少年修仙传客户端代码仓库
client_Wu Xijin
2018-12-30 ce7eb84d1cbb803d3a8a2519a48db82d80b8d3eb
3335 更新xlua接口
1 文件已复制
3个文件已删除
1 文件已重命名
8个文件已修改
3个文件已添加
2312 ■■■■ 已修改文件
Lua/Gen/ConfigUtilWrap.cs 256 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/DelegatesGensBridge.cs 378 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/GAMgrWrap.cs 67 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/Resources.meta 9 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUICrossServerOneVsOneModelWrap.cs 136 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIFairyFeastModelWrap.cs 17 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIKingTreasureShowModelWrap.cs 285 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIKingTreasureShowModelWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIKnapsackTimeCDMgrWrap.cs 5 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIOpponentInformationWrap.cs 207 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIOpponentInformationWrap.cs.meta 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIPackModelInterfaceWrap.cs 3 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/SnxxzUIPackModelInterfaceWrap.cs.meta 12 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/XLuaGenAutoRegister.cs 915 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/XLuaGenAutoRegister.cs.meta 12 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/link.xml 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/ConfigUtilWrap.cs
@@ -31,8 +31,17 @@
            Utils.EndObjectRegister(type, L, translator, null, null,
                null, null, null);
            Utils.BeginClassRegister(type, L, __CreateInstance, 172, 0, 0);
            Utils.RegisterFunc(L, Utils.CLS_IDX, "GetChatBubbleBox", _m_GetChatBubbleBox_xlua_st_);
            Utils.BeginClassRegister(type, L, __CreateInstance, 181, 0, 0);
            Utils.RegisterFunc(L, Utils.CLS_IDX, "GetCrossServerArena", _m_GetCrossServerArena_xlua_st_);
            Utils.RegisterFunc(L, Utils.CLS_IDX, "GetFuncSwitch", _m_GetFuncSwitch_xlua_st_);
            Utils.RegisterFunc(L, Utils.CLS_IDX, "GetGatherSoul", _m_GetGatherSoul_xlua_st_);
            Utils.RegisterFunc(L, Utils.CLS_IDX, "GetGatherSoulCompose", _m_GetGatherSoulCompose_xlua_st_);
            Utils.RegisterFunc(L, Utils.CLS_IDX, "GetDungeonHelpBattle", _m_GetDungeonHelpBattle_xlua_st_);
            Utils.RegisterFunc(L, Utils.CLS_IDX, "GetGatherSoulProperty", _m_GetGatherSoulProperty_xlua_st_);
            Utils.RegisterFunc(L, Utils.CLS_IDX, "GetKingTreasureItem", _m_GetKingTreasureItem_xlua_st_);
            Utils.RegisterFunc(L, Utils.CLS_IDX, "GetKingTreasure", _m_GetKingTreasure_xlua_st_);
            Utils.RegisterFunc(L, Utils.CLS_IDX, "GetAncientRobotName", _m_GetAncientRobotName_xlua_st_);
            Utils.RegisterFunc(L, Utils.CLS_IDX, "GetChatBubbleBox", _m_GetChatBubbleBox_xlua_st_);
            Utils.RegisterFunc(L, Utils.CLS_IDX, "GetIceLodeStarAward", _m_GetIceLodeStarAward_xlua_st_);
            Utils.RegisterFunc(L, Utils.CLS_IDX, "GetMarketQuery", _m_GetMarketQuery_xlua_st_);
            Utils.RegisterFunc(L, Utils.CLS_IDX, "GetGodWeaponEffect", _m_GetGodWeaponEffect_xlua_st_);
@@ -226,6 +235,249 @@
        
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_GetCrossServerArena_xlua_st_(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                {
                    string __key = LuaAPI.lua_tostring(L, 1);
                        TableConfig.CrossServerArenaConfig gen_ret = ConfigUtil.GetCrossServerArena( __key );
                        translator.Push(L, gen_ret);
                    return 1;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_GetFuncSwitch_xlua_st_(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                {
                    string __key = LuaAPI.lua_tostring(L, 1);
                        TableConfig.FuncSwitchConfig gen_ret = ConfigUtil.GetFuncSwitch( __key );
                        translator.Push(L, gen_ret);
                    return 1;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_GetGatherSoul_xlua_st_(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                {
                    string __key = LuaAPI.lua_tostring(L, 1);
                        TableConfig.GatherSoulConfig gen_ret = ConfigUtil.GetGatherSoul( __key );
                        translator.Push(L, gen_ret);
                    return 1;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_GetGatherSoulCompose_xlua_st_(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                {
                    string __key = LuaAPI.lua_tostring(L, 1);
                        TableConfig.GatherSoulComposeConfig gen_ret = ConfigUtil.GetGatherSoulCompose( __key );
                        translator.Push(L, gen_ret);
                    return 1;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_GetDungeonHelpBattle_xlua_st_(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                {
                    string __key = LuaAPI.lua_tostring(L, 1);
                        TableConfig.DungeonHelpBattleConfig gen_ret = ConfigUtil.GetDungeonHelpBattle( __key );
                        translator.Push(L, gen_ret);
                    return 1;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_GetGatherSoulProperty_xlua_st_(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                {
                    string __key = LuaAPI.lua_tostring(L, 1);
                        TableConfig.GatherSoulPropertyConfig gen_ret = ConfigUtil.GetGatherSoulProperty( __key );
                        translator.Push(L, gen_ret);
                    return 1;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_GetKingTreasureItem_xlua_st_(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                {
                    string __key = LuaAPI.lua_tostring(L, 1);
                        TableConfig.KingTreasureItemConfig gen_ret = ConfigUtil.GetKingTreasureItem( __key );
                        translator.Push(L, gen_ret);
                    return 1;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_GetKingTreasure_xlua_st_(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                {
                    string __key = LuaAPI.lua_tostring(L, 1);
                        TableConfig.KingTreasureConfig gen_ret = ConfigUtil.GetKingTreasure( __key );
                        translator.Push(L, gen_ret);
                    return 1;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_GetAncientRobotName_xlua_st_(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                {
                    string __key = LuaAPI.lua_tostring(L, 1);
                        TableConfig.AncientRobotNameConfig gen_ret = ConfigUtil.GetAncientRobotName( __key );
                        translator.Push(L, gen_ret);
                    return 1;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_GetChatBubbleBox_xlua_st_(RealStatePtr L)
        {
            try {
Lua/Gen/DelegatesGensBridge.cs
@@ -663,7 +663,29 @@
#endif
        }
        
        public bool __Gen_Delegate_Imp29(object p0, int p1, out Snxxz.UI.CrossServerOneVsOneModel.CrossServerOneVsOneHistory p2)
        public PlayerBuffDatas __Gen_Delegate_Imp29(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
            {
#endif
                RealStatePtr L = luaEnv.rawL;
                int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
                ObjectTranslator translator = luaEnv.translator;
                translator.PushAny(L, p0);
                PCall(L, 1, 1, errFunc);
                PlayerBuffDatas __gen_ret = (PlayerBuffDatas)translator.GetObject(L, errFunc + 1, typeof(PlayerBuffDatas));
                LuaAPI.lua_settop(L, errFunc - 1);
                return  __gen_ret;
#if THREAD_SAFE || HOTFIX_ENABLE
            }
#endif
        }
        public bool __Gen_Delegate_Imp30(object p0, int p1, out Snxxz.UI.CrossServerOneVsOneModel.CrossServerOneVsOneHistory p2)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -687,7 +709,7 @@
#endif
        }
        
        public System.Collections.Generic.List<Snxxz.UI.CrossServerOneVsOnePKSeason.PkZoneInfo> __Gen_Delegate_Imp30(object p0)
        public System.Collections.Generic.List<Snxxz.UI.CrossServerOneVsOnePKSeason.PkZoneInfo> __Gen_Delegate_Imp31(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -709,7 +731,7 @@
#endif
        }
        
