCenter.Instance.GetModel<PackModel>(); } } int selectItemCount = 0; System/Role/RolePanel.cs
@@ -71,9 +71,9 @@ } } PlayerPackModel packModel PackModel packModel { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } get { return ModelCenter.Instance.GetModel<PackModel>(); } } private void OnRefreshTitle() System/Role/RoleRenameWin.cs
@@ -13,7 +13,7 @@ [SerializeField] Button sureBtn; [SerializeField] Button closeBtn; [SerializeField] ItemCell itemCell; PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } ItemTipsModel tipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } } RoleModel roleModel { get { return ModelCenter.Instance.GetModel<RoleModel>(); } } GetItemPathModel pathModel { get { return ModelCenter.Instance.GetModel<GetItemPathModel>(); } } System/RoleParticulars/ViewFuncCell.cs
@@ -68,10 +68,10 @@ } } PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } [SerializeField] Image funcImg; System/RolePromote/RolePromoteModel.cs
@@ -10,10 +10,10 @@ [XLua.LuaCallCSharp] public class RolePromoteModel : Model, IBeforePlayerDataInitialize, IAfterPlayerDataInitialize, IPlayerLoginOk { PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } public override void Init() System/Skill/SkillPassWin.cs
@@ -71,7 +71,7 @@ } PlayerMainDate taskMain { get { return ModelCenter.Instance.GetModel<PlayerMainDate>(); } } PlayerPackModel pack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel pack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } static readonly Color equipHoleLimitColor = new Color32(250, 3, 3, 255); static readonly Color equipHoleUnLimitColor = new Color32(51, 8, 0, 255); System/Skill/TalentWin.cs
@@ -54,7 +54,7 @@ #endif TalentModel model { get { return ModelCenter.Instance.GetModel<TalentModel>(); } } PlayerPackModel pack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel pack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } #region Built-in protected override void BindController() { System/Store/StoreModel.cs
@@ -43,7 +43,7 @@ bool isLogin = true; RuneModel runeModel { get { return ModelCenter.Instance.GetModel<RuneModel>(); } } PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } ItemTipsModel _itemTipsModel; ItemTipsModel itemTipsModel System/Strengthening/CrystalSelectionWin.cs
@@ -23,8 +23,8 @@ public Vector3 Pos2 = new Vector3(387, 160, 0); public Vector3 Pos3 = new Vector3(465, 160, 0); #region Built-in PlayerPackModel _playerPack; PlayerPackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } } PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } GodBeastModel godBeastModel { get { return ModelCenter.Instance.GetModel<GodBeastModel>(); } } protected override void BindController() { System/Strengthening/EquipSuit/PlayerSuitModel.cs
@@ -22,10 +22,10 @@ private Dictionary<int, List<int>> suitConditionsDict = new Dictionary<int, List<int>>(); private Dictionary<int, List<int>> suitGroupDict = new Dictionary<int, List<int>>(); PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } public override void Init() System/Strengthening/EquipSuitCell.cs
@@ -44,10 +44,10 @@ get { return _suitModel ?? (_suitModel = ModelCenter.Instance.GetModel<PlayerSuitModel>()); } } PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } public void SetDisplayModel(int repointId,int equipPlace,SuitType suitType,int selectIndex) System/Strengthening/EquipSuitTips.cs
@@ -76,10 +76,10 @@ } } PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } private int presentIndex; //用于记录当前选项 System/Strengthening/EquipWashCell.cs
@@ -17,7 +17,7 @@ [SerializeField] public RedpointBehaviour washRedpoint; PlayerPackModel playerPack{get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); }} PackModel playerPack{get { return ModelCenter.Instance.GetModel<PackModel>(); }} EquipWashModel equipWashModel {get{return ModelCenter.Instance.GetModel<EquipWashModel>();}} public void SetDisplayModel(WashProCount washPro, int repointId, int index, int selectIndex) System/Strengthening/EquipWashModel.cs
@@ -53,10 +53,10 @@ private FuncConfigConfig funcModel; private Dictionary<int, Dictionary<int, int>> _equipWashLimitDict = new Dictionary<int, Dictionary<int, int>>(); private List<WashProCount> orderWashProlist = new List<WashProCount>(); PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } private bool _isWashUI = true; System/Strengthening/GemEquipPlate.cs
