少年修仙传客户端代码仓库
Client_PangDeRong
2018-12-20 ce4c3911cb491113e521e027131e0aaebe6e21cd
5398 子 【开发】【1.4】跨服竞技场 / 【前端】【1.4】跨服竞技场开发
6个文件已修改
54 ■■■■ 已修改文件
Core/GameEngine/DataToCtl/PackageRegedit.cs 3 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/DTCFile/ServerPack/HC0_CrossRealm/DTCC004_tagGCCrossRealmPKSeason.cs 24 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/DTCFile/ServerPack/HC1_CrossRealm/DTCC101_tagMCCrossRealmPKPlayerInfo.cs 24 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/CrossServerOneVsOne/CrossServerPKSeason.cs 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/CrossServerOneVsOne/CrossServerPkResult.cs 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/CrossServerOneVsOne/CrossServerPlayerInfo.cs 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/GameEngine/DataToCtl/PackageRegedit.cs
@@ -200,6 +200,9 @@
        Register(typeof(HC001_tagGCCrossRealmPKMatchOK), typeof(DTCC001_tagGCCrossRealmPKMatchOK));
        Register(typeof(HC002_tagGCCrossRealmPKStartMatch), typeof(DTCC002_tagGCCrossRealmPKStartMatch));
        Register(typeof(HC003_tagGCCrossRealmPKOverInfo), typeof(DTCC003_tagGCCrossRealmPKOverInfo));
        Register(typeof(HC004_tagGCCrossRealmPKSeason), typeof(DTCC004_tagGCCrossRealmPKSeason));
        Register(typeof(HC101_tagMCCrossRealmPKPlayerInfo), typeof(DTCC101_tagMCCrossRealmPKPlayerInfo));
        Register(typeof(HC102_tagMCCrossRealmPKAwardState), typeof(DTCC102_tagMCCrossRealmPKAwardState));
        #region 背包
        Register(typeof(H0724_tagRolePackCanUseCount), typeof(DTC0724_tagRolePackCanUseCount));
Core/NetworkPackage/DTCFile/ServerPack/HC0_CrossRealm/DTCC004_tagGCCrossRealmPKSeason.cs
@@ -1,11 +1,19 @@
using UnityEngine;
using System.Collections;
using Snxxz.UI;
// C0 04 跨服PK赛季信息 #tagGCCrossRealmPKSeason
// C0 04 跨服PK赛季信息 #tagGCCrossRealmPKSeason
public class DTCC004_tagGCCrossRealmPKSeason : DtcBasic {
    public override void Done(GameNetPackBasic vNetPack) {
        base.Done(vNetPack);
        HC004_tagGCCrossRealmPKSeason vNetData = vNetPack as HC004_tagGCCrossRealmPKSeason;
    }
}
public class DTCC004_tagGCCrossRealmPKSeason : DtcBasic {
    public override void Done(GameNetPackBasic vNetPack) {
        base.Done(vNetPack);
        HC004_tagGCCrossRealmPKSeason vNetData = vNetPack as HC004_tagGCCrossRealmPKSeason;
        CrossServerPKSeason.Instance.UpdatePkSeason(vNetData);
    }
}
Core/NetworkPackage/DTCFile/ServerPack/HC1_CrossRealm/DTCC101_tagMCCrossRealmPKPlayerInfo.cs
@@ -1,11 +1,19 @@
using UnityEngine;
using System.Collections;
using Snxxz.UI;
// C1 01 跨服PK玩家信息 #tagMCCrossRealmPKPlayerInfo
// C1 01 跨服PK玩家信息 #tagMCCrossRealmPKPlayerInfo
public class DTCC101_tagMCCrossRealmPKPlayerInfo : DtcBasic {
    public override void Done(GameNetPackBasic vNetPack) {
        base.Done(vNetPack);
        HC101_tagMCCrossRealmPKPlayerInfo vNetData = vNetPack as HC101_tagMCCrossRealmPKPlayerInfo;
    }
}
public class DTCC101_tagMCCrossRealmPKPlayerInfo : DtcBasic {
    public override void Done(GameNetPackBasic vNetPack) {
        base.Done(vNetPack);
        HC101_tagMCCrossRealmPKPlayerInfo vNetData = vNetPack as HC101_tagMCCrossRealmPKPlayerInfo;
        CrossServerPlayerInfo.Instance.UpdatePlayerInfo(vNetData);
    }
}
System/CrossServerOneVsOne/CrossServerPKSeason.cs
@@ -5,6 +5,7 @@
namespace Snxxz.UI
{
    [XLua.Hotfix]
    public class CrossServerPKSeason : Singleton<CrossServerPKSeason>
    {
        public int ZoneCount { get; private set;}    // 所有赛区个数
System/CrossServerOneVsOne/CrossServerPkResult.cs
@@ -5,6 +5,7 @@
namespace Snxxz.UI
{
    [XLua.Hotfix]
    public class CrossServerPkResult
    {
        public string PkEndTime { get; private set; }   // 结算时间,格式 yyyy-MM-dd HH:mm:ss
System/CrossServerOneVsOne/CrossServerPlayerInfo.cs
@@ -6,6 +6,7 @@
namespace Snxxz.UI
{
    [XLua.Hotfix]
    public class CrossServerPlayerInfo : Singleton<CrossServerPlayerInfo>
    {
        public int Score { get; private set; }    // 当前积分