        public bool __Gen_Delegate_Imp31(object p0, out Snxxz.UI.CrossServerOneVsOnePKSeason.PkZoneInfo p1)
        public bool __Gen_Delegate_Imp32(object p0, out Snxxz.UI.CrossServerOneVsOnePKSeason.PkZoneInfo p1)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -732,7 +754,7 @@
#endif
        }
        
        public bool __Gen_Delegate_Imp32(object p0, out Snxxz.UI.CrossServerOneVsOnePKSeason.PkSeasonInfo p1)
        public bool __Gen_Delegate_Imp33(object p0, out Snxxz.UI.CrossServerOneVsOnePKSeason.PkSeasonInfo p1)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -755,7 +777,7 @@
#endif
        }
        
        public bool __Gen_Delegate_Imp33(object p0, System.DateTime p1)
        public bool __Gen_Delegate_Imp34(object p0, System.DateTime p1)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -778,7 +800,7 @@
#endif
        }
        
        public System.Collections.Generic.List<HourMinute> __Gen_Delegate_Imp34(object p0)
        public System.Collections.Generic.List<HourMinute> __Gen_Delegate_Imp35(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -800,7 +822,7 @@
#endif
        }
        
        public int __Gen_Delegate_Imp35(object p0, System.DateTime p1)
        public int __Gen_Delegate_Imp36(object p0, System.DateTime p1)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -823,7 +845,7 @@
#endif
        }
        
        public string __Gen_Delegate_Imp36(object p0, Snxxz.UI.OperationDate p1, Snxxz.UI.OperationDate p2)
        public string __Gen_Delegate_Imp37(object p0, Snxxz.UI.OperationDate p1, Snxxz.UI.OperationDate p2)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -847,7 +869,7 @@
#endif
        }
        
        public uint[] __Gen_Delegate_Imp37(object p0)
        public uint[] __Gen_Delegate_Imp38(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -869,7 +891,7 @@
#endif
        }
        
        public void __Gen_Delegate_Imp38(object p0, out int p1, out int p2)
        public void __Gen_Delegate_Imp39(object p0, out int p1, out int p2)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -893,7 +915,7 @@
#endif
        }
        
        public bool __Gen_Delegate_Imp39(object p0, out int p1)
        public bool __Gen_Delegate_Imp40(object p0, out int p1)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -916,7 +938,7 @@
#endif
        }
        
        public void __Gen_Delegate_Imp40(object p0, ScrollerDataType p1, object p2)
        public void __Gen_Delegate_Imp41(object p0, ScrollerDataType p1, object p2)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -940,7 +962,7 @@
#endif
        }
        
        public Snxxz.UI.ItemTipsModel __Gen_Delegate_Imp41(object p0)
        public Snxxz.UI.ItemTipsModel __Gen_Delegate_Imp42(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -962,7 +984,7 @@
#endif
        }
        
        public UnityEngine.UI.Button __Gen_Delegate_Imp42(object p0)
        public UnityEngine.UI.Button __Gen_Delegate_Imp43(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -984,7 +1006,7 @@
#endif
        }
        
        public void __Gen_Delegate_Imp43(object p0, ScrollerDataType p1, int p2)
        public void __Gen_Delegate_Imp44(object p0, ScrollerDataType p1, int p2)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -1008,7 +1030,7 @@
#endif
        }
        
        public int __Gen_Delegate_Imp44(object p0, int p1)
        public int __Gen_Delegate_Imp45(object p0, int p1)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -1031,7 +1053,7 @@
#endif
        }
        
        public bool __Gen_Delegate_Imp45(object p0, object p1)
        public bool __Gen_Delegate_Imp46(object p0, object p1)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -1054,7 +1076,7 @@
#endif
        }
        
        public Snxxz.UI.DungeonAssistModel __Gen_Delegate_Imp46(object p0)
        public Snxxz.UI.DungeonAssistModel __Gen_Delegate_Imp47(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -1076,7 +1098,7 @@
#endif
        }
        
        public FriendsModel __Gen_Delegate_Imp47(object p0)
        public FriendsModel __Gen_Delegate_Imp48(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -1098,7 +1120,7 @@
#endif
        }
        
        public Snxxz.UI.TreasureModel __Gen_Delegate_Imp48(object p0)
        public Snxxz.UI.TreasureModel __Gen_Delegate_Imp49(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -1120,7 +1142,7 @@
#endif
        }
        
        public void __Gen_Delegate_Imp49(object p0, bool p1, float p2)
        public void __Gen_Delegate_Imp50(object p0, bool p1, float p2)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -1144,7 +1166,7 @@
#endif
        }
        
        public System.Collections.Generic.List<string> __Gen_Delegate_Imp50(object p0)
        public System.Collections.Generic.List<string> __Gen_Delegate_Imp51(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -1166,7 +1188,7 @@
#endif
        }
        
        public Snxxz.UI.FairyModel __Gen_Delegate_Imp51(object p0)
        public Snxxz.UI.FairyModel __Gen_Delegate_Imp52(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -1188,7 +1210,7 @@
#endif
        }
        
        public Snxxz.UI.TeamModel __Gen_Delegate_Imp52(object p0)
        public Snxxz.UI.TeamModel __Gen_Delegate_Imp53(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -1210,7 +1232,7 @@
#endif
        }
        
        public bool __Gen_Delegate_Imp53(object p0, int p1, out int p2)
        public bool __Gen_Delegate_Imp54(object p0, int p1, out int p2)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -1234,7 +1256,7 @@
#endif
        }
        
        public bool __Gen_Delegate_Imp54(object p0, out string p1)
        public bool __Gen_Delegate_Imp55(object p0, out string p1)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -1257,7 +1279,7 @@
#endif
        }
        
        public bool __Gen_Delegate_Imp55(object p0, out int p1, out int p2)
        public bool __Gen_Delegate_Imp56(object p0, out int p1, out int p2)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -1281,7 +1303,7 @@
#endif
        }
        
        public bool __Gen_Delegate_Imp56(object p0, out int p1, out float p2)
        public bool __Gen_Delegate_Imp57(object p0, out int p1, out float p2)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -1305,7 +1327,7 @@
#endif
        }
        
        public int __Gen_Delegate_Imp57(object p0, VipPrivilegeType p1)
        public int __Gen_Delegate_Imp58(object p0, VipPrivilegeType p1)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -1328,7 +1350,7 @@
#endif
        }
        
        public Snxxz.UI.DungeonAssistModel.RelatedToPlayer __Gen_Delegate_Imp58(object p0, int p1)
        public Snxxz.UI.DungeonAssistModel.RelatedToPlayer __Gen_Delegate_Imp59(object p0, int p1)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -1351,7 +1373,7 @@
#endif
        }
        
        public System.Collections.Generic.Dictionary<string, TableConfig.DungeonHelpBattleConfig> __Gen_Delegate_Imp59(object p0)
        public System.Collections.Generic.Dictionary<string, TableConfig.DungeonHelpBattleConfig> __Gen_Delegate_Imp60(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -1373,7 +1395,7 @@
#endif
        }
        
        public System.Collections.Generic.Dictionary<int, System.Collections.Generic.List<int>> __Gen_Delegate_Imp60(object p0)
        public System.Collections.Generic.Dictionary<int, System.Collections.Generic.List<int>> __Gen_Delegate_Imp61(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -1395,7 +1417,7 @@
#endif
        }
        
        public int __Gen_Delegate_Imp61(object p0, int p1, bool p2)
        public int __Gen_Delegate_Imp62(object p0, int p1, bool p2)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -1419,7 +1441,7 @@
#endif
        }
        
        public TableConfig.DungeonHelpBattleConfig __Gen_Delegate_Imp62(object p0, int p1, int p2)
        public TableConfig.DungeonHelpBattleConfig __Gen_Delegate_Imp63(object p0, int p1, int p2)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -1443,7 +1465,7 @@
#endif
        }
        