@@ -41,10 +41,10 @@ } } PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } private void Awake() System/Strengthening/GemLevelUpWin.cs
@@ -65,12 +65,12 @@ get { return ModelCenter.Instance.GetModel<JadeDynastyGemModel>(); } } PlayerPackModel m_PackModel; PlayerPackModel packModel PackModel m_PackModel; PackModel packModel { get { return m_PackModel ?? (m_PackModel = ModelCenter.Instance.GetModel<PlayerPackModel>()); return m_PackModel ?? (m_PackModel = ModelCenter.Instance.GetModel<PackModel>()); } } System/Strengthening/GemModel.cs
@@ -23,8 +23,8 @@ public const int GEM_ITEMTABLE_TYPE = 25; PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } public override void Init() System/Strengthening/GodBeastAttributes.cs
@@ -45,8 +45,8 @@ [SerializeField] Text m_Text_Attributes4; DogzModel Dogz_model; DogzModel dogz_model { get { return Dogz_model ?? (Dogz_model = ModelCenter.Instance.GetModel<DogzModel>()); } } PlayerPackModel _playerPack; PlayerPackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } } PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } ItemTipsModel _itemTipsModel; ItemTipsModel itemTipsModel { get { return _itemTipsModel ?? (_itemTipsModel = ModelCenter.Instance.GetModel<ItemTipsModel>()); } } GodBeastModel godBeastModel { get { return ModelCenter.Instance.GetModel<GodBeastModel>(); } } System/Strengthening/GodBeastChildNodes.cs
@@ -15,8 +15,8 @@ [SerializeField] Button m_Button; [SerializeField] Text m_NumberAll;//总水晶量 [SerializeField] Text m_NumberNow;//选中水晶量 PlayerPackModel _playerPack; PlayerPackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } } PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } public Button ButtonDown { get { return m_Button; } System/Strengthening/GodBeastModel.cs
@@ -23,8 +23,8 @@ public Dictionary<int, int> QualityLimit = new Dictionary<int, int>();//对应品质所能选择的最大强化等级 DogzModel Dogz_model; DogzModel dogz_model { get { return Dogz_model ?? (Dogz_model = ModelCenter.Instance.GetModel<DogzModel>()); } } PlayerPackModel _playerPack; PlayerPackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } } PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } public Dictionary<int, Redpoint> GodBeastRedPointDic = new Dictionary<int, Redpoint>();//key装备位置下标(红点) private List<int> RedPointLIst = new List<int>(); private const int Redpoint_key1 = 11202;//神兽强化红点 System/Strengthening/GodBeastReinforcementWin.cs
@@ -34,8 +34,8 @@ [SerializeField] UIEffect m_UIEffect; DogzModel Dogz_model; DogzModel dogz_model { get { return Dogz_model ?? (Dogz_model = ModelCenter.Instance.GetModel<DogzModel>()); } } PlayerPackModel _playerPack; PlayerPackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } } PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } GodBeastModel GodBeastModel; GodBeastModel godBeastModel { get { return GodBeastModel ?? (GodBeastModel = ModelCenter.Instance.GetModel<GodBeastModel>()); } } public static event Action<int> ChooseToModify; System/Strengthening/GodBeastSlidingList.cs
@@ -43,8 +43,8 @@ private List<int> DeleteIndexList = new List<int>(); private int Quality = 10; private int GetJumpIndex = 0;//获取跳转下标 PlayerPackModel _playerPack; PlayerPackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } } PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } GodBeastModel godBeastModel { get { return ModelCenter.Instance.GetModel<GodBeastModel>(); } } private void Awake() { System/Strengthening/InlaidPanel.cs
@@ -42,9 +42,9 @@ } } PlayerPackModel _playerPack; PlayerPackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } private void OnEnable() System/Strengthening/MasterCell.cs
@@ -9,7 +9,7 @@ [SerializeField] CommonItemBaisc itemBaisc; [SerializeField] RoleEquipType equipPlace = RoleEquipType.retMax; PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } ItemTipsModel tipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } } private void OnEnable() System/Strengthening/PlayerStrengthengDatas.cs
