少年修仙传客户端代码仓库
Client_PangDeRong
2018-10-17 cf4da511fe68427a0402008771cecd385dafea7c
4222 【前端】【1.10】【主干】祈福后新增标识
2个文件已修改
9 ■■■■■ 已修改文件
System/BlastFurnace/PrayforDrugWin.cs 7 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/OpenServerActivity/FlashRushToBuyNotify.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/BlastFurnace/PrayforDrugWin.cs
@@ -15,6 +15,7 @@
        [SerializeField] GameObject unVipPray;
        [SerializeField] GameObject vipLimitText;
        [SerializeField] GameObject prayMoneyGo;
        [SerializeField] GameObject alreadyPrayObj;
        [SerializeField] Text costText;
        [SerializeField] Button closeBtn;
@@ -70,14 +71,16 @@
        private void UpdatePrayBtn()
        {
            prayBtn.RemoveAllListeners();
            if(PrayModel.CheckIsPrayByVip())
            alreadyPrayObj.SetActive(false);
            if (PrayModel.CheckIsPrayByVip())
            {
                vipLimitText.SetActive(false);
                vipPray.SetActive(false);
                unVipPray.SetActive(true);
                unVipPray.SetActive(true);
                if (PrayModel.alreadyPrayNum >= PrayModel.everyDayNum)
                {
                    prayBtnImg.material = MaterialUtility.GetDefaultSpriteGrayMaterial();
                    alreadyPrayObj.SetActive(true);
                }
                else
                {
System/OpenServerActivity/FlashRushToBuyNotify.cs
@@ -23,7 +23,7 @@
        {
            base.ClickGotoBtn();
            this.gameObject.SetActive(false);
            WindowCenter.Instance.Open<OpenServerActivityWin>();
            WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.FlashRushToBuy);
        }
        protected override void ClickCloseBtn()
        {