        public void __Gen_Delegate_Imp63(object p0, object p1, object p2, bool p3, bool p4)
        public void __Gen_Delegate_Imp64(object p0, object p1, object p2, bool p3, bool p4)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -1469,7 +1491,7 @@
#endif
        }
        
        public bool __Gen_Delegate_Imp64(object p0, object p1, out string p2, out string p3, out bool p4, out bool p5)
        public bool __Gen_Delegate_Imp65(object p0, object p1, out string p2, out string p3, out bool p4, out bool p5)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -1496,7 +1518,7 @@
#endif
        }
        
        public Snxxz.UI.DungeonAssistModel.AssistPlayerInfo __Gen_Delegate_Imp65(object p0, int p1)
        public Snxxz.UI.DungeonAssistModel.AssistPlayerInfo __Gen_Delegate_Imp66(object p0, int p1)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -1519,7 +1541,7 @@
#endif
        }
        
        public System.Collections.Generic.List<Snxxz.UI.DungeonAssistModel.AssistPlayerInfo> __Gen_Delegate_Imp66(object p0)
        public System.Collections.Generic.List<Snxxz.UI.DungeonAssistModel.AssistPlayerInfo> __Gen_Delegate_Imp67(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -1541,7 +1563,7 @@
#endif
        }
        
        public void __Gen_Delegate_Imp67(object p0, int p1, int p2, int p3)
        public void __Gen_Delegate_Imp68(object p0, int p1, int p2, int p3)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -1566,7 +1588,7 @@
#endif
        }
        
        public Snxxz.UI.Redpoint __Gen_Delegate_Imp68(object p0)
        public Snxxz.UI.Redpoint __Gen_Delegate_Imp69(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -1588,7 +1610,7 @@
#endif
        }
        
        public void __Gen_Delegate_Imp69(object p0, float p1)
        public void __Gen_Delegate_Imp70(object p0, float p1)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -1611,7 +1633,7 @@
#endif
        }
        
        public System.Collections.IEnumerator __Gen_Delegate_Imp70(object p0)
        public System.Collections.IEnumerator __Gen_Delegate_Imp71(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -1633,7 +1655,7 @@
#endif
        }
        
        public StoreModel __Gen_Delegate_Imp71(object p0)
        public StoreModel __Gen_Delegate_Imp72(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -1655,7 +1677,7 @@
#endif
        }
        
        public void __Gen_Delegate_Imp72(object p0, PlayerDataRefresh p1)
        public void __Gen_Delegate_Imp73(object p0, PlayerDataRefresh p1)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -1678,7 +1700,7 @@
#endif
        }
        
        public void __Gen_Delegate_Imp73(object p0, Snxxz.UI.PlayerDetails.DetailType p1)
        public void __Gen_Delegate_Imp74(object p0, Snxxz.UI.PlayerDetails.DetailType p1)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -1701,7 +1723,7 @@
#endif
        }
        
        public Snxxz.UI.FairyFeastModel __Gen_Delegate_Imp74(object p0)
        public Snxxz.UI.FairyFeastModel __Gen_Delegate_Imp75(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -1723,7 +1745,7 @@
#endif
        }
        
        public int __Gen_Delegate_Imp75(object p0, Snxxz.UI.FairyFeastRank p1, Snxxz.UI.FairyFeastRank p2)
        public int __Gen_Delegate_Imp76(object p0, Snxxz.UI.FairyFeastRank p1, Snxxz.UI.FairyFeastRank p2)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -1747,7 +1769,7 @@
#endif
        }
        
        public void __Gen_Delegate_Imp76(object p0, uint p1, int p2)
        public void __Gen_Delegate_Imp77(object p0, uint p1, int p2)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -1771,7 +1793,7 @@
#endif
        }
        
        public System.Collections.IEnumerator __Gen_Delegate_Imp77(object p0, int p1)
        public System.Collections.IEnumerator __Gen_Delegate_Imp78(object p0, int p1)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -1794,7 +1816,7 @@
#endif
        }
        
        public PlayerMainDate __Gen_Delegate_Imp78(object p0)
        public PlayerMainDate __Gen_Delegate_Imp79(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -1816,7 +1838,7 @@
#endif
        }
        
        public Snxxz.UI.RuneTowerModel __Gen_Delegate_Imp79(object p0)
        public Snxxz.UI.RuneTowerModel __Gen_Delegate_Imp80(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -1838,7 +1860,7 @@
#endif
        }
        
        public Snxxz.UI.BossHomeModel __Gen_Delegate_Imp80(object p0)
        public Snxxz.UI.BossHomeModel __Gen_Delegate_Imp81(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -1860,7 +1882,7 @@
#endif
        }
        
        public void __Gen_Delegate_Imp81(object p0, DungeonCoolDownType p1)
        public void __Gen_Delegate_Imp82(object p0, DungeonCoolDownType p1)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -1883,7 +1905,7 @@
#endif
        }
        
        public IceCrystalVeinModel __Gen_Delegate_Imp82(object p0)
        public IceCrystalVeinModel __Gen_Delegate_Imp83(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -1905,7 +1927,7 @@
#endif
        }
        
        public void __Gen_Delegate_Imp83(object p0, int p1, bool p2)
        public void __Gen_Delegate_Imp84(object p0, int p1, bool p2)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -1929,7 +1951,7 @@
#endif
        }
        
        public void __Gen_Delegate_Imp84(object p0, int p1, object p2, int p3)
        public void __Gen_Delegate_Imp85(object p0, int p1, object p2, int p3)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -1954,7 +1976,7 @@
#endif
        }
        
        public Snxxz.UI.PlayerPackModel __Gen_Delegate_Imp85(object p0)
        public Snxxz.UI.PlayerPackModel __Gen_Delegate_Imp86(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -1976,7 +1998,7 @@
#endif
        }
        
        public int __Gen_Delegate_Imp86(object p0, Snxxz.UI.Item p1, Snxxz.UI.Item p2)
        public int __Gen_Delegate_Imp87(object p0, Snxxz.UI.Item p1, Snxxz.UI.Item p2)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -2000,7 +2022,7 @@
#endif
        }
        
        public string __Gen_Delegate_Imp87(object p0, int p1)
        public string __Gen_Delegate_Imp88(object p0, int p1)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -2023,7 +2045,7 @@
#endif
        }
        
        public Snxxz.UI.FairyFeastTransmitShow __Gen_Delegate_Imp88()
        public Snxxz.UI.FairyFeastTransmitShow __Gen_Delegate_Imp89()
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -2044,7 +2066,7 @@
#endif
        }
        
        public UnityEngine.Camera __Gen_Delegate_Imp89(object p0)
        public UnityEngine.Camera __Gen_Delegate_Imp90(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -2066,7 +2088,7 @@
#endif
        }
        
        public Snxxz.UI.FairyFeastTransmitShow.FairyTransmitModel __Gen_Delegate_Imp90(object p0)
        public Snxxz.UI.FairyFeastTransmitShow.FairyTransmitModel __Gen_Delegate_Imp91(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -2088,7 +2110,7 @@
#endif
        }
        
        public float __Gen_Delegate_Imp91(object p0)
        public float __Gen_Delegate_Imp92(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -2110,7 +2132,7 @@
#endif
        }
        
        public Snxxz.UI.RoleParticularModel __Gen_Delegate_Imp92(object p0)
        public Snxxz.UI.RoleParticularModel __Gen_Delegate_Imp93(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -2132,7 +2154,7 @@
#endif
        }
        
        public void __Gen_Delegate_Imp93(object p0, ulong p1)
        public void __Gen_Delegate_Imp94(object p0, ulong p1)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -2155,7 +2177,7 @@
#endif
        }
        