@@ -53,10 +53,10 @@ public bool LevelAstrictBool = true; public int equipmentA = 0; PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } PlayerStrengthengDatas m_StrengthengModel; PlayerStrengthengDatas strengthengmodel { get { return m_StrengthengModel ?? (m_StrengthengModel = ModelCenter.Instance.GetModel<PlayerStrengthengDatas>()); } } System/Strengthening/StrengtheningSripts.cs
@@ -82,8 +82,8 @@ ItemTipsModel _itemTipsModel; ItemTipsModel itemTipsModel { get { return _itemTipsModel ?? (_itemTipsModel = ModelCenter.Instance.GetModel<ItemTipsModel>()); } } PlayerPackModel _playerPack; PlayerPackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } } PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } PlayerMainDate m_MainModel; PlayerMainDate onMainModel { get { return m_MainModel ?? (m_MainModel = ModelCenter.Instance.GetModel<PlayerMainDate>()); } } PlayerTaskDatas m_PlayerTask; System/Strengthening/WashMasterCell.cs
@@ -10,7 +10,7 @@ [SerializeField] RoleEquipType equipPlace = RoleEquipType.retMax; [SerializeField] Text washDesText; PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } ItemTipsModel tipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } } EquipWashModel washModel { get { return ModelCenter.Instance.GetModel<EquipWashModel>(); } } System/Strengthening/WashTips.cs
@@ -94,10 +94,10 @@ } } PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } public int jumpToWashId = 0; System/Strengthening/WingsBouncedWin.cs
@@ -18,8 +18,8 @@ private Dictionary<int, ItemModel> WingDic = new Dictionary<int, ItemModel>();//从背包获取相同职业的翅膀(1背包位置索引,2翅膀信息) List<WingRefineAttrConfig> refineAttrConfigs; PlayerPackModel _playerPack; PlayerPackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } } PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } private int _Job;//得到职业 private int _ReincarnationLv;//得到转生等级 System/Strengthening/WingsRedDot.cs
@@ -22,10 +22,10 @@ private int Marking = 0; private bool IsOnePutOn = true; public bool IsBoolOpenWingeWin = false; PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } public override void Init() System/Strengthening/WingsRefined.cs
@@ -43,8 +43,8 @@ ItemTipsModel _itemTipsModel; ItemTipsModel itemTipsModel { get { return _itemTipsModel ?? (_itemTipsModel = ModelCenter.Instance.GetModel<ItemTipsModel>()); } } PlayerPackModel _playerPack; PlayerPackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } } PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } WingsRedDot M_WingsRedDotModel; WingsRedDot wingsRedDotModel { get { return M_WingsRedDotModel ?? (M_WingsRedDotModel = ModelCenter.Instance.GetModel<WingsRedDot>()); } } System/SystemSetting/SettingEffectMgr.cs
@@ -25,9 +25,9 @@ } PlayerPackModel _playerPack; PlayerPackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } PlayerDeadModel _deadModel; System/Team/TeamDungeonTicketLackWin.cs
@@ -27,7 +27,7 @@ [SerializeField] Toggle m_RemindToggle; DungeonModel dungeonModel { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } } PlayerPackModel packModel { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel packModel { get { return ModelCenter.Instance.GetModel<PackModel>(); } } ComposeWinModel composeModel { get { return ModelCenter.Instance.GetModel<ComposeWinModel>(); } } StoreModel storeModel { get { return ModelCenter.Instance.GetModel<StoreModel>(); } } #region Built-in System/Tip/ItemConfirmWin.cs
@@ -43,7 +43,7 @@ var _itemCfg = ItemConfig.Get(ConfirmCancel.generalItemId); m_ItemIcon.SetSprite(_itemCfg.IconKey); m_ItemBG.SetItemBackGround(_itemCfg.ItemColor); var _itemCnt = ModelCenter.Instance.GetModel<PlayerPackModel>().GetItemCountByID(PackType.Item, ConfirmCancel.generalItemId); var _itemCnt = ModelCenter.Instance.GetModel<PackModel>().GetItemCountByID(PackType.Item, ConfirmCancel.generalItemId); m_ItemCnt.text = StringUtility.Contact(_itemCnt < ConfirmCancel.generalItemCnt ? "<color=#ff0000>" : "<color=#00ff00>", _itemCnt, "</color>", "/", ConfirmCancel.generalItemCnt); } @@ -62,7 +62,7 @@ #endregion private void ConfirmBtn() { var _itemCnt = ModelCenter.Instance.GetModel<PlayerPackModel>().GetItemCountByID(PackType.Item, ConfirmCancel.generalItemId); var _itemCnt = ModelCenter.Instance.GetModel<PackModel>().GetItemCountByID(PackType.Item, ConfirmCancel.generalItemId); if (_itemCnt < ConfirmCancel.generalItemCnt) { ScrollTip.ShowTip(Language.Get("InsufficientQIR_Z")); System/Treasure/DemonTreasureCollectPanel.cs
