少年修仙传客户端代码仓库
client_Wu Xijin
2019-04-15 cf739c94813b43e60dd7d1f8b114226ccd2fd820
3335 整理代码.
3个文件已修改
184 ■■■■■ 已修改文件
Lua/Gen/StoreModelWrap.cs 24 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/BetterItemGet/BetterEquipGetModel.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Store/StoreModel.cs 156 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Lua/Gen/StoreModelWrap.cs
@@ -1543,9 +1543,6 @@
                
                {
                    
                    gen_to_be_invoked.UpdateFairyEquipRedpoint(  );
                    
                    return 0;
                }
@@ -1571,10 +1568,6 @@
                {
                    StoreConfig _storeConfig = (StoreConfig)translator.GetObject(L, 2, typeof(StoreConfig));
                    
                    gen_to_be_invoked.ClearFairyEquipRedpoint( _storeConfig );
                    return 0;
                }
                
@@ -1599,10 +1592,6 @@
                {
                    StoreFunc _storeFunc;translator.Get(L, 2, out _storeFunc);
                    
                    gen_to_be_invoked.SwitchFuncTitleClearRedpoint( _storeFunc );
                    return 0;
                }
                
@@ -1618,22 +1607,9 @@
            try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                StoreModel gen_to_be_invoked = (StoreModel)translator.FastGetCSObj(L, 1);
                
                {
                    StoreConfig _config = (StoreConfig)translator.GetObject(L, 2, typeof(StoreConfig));
                    string _fairySaveKey;
                        bool gen_ret = gen_to_be_invoked.TryGetFairySaveKey( _config, out _fairySaveKey );
                        LuaAPI.lua_pushboolean(L, gen_ret);
                    LuaAPI.lua_pushstring(L, _fairySaveKey);
                    