        public UnityEngine.GameObject __Gen_Delegate_Imp94(object p0)
        public UnityEngine.GameObject __Gen_Delegate_Imp95(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -2177,7 +2199,7 @@
#endif
        }
        
        public int __Gen_Delegate_Imp95(object p0, Snxxz.UI.ServerItem p1, Snxxz.UI.ServerItem p2)
        public int __Gen_Delegate_Imp96(object p0, Snxxz.UI.ServerItem p1, Snxxz.UI.ServerItem p2)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -2201,7 +2223,7 @@
#endif
        }
        
        public void __Gen_Delegate_Imp96(bool p0)
        public void __Gen_Delegate_Imp97(bool p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -2223,7 +2245,7 @@
#endif
        }
        
        public Snxxz.UI.GatherSoulDungeonModel __Gen_Delegate_Imp97(object p0)
        public Snxxz.UI.GatherSoulDungeonModel __Gen_Delegate_Imp98(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -2245,7 +2267,7 @@
#endif
        }
        
        public void __Gen_Delegate_Imp98(object p0, int p1, uint p2)
        public void __Gen_Delegate_Imp99(object p0, int p1, uint p2)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -2257,30 +2279,6 @@
                translator.PushAny(L, p0);
                LuaAPI.xlua_pushinteger(L, p1);
                LuaAPI.xlua_pushuint(L, p2);
                PCall(L, 3, 0, errFunc);
                LuaAPI.lua_settop(L, errFunc - 1);
#if THREAD_SAFE || HOTFIX_ENABLE
            }
#endif
        }
        public void __Gen_Delegate_Imp99(object p0, int p1, byte p2)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
            {
#endif
                RealStatePtr L = luaEnv.rawL;
                int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
                ObjectTranslator translator = luaEnv.translator;
                translator.PushAny(L, p0);
                LuaAPI.xlua_pushinteger(L, p1);
                LuaAPI.xlua_pushinteger(L, p2);
                
                PCall(L, 3, 0, errFunc);
                
@@ -3426,7 +3424,97 @@
#endif
        }
        
        public PlayerTaskDatas __Gen_Delegate_Imp148(object p0)
        public Snxxz.UI.KingTreasureModel __Gen_Delegate_Imp148(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
            {
#endif
                RealStatePtr L = luaEnv.rawL;
                int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
                ObjectTranslator translator = luaEnv.translator;
                translator.PushAny(L, p0);
                PCall(L, 1, 1, errFunc);
                Snxxz.UI.KingTreasureModel __gen_ret = (Snxxz.UI.KingTreasureModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.KingTreasureModel));
                LuaAPI.lua_settop(L, errFunc - 1);
                return  __gen_ret;
#if THREAD_SAFE || HOTFIX_ENABLE
            }
#endif
        }
        public TableConfig.KingTreasureItemConfig __Gen_Delegate_Imp149(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
            {
#endif
                RealStatePtr L = luaEnv.rawL;
                int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
                ObjectTranslator translator = luaEnv.translator;
                translator.PushAny(L, p0);
                PCall(L, 1, 1, errFunc);
                TableConfig.KingTreasureItemConfig __gen_ret = (TableConfig.KingTreasureItemConfig)translator.GetObject(L, errFunc + 1, typeof(TableConfig.KingTreasureItemConfig));
                LuaAPI.lua_settop(L, errFunc - 1);
                return  __gen_ret;
#if THREAD_SAFE || HOTFIX_ENABLE
            }
#endif
        }
        public string __Gen_Delegate_Imp150(object p0, object p1, int p2)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
            {
#endif
                RealStatePtr L = luaEnv.rawL;
                int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
                ObjectTranslator translator = luaEnv.translator;
                translator.PushAny(L, p0);
                translator.PushAny(L, p1);
                LuaAPI.xlua_pushinteger(L, p2);
                PCall(L, 3, 1, errFunc);
                string __gen_ret = LuaAPI.lua_tostring(L, errFunc + 1);
                LuaAPI.lua_settop(L, errFunc - 1);
                return  __gen_ret;
#if THREAD_SAFE || HOTFIX_ENABLE
            }
#endif
        }
        public Snxxz.UI.KingTreasureShowModel __Gen_Delegate_Imp151(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
            {
#endif
                RealStatePtr L = luaEnv.rawL;
                int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
                ObjectTranslator translator = luaEnv.translator;
                translator.PushAny(L, p0);
                PCall(L, 1, 1, errFunc);
                Snxxz.UI.KingTreasureShowModel __gen_ret = (Snxxz.UI.KingTreasureShowModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.KingTreasureShowModel));
                LuaAPI.lua_settop(L, errFunc - 1);
                return  __gen_ret;
#if THREAD_SAFE || HOTFIX_ENABLE
            }
#endif
        }
        public PlayerTaskDatas __Gen_Delegate_Imp152(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -3448,7 +3536,7 @@
#endif
        }
        
        public System.Collections.IEnumerator __Gen_Delegate_Imp149(object p0, int p1, int p2)
        public System.Collections.IEnumerator __Gen_Delegate_Imp153(object p0, int p1, int p2)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -3472,7 +3560,7 @@
#endif
        }
        
        public void __Gen_Delegate_Imp150(object p0, TreasureCategory p1)
        public void __Gen_Delegate_Imp154(object p0, TreasureCategory p1)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -3495,7 +3583,7 @@
#endif
        }
        
        public Snxxz.UI.VipModel __Gen_Delegate_Imp151(object p0)
        public Snxxz.UI.VipModel __Gen_Delegate_Imp155(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -3517,7 +3605,7 @@
#endif
        }
        
        public Snxxz.UI.MarketModel __Gen_Delegate_Imp152(object p0)
        public Snxxz.UI.MarketModel __Gen_Delegate_Imp156(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -3539,7 +3627,7 @@
#endif
        }
        
        public Snxxz.UI.FlashSaleModel __Gen_Delegate_Imp153(object p0)
        public Snxxz.UI.FlashSaleModel __Gen_Delegate_Imp157(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -3561,7 +3649,7 @@
#endif
        }
        
        public void __Gen_Delegate_Imp154(object p0, Snxxz.UI.OperationFlashSale.FlashSaleGift p1)
        public void __Gen_Delegate_Imp158(object p0, Snxxz.UI.OperationFlashSale.FlashSaleGift p1)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -3584,7 +3672,7 @@
#endif
        }
        
        public Snxxz.UI.MysticalPurchaseModel __Gen_Delegate_Imp155(object p0)
        public Snxxz.UI.MysticalPurchaseModel __Gen_Delegate_Imp159(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -3606,7 +3694,7 @@
#endif
        }
        
        public Snxxz.UI.ImpactRankModel __Gen_Delegate_Imp156(object p0)
        public Snxxz.UI.ImpactRankModel __Gen_Delegate_Imp160(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -3628,7 +3716,7 @@
#endif
        }
        
        public Snxxz.UI.OSRedEnvelopeModel __Gen_Delegate_Imp157(object p0)
        public Snxxz.UI.OSRedEnvelopeModel __Gen_Delegate_Imp161(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -3650,7 +3738,7 @@
#endif
        }
        
        public Snxxz.UI.FairyLeagueModel __Gen_Delegate_Imp158(object p0)
        public Snxxz.UI.FairyLeagueModel __Gen_Delegate_Imp162(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -3672,7 +3760,7 @@
#endif
        }
        
        public Snxxz.UI.FairyGrabBossModel __Gen_Delegate_Imp159(object p0)
        public Snxxz.UI.FairyGrabBossModel __Gen_Delegate_Imp163(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -3694,7 +3782,7 @@
#endif
        }
        
        public Snxxz.UI.OSGiftModel __Gen_Delegate_Imp160(object p0)
        public Snxxz.UI.OSGiftModel __Gen_Delegate_Imp164(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -3716,7 +3804,7 @@
#endif
        }
        