@@ -94,7 +94,7 @@ var itemConfig = ItemConfig.Get(_condition); var place = itemConfig.EquipPlace; var model = ModelCenter.Instance.GetModel<PlayerPackModel>(); var model = ModelCenter.Instance.GetModel<PackModel>(); var itemModel = model.GetItemByIndex(PackType.Equip, place); if (itemModel == null) System/Treasure/FairyTreasureCollectConditionBehaviour1.cs
@@ -20,7 +20,7 @@ int itemId = 0; GetItemPathModel getItemPath { get { return ModelCenter.Instance.GetModel<GetItemPathModel>(); } } PlayerPackModel packModel { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel packModel { get { return ModelCenter.Instance.GetModel<PackModel>(); } } public void Display(int _itemId, int _need) { System/Treasure/PotentialItemBehaviour.cs
@@ -29,10 +29,10 @@ TreasureModel m_Model; TreasureModel model { get { return m_Model ?? (m_Model = ModelCenter.Instance.GetModel<TreasureModel>()); } } PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } int own = 0; System/Treasure/TreasureModel.cs
@@ -192,7 +192,7 @@ public List<int> cacheGotAchievements { get { return m_CacheGotAchievements; } } AchievementModel achievementModel { get { return ModelCenter.Instance.GetModel<AchievementModel>(); } } PlayerPackModel packageModel { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel packageModel { get { return ModelCenter.Instance.GetModel<PackModel>(); } } VIPKillNPCTreasure m_VIPKillNPCTreasure; public VIPKillNPCTreasure vipKillNPCTreasure { System/Treasure/TreasurePotentialPanel.cs
@@ -76,7 +76,7 @@ [SerializeField] TreasurePotentialLines m_PotentialLine; public event Action<int> potentialSelectEvent; PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } int m_SelectedPotential = 0; public int selectedPotential { System/Treasure/TreasureSoulModel.cs
@@ -41,7 +41,7 @@ public bool serverInited { get; private set; } PlayerPackModel packModel { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel packModel { get { return ModelCenter.Instance.GetModel<PackModel>(); } } TreasureModel treasureModel { get { return ModelCenter.Instance.GetModel<TreasureModel>(); } } AchievementModel achievementModel { get { return ModelCenter.Instance.GetModel<AchievementModel>(); } } public override void Init() @@ -448,7 +448,7 @@ break; case TreasurePrivilege.StrengthenAdd: var strengthen = ModelCenter.Instance.GetModel<PlayerStrengthengDatas>(); var playerpack = ModelCenter.Instance.GetModel<PlayerPackModel>(); var playerpack = ModelCenter.Instance.GetModel<PackModel>(); presentGetCount = 0; foreach (var value in strengthen._EqInfo.Values) { System/Treasure/TreasureSoulPattern4.cs
@@ -11,7 +11,7 @@ [SerializeField] List<PropertyBehaviour> properties; PlayerSuitModel suitModel { get { return ModelCenter.Instance.GetModel<PlayerSuitModel>(); } } PlayerPackModel pack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel pack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } public PlayerStrengthengDatas strengthengmodel { get System/Treasure/TreasureSoulWin.cs
@@ -44,7 +44,7 @@ } } PlayerSuitModel suitModel { get { return ModelCenter.Instance.GetModel<PlayerSuitModel>(); } } PlayerPackModel pack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel pack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } public PlayerStrengthengDatas strengthengmodel { System/TreasureFindHost/TreasureFindHostModel.cs
@@ -10,7 +10,7 @@ public class TreasureFindHostModel : Model,IBeforePlayerDataInitialize,IAfterPlayerDataInitialize,IPlayerLoginOk { private Dictionary<int, List<FindTreasureInfo>> findTreasureDict = new Dictionary<int, List<FindTreasureInfo>>(); PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } PlayerSuitModel playerSuit { get { return ModelCenter.Instance.GetModel<PlayerSuitModel>(); } } TreasureModel treasureModel { get { return ModelCenter.Instance.GetModel<TreasureModel>(); } } System/Vip/FirstChargeTrialWin.cs
@@ -21,8 +21,8 @@ public Vector3 RotateVector = new Vector3(0f, 1f, 0f); #region Built-in FirstTimeRechargeModel firstTimeRechargeModel { get { return ModelCenter.Instance.GetModel<FirstTimeRechargeModel>(); } } PlayerPackModel _playerPack; PlayerPackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } } PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } ItemTipsModel _itemTipsModel; ItemTipsModel itemTipsModel { get { return _itemTipsModel ?? (_itemTipsModel = ModelCenter.Instance.GetModel<ItemTipsModel>()); } } protected override void BindController() System/Vip/FirstTimeRechargeModel.cs
