3032 【主干】【1.6】创角界面、神兵界面显示异常
(cherry picked from commit 6f90ad7e9d96eb8c83cf12f3b1f9d0ded94f5496)
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| | | StatusMgr.Instance.Init();
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| | | GAMgr.Instance.Init();
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| | | FlyObjectManager.Instance.Initialize();
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| | | SFXPlayUtility.Instance.Initialize();
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| | | AnyCountDownUtility.Instance.Initialize();
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| | | MapTransferUtility.Instance.Initialize();
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| | | NewBieCenter.Instance.Init();
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| | | public class SFXPlayUtility : SingletonMonobehaviour<SFXPlayUtility>
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| | | {
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| | | private Dictionary<int, ObjectPool<SFXController>> m_PoolDict;
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| | | public void Initialize()
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| | | {
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| | | m_PoolDict = new Dictionary<int, ObjectPool<SFXController>>();
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| | | }
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| | | private Dictionary<int, ObjectPool<SFXController>> m_PoolDict=new Dictionary<int, ObjectPool<SFXController>>();
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| | | public SFXController PlayEffectAsync(int id, Transform parent, float scale = 1)
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| | | {
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| | | [XLua.LuaCallCSharp] |
| | | public class AnyCountDownUtility : SingletonMonobehaviour<AnyCountDownUtility> |
| | | { |
| | | private Stack<CDItem> m_FreeStack; |
| | | public List<CDItem> m_ActiveList; |
| | | public List<CDItem> m_CacheRemoveList; |
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| | | public void Initialize() |
| | | { |
| | | m_FreeStack = new Stack<CDItem>(); |
| | | m_ActiveList = new List<CDItem>(); |
| | | m_CacheRemoveList = new List<CDItem>(); |
| | | } |
| | | private Stack<CDItem> m_FreeStack = new Stack<CDItem>(); |
| | | public List<CDItem> m_ActiveList = new List<CDItem>(); |
| | | public List<CDItem> m_CacheRemoveList = new List<CDItem>(); |
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| | | public void Create(float cd, GActor target, UnityAction callback) |
| | | { |