        public void __Gen_Delegate_Imp161(object p0, Snxxz.UI.Operation p1)
        public void __Gen_Delegate_Imp165(object p0, Snxxz.UI.Operation p1)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -3739,7 +3827,7 @@
#endif
        }
        
        public Snxxz.UI.RealmModel __Gen_Delegate_Imp162(object p0)
        public Snxxz.UI.RealmModel __Gen_Delegate_Imp166(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -3761,7 +3849,7 @@
#endif
        }
        
        public Snxxz.UI.MagicianModel __Gen_Delegate_Imp163(object p0)
        public Snxxz.UI.MagicianModel __Gen_Delegate_Imp167(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -3783,7 +3871,7 @@
#endif
        }
        
        public Snxxz.UI.FuncSwitchModel __Gen_Delegate_Imp164(object p0)
        public Snxxz.UI.FuncSwitchModel __Gen_Delegate_Imp168(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -3805,7 +3893,7 @@
#endif
        }
        
        public System.Collections.Generic.Dictionary<int, Snxxz.UI.FuncSwitchModel.FuncSwithData> __Gen_Delegate_Imp165(object p0)
        public System.Collections.Generic.Dictionary<int, Snxxz.UI.FuncSwitchModel.FuncSwithData> __Gen_Delegate_Imp169(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -3827,7 +3915,7 @@
#endif
        }
        
        public Snxxz.UI.TestModel __Gen_Delegate_Imp166(object p0)
        public Snxxz.UI.TestModel __Gen_Delegate_Imp170(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -3849,7 +3937,7 @@
#endif
        }
        
        public UIEffect __Gen_Delegate_Imp167(object p0)
        public UIEffect __Gen_Delegate_Imp171(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -3871,7 +3959,7 @@
#endif
        }
        
        public void __Gen_Delegate_Imp168(object p0, object p1, object p2)
        public void __Gen_Delegate_Imp172(object p0, object p1, object p2)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -3895,29 +3983,7 @@
#endif
        }
        
        public Snxxz.UI.KingTreasureModel __Gen_Delegate_Imp169(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
            {
#endif
                RealStatePtr L = luaEnv.rawL;
                int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference);
                ObjectTranslator translator = luaEnv.translator;
                translator.PushAny(L, p0);
                PCall(L, 1, 1, errFunc);
                Snxxz.UI.KingTreasureModel __gen_ret = (Snxxz.UI.KingTreasureModel)translator.GetObject(L, errFunc + 1, typeof(Snxxz.UI.KingTreasureModel));
                LuaAPI.lua_settop(L, errFunc - 1);
                return  __gen_ret;
#if THREAD_SAFE || HOTFIX_ENABLE
            }
#endif
        }
        public Treasure3DConfig __Gen_Delegate_Imp170(object p0)
        public Treasure3DConfig __Gen_Delegate_Imp173(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -3939,7 +4005,7 @@
#endif
        }
        
        public Snxxz.UI.AchievementModel __Gen_Delegate_Imp171(object p0)
        public Snxxz.UI.AchievementModel __Gen_Delegate_Imp174(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -3961,7 +4027,7 @@
#endif
        }
        
        public UnityEngine.Vector3 __Gen_Delegate_Imp172(object p0, int p1)
        public UnityEngine.Vector3 __Gen_Delegate_Imp175(object p0, int p1)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -3984,7 +4050,7 @@
#endif
        }
        
        public UnityEngine.Vector3 __Gen_Delegate_Imp173(object p0, UnityEngine.Vector3 p1)
        public UnityEngine.Vector3 __Gen_Delegate_Imp176(object p0, UnityEngine.Vector3 p1)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -4007,7 +4073,7 @@
#endif
        }
        
        public System.Collections.IEnumerator __Gen_Delegate_Imp174(object p0, float p1)
        public System.Collections.IEnumerator __Gen_Delegate_Imp177(object p0, float p1)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -4030,7 +4096,7 @@
#endif
        }
        
        public void __Gen_Delegate_Imp175(object p0, bool p1, bool p2)
        public void __Gen_Delegate_Imp178(object p0, bool p1, bool p2)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -4054,7 +4120,7 @@
#endif
        }
        
        public void __Gen_Delegate_Imp176(object p0, Snxxz.UI.TreasureAnimation.TreasureShowStep p1)
        public void __Gen_Delegate_Imp179(object p0, Snxxz.UI.TreasureAnimation.TreasureShowStep p1)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -4077,7 +4143,7 @@
#endif
        }
        
        public void __Gen_Delegate_Imp177(object p0, bool p1, int p2)
        public void __Gen_Delegate_Imp180(object p0, bool p1, int p2)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -4101,7 +4167,7 @@
#endif
        }
        
        public void __Gen_Delegate_Imp178(object p0, PackType p1, int p2, int p3)
        public void __Gen_Delegate_Imp181(object p0, PackType p1, int p2, int p3)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -4126,7 +4192,7 @@
#endif
        }
        
        public UnityEngine.Transform __Gen_Delegate_Imp179(object p0)
        public UnityEngine.Transform __Gen_Delegate_Imp182(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -4148,7 +4214,7 @@
#endif
        }
        
        public UnityEngine.Vector3 __Gen_Delegate_Imp180(object p0)
        public UnityEngine.Vector3 __Gen_Delegate_Imp183(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -4170,7 +4236,7 @@
#endif
        }
        
        public Treasure3DConfig.TreasureParam __Gen_Delegate_Imp181(object p0)
        public Treasure3DConfig.TreasureParam __Gen_Delegate_Imp184(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -4192,7 +4258,7 @@
#endif
        }
        
        public Snxxz.UI.UI3DTreasureSelectStage __Gen_Delegate_Imp182()
        public Snxxz.UI.UI3DTreasureSelectStage __Gen_Delegate_Imp185()
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -4213,7 +4279,7 @@
#endif
        }
        
        public TreasureCategory __Gen_Delegate_Imp183(object p0)
        public TreasureCategory __Gen_Delegate_Imp186(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -4235,7 +4301,7 @@
#endif
        }
        
        public void __Gen_Delegate_Imp184(object p0, bool p1, TreasureCategory p2)
        public void __Gen_Delegate_Imp187(object p0, bool p1, TreasureCategory p2)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -4259,7 +4325,7 @@
#endif
        }
        
        public System.Collections.IEnumerator __Gen_Delegate_Imp185(object p0, TreasureCategory p1, object p2)
        public System.Collections.IEnumerator __Gen_Delegate_Imp188(object p0, TreasureCategory p1, object p2)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -4283,7 +4349,7 @@
#endif
        }
        
        public void __Gen_Delegate_Imp186(object p0, TreasureCategory p1, bool p2)
        public void __Gen_Delegate_Imp189(object p0, TreasureCategory p1, bool p2)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -4307,7 +4373,7 @@
#endif
        }
        
        public System.Collections.IEnumerator __Gen_Delegate_Imp187(object p0, object p1, float p2)
        public System.Collections.IEnumerator __Gen_Delegate_Imp190(object p0, object p1, float p2)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
@@ -4331,7 +4397,7 @@
#endif
        }
        
        public Snxxz.UI.SignInModel __Gen_Delegate_Imp188(object p0)
        public Snxxz.UI.SignInModel __Gen_Delegate_Imp191(object p0)
        {
#if THREAD_SAFE || HOTFIX_ENABLE
            lock (luaEnv.luaEnvLock)
Lua/Gen/GAMgrWrap.cs
@@ -21,7 +21,7 @@
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            System.Type type = typeof(GAMgr);
            Utils.BeginObjectRegister(type, L, translator, 0, 30, 7, 7);
            Utils.BeginObjectRegister(type, L, translator, 0, 31, 8, 8);
            