                    return 2;
                }
System/BetterItemGet/BetterEquipGetModel.cs
@@ -267,8 +267,8 @@
                default:
                    var itemConfig = ItemConfig.Get(_itemId);
                    var packType = GeneralDefine.GetPackTypeByItemType(itemConfig.Type);
                    var itemModel = playerPack.GetItemByIndex(packType, _index);
                    if (itemModel == null)
                    var item = playerPack.GetItemByIndex(packType, _index);
                    if (item == null)
                    {
                        OnPackageRefresh(_packType);
                    }
System/Store/StoreModel.cs
@@ -83,7 +83,6 @@
        TimeMgr.Instance.OnHourEvent -= RefreshServerHour;
        GlobalTimeEvent.Instance.secondEvent -= UpdateSecond;
        NewBieCenter.Instance.guideBeginEvent -= GuidBegin;
        packModel.refreshItemCountEvent -= UpdateFairyEquip;
        shopItemlimitDict.Clear();
        petAndMountPushlist.Clear();
        ClearPushData();
@@ -112,7 +111,6 @@
        WindowCenter.Instance.windowAfterOpenEvent += windowAfterOpen;
        WindowCenter.Instance.windowAfterCloseEvent += windowAfterClose;
        NewBieCenter.Instance.guideBeginEvent += GuidBegin;
        packModel.refreshItemCountEvent += UpdateFairyEquip;
        UpdateShowStore();
        SetIsMustBuyDay();
        ControllerRedPoint();
@@ -730,7 +728,6 @@
            case PlayerDataType.FBHelpPoint:
                UpdateFreeShopRedpoint();
                UpdateCanBuyRedpoint();
                UpdateFairyEquipRedpoint();
                break;
        }
    }
@@ -810,7 +807,6 @@
            UpdateCanBuyRedpoint();
            UpdateMustBuyRedpoint();
            UpdatePetAndMountPutAwayRedpoint();
            UpdateFairyEquipRedpoint();
        }
        if (RefreshBuyShopLimitEvent != null)
            RefreshBuyShopLimitEvent();
@@ -1093,7 +1089,6 @@
                UpdateCanBuyRedpoint();
                UpdateMustBuyRedpoint();
                UpdatePetAndMountPutAwayRedpoint();
                UpdateFairyEquipRedpoint();
                break;
            case FuncOpenEnum.BlastFurnace:
                ControllerRedPoint();
@@ -1353,155 +1348,6 @@
        }
    }
    private void UpdateFairyEquip(PackType type, int index, int id)
    {
        if (type != PackType.Equip
            && (index != (int)RoleEquipType.FairyCan1 || index != (int)RoleEquipType.FairyCan2)) return;
        ClearAllFairyEquipRedpoint();
    }
    public void UpdateFairyEquipRedpoint()
    {
        if (!FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.Store)) return;
        foreach (var key in showStoreTypeDict.Keys)
        {
            var storeDatas = showStoreTypeDict[key];
            for (int i = 0; i < storeDatas.Count; i++)
            {
                var storeData = storeDatas[i];
                var storeConfig = storeData.storeConfig;
                int type = 0;
                TryGetRedTypeByShopId(storeConfig.ID, out type);
                if (type == 5)
                {
                    string fairySaveKey = string.Empty;
                    bool isGetSave = TryGetFairySaveKey(storeConfig, out fairySaveKey);
                    int remainNum = 0;
                    if (!TryGetIsSellOut(storeConfig, out remainNum))
                    {
                        if (UIHelper.GetMoneyCnt(storeConfig.MoneyType) >= (ulong)storeConfig.MoneyNumber)
                        {
                            if (isGetSave)
                            {
                                shopRedDict[storeData.shopId].state = RedPointState.Simple;
                                LocalSave.SetBool(fairySaveKey, true);
                            }
                            else
                            {
                                shopRedDict[storeData.shopId].state = RedPointState.None;
                            }
                        }
                        else
                        {
                            if (shopRedDict[storeData.shopId].state != RedPointState.None)
                            {
                                LocalSave.SetBool(fairySaveKey, false);
                                shopRedDict[storeConfig.ID].state = RedPointState.None;
                            }
                        }
                    }
                    else
                    {
                        shopRedDict[storeConfig.ID].state = RedPointState.None;
                    }
                }
            }
        }
    }
    public void ClearFairyEquipRedpoint(StoreConfig storeConfig)
    {
        int type = 0;
        TryGetRedTypeByShopId(storeConfig.ID, out type);
        if (type == 5)
        {
            if (shopRedDict[storeConfig.ID].state != RedPointState.None)
            {
                shopRedDict[storeConfig.ID].state = RedPointState.None;
                string key1 = StringUtility.Contact(PlayerDatas.Instance.baseData.PlayerID, "ShopId", storeConfig.ID, "EquipPlace:", 9);
                string key2 = StringUtility.Contact(PlayerDatas.Instance.baseData.PlayerID, "ShopId", storeConfig.ID, "EquipPlace:", 10);
                if (LocalSave.GetBool(key1))
                {
                    LocalSave.SetBool(key1, false);
                }
                else if (LocalSave.GetBool(key2))
                {
                    LocalSave.SetBool(key2, false);
                }
            }
        }
    }
    public void SwitchFuncTitleClearRedpoint(StoreFunc storeFunc)
    {
        if (storeFuncType == StoreFunc.IntegralStore && storeFunc != StoreFunc.IntegralStore)
        {
            ClearAllFairyEquipRedpoint();
        }
    }
    private void ClearAllFairyEquipRedpoint()
    {
        foreach (var key in shopRedDict.Keys)
        {
            StoreConfig storeConfig = StoreConfig.Get(key);
            ItemConfig itemConfig = ItemConfig.Get(storeConfig.ItemID);
            int type = 0;
            TryGetRedTypeByShopId(storeConfig.ID, out type);
            if (type == 5)
            {
                if (shopRedDict[key].state != RedPointState.None)
                {
                    shopRedDict[key].state = RedPointState.None;
                    string key1 = StringUtility.Contact(PlayerDatas.Instance.baseData.PlayerID, "ShopId", key, "EquipPlace:", 9);
                    string key2 = StringUtility.Contact(PlayerDatas.Instance.baseData.PlayerID, "ShopId", key, "EquipPlace:", 10);
                    if (LocalSave.GetBool(key1))
                    {
                        LocalSave.SetBool(key1, false);
                    }
                    else if (LocalSave.GetBool(key2))
                    {
                        LocalSave.SetBool(key2, false);
                    }
                }
            }
        }
    }
    public bool TryGetFairySaveKey(StoreConfig config, out string fairySaveKey)
    {
        fairySaveKey = string.Empty;
        if (config == null) return false;
        ItemConfig itemConfig = ItemConfig.Get(config.ItemID);
        if (itemConfig.EquipPlace == (int)RoleEquipType.FairyCan1)
        {
            string key1 = StringUtility.Contact(PlayerDatas.Instance.baseData.PlayerID, "ShopId", config.ID, "EquipPlace:", 9);
            string key2 = StringUtility.Contact(PlayerDatas.Instance.baseData.PlayerID, "ShopId", config.ID, "EquipPlace:", 10);
            ItemModel itemModel1 = packModel.GetItemByIndex(PackType.Equip, 9);
            ItemModel itemModel2 = packModel.GetItemByIndex(PackType.Equip, 10);
            if (itemModel1 == null
                && (!PlayerPrefs.HasKey(key1) || LocalSave.GetBool(key1)))
            {
                fairySaveKey = key1;
                return true;
            }
            else if (itemModel2 == null
                 && (!PlayerPrefs.HasKey(key2) || LocalSave.GetBool(key2)))
            {
                fairySaveKey = key2;
                return true;
            }
        }
        return false;
    }
    public void UpdateMustBuyRedpoint()
    {
        if (!FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.Store)) return;
@@ -1685,13 +1531,11 @@
    {
        ClearMustBuyRedpoint(storeConfig);
        ClearPetAndMountRedpoint(storeConfig);
        ClearFairyEquipRedpoint(storeConfig);
    }
    public void CloseAllRedpoint(StoreFunc storeFunc)
    {
        ClearAllPetAndMountRedpoint(storeFunc);
        SwitchFuncTitleClearRedpoint(storeFunc);
    }
    #endregion