@@ -28,7 +28,7 @@ DateTime GetDateTime; //--------------------获取首冲试用数据 PlayerPackModel packModel { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel packModel { get { return ModelCenter.Instance.GetModel<PackModel>(); } } public int IsTryOut = 0;//0-不可试用,1-可试用,2-已使用 public Dictionary<int, int> TryOutDic = new Dictionary<int, int>(); @@ -100,7 +100,7 @@ bool IsOver = false; int _weaponId = 0; if (ModelCenter.Instance.GetModel<PlayerPackModel>().GetSinglePack(PackType.Item) != null) if (ModelCenter.Instance.GetModel<PackModel>().GetSinglePack(PackType.Item) != null) { var job = PlayerDatas.Instance.baseData.Job; if (TryOutDic.ContainsKey(job)) System/Vip/VipModel.cs
@@ -32,7 +32,7 @@ private bool waitingJump = false; PlayerDeadModel deadModel { get { return ModelCenter.Instance.GetModel<PlayerDeadModel>(); } } PlayerPackModel packModel { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel packModel { get { return ModelCenter.Instance.GetModel<PackModel>(); } } public override void Init() { System/Welfare/LevelGiftWin.cs
@@ -147,7 +147,7 @@ _cell.getBtn.onClick.RemoveAllListeners(); _cell.getBtn.onClick.AddListener(() => { var _count = ModelCenter.Instance.GetModel<PlayerPackModel>().GetEmptyGridCount(PackType.Item); var _count = ModelCenter.Instance.GetModel<PackModel>().GetEmptyGridCount(PackType.Item); if (_items.Count > _count) { SysNotifyMgr.Instance.ShowTip("BagFull"); System/Welfare/PrayerModel.cs
@@ -26,10 +26,10 @@ } } PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } public override void Init() System/Welfare/PrayerWin.cs
@@ -55,10 +55,10 @@ } } PlayerPackModel _playerPack; PlayerPackModel playerPack PackModel _playerPack; PackModel playerPack { get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); } get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PackModel>()); } } private float surplusTime = 0; System/WindowBase/ModelCenter.cs
@@ -140,7 +140,7 @@ RegisterModel<StoryHintModel>(); RegisterModel<GuideDialogueModel>(); RegisterModel<ResourcesBackModel>(); RegisterModel<PlayerPackModel>(); RegisterModel<PackModel>(); RegisterModel<ItemTipsModel>(); RegisterModel<ActivityModel>(); RegisterModel<PlayerDeadModel>(); System/WorldMap/LocalMapEventPointToggle.cs
@@ -27,7 +27,7 @@ int m_EventId; MapModel model { get { return ModelCenter.Instance.GetModel<MapModel>(); } } PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } public override void Display(object _data) { UI/Common/ItemBehaviour.cs
@@ -173,7 +173,7 @@ } break; case ItemType.Use: var _itemCnt = ModelCenter.Instance.GetModel<PlayerPackModel>().GetItemCountByID(PackType.Item, itemId); var _itemCnt = ModelCenter.Instance.GetModel<PackModel>().GetItemCountByID(PackType.Item, itemId); count.text = StringUtility.Contact(_itemCnt >= itemCount ? "<color=#35e112>" : "<color=#ff0303>", _itemCnt, "</color><color=#f7f7f7>/", itemCount, "</color>"); break; UI/Common/UI3DHeroSkillShow.cs
@@ -34,7 +34,7 @@ UI3DShowHero m_HeroShow = new UI3DShowHero(); PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } Transform m_HeroPoint; public Transform hero { UI/Common/UI3DModelExhibition.cs
@@ -65,7 +65,7 @@ Vector2 prePosition = Vector2.zero; PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } public static UI3DModelExhibition Instance { get; private set; } UI/Common/UI3DShowHero.cs
@@ -661,7 +661,7 @@ } private PlayerSuitModel SuitModel { get { return ModelCenter.Instance.GetModel<PlayerSuitModel>(); } } private PlayerPackModel PlayerBackModel { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } private PackModel PlayerBackModel { get { return ModelCenter.Instance.GetModel<PackModel>(); } } private void LoadClothesEffect() { Utility/CalculateSkillGetAttrHurtUtility.cs
@@ -7,7 +7,7 @@ { public class CalculateSkillGetAttrHurtUtility : Singleton<CalculateSkillGetAttrHurtUtility> { PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } private Dictionary<int, int> legendAttrDict = new Dictionary<int, int>(); public CalculateSkillGetAttrHurtUtility()