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "AddNeedDestroyPrefab", _m_AddNeedDestroyPrefab);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "RemoveNeedDestroyPrefab", _m_RemoveNeedDestroyPrefab);
@@ -37,6 +37,7 @@
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "ReleaseAll", _m_ReleaseAll);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetBySID", _m_GetBySID);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetByCID", _m_GetByCID);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetCloserCollectNpc", _m_GetCloserCollectNpc);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetCloserFightNpc", _m_GetCloserFightNpc);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetCloserNPC", _m_GetCloserNPC);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetGroupList", _m_GetGroupList);
@@ -55,7 +56,8 @@
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnFightNpcRequest", _e_OnFightNpcRequest);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnFightNpcRelease", _e_OnFightNpcRelease);
            
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "s_NpcID2BundleName", _g_get_s_NpcID2BundleName);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "reAdjustPosList", _g_get_reAdjustPosList);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "s_NpcID2BundleName", _g_get_s_NpcID2BundleName);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "s_NpcID2Assetname", _g_get_s_NpcID2Assetname);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "needDestroyPrefabList", _g_get_needDestroyPrefabList);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "needDieList", _g_get_needDieList);
@@ -63,7 +65,8 @@
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "otherPlayerAtkHeroDict", _g_get_otherPlayerAtkHeroDict);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "_removeIdList", _g_get__removeIdList);
            
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "s_NpcID2BundleName", _s_set_s_NpcID2BundleName);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "reAdjustPosList", _s_set_reAdjustPosList);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "s_NpcID2BundleName", _s_set_s_NpcID2BundleName);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "s_NpcID2Assetname", _s_set_s_NpcID2Assetname);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "needDestroyPrefabList", _s_set_needDestroyPrefabList);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "needDieList", _s_set_needDieList);
@@ -505,6 +508,35 @@
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_GetCloserCollectNpc(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                GAMgr gen_to_be_invoked = (GAMgr)translator.FastGetCSObj(L, 1);
                {
                    UnityEngine.Vector3 _center;translator.Get(L, 2, out _center);
                        GActor gen_ret = gen_to_be_invoked.GetCloserCollectNpc( _center );
                        translator.Push(L, gen_ret);
                    return 1;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_GetCloserFightNpc(RealStatePtr L)
        {
            try {
@@ -897,6 +929,20 @@
        
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_reAdjustPosList(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                GAMgr gen_to_be_invoked = (GAMgr)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.reAdjustPosList);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_s_NpcID2BundleName(RealStatePtr L)
        {
            try {
@@ -997,6 +1043,21 @@
        
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_reAdjustPosList(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                GAMgr gen_to_be_invoked = (GAMgr)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.reAdjustPosList = (System.Collections.Generic.List<GActor>)translator.GetObject(L, 2, typeof(System.Collections.Generic.List<GActor>));
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 0;
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_s_NpcID2BundleName(RealStatePtr L)
        {
            try {
Lua/Gen/Resources.meta
New file
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: a545fb3dcf719304fa74180c10219375
folderAsset: yes
timeCreated: 1542357825
licenseType: Pro
DefaultImporter:
  userData:
  assetBundleName:
  assetBundleVariant:
Lua/Gen/SnxxzUICrossServerOneVsOneModelWrap.cs
@@ -21,7 +21,7 @@
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            System.Type type = typeof(Snxxz.UI.CrossServerOneVsOneModel);
            Utils.BeginObjectRegister(type, L, translator, 0, 20, 16, 6);
            Utils.BeginObjectRegister(type, L, translator, 0, 22, 18, 8);
            
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "Init", _m_Init);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnBeforePlayerDataInitialize", _m_OnBeforePlayerDataInitialize);
@@ -39,14 +39,17 @@
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnReceivePackage", _m_OnReceivePackage);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "TryGetOneVsOneHistory", _m_TryGetOneVsOneHistory);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetPkInfoLocalSave", _m_SetPkInfoLocalSave);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateCrossArenaRedpoint", _m_UpdateCrossArenaRedpoint);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateCrossDayAwardsRedpoint", _m_UpdateCrossDayAwardsRedpoint);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateCrossMatchRedpoint", _m_UpdateCrossMatchRedpoint);
            
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateDayAwardsEvent", _e_UpdateDayAwardsEvent);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateMatchStateEvent", _e_UpdateMatchStateEvent);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdatePkResultEvent", _e_UpdatePkResultEvent);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "oneVsOneHistoryRefresh", _e_oneVsOneHistoryRefresh);
            
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "PkResultLocalSaveKey", _g_get_PkResultLocalSaveKey);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "localSaveResults", _g_get_localSaveResults);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "isClickCoolTime", _g_get_isClickCoolTime);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "IsMatching", _g_get_IsMatching);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "matchStartTime", _g_get_matchStartTime);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "roundEndTime", _g_get_roundEndTime);
@@ -57,13 +60,16 @@
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "dayAwardTypelist", _g_get_dayAwardTypelist);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "afterOpenDayOpenCross", _g_get_afterOpenDayOpenCross);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "pkResultInfo", _g_get_pkResultInfo);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "crossServerRedpoint", _g_get_crossServerRedpoint);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "crossOneVsOneRedpoint", _g_get_crossOneVsOneRedpoint);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "crossArenaRedpoint", _g_get_crossArenaRedpoint);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "crossDayAwardsRedpoint", _g_get_crossDayAwardsRedpoint);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "crossMatchRedpoint", _g_get_crossMatchRedpoint);
            
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "IsMatching", _s_set_IsMatching);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "isClickCoolTime", _s_set_isClickCoolTime);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "IsMatching", _s_set_IsMatching);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "matchStartTime", _s_set_matchStartTime);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "crossServerRedpoint", _s_set_crossServerRedpoint);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "crossOneVsOneRedpoint", _s_set_crossOneVsOneRedpoint);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "crossArenaRedpoint", _s_set_crossArenaRedpoint);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "crossDayAwardsRedpoint", _s_set_crossDayAwardsRedpoint);
@@ -73,10 +79,11 @@
            Utils.EndObjectRegister(type, L, translator, null, null,
                null, null, null);
            Utils.BeginClassRegister(type, L, __CreateInstance, 6, 0, 0);
            Utils.BeginClassRegister(type, L, __CreateInstance, 7, 0, 0);
            
            
            Utils.RegisterObject(L, translator, Utils.CLS_IDX, "CrossServerDataMapId", Snxxz.UI.CrossServerOneVsOneModel.CrossServerDataMapId);
            Utils.RegisterObject(L, translator, Utils.CLS_IDX, "CrossServerRedKey", Snxxz.UI.CrossServerOneVsOneModel.CrossServerRedKey);
            Utils.RegisterObject(L, translator, Utils.CLS_IDX, "CrossOneVsOneRedKey", Snxxz.UI.CrossServerOneVsOneModel.CrossOneVsOneRedKey);
            Utils.RegisterObject(L, translator, Utils.CLS_IDX, "CrossArenaRedKey", Snxxz.UI.CrossServerOneVsOneModel.CrossArenaRedKey);
            Utils.RegisterObject(L, translator, Utils.CLS_IDX, "CrossDayAwardsRedKey", Snxxz.UI.CrossServerOneVsOneModel.CrossDayAwardsRedKey);
@@ -565,7 +572,7 @@
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_UpdateCrossArenaRedpoint(RealStatePtr L)
        static int _m_UpdateCrossDayAwardsRedpoint(RealStatePtr L)
        {
            try {
            
@@ -579,6 +586,33 @@
                {
                    
                    gen_to_be_invoked.UpdateCrossDayAwardsRedpoint(  );
                    return 0;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_UpdateCrossMatchRedpoint(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                Snxxz.UI.CrossServerOneVsOneModel gen_to_be_invoked = (Snxxz.UI.CrossServerOneVsOneModel)translator.FastGetCSObj(L, 1);
                {
                    gen_to_be_invoked.UpdateCrossMatchRedpoint(  );
                    
                    
                    
@@ -616,6 +650,20 @@
            
                Snxxz.UI.CrossServerOneVsOneModel gen_to_be_invoked = (Snxxz.UI.CrossServerOneVsOneModel)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.localSaveResults);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_isClickCoolTime(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                Snxxz.UI.CrossServerOneVsOneModel gen_to_be_invoked = (Snxxz.UI.CrossServerOneVsOneModel)translator.FastGetCSObj(L, 1);
                LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isClickCoolTime);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
@@ -763,6 +811,20 @@
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_crossServerRedpoint(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                Snxxz.UI.CrossServerOneVsOneModel gen_to_be_invoked = (Snxxz.UI.CrossServerOneVsOneModel)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.crossServerRedpoint);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_crossOneVsOneRedpoint(RealStatePtr L)
        {
            try {
@@ -821,6 +883,21 @@
        
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_isClickCoolTime(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                Snxxz.UI.CrossServerOneVsOneModel gen_to_be_invoked = (Snxxz.UI.CrossServerOneVsOneModel)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.isClickCoolTime = LuaAPI.lua_toboolean(L, 2);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 0;
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_IsMatching(RealStatePtr L)
        {
            try {
@@ -844,6 +921,21 @@
                Snxxz.UI.CrossServerOneVsOneModel gen_to_be_invoked = (Snxxz.UI.CrossServerOneVsOneModel)translator.FastGetCSObj(L, 1);
                System.DateTime gen_value;translator.Get(L, 2, out gen_value);
                gen_to_be_invoked.matchStartTime = gen_value;
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 0;
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_crossServerRedpoint(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                Snxxz.UI.CrossServerOneVsOneModel gen_to_be_invoked = (Snxxz.UI.CrossServerOneVsOneModel)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.crossServerRedpoint = (Snxxz.UI.Redpoint)translator.GetObject(L, 2, typeof(Snxxz.UI.Redpoint));
            
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
@@ -948,6 +1040,40 @@
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _e_UpdateMatchStateEvent(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                int gen_param_count = LuaAPI.lua_gettop(L);
            Snxxz.UI.CrossServerOneVsOneModel gen_to_be_invoked = (Snxxz.UI.CrossServerOneVsOneModel)translator.FastGetCSObj(L, 1);
                System.Action gen_delegate = translator.GetDelegate<System.Action>(L, 3);
                if (gen_delegate == null) {
                    return LuaAPI.luaL_error(L, "#3 need System.Action!");
                }
                if (gen_param_count == 3)
                {
                    if (LuaAPI.xlua_is_eq_str(L, 2, "+")) {
                        gen_to_be_invoked.UpdateMatchStateEvent += gen_delegate;
                        return 0;
                    }
                    if (LuaAPI.xlua_is_eq_str(L, 2, "-")) {
                        gen_to_be_invoked.UpdateMatchStateEvent -= gen_delegate;
                        return 0;
                    }
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.CrossServerOneVsOneModel.UpdateMatchStateEvent!");
            return 0;
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _e_UpdatePkResultEvent(RealStatePtr L)
        {
            try {
Lua/Gen/SnxxzUIFairyFeastModelWrap.cs
@@ -21,7 +21,7 @@
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            System.Type type = typeof(Snxxz.UI.FairyFeastModel);
            Utils.BeginObjectRegister(type, L, translator, 0, 10, 8, 3);
            Utils.BeginObjectRegister(type, L, translator, 0, 10, 9, 3);
            
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "Init", _m_Init);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "UnInit", _m_UnInit);
@@ -36,6 +36,7 @@
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "fairyFeastPlayerUpdate", _e_fairyFeastPlayerUpdate);
            
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "transmitCostSeconds", _g_get_transmitCostSeconds);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "transmitExpSeconds", _g_get_transmitExpSeconds);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "riseLevel", _g_get_riseLevel);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "expFlyStage", _g_get_expFlyStage);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "expFlyCount", _g_get_expFlyCount);
@@ -360,6 +361,20 @@
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_transmitExpSeconds(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                Snxxz.UI.FairyFeastModel gen_to_be_invoked = (Snxxz.UI.FairyFeastModel)translator.FastGetCSObj(L, 1);
                LuaAPI.lua_pushnumber(L, gen_to_be_invoked.transmitExpSeconds);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_riseLevel(RealStatePtr L)
        {
            try {
Lua/Gen/SnxxzUIKingTreasureShowModelWrap.cs
New file
@@ -0,0 +1,285 @@
#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
    using Utils = XLua.Utils;
    public class SnxxzUIKingTreasureShowModelWrap
    {
        public static void __Register(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            System.Type type = typeof(Snxxz.UI.KingTreasureShowModel);
            Utils.BeginObjectRegister(type, L, translator, 0, 5, 4, 0);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "Init", _m_Init);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnBeforePlayerDataInitialize", _m_OnBeforePlayerDataInitialize);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnPlayerLoginOk", _m_OnPlayerLoginOk);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "UnInit", _m_UnInit);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetInitData", _m_SetInitData);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "effectDes", _g_get_effectDes);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "kingTreasureItemConfig", _g_get_kingTreasureItemConfig);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "treasureId", _g_get_treasureId);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "treasureSource", _g_get_treasureSource);
            Utils.EndObjectRegister(type, L, translator, null, null,
                null, null, null);
            Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
            Utils.EndClassRegister(type, L, translator);
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int __CreateInstance(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                if(LuaAPI.lua_gettop(L) == 1)
                {
                    Snxxz.UI.KingTreasureShowModel gen_ret = new Snxxz.UI.KingTreasureShowModel();
                    translator.Push(L, gen_ret);
                    return 1;
                }
            }
            catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.KingTreasureShowModel constructor!");
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_Init(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                Snxxz.UI.KingTreasureShowModel gen_to_be_invoked = (Snxxz.UI.KingTreasureShowModel)translator.FastGetCSObj(L, 1);
                {
                    gen_to_be_invoked.Init(  );
                    return 0;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_OnBeforePlayerDataInitialize(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                Snxxz.UI.KingTreasureShowModel gen_to_be_invoked = (Snxxz.UI.KingTreasureShowModel)translator.FastGetCSObj(L, 1);
                {
                    gen_to_be_invoked.OnBeforePlayerDataInitialize(  );
                    return 0;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_OnPlayerLoginOk(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                Snxxz.UI.KingTreasureShowModel gen_to_be_invoked = (Snxxz.UI.KingTreasureShowModel)translator.FastGetCSObj(L, 1);
                {
                    gen_to_be_invoked.OnPlayerLoginOk(  );
                    return 0;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_UnInit(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                Snxxz.UI.KingTreasureShowModel gen_to_be_invoked = (Snxxz.UI.KingTreasureShowModel)translator.FastGetCSObj(L, 1);
                {
                    gen_to_be_invoked.UnInit(  );
                    return 0;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_SetInitData(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                Snxxz.UI.KingTreasureShowModel gen_to_be_invoked = (Snxxz.UI.KingTreasureShowModel)translator.FastGetCSObj(L, 1);
                {
                    int _itemId = LuaAPI.xlua_tointeger(L, 2);
                    gen_to_be_invoked.SetInitData( _itemId );
                    return 0;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_effectDes(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                Snxxz.UI.KingTreasureShowModel gen_to_be_invoked = (Snxxz.UI.KingTreasureShowModel)translator.FastGetCSObj(L, 1);
                LuaAPI.lua_pushstring(L, gen_to_be_invoked.effectDes);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_kingTreasureItemConfig(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                Snxxz.UI.KingTreasureShowModel gen_to_be_invoked = (Snxxz.UI.KingTreasureShowModel)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.kingTreasureItemConfig);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_treasureId(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                Snxxz.UI.KingTreasureShowModel gen_to_be_invoked = (Snxxz.UI.KingTreasureShowModel)translator.FastGetCSObj(L, 1);
                LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.treasureId);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_treasureSource(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                Snxxz.UI.KingTreasureShowModel gen_to_be_invoked = (Snxxz.UI.KingTreasureShowModel)translator.FastGetCSObj(L, 1);
                LuaAPI.lua_pushstring(L, gen_to_be_invoked.treasureSource);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }
    }
}
Lua/Gen/SnxxzUIKingTreasureShowModelWrap.cs.meta
File was renamed from Lua/Gen/SnxxzUIKnapsackTimeCDMgrWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: 642127ab104febd4193bdbc5ceea06fa
timeCreated: 1545203730
guid: b6248d0dfa1fb2a43986ad2ad99f1b81
timeCreated: 1546147120
licenseType: Pro
MonoImporter:
  serializedVersion: 2
Lua/Gen/SnxxzUIKnapsackTimeCDMgrWrap.cs
@@ -104,13 +104,14 @@
                    
                    return 0;
                }
                if(gen_param_count == 4&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4))
                if(gen_param_count == 5&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5))
                {
                    string _guid = LuaAPI.lua_tostring(L, 2);
                    int _itemId = LuaAPI.xlua_tointeger(L, 3);
                    double _cdTime = LuaAPI.lua_tonumber(L, 4);
                    int _serverSurplusTime = LuaAPI.xlua_tointeger(L, 5);
                    
                    gen_to_be_invoked.Register( _guid, _itemId, _cdTime );
                    gen_to_be_invoked.Register( _guid, _itemId, _cdTime, _serverSurplusTime );
                    
                    
                    
Lua/Gen/SnxxzUIOpponentInformationWrap.cs
New file
@@ -0,0 +1,207 @@
#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
    using Utils = XLua.Utils;
    public class SnxxzUIOpponentInformationWrap
    {
        public static void __Register(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            System.Type type = typeof(Snxxz.UI.OpponentInformation);
            Utils.BeginObjectRegister(type, L, translator, 0, 3, 2, 0);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetOpponentInformation0418", _m_GetOpponentInformation0418);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetOpponentInformation0434", _m_GetOpponentInformation0434);
            Utils.RegisterFunc(L, Utils.METHOD_IDX, "ShieldUpdate", _e_ShieldUpdate);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "PlayerID", _g_get_PlayerID);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "ExAttr4", _g_get_ExAttr4);
            Utils.EndObjectRegister(type, L, translator, null, null,
                null, null, null);
            Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
            Utils.EndClassRegister(type, L, translator);
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int __CreateInstance(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                if(LuaAPI.lua_gettop(L) == 1)
                {
                    Snxxz.UI.OpponentInformation gen_ret = new Snxxz.UI.OpponentInformation();
                    translator.Push(L, gen_ret);
                    return 1;
                }
            }
            catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.OpponentInformation constructor!");
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_GetOpponentInformation0418(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                Snxxz.UI.OpponentInformation gen_to_be_invoked = (Snxxz.UI.OpponentInformation)translator.FastGetCSObj(L, 1);
                {
                    H0418_tagObjInfoRefresh _info = (H0418_tagObjInfoRefresh)translator.GetObject(L, 2, typeof(H0418_tagObjInfoRefresh));
                    gen_to_be_invoked.GetOpponentInformation0418( _info );
                    return 0;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_GetOpponentInformation0434(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                Snxxz.UI.OpponentInformation gen_to_be_invoked = (Snxxz.UI.OpponentInformation)translator.FastGetCSObj(L, 1);
                {
                    H0434_tagAreaPlayerAppearEx _info = (H0434_tagAreaPlayerAppearEx)translator.GetObject(L, 2, typeof(H0434_tagAreaPlayerAppearEx));
                    gen_to_be_invoked.GetOpponentInformation0434( _info );
                    return 0;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_PlayerID(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                Snxxz.UI.OpponentInformation gen_to_be_invoked = (Snxxz.UI.OpponentInformation)translator.FastGetCSObj(L, 1);
                LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.PlayerID);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_ExAttr4(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                Snxxz.UI.OpponentInformation gen_to_be_invoked = (Snxxz.UI.OpponentInformation)translator.FastGetCSObj(L, 1);
                LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.ExAttr4);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _e_ShieldUpdate(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                int gen_param_count = LuaAPI.lua_gettop(L);
            Snxxz.UI.OpponentInformation gen_to_be_invoked = (Snxxz.UI.OpponentInformation)translator.FastGetCSObj(L, 1);
                System.Action<int, int> gen_delegate = translator.GetDelegate<System.Action<int, int>>(L, 3);
                if (gen_delegate == null) {
                    return LuaAPI.luaL_error(L, "#3 need System.Action<int, int>!");
                }
                if (gen_param_count == 3)
                {
                    if (LuaAPI.xlua_is_eq_str(L, 2, "+")) {
                        gen_to_be_invoked.ShieldUpdate += gen_delegate;
                        return 0;
                    }
                    if (LuaAPI.xlua_is_eq_str(L, 2, "-")) {
                        gen_to_be_invoked.ShieldUpdate -= gen_delegate;
                        return 0;
                    }
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.OpponentInformation.ShieldUpdate!");
            return 0;
        }
    }
}
Lua/Gen/SnxxzUIOpponentInformationWrap.cs.meta
copy from Lua/Gen/SnxxzUIKnapsackTimeCDMgrWrap.cs.meta copy to Lua/Gen/SnxxzUIOpponentInformationWrap.cs.meta
File was copied from Lua/Gen/SnxxzUIKnapsackTimeCDMgrWrap.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: 642127ab104febd4193bdbc5ceea06fa
timeCreated: 1545203730
guid: efa2a5a505c59b146976fcd2832b848c
timeCreated: 1546147121
licenseType: Pro
MonoImporter:
  serializedVersion: 2
Lua/Gen/SnxxzUIPackModelInterfaceWrap.cs
@@ -532,8 +532,9 @@
                    string _guid = LuaAPI.lua_tostring(L, 2);
                    int _itemID = LuaAPI.xlua_tointeger(L, 3);
                    int _getTime = LuaAPI.xlua_tointeger(L, 4);
                    int _serverSurplusTime = LuaAPI.xlua_tointeger(L, 5);
                    
                    gen_to_be_invoked.SetItemEffectCDTime( _guid, _itemID, _getTime );
                    gen_to_be_invoked.SetItemEffectCDTime( _guid, _itemID, _getTime, _serverSurplusTime );
                    
                    
                    
Lua/Gen/SnxxzUIPackModelInterfaceWrap.cs.meta
File was deleted
Lua/Gen/XLuaGenAutoRegister.cs
File was deleted
Lua/Gen/XLuaGenAutoRegister.cs.meta
File was deleted
Lua/Gen/link.xml
@@ -76,6 +76,7 @@
        <type fullname="SelectEquipModel" preserve="all"/>
        <type fullname="Snxxz.UI.CrossServerOneVsOneModel" preserve="all"/>
        <type fullname="Item_Class" preserve="all"/>
        <type fullname="Snxxz.UI.OpponentInformation" preserve="all"/>
        <type fullname="Snxxz.UI.DailyQuestActionTimer" preserve="all"/>
        <type fullname="Snxxz.UI.DailyQuestModel" preserve="all"/>
        <type fullname="Snxxz.UI.ResourcesBackModel" preserve="all"/>
@@ -127,6 +128,7 @@
        <type fullname="Snxxz.UI.PlayerPackModel" preserve="all"/>
        <type fullname="Snxxz.UI.TreasureEffectModel" preserve="all"/>
        <type fullname="Snxxz.UI.BatchUseModel" preserve="all"/>
        <type fullname="Snxxz.UI.KingTreasureShowModel" preserve="all"/>
        <type fullname="KnapSackEventMgr" preserve="all"/>
        <type fullname="Snxxz.UI.LoginModel" preserve="all"/>
        <type fullname="ServerListCenter" preserve